164 lines
7.6 KiB
HTML
164 lines
7.6 KiB
HTML
<div *ngIf="showTitle && mode === 'difficulty'" class="main-title" i18n="dashboard.difficulty-adjustment">Difficulty Adjustment</div>
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<div *ngIf="showTitle && mode === 'halving'" class="main-title" i18n="dashboard.halving-countdown">Halving Countdown</div>
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<div class="card-wrapper">
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<div class="card">
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<div class="widget-toggler">
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<a href="" (click)="setMode('difficulty')" class="toggler-option"
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[ngClass]="{'inactive': mode === 'difficulty'}"><small i18n="statistics.average-small">difficulty</small></a>
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<span style="color: var(--transparent-fg); font-size: 8px"> | </span>
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<a href="" (click)="setMode('halving')" class="toggler-option"
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[ngClass]="{'inactive': mode === 'halving'}"><small i18n="statistics.median-small">halving</small></a>
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</div>
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<div *ngIf="mode === 'difficulty'; else halving" class="card-body more-padding">
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<div class="difficulty-adjustment-container" *ngIf="(isLoadingWebSocket$ | async) === false && (difficultyEpoch$ | async) as epochData; else loadingDifficulty">
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<div class="epoch-progress">
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<svg #epochSvg class="epoch-blocks" height="22px" width="100%" viewBox="0 0 224 9" shape-rendering="crispEdges" preserveAspectRatio="none">
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<defs>
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<linearGradient id="diff-gradient" x1="0%" y1="0%" x2="100%" y2="0%" gradientUnits="userSpaceOnUse">
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<stop offset="0%" stop-color="#105fb0" />
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<stop offset="100%" stop-color="#9339f4" />
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</linearGradient>
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<linearGradient id="diff-hover-gradient" x1="0%" y1="0%" x2="100%" y2="0%" gradientUnits="userSpaceOnUse">
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<stop offset="0%" stop-color="#2486eb" />
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<stop offset="100%" stop-color="#ae6af7" />
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</linearGradient>
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</defs>
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<rect
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*ngFor="let rect of shapes"
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[attr.x]="rect.x" [attr.y]="rect.y"
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[attr.width]="rect.w" [attr.height]="rect.h"
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class="rect {{rect.status}}"
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[class.hover]="hoverSection && rect.status === hoverSection.status"
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(pointerover)="onHover($event, rect);"
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(pointerout)="onBlur();"
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>
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<animate
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*ngIf="rect.status === 'next'"
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attributeType="XML"
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attributeName="fill"
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[attr.values]="'#fff;' + (rect.expected ? '#D81B60' : '#2d3348') + ';#fff'"
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dur="2s"
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repeatCount="indefinite"/>
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</rect>
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</svg>
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</div>
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<div class="difficulty-stats">
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<div class="item">
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<div class="card-text">
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~<app-time [time]="epochData.timeAvg / 1000" [fractionDigits]="1"></app-time>
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</div>
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<div class="symbol" i18n="difficulty-box.average-block-time">Average block time</div>
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</div>
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<div class="item">
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<div class="card-text bigger" [ngStyle]="{'color': epochData.colorAdjustments}">
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<span *ngIf="epochData.change > 0; else arrowDownDifficulty" >
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<fa-icon class="retarget-sign" [icon]="['fas', 'caret-up']" [fixedWidth]="true"></fa-icon>
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</span>
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<ng-template #arrowDownDifficulty >
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<fa-icon class="retarget-sign" [icon]="['fas', 'caret-down']" [fixedWidth]="true"></fa-icon>
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</ng-template>
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{{ epochData.change | absolute | number: '1.2-2' }}
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<span class="symbol">%</span>
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</div>
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<div class="symbol">
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<span i18n="difficulty-box.previous">Previous</span>:
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<span [ngStyle]="{'color': epochData.colorPreviousAdjustments}">
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<span *ngIf="epochData.previousRetarget > 0; else arrowDownPreviousDifficulty" >
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<fa-icon class="previous-retarget-sign" [icon]="['fas', 'caret-up']" [fixedWidth]="true"></fa-icon>
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</span>
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<ng-template #arrowDownPreviousDifficulty >
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<fa-icon class="previous-retarget-sign" [icon]="['fas', 'caret-down']" [fixedWidth]="true"></fa-icon>
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</ng-template>
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{{ epochData.previousRetarget | absolute | number: '1.2-2' }} </span> %
