The shared-key screen showed `thresholdPublicKey.take(16)` followed by an ellipsis. A 16-character prefix is enough to recognise a key you already know and not enough for the one thing this key is for. Members compare it out of band to confirm every device finished the ceremony on the same key. That is the check that catches a device which quietly ended up elsewhere -- and it cannot be done against a prefix, or from a screen the value cannot be copied off. Both halves of that were missing. The whole 66-character key now renders, wrapping rather than ellipsised, in a monospaced face so a character-by-character comparison lines up instead of drifting under proportional spacing. A FilledIconButton beside it copies the key via LocalClipboardManager, the same way ShareProfileScreen and the image viewers already do it. The "Key: " prefix became a label above so the key gets the full width. No copied-confirmation toast, matching ShareProfileScreen: Android shows its own clipboard notice on 13+, and a snackbar here would double up. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This is a Kotlin Multiplatform project targeting Android, iOS, Desktop (JVM).
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/composeApp is for code that will be shared across your Compose Multiplatform applications. It contains several subfolders:
- commonMain is for code that’s common for all targets.
- Other folders are for Kotlin code that will be compiled for only the platform indicated in the folder name. For example, if you want to use Apple’s CoreCrypto for the iOS part of your Kotlin app, the iosMain folder would be the right place for such calls. Similarly, if you want to edit the Desktop (JVM) specific part, the jvmMain folder is the appropriate location.
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/iosApp contains iOS applications. Even if you’re sharing your UI with Compose Multiplatform, you need this entry point for your iOS app. This is also where you should add SwiftUI code for your project.
Build and Run Android Application
To build and run the development version of the Android app, use the run configuration from the run widget in your IDE’s toolbar or build it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:assembleDebug - on Windows
.\gradlew.bat :composeApp:assembleDebug
Build and Run Desktop (JVM) Application
To build and run the development version of the desktop app, use the run configuration from the run widget in your IDE’s toolbar or run it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:run - on Windows
.\gradlew.bat :composeApp:run
Build and Run iOS Application
To build and run the development version of the iOS app, use the run configuration from the run widget in your IDE’s toolbar or open the /iosApp directory in Xcode and run it from there.
Learn more about Kotlin Multiplatform…