The translation column of the chapter table is now a TextButton (with a ChevronRight) per chunk; tapping it opens an editor for that chunk. - TranslateChunkScreen (route + screen/ViewModel/UIState) shows the full original chunk and a text input prefilled with any existing translation. Saving persists the translation and returns to a freshly-loaded chapter table (popUpTo<TranslationChapterRoute>) so the update shows. - MantraRepository.saveTranslationChunk builds a MantraTranslationChunk from the entered text (content-hash id, index mirrored from the source chunk), upserts it plus its MarmotInnerEvent rumor, and replaces any prior translation chunk for the same source chunk (deleting the stale row and its rumor) so there is exactly one per source chunk. New DAO queries getChunkById, MantraTranslationChunkDao.deleteById, MarmotInnerEventDao.deleteById, and repository getChunk. - TranslationChapterScreen renders the translation cell as the button and navigates to TranslateChunkRoute with the source chunkId. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This is a Kotlin Multiplatform project targeting Android, iOS, Desktop (JVM).
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/composeApp is for code that will be shared across your Compose Multiplatform applications. It contains several subfolders:
- commonMain is for code that’s common for all targets.
- Other folders are for Kotlin code that will be compiled for only the platform indicated in the folder name. For example, if you want to use Apple’s CoreCrypto for the iOS part of your Kotlin app, the iosMain folder would be the right place for such calls. Similarly, if you want to edit the Desktop (JVM) specific part, the jvmMain folder is the appropriate location.
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/iosApp contains iOS applications. Even if you’re sharing your UI with Compose Multiplatform, you need this entry point for your iOS app. This is also where you should add SwiftUI code for your project.
Build and Run Android Application
To build and run the development version of the Android app, use the run configuration from the run widget in your IDE’s toolbar or build it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:assembleDebug - on Windows
.\gradlew.bat :composeApp:assembleDebug
Build and Run Desktop (JVM) Application
To build and run the development version of the desktop app, use the run configuration from the run widget in your IDE’s toolbar or run it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:run - on Windows
.\gradlew.bat :composeApp:run
Build and Run iOS Application
To build and run the development version of the iOS app, use the run configuration from the run widget in your IDE’s toolbar or open the /iosApp directory in Xcode and run it from there.
Learn more about Kotlin Multiplatform…