Phase 5, second step, of docs/material-design-conformance.md. Two smaller pieces, and a
correction to the plan.
**41 loading states stopped being a gold spinner.** `LoadingDataIndicator` wraps every wait
in the app, and it drew a `CircularProgressIndicator` hardcoded to 80dp in
`colorScheme.secondary` -- the brand gold, which reads as a warning rather than as a wait,
on a component that has a size of its own. It now draws `LoadingIndicator`, which is M3's
component for an indeterminate wait with no progress to report and the one
`MaterialExpressiveTheme` expects to be paired with. One wrapper changed; 41 call sites
follow.
**The profile screen had two maximum-emphasis buttons, and one of them was Sign out.**
Seven actions in one list: five `TextButton`s (edit profile, key packages, change account,
profile keys, network relays) and two filled `Button`s. A filled button is M3's highest
emphasis and is meant for one action per screen, so this was two competing primaries -- and
the more prominent of the pair was the list's most destructive item.
Sharing is now `FilledTonalButton`: it is the useful action, at medium emphasis rather than
maximum. Signing out is a `TextButton` in the error colour, which is not a new pattern --
it is how leaving and deleting a group are already treated in `ChatRoomDetailScreen`.
Screenshot verified on emulator-5554: one tonal button, one red text button, five plain
ones, and a hierarchy a reader can follow.
**The plan was wrong about disabled FABs, and the code was right.** It said five screens
should stop hand-computing a container colour from a `can…` flag and pass `enabled`
instead. **No `FloatingActionButton` overload in material3 1.10 takes `enabled`** -- checked
in the source, zero matches for `enabled: Boolean` in FloatingActionButton.kt -- because
the spec's own position is that an unavailable FAB should not appear at all. Hand-computing
is the only way to show a disabled one.
More to the point, the existing code is already better than the plan assumed: it pairs the
colour with `Modifier.semantics { disabled() }` and a comment saying "looking unavailable
is not being unavailable: without this a screen reader still announces a button it is happy
to press." Left alone, and the plan corrected.
**Eight screens are left for a person.** LandingScreen puts "Sign in" beside "Create
profile", SocialPreconditionScreen puts "Invite a friend" beside "View invites", and six
others do the same. Both members of each pair are filled buttons. Which one is primary is a
product decision about what the screen is *for*, and picking wrong quietly weights a choice
the user is supposed to make freely -- so this is listed in the plan rather than guessed at
here.
**Tests.** 949 pass, 600 jvm over 73 classes and 349 android over 44, unchanged. Both
changes are composition-time rendering, which this repo has no UI test infrastructure to
assert; the device screenshot stands in for it. `:composeApp:compileDebugKotlinAndroid`
builds and the apk runs.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>