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</div>
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</div>
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<div class="item">
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<div class="card-text"><app-time kind="until" [time]="epochData.estimatedRetargetDate" [fastRender]="true" [precision]="1"></app-time></div>
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<div class="symbol">
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{{ epochData.retargetDateString }}
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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<ng-template #halving>
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<div class="card-body more-padding">
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<div class="difficulty-adjustment-container halving" *ngIf="(isLoadingWebSocket$ | async) === false && (difficultyEpoch$ | async) as epochData; else loadingDifficulty">
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<div class="halving-progress">
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<div class="background"></div>
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<div class="remaining" [style]="{ left: ((210000 - epochData.blocksUntilHalving) / 2100).toFixed(2) + '%' }"></div>
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<div class="label">
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{{ ((210000 - epochData.blocksUntilHalving) / 2100).toFixed(2) }}%
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</div>
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</div>
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<div class="difficulty-stats">
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<div class="item">
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<div class="card-text bigger">
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<app-btc [satoshis]="nextSubsidy"></app-btc>
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</div>
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<div class="symbol">
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<span i18n="difficulty-box.new-subsidy">New subsidy</span>
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</div>
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</div>
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<div class="item">
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<div class="card-text">
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{{ epochData.blocksUntilHalving | number }}
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</div>
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<div class="symbol">
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<span *ngIf="epochData.blocksUntilHalving > 1" i18n="shared.blocks-remaining">Blocks remaining</span>
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<span *ngIf="epochData.blocksUntilHalving === 1" i18n="shared.block-remaining">Block remaining</span>
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</div>
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</div>
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<div class="item">
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<div class="card-text" i18n-ngbTooltip="mining.average-fee" placement="bottom">
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<span>{{ epochData.timeUntilHalving | date }}</span>
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</div>
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<div class="symbol" *ngIf="epochData.blocksUntilHalving === 1; else approxTime">
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<app-time kind="until" [time]="epochData.adjustedTimeAvg + now" [fastRender]="false" [fixedRender]="true" [precision]="1" minUnit="minute"></app-time>
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</div>
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<ng-template #approxTime>
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<div class="symbol">
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<app-time kind="until" [time]="epochData.timeUntilHalving" [fastRender]="false" [fixedRender]="true" [precision]="0" [numUnits]="2" [units]="['year', 'day', 'hour', 'minute']"></app-time>
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</div>
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</ng-template>
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</div>
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</div>
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</div>
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</div>
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</ng-template>
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<ng-template #loadingDifficulty>
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<div class="epoch-progress">
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<div class="skeleton-loader"></div>
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</div>
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<div class="difficulty-skeleton loading-container">
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<div class="item">
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<div class="card-text">
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<div class="skeleton-loader"></div>
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<div class="skeleton-loader"></div>
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</div>
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</div>
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<div class="item">
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<div class="card-text">
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<div class="skeleton-loader"></div>
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<div class="skeleton-loader"></div>
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</div>
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</div>
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<div class="item">
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<div class="card-text">
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<div class="skeleton-loader"></div>
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<div class="skeleton-loader"></div>
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</div>
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</div>
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</div>
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</ng-template>
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<app-difficulty-tooltip
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*ngIf="hoverSection && (isLoadingWebSocket$ | async) === false && (difficultyEpoch$ | async) as epochData"
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[cursorPosition]="tooltipPosition"
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[status]="hoverSection.status"
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[progress]="epochData"
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></app-difficulty-tooltip> |