`FrostSigningScreen` turned an event into words -- "New chapter", "Genesis 1 · 797 words · 31 chunks" -- inside a private composable, which was the right place for it while one screen was the only place a proposal was ever seen. The room's list of proposals is about to need the same words, and two copies of this mapping is two names for one thing. They would not drift immediately; they would drift the first time a kind is added and only one of them learns about it, and the reader would meet an artifact on one screen and "Event of kind 30300" on the other. `ProposedEvent.summarize` is the same `when`, moved whole, returning a label and a detail instead of a `Pair` so the two halves are named where they are read. Not a composable and deliberately: nothing about naming a thing needs a composition, and a plain function can be called from a view model, which is where the list does it -- once per emission rather than once per recomposition of a scrolling row. The reasoning moved with it, because it is reasoning about the words rather than about the screen: a member deciding whether to sign is deciding about a dialect or an artifact, "kind 30304" answers a question nobody asked, and the raw kind stays for anything unrecognised since refusing to describe an event is better than describing it wrongly. What stays on the screen is what is true only there: a batch is all-or-nothing, so an event that cannot be read is a reason to refuse the whole proposal rather than a gap to render around. No behaviour change. Same strings, same order, same fallback. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This is a Kotlin Multiplatform project targeting Android, iOS, Desktop (JVM).
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/composeApp is for code that will be shared across your Compose Multiplatform applications. It contains several subfolders:
- commonMain is for code that’s common for all targets.
- Other folders are for Kotlin code that will be compiled for only the platform indicated in the folder name. For example, if you want to use Apple’s CoreCrypto for the iOS part of your Kotlin app, the iosMain folder would be the right place for such calls. Similarly, if you want to edit the Desktop (JVM) specific part, the jvmMain folder is the appropriate location.
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/iosApp contains iOS applications. Even if you’re sharing your UI with Compose Multiplatform, you need this entry point for your iOS app. This is also where you should add SwiftUI code for your project.
Build and Run Android Application
To build and run the development version of the Android app, use the run configuration from the run widget in your IDE’s toolbar or build it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:assembleDebug - on Windows
.\gradlew.bat :composeApp:assembleDebug
Build and Run Desktop (JVM) Application
To build and run the development version of the desktop app, use the run configuration from the run widget in your IDE’s toolbar or run it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:run - on Windows
.\gradlew.bat :composeApp:run
Build and Run iOS Application
To build and run the development version of the iOS app, use the run configuration from the run widget in your IDE’s toolbar or open the /iosApp directory in Xcode and run it from there.
Learn more about Kotlin Multiplatform…