Teach the receiving side to open an envelope before anything starts
sending one. In that order a client that has this can already handle
submissions from a client that does not yet send them; the reverse would
turn every artifact, dialect and chapter into an "unsupported" row for
anyone who had not updated.
Despite the name, MarmotInboundManager does not dispatch on inner-event
kinds -- it decrypts MLS and hands back a GroupEventResult. The kind
dispatch has always lived in ChatMessage.fromGroupEventResult, so that
is where support for a new kind goes.
The `when (event.kind)` body becomes applyInnerEvent, which takes the
event to apply separately from how it arrived:
event the nip30303 event, written by whoever wrote
it -- possibly nobody in this group
marmotInnerEventId the row the group actually delivered
senderPublicKey the member who delivered it
createdAt when they did
For a plain nip30303 event those all come from the one event, which is
exactly the old behaviour. For a submission they come from the envelope
while `event` is the payload. Entity rows take their author from the
payload via fromXEvent, so the chat line says who added something and
the row says who wrote it -- the point of the envelope, made real at the
only place it can be.
createdAt deliberately follows the envelope rather than the payload: a
submitted archive translation can be years old, and sorting the group's
transcript by when the source was written would file "X added a
translation" somewhere nobody will scroll to.
The stored MarmotInnerEvent stays the outer event -- that is what the
group sent -- and gains payloadEventId naming what it carries. The
payload is not given a row of its own: it is recoverable from the
submission's content, and a second row with a null marmotGroupEventId
would look to the outbound pipeline like something waiting to be sent.
Nullable column, so AutoMigration(4, 5) is all it needs; rumors queued
before this read back null, which is correct, since none of them were
submissions.
Two submissions are stored but not applied, because there is nothing in
them to make a row from: one whose payload will not parse, and one
carrying another submission. Both surface as "unsupported" rather than
disappearing.
The unsupported fallback also stops attributing to groupEvent.pubKey,
which is the ephemeral key every kind:445 is signed with and so names
nobody.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This is a Kotlin Multiplatform project targeting Android, iOS, Desktop (JVM).
-
/composeApp is for code that will be shared across your Compose Multiplatform applications. It contains several subfolders:
- commonMain is for code that’s common for all targets.
- Other folders are for Kotlin code that will be compiled for only the platform indicated in the folder name. For example, if you want to use Apple’s CoreCrypto for the iOS part of your Kotlin app, the iosMain folder would be the right place for such calls. Similarly, if you want to edit the Desktop (JVM) specific part, the jvmMain folder is the appropriate location.
-
/iosApp contains iOS applications. Even if you’re sharing your UI with Compose Multiplatform, you need this entry point for your iOS app. This is also where you should add SwiftUI code for your project.
Build and Run Android Application
To build and run the development version of the Android app, use the run configuration from the run widget in your IDE’s toolbar or build it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:assembleDebug - on Windows
.\gradlew.bat :composeApp:assembleDebug
Build and Run Desktop (JVM) Application
To build and run the development version of the desktop app, use the run configuration from the run widget in your IDE’s toolbar or run it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:run - on Windows
.\gradlew.bat :composeApp:run
Build and Run iOS Application
To build and run the development version of the iOS app, use the run configuration from the run widget in your IDE’s toolbar or open the /iosApp directory in Xcode and run it from there.
Learn more about Kotlin Multiplatform…