Creating a NIP-17 group sends nothing to anybody. Membership under NIP-17 *is* the p-tag set on each message, so the group only materialises on the other members' devices when the first gift wrap lands. The chat-message branch of the inbound path knows this and builds the room from the arriving payload's p-tags; the ChillDKG branch did not. It looked the room up, found nothing, logged "DKG payload for unknown chat room" and dropped the message. That is fatal for the flow the feature is reached through. SelectChatRoomTypeViewModel.createNip17ChatRoom writes the room and its participants locally and navigates straight into the chat without publishing anything, and ChatRoomDetailScreen offers "Shared Key" for exactly these rooms (mlsGroupState == null). So "create group -> Shared Key -> Start key ceremony" makes the ritual's own proposal the first event the group is ever heard of, and every recipient dropped it. Nobody joined, and the coordinator sat on one host key -- its own -- forever. getOrCreateNip17ChatRoom builds the room the way the chat branch does: the payload's p-tags plus its sender. That set is the aggregate ChatRoom.id is derived from in the first place, so any payload that routes here already carries the whole membership and there is nothing else to wait for. Placeholder profiles are inserted first because both ChatRoom.userPublicKey and Participant.participantPublicKey are foreign keys onto Profile, and a payload whose membership does not include this device is refused rather than used to build a room we are not a member of. Deliberately not shared with the chat branch: that block also queues relay-list and profile synchronisation per participant, which is best-effort enrichment tangled into the surrounding loop's profilePublicKeysToSync map. Lifting it out is worth doing on its own, not inside a fix whose job is to make the ceremony reachable at all. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This is a Kotlin Multiplatform project targeting Android, iOS, Desktop (JVM).
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/composeApp is for code that will be shared across your Compose Multiplatform applications. It contains several subfolders:
- commonMain is for code that’s common for all targets.
- Other folders are for Kotlin code that will be compiled for only the platform indicated in the folder name. For example, if you want to use Apple’s CoreCrypto for the iOS part of your Kotlin app, the iosMain folder would be the right place for such calls. Similarly, if you want to edit the Desktop (JVM) specific part, the jvmMain folder is the appropriate location.
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/iosApp contains iOS applications. Even if you’re sharing your UI with Compose Multiplatform, you need this entry point for your iOS app. This is also where you should add SwiftUI code for your project.
Build and Run Android Application
To build and run the development version of the Android app, use the run configuration from the run widget in your IDE’s toolbar or build it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:assembleDebug - on Windows
.\gradlew.bat :composeApp:assembleDebug
Build and Run Desktop (JVM) Application
To build and run the development version of the desktop app, use the run configuration from the run widget in your IDE’s toolbar or run it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:run - on Windows
.\gradlew.bat :composeApp:run
Build and Run iOS Application
To build and run the development version of the iOS app, use the run configuration from the run widget in your IDE’s toolbar or open the /iosApp directory in Xcode and run it from there.
Learn more about Kotlin Multiplatform…