The design landed across the six commits before this one, so the note is now
describing code. Reorganised around that: the reasoning that made it worth
writing is unchanged, but "the shape to build" is now "how it holds together"
and points at the classes, and the numbered traps have become properties of the
thing rather than warnings about a thing that did not exist yet.
Three sections earn their place after the fact:
- the two timestamp decisions, which are the ones most likely to be "cleaned
up" by someone who has not read this: no `since` on kind 1059 because our
own wraps are stamped up to two days in the past, and no watermark on 445
even though it would be safe, because `limit` already bounds the burst.
- the four ways a group id can appear, which is why the group filter is
derived from the room list rather than wired at the join sites.
- "Not done", which was previously implicit in a staging plan: connectivity
changes, NIP-42 AUTH, the collector-per-socket router the design originally
called for, and the fact that the DM relay set is one relay.
The "suggested order" section is gone; git log is a better record of it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This is a Kotlin Multiplatform project targeting Android, iOS, Desktop (JVM).
-
/composeApp is for code that will be shared across your Compose Multiplatform applications. It contains several subfolders:
- commonMain is for code that’s common for all targets.
- Other folders are for Kotlin code that will be compiled for only the platform indicated in the folder name. For example, if you want to use Apple’s CoreCrypto for the iOS part of your Kotlin app, the iosMain folder would be the right place for such calls. Similarly, if you want to edit the Desktop (JVM) specific part, the jvmMain folder is the appropriate location.
-
/iosApp contains iOS applications. Even if you’re sharing your UI with Compose Multiplatform, you need this entry point for your iOS app. This is also where you should add SwiftUI code for your project.
Build and Run Android Application
To build and run the development version of the Android app, use the run configuration from the run widget in your IDE’s toolbar or build it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:assembleDebug - on Windows
.\gradlew.bat :composeApp:assembleDebug
Build and Run Desktop (JVM) Application
To build and run the development version of the desktop app, use the run configuration from the run widget in your IDE’s toolbar or run it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:run - on Windows
.\gradlew.bat :composeApp:run
Build and Run iOS Application
To build and run the development version of the iOS app, use the run configuration from the run widget in your IDE’s toolbar or open the /iosApp directory in Xcode and run it from there.
Learn more about Kotlin Multiplatform…