Two events published in the same second reliably lose one of them. The
receiver stores the kind:445 and produces nothing from it -- no inner
event, no chat line, no error anybody sees, because MarmotGroupEvent is
written before the message is decrypted and so survives while everything
downstream silently does not.
Observed as a FROST signing session that never started on the receiver:
proposeSigning publishes the proposal and then the proposer's own nonce,
the relay handed them back in the other order, and the proposal was
dropped. The nonce is still sitting there filed against a session that
will never exist. The same bug ate a dialect earlier, which then took out
the artifact referencing it via a foreign key.
MLS is specified to tolerate this. RFC 9420 says a receiver that gets
generation N+1 before N keeps the intermediate keys so the older message
can still be read, and quartz's SecretTree does exactly that, in a
private skippedKeys map. What it does not do is persist it:
exportSenderStates() returns the ratchet positions only, so saveState()
drops the cache. NostrDao rebuilt the group from stored state for every
inbound event, so the cache was empty every single time, and generation N
arriving after N+1 failed `require(generation >= applicationGeneration)`
and was swallowed. Terminal -- the key is derived from a ratchet that has
moved past it, and nothing asks the sender to resend.
This keeps the instance alive instead. MlsGroupCache holds one MlsGroup
per room, and the inbound path goes through it, so skippedKeys survives
from one message to the next. That covers the case that actually bites --
a burst arriving in one sync, decrypted one after another against the
same tree -- which is what every bursty flow needs: proposeRitual sends
two, addArtifact sends two, and addChapter sends one per paragraph plus
one, of which only the ones arriving in ascending generation order
survived.
Reuse is conditional on the stored state still being exactly what the
cache last wrote. Sending a message advances the sender ratchet and saves;
so does adding a member. When that happens the cache rebuilds rather than
carrying on from a group that has been overtaken -- which is what keeps
this from being worse than no cache at all: the fallback is always the old
behaviour, never a diverged ratchet.
One lock per room, not one overall, because the group is mutable and
decryption advances it: two events for the same room decrypted at once
would corrupt the tree, and a busy room should not hold up a quiet one.
**This is a mitigation, not the fix.** It does not survive a restart, and
it does not survive another writer, so a long enough reorder still loses
the message. The fix belongs in quartz -- carry skippedKeys through
saveState/restore -- and quartz is a mavenCentral binary, not a fork, so
it cannot be made here. docs/mls-skipped-keys.md has the analysis, the
patch, the migration constraint on the persisted state format, and the
three ways to actually land it.
Not verified end to end: the proposal that exposed this cannot be
recovered, since its generation is already past, so confirming the fix
needs a fresh burst.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>