Eleven commits reached the fork after the second pull had landed, and this note is their inventory, verdicts and record: the profile-preview line pulled whole, the extended-FAB sweep pulled with its seven removed screens resolved as still deleted, and d2a4298d -- one commit half in the curated-entries line Mantra took out and half in the broadcast line it kept -- pulled in part, by a PARTIAL rule that applies the kept paths and writes the rest into the note. Three things differed from the pulls before it and are set out: a brand token the normaliser could not see, NotYetOnCurare, fixed by a rule and a second rewrite that left the earlier forty-nine commits hash for hash the same; a merge whose join files carried only the dropped half, so that for the first time a join was not taken from the merge; and two conflicts the compiler found where git saw none, an import Mantra's projects section still needs and a jvmTest fixture recreated reduced to the room so that an upstream test lands byte for byte. The record is two phases: jvmTest 871 -> 909 -> 914, testDebugUnitTest 420 -> 424, every audit budget met at both cuts, the schema unchanged at version 20, and an exactness check whose every movement is named. The README gains the row and a sentence; the second plan points forward. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This is a Kotlin Multiplatform project targeting Android, iOS, Desktop (JVM).
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/composeApp is for code that will be shared across your Compose Multiplatform applications. It contains several subfolders:
- commonMain is for code that’s common for all targets.
- Other folders are for Kotlin code that will be compiled for only the platform indicated in the folder name. For example, if you want to use Apple’s CoreCrypto for the iOS part of your Kotlin app, the iosMain folder would be the right place for such calls. Similarly, if you want to edit the Desktop (JVM) specific part, the jvmMain folder is the appropriate location.
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/iosApp contains iOS applications. Even if you’re sharing your UI with Compose Multiplatform, you need this entry point for your iOS app. This is also where you should add SwiftUI code for your project.
Build and Run Android Application
To build and run the development version of the Android app, use the run configuration from the run widget in your IDE’s toolbar or build it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:assembleDebug - on Windows
.\gradlew.bat :composeApp:assembleDebug
Build and Run Desktop (JVM) Application
To build and run the development version of the desktop app, use the run configuration from the run widget in your IDE’s toolbar or run it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:run - on Windows
.\gradlew.bat :composeApp:run
Build and Run iOS Application
To build and run the development version of the iOS app, use the run configuration from the run widget in your IDE’s toolbar or open the /iosApp directory in Xcode and run it from there.
Learn more about Kotlin Multiplatform…