isUserMessage was computed by comparing the active key against groupEvent.pubKey -- the kind:445's signer. That is a fresh random ephemeral key on every send (`NostrSignerInternal(KeyPair())` in encryptAndSendMarmotInnerEvent), so it could never equal anybody's identity. The comparison was false for every Marmot message in every room, which means every message a member sent themselves rendered as somebody else's: wrong side of the transcript, wrong colour, and no delivery status, which is drawn only for our own lines. All fourteen arms now read the MLS sender identity, which is authenticated to a leaf and is the only thing this can honestly be computed from. For the four results that carry no leaf index -- the commit and proposal statuses -- it is null and yields false, exactly what they got before. Separated from the direct message work that exposed it because it changes bubble alignment in every existing MLS room, and that is worth being able to revert on its own. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This is a Kotlin Multiplatform project targeting Android, iOS, Desktop (JVM).
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/composeApp is for code that will be shared across your Compose Multiplatform applications. It contains several subfolders:
- commonMain is for code that’s common for all targets.
- Other folders are for Kotlin code that will be compiled for only the platform indicated in the folder name. For example, if you want to use Apple’s CoreCrypto for the iOS part of your Kotlin app, the iosMain folder would be the right place for such calls. Similarly, if you want to edit the Desktop (JVM) specific part, the jvmMain folder is the appropriate location.
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/iosApp contains iOS applications. Even if you’re sharing your UI with Compose Multiplatform, you need this entry point for your iOS app. This is also where you should add SwiftUI code for your project.
Build and Run Android Application
To build and run the development version of the Android app, use the run configuration from the run widget in your IDE’s toolbar or build it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:assembleDebug - on Windows
.\gradlew.bat :composeApp:assembleDebug
Build and Run Desktop (JVM) Application
To build and run the development version of the desktop app, use the run configuration from the run widget in your IDE’s toolbar or run it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:run - on Windows
.\gradlew.bat :composeApp:run
Build and Run iOS Application
To build and run the development version of the iOS app, use the run configuration from the run widget in your IDE’s toolbar or open the /iosApp directory in Xcode and run it from there.
Learn more about Kotlin Multiplatform…