Phase 8 of docs/npub-sign-in.md is the rollout, which is process rather than code; what is left to write down is what the seven phases before it turned out to be. The header moves from "Not built" to "Built", with the table the other phased plans keep: what the plan said against what the implementation did, twelve rows, each a decision worth reading before touching the code it describes -- the startup branch one phase early because the sealed type asked for it, the migration's three outcomes, the DAO guard that was belt-and-braces on paper and load-bearing for two phases, a null identity answering "can sign" with true because nobody is not read-only, and a round trip run against a real database with a contrast case so that "nothing was signed" is known to be a claim the harness can refute. One finding that belongs to no phase is recorded with it: a compose test looking for a floating action button's label has to search the unmerged tree, or its "does not exist" is vacuously true. And the one rollout fact that is not process: the library commit is on claude/nostr-credentials at 01962f3, bumped in by Phase 2, and like the nsec plan's before it has to be pushed and tagged before any of this leaves the machine. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Pulled-From: curated/curated@f866b9d17b
This is a Kotlin Multiplatform project targeting Android, iOS, Desktop (JVM).
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/composeApp is for code that will be shared across your Compose Multiplatform applications. It contains several subfolders:
- commonMain is for code that’s common for all targets.
- Other folders are for Kotlin code that will be compiled for only the platform indicated in the folder name. For example, if you want to use Apple’s CoreCrypto for the iOS part of your Kotlin app, the iosMain folder would be the right place for such calls. Similarly, if you want to edit the Desktop (JVM) specific part, the jvmMain folder is the appropriate location.
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/iosApp contains iOS applications. Even if you’re sharing your UI with Compose Multiplatform, you need this entry point for your iOS app. This is also where you should add SwiftUI code for your project.
Build and Run Android Application
To build and run the development version of the Android app, use the run configuration from the run widget in your IDE’s toolbar or build it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:assembleDebug - on Windows
.\gradlew.bat :composeApp:assembleDebug
Build and Run Desktop (JVM) Application
To build and run the development version of the desktop app, use the run configuration from the run widget in your IDE’s toolbar or run it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:run - on Windows
.\gradlew.bat :composeApp:run
Build and Run iOS Application
To build and run the development version of the iOS app, use the run configuration from the run widget in your IDE’s toolbar or open the /iosApp directory in Xcode and run it from there.
Learn more about Kotlin Multiplatform…