"Profile Keys" was an ImplementationPendingRoute: a key icon that led nowhere. It is now "Key Recovery", and it opens the recovery hub the Machankura app already has -- recovery phrase, cloud backup, emergency kit, and YOLO -- because a mantra profile *is* its seed. The npub that signs and the wallet that holds coins both come off one seed that never leaves the device, so a phone lost before a backup takes the account with it, and there is no server to ask for it back. The recovery phrase screen is the part that does the work: it decrypts the seed file through the existing loadAndDecryptSeed expect/actual, matches the active wallet's id against it, and shows that wallet's 12 words numbered in two columns behind an explicit reveal. The two backup confirmations are stored in that wallet's InternalPrefs, so they survive a re-install on the same seed, and the not-backed-up warning they clear is also what the hub reads for its status line. Cloud backup and the emergency kit route to the app's "coming soon" screen; they are placeholders in Machankura too. The read runs on Dispatchers.IO -- it is keystore-backed and blocks -- and the state it writes is a MutableStateFlow rather than a mutableStateOf, because a ViewModel built during composition silently loses an off-main-thread write made inside that first composition. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This is a Kotlin Multiplatform project targeting Android, iOS, Desktop (JVM).
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/composeApp is for code that will be shared across your Compose Multiplatform applications. It contains several subfolders:
- commonMain is for code that’s common for all targets.
- Other folders are for Kotlin code that will be compiled for only the platform indicated in the folder name. For example, if you want to use Apple’s CoreCrypto for the iOS part of your Kotlin app, the iosMain folder would be the right place for such calls. Similarly, if you want to edit the Desktop (JVM) specific part, the jvmMain folder is the appropriate location.
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/iosApp contains iOS applications. Even if you’re sharing your UI with Compose Multiplatform, you need this entry point for your iOS app. This is also where you should add SwiftUI code for your project.
Build and Run Android Application
To build and run the development version of the Android app, use the run configuration from the run widget in your IDE’s toolbar or build it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:assembleDebug - on Windows
.\gradlew.bat :composeApp:assembleDebug
Build and Run Desktop (JVM) Application
To build and run the development version of the desktop app, use the run configuration from the run widget in your IDE’s toolbar or run it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:run - on Windows
.\gradlew.bat :composeApp:run
Build and Run iOS Application
To build and run the development version of the iOS app, use the run configuration from the run widget in your IDE’s toolbar or open the /iosApp directory in Xcode and run it from there.
Learn more about Kotlin Multiplatform…