221 lines
6.5 KiB
TypeScript
221 lines
6.5 KiB
TypeScript
import TxSprite from './tx-sprite';
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import { FastVertexArray } from './fast-vertex-array';
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import { TransactionStripped } from '../../interfaces/websocket.interface';
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import { SpriteUpdateParams, Square, Color, ViewUpdateParams } from './sprite-types';
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import { feeLevels, mempoolFeeColors } from '../../app.constants';
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import BlockScene from './block-scene';
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const hoverTransitionTime = 300;
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const defaultHoverColor = hexToColor('1bd8f4');
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const feeColors = mempoolFeeColors.map(hexToColor);
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const auditFeeColors = feeColors.map((color) => darken(desaturate(color, 0.3), 0.9));
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const marginalFeeColors = feeColors.map((color) => darken(desaturate(color, 0.8), 1.1));
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const auditColors = {
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censored: hexToColor('f344df'),
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missing: darken(desaturate(hexToColor('f344df'), 0.3), 0.7),
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added: hexToColor('0099ff'),
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selected: darken(desaturate(hexToColor('0099ff'), 0.3), 0.7),
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};
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// convert from this class's update format to TxSprite's update format
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function toSpriteUpdate(params: ViewUpdateParams): SpriteUpdateParams {
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return {
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start: (params.start || performance.now()) + (params.delay || 0),
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duration: params.duration,
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minDuration: params.minDuration,
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...params.display.position,
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...params.display.color,
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adjust: params.adjust
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};
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}
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export default class TxView implements TransactionStripped {
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txid: string;
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fee: number;
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vsize: number;
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value: number;
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feerate: number;
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rate?: number;
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status?: 'found' | 'missing' | 'sigop' | 'fresh' | 'added' | 'censored' | 'selected';
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context?: 'projected' | 'actual';
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scene?: BlockScene;
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initialised: boolean;
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vertexArray: FastVertexArray;
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hover: boolean;
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sprite: TxSprite;
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hoverColor: Color | void;
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screenPosition: Square;
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gridPosition: Square | void;
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dirty: boolean;
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constructor(tx: TransactionStripped, scene: BlockScene) {
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this.scene = scene;
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this.context = tx.context;
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this.txid = tx.txid;
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this.fee = tx.fee;
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this.vsize = tx.vsize;
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this.value = tx.value;
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this.feerate = tx.rate || (tx.fee / tx.vsize); // sort by effective fee rate where available
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this.rate = tx.rate;
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this.status = tx.status;
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this.initialised = false;
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this.vertexArray = scene.vertexArray;
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this.hover = false;
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this.screenPosition = { x: 0, y: 0, s: 0 };
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this.dirty = true;
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}
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destroy(): void {
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if (this.sprite) {
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this.sprite.destroy();
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this.sprite = null;
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this.initialised = false;
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}
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}
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applyGridPosition(position: Square): void {
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if (!this.gridPosition) {
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this.gridPosition = { x: 0, y: 0, s: 0 };
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}
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if (this.gridPosition.x !== position.x || this.gridPosition.y !== position.y || this.gridPosition.s !== position.s) {
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this.gridPosition.x = position.x;
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this.gridPosition.y = position.y;
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this.gridPosition.s = position.s;
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this.dirty = true;
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}
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}
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/*
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display: defines the final appearance of the sprite
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position: { x, y, s } (coordinates & size)
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color: { r, g, b, a} (color channels & alpha)
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duration: of the tweening animation from the previous display state
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start: performance.now() timestamp, when to start the transition
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delay: additional milliseconds to wait before starting
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jitter: if set, adds a random amount to the delay,
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adjust: if true, modify an in-progress transition instead of replacing it
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returns minimum transition end time
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*/
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update(params: ViewUpdateParams): number {
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if (params.jitter) {
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params.delay += (Math.random() * params.jitter);
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}
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if (!this.initialised || !this.sprite) {
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this.initialised = true;
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this.sprite = new TxSprite(
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toSpriteUpdate(params),
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this.vertexArray
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);
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// apply any pending hover event
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if (this.hover) {
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params.duration = Math.max(params.duration, hoverTransitionTime);
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this.sprite.update({
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...this.hoverColor,
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duration: hoverTransitionTime,
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adjust: false,
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temp: true
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});
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}
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} else {
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this.sprite.update(
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toSpriteUpdate(params)
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);
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}
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this.dirty = false;
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return (params.start || performance.now()) + (params.delay || 0) + (params.duration || 0);
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}
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// Temporarily override the tx color
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// returns minimum transition end time
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setHover(hoverOn: boolean, color: Color | void = defaultHoverColor): number {
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if (hoverOn) {
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this.hover = true;
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this.hoverColor = color;
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this.sprite.update({
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...this.hoverColor,
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duration: hoverTransitionTime,
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adjust: false,
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temp: true
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});
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} else {
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this.hover = false;
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this.hoverColor = null;
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if (this.sprite) {
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this.sprite.resume(hoverTransitionTime);
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}
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}
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this.dirty = false;
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return performance.now() + hoverTransitionTime;
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}
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getColor(): Color {
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const rate = this.fee / this.vsize; // color by simple single-tx fee rate
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const feeLevelIndex = feeLevels.findIndex((feeLvl) => Math.max(1, rate) < feeLvl) - 1;
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const feeLevelColