Fixing incorrect difficulty adjustment call

fixes #471
This commit is contained in:
softsimon 2021-04-27 12:20:11 +04:00
parent bf23a6649c
commit d5dba9128e
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@ -130,7 +130,7 @@ export class DashboardComponent implements OnInit {
const diff = now - DATime;
const blocksInEpoch = block.height % 2016;
const estimatedBlocks = Math.round(diff / 60 / 10);
const difficultyChange = (blocksInEpoch - (diff / 60 / 10)) / blocksInEpoch * 100;
const difficultyChange = (600 / (diff / blocksInEpoch ) -1) * 100;
let base = 0;
let green = 0;