The artifact/dialect/chapter/translation-version events packed several independent attributes into single positional tags (["artifact", url, visibility, license], ["dialect", name, country, language], etc.). Positional packing made every field mandatory (a missing or malformed field nulled the whole metadata blob), blocked extension, and forced ArtifactMetadataTag and TranslationArtifactVersionMetadataTag to share TAG_NAME "artifact" with field 1 meaning url vs name. Replace the four compound tags with seven shared single-field tags (NameTag, UrlTag, VisibilityTag, LicenseTag, CountryTag, LanguageTag, OriginalTextTag), following the NIP-23 one-tag-per-field convention. Event accessors now read each field independently and build()/toXEvent() emit one tag per field; from...Event() readers let-chain the per-field accessors. This also removes the duplicate "artifact" tag-name collision. Note: breaking wire-format change for kinds 30300/30302/30304/30306; safe now since these events are not published yet. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This is a Kotlin Multiplatform project targeting Android, iOS, Desktop (JVM).
-
/composeApp is for code that will be shared across your Compose Multiplatform applications. It contains several subfolders:
- commonMain is for code that’s common for all targets.
- Other folders are for Kotlin code that will be compiled for only the platform indicated in the folder name. For example, if you want to use Apple’s CoreCrypto for the iOS part of your Kotlin app, the iosMain folder would be the right place for such calls. Similarly, if you want to edit the Desktop (JVM) specific part, the jvmMain folder is the appropriate location.
-
/iosApp contains iOS applications. Even if you’re sharing your UI with Compose Multiplatform, you need this entry point for your iOS app. This is also where you should add SwiftUI code for your project.
Build and Run Android Application
To build and run the development version of the Android app, use the run configuration from the run widget in your IDE’s toolbar or build it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:assembleDebug - on Windows
.\gradlew.bat :composeApp:assembleDebug
Build and Run Desktop (JVM) Application
To build and run the development version of the desktop app, use the run configuration from the run widget in your IDE’s toolbar or run it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:run - on Windows
.\gradlew.bat :composeApp:run
Build and Run iOS Application
To build and run the development version of the iOS app, use the run configuration from the run widget in your IDE’s toolbar or open the /iosApp directory in Xcode and run it from there.
Learn more about Kotlin Multiplatform…