Phase 6 of docs/member-archive.md, and deliberately the phase after the one that makes it unnecessary. `deliveryWelcome` now queues an archive for the member being invited, so in the ordinary case they have the group's signed work before they think to ask for it. **This is a latency optimisation, not the mechanism.** A page queued behind the Welcome is not delivered after it: they are different transports -- a relay-borne gift wrap and a kind:445 -- with no ordering between them, and a page that overtakes the Welcome is from an epoch ahead of the invitee's, so `MarmotInboundManager` drops it outright rather than deferring it. Nothing retries and the inviter sees a success. That is the failure in docs/marmot-membership.md wearing new clothes, and the only thing that closes it is the invitee asking once they are demonstrably in the group, which Phase 5 already does on their first open of the room. So nothing here reports failure to the inviter. A push that does not land is the ordinary case the pull exists for, and it sits inside `deliveryWelcome`'s own catch alongside the Welcome it rides behind. A room with nothing signed queues nothing and still invites. **One call, two occasions.** `ArchiveManager.answer` becomes `sendTo`: answering a request and pushing behind a Welcome are the same operation and differ only in who decided, so it is named for what it does rather than for either occasion. Also corrects the plan. Phase 6 claimed the room had to be re-read between the invite and the assembly, for the same reason sequential invites re-read it. It does not -- that rule is about the MLS snapshot a commit is built on, and this runs downstream of the commit over `Mantra*` rows, which no commit touches. Two tests against a real `deliveryWelcome`: inviting into a room with signed work queues exactly one archive page addressed to the invitee, and inviting into a room with none queues no page while still writing the Welcome's gift wrap. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This is a Kotlin Multiplatform project targeting Android, iOS, Desktop (JVM).
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/composeApp is for code that will be shared across your Compose Multiplatform applications. It contains several subfolders:
- commonMain is for code that’s common for all targets.
- Other folders are for Kotlin code that will be compiled for only the platform indicated in the folder name. For example, if you want to use Apple’s CoreCrypto for the iOS part of your Kotlin app, the iosMain folder would be the right place for such calls. Similarly, if you want to edit the Desktop (JVM) specific part, the jvmMain folder is the appropriate location.
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/iosApp contains iOS applications. Even if you’re sharing your UI with Compose Multiplatform, you need this entry point for your iOS app. This is also where you should add SwiftUI code for your project.
Build and Run Android Application
To build and run the development version of the Android app, use the run configuration from the run widget in your IDE’s toolbar or build it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:assembleDebug - on Windows
.\gradlew.bat :composeApp:assembleDebug
Build and Run Desktop (JVM) Application
To build and run the development version of the desktop app, use the run configuration from the run widget in your IDE’s toolbar or run it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:run - on Windows
.\gradlew.bat :composeApp:run
Build and Run iOS Application
To build and run the development version of the iOS app, use the run configuration from the run widget in your IDE’s toolbar or open the /iosApp directory in Xcode and run it from there.
Learn more about Kotlin Multiplatform…