Phase 5. `press.mantra.desktop.MainKt` has been named by the compose.desktop block since before this work started and did not exist; now it does, and `./gradlew :composeApp:run` opens a window. **The window opens onto a passphrase gate, not onto the app.** That is phase 3 landing here rather than there, and it was not in the plan. keyStoreEncryption(keyName, plainText) takes no secret, because on android the OS keystore serves keys without asking anybody anything -- so a passphrase scheme needs an unlock the expect signature cannot express. MainKt calls JvmKeyStore.unlock before MantraApp is composed, off the ui thread, because Argon2id at 64 MiB is deliberately slow enough to stop the window painting. The gate says on its face that this build is not for real funds. One application directory is handed to both the mantra and the phoenix context, so a single install keeps a single place on disk rather than two named after different projects. **MantraDatabaseJvmTest is the part worth keeping.** Running the app proves the window paints; it proves nothing about Room, because the gate stops before anything touches the database. Six tests now open it: the schema is created, a profile survives a write and a read, upsert replaces rather than duplicates, the @Transaction relation query behind findChatRoomById reads back, a soft-deleted room stops being found, and the on-disk builder writes under the context directory rather than java.io.tmpdir. This is the first time this database has been opened anywhere but android, and it covers exactly what the compiler cannot see -- that Room's ksp output for this target is usable, that the *host* SQLite native loads where the android artifact's would not, and that the 58 queries forced from blocking to suspend still return what they stored. Both of that test's first drafts were wrong in ways worth keeping the scars of. Every write failed with SQLite error 787 because Profile has a foreign key onto NostrEvent and the test never created the parent row -- which is evidence rather than an annoyance, since a schema whose constraints were quietly off would have let all of it pass. And Kind is a typealias for Int, not a constructor. Window sizing is 480x900: a starting size that does not immediately misrepresent layouts only ever exercised at phone widths, not a considered desktop layout. That, along with back handling and any ui offering an nfc affordance, is the shakeout this phase names and does not do. Verified, all five green: :composeApp:compileKotlinJvm, :composeApp:compileDebugKotlinAndroid, :composeApp:testDebugUnitTest (52), :composeApp:jvmTest (6), and the fork's :library:jvmTest (97). Not verified: nothing past the gate. No seed has been written, no business started, no relay contacted. A gradle `run` killed with SIGTERM reports BUILD FAILED with exit value 143 -- that is the signal, not the app. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This is a Kotlin Multiplatform project targeting Android, iOS, Desktop (JVM).
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/composeApp is for code that will be shared across your Compose Multiplatform applications. It contains several subfolders:
- commonMain is for code that’s common for all targets.
- Other folders are for Kotlin code that will be compiled for only the platform indicated in the folder name. For example, if you want to use Apple’s CoreCrypto for the iOS part of your Kotlin app, the iosMain folder would be the right place for such calls. Similarly, if you want to edit the Desktop (JVM) specific part, the jvmMain folder is the appropriate location.
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/iosApp contains iOS applications. Even if you’re sharing your UI with Compose Multiplatform, you need this entry point for your iOS app. This is also where you should add SwiftUI code for your project.
Build and Run Android Application
To build and run the development version of the Android app, use the run configuration from the run widget in your IDE’s toolbar or build it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:assembleDebug - on Windows
.\gradlew.bat :composeApp:assembleDebug
Build and Run Desktop (JVM) Application
To build and run the development version of the desktop app, use the run configuration from the run widget in your IDE’s toolbar or run it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:run - on Windows
.\gradlew.bat :composeApp:run
Build and Run iOS Application
To build and run the development version of the iOS app, use the run configuration from the run widget in your IDE’s toolbar or open the /iosApp directory in Xcode and run it from there.
Learn more about Kotlin Multiplatform…