`docs/subgroups.md` was written as ten phases of reasoning kept in the order they were argued, and phase 4 spent forty lines on why the child's ceremony was *not* held in the parent's Marmot room -- explicitly so the decision would not be re-litigated without its price attached. That section is now a shopping list that has been carried out, so it keeps its argument and gains a pointer forward, and the three costs it enumerated are checked off one by one in a new phase 10. The parts of the note that state the old arrangement as present-tense fact are updated rather than annotated: the three-ceremonies table now reads one room, three ceremonies, two quorums, and says the thing that needs saying twice -- an MLS message reaches the whole tree, so a ceremony in the parent's room has to name who it is with. Phase 10 itself is written the way the others are, around what fails silently: - `DkgSession.chatRoomId` stopped identifying a ceremony, and the place that matters is `completedKey`'s last fallback, which every member welcomed after a group's own ceremony lands on; - `signingPath` had to admit a Marmot room, which widens the one function whose contract is that a path never comes off a proposal; - the p-tags had to stay on both transports, which is the opposite of what `FrostSigningManager` correctly does. The two sections that argued the old collision -- "The collision this buys" and "Why a subgroup cannot be the whole group was withdrawn" -- keep their reasoning and gain the end of it: `(room, parent)` stopped telling two subgroups of one parent apart, so the lookup moved to `(room, parent, admins)`, and the permanent half of the refusal disappeared with the derived room. The limitation and the appendix entry are struck through rather than deleted, since what they were weighing is why the phase exists. `docs/shared-key-ceremony.md` no longer says a ceremony runs over a NIP-17 chat. The participant set is the proposal's p-tags on both transports, and that distinction is the whole reason it is stated that way rather than as "the group". `docs/mls-skipped-keys.md` keeps `proposeRitual` in its table of reliable triggers and now says what changed about it: it reached that table on gift wraps, where the bug does not apply, and a subgroup's ceremony now rides group events. It is the entry with the worst consequence -- a ChillDKG cannot finish until every participant takes part, so one lost round-1 message stalls it permanently for everybody rather than costing one member a line of chat. That is the thing the quartz fix in that note is now load-bearing for. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This is a Kotlin Multiplatform project targeting Android, iOS, Desktop (JVM).
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/composeApp is for code that will be shared across your Compose Multiplatform applications. It contains several subfolders:
- commonMain is for code that’s common for all targets.
- Other folders are for Kotlin code that will be compiled for only the platform indicated in the folder name. For example, if you want to use Apple’s CoreCrypto for the iOS part of your Kotlin app, the iosMain folder would be the right place for such calls. Similarly, if you want to edit the Desktop (JVM) specific part, the jvmMain folder is the appropriate location.
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/iosApp contains iOS applications. Even if you’re sharing your UI with Compose Multiplatform, you need this entry point for your iOS app. This is also where you should add SwiftUI code for your project.
Build and Run Android Application
To build and run the development version of the Android app, use the run configuration from the run widget in your IDE’s toolbar or build it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:assembleDebug - on Windows
.\gradlew.bat :composeApp:assembleDebug
Build and Run Desktop (JVM) Application
To build and run the development version of the desktop app, use the run configuration from the run widget in your IDE’s toolbar or run it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:run - on Windows
.\gradlew.bat :composeApp:run
Build and Run iOS Application
To build and run the development version of the iOS app, use the run configuration from the run widget in your IDE’s toolbar or open the /iosApp directory in Xcode and run it from there.
Learn more about Kotlin Multiplatform…