The android app had no android secp256k1 natives at all, and had not had any for
as long as lightning-kmp-core has been a dependency. `dependencyInsight` on
debugRuntimeClasspath resolved every secp256k1 coordinate to
`:secp256k1-kmp:jni:jvm:{darwin,linux,mingw}` -- desktop .so/.dylib/.dll files,
loaded by extracting them from a jar, which cannot work on a device.
The cause is a chain of individually reasonable decisions. lightning-kmp-core
publishes no android variant, so an android consumer resolves it to the jvm one;
the jvm variant asks for `secp256k1-kmp-jni-jvm`; and nothing anywhere asks for
`secp256k1-kmp-jni-android`. lightning-kmp-app names it only in androidDeviceTest,
so consumers of the published library do not get it. It has to be named here.
Naming it alone would not have been enough. bitcoin-kmp's settings.gradle.kts
substituted five of secp256k1-kmp's coordinates to the fork's projects but not
-jni-android, so it would have resolved from Maven Central to stock 0.24.0 --
built from upstream libsecp256k1, with no ChillDKG module. Because the kotlin API
comes from the substituted root project, that combination type-checks and links
and then fails with UnsatisfiedLinkError at the first native call. The rule is
added in the submodule commits this carries.
Submodule commits carried here:
lightning-kmp-app ce1ed01 -> 6434282 build: carry the jni-android substitution
down from bitcoin-kmp
experimental/lightning-kmp 77be7b78 -> 5103b79e
experimental/bitcoin-kmp 196a479 -> 65c4aab build: substitute
secp256k1-kmp-jni-android to the
included build too
Verified through the artifact rather than the graph: composeApp-debug.apk now
carries lib/{arm64-v8a,armeabi-v7a,x86,x86_64}/libsecp256k1-jni.so, and `nm -D` on
the arm64 one exports all twelve Java_..._chilldkg_... JNI entry points --
hostpubkey_gen, params_hash, participant_step1/step2/finalize,
coordinator_step1/finalize, and the recover and investigate calls.
The three builds in the chain sit on `build/substitute-jni-android` branches
(lightning-kmp-app on `build/agp-9.4.0`, which now carries two commits) and none
are pushed, so a fresh clone cannot resolve these pointers yet.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This is a Kotlin Multiplatform project targeting Android, iOS, Desktop (JVM).
-
/composeApp is for code that will be shared across your Compose Multiplatform applications. It contains several subfolders:
- commonMain is for code that’s common for all targets.
- Other folders are for Kotlin code that will be compiled for only the platform indicated in the folder name. For example, if you want to use Apple’s CoreCrypto for the iOS part of your Kotlin app, the iosMain folder would be the right place for such calls. Similarly, if you want to edit the Desktop (JVM) specific part, the jvmMain folder is the appropriate location.
-
/iosApp contains iOS applications. Even if you’re sharing your UI with Compose Multiplatform, you need this entry point for your iOS app. This is also where you should add SwiftUI code for your project.
Build and Run Android Application
To build and run the development version of the Android app, use the run configuration from the run widget in your IDE’s toolbar or build it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:assembleDebug - on Windows
.\gradlew.bat :composeApp:assembleDebug
Build and Run Desktop (JVM) Application
To build and run the development version of the desktop app, use the run configuration from the run widget in your IDE’s toolbar or run it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:run - on Windows
.\gradlew.bat :composeApp:run
Build and Run iOS Application
To build and run the development version of the iOS app, use the run configuration from the run widget in your IDE’s toolbar or open the /iosApp directory in Xcode and run it from there.
Learn more about Kotlin Multiplatform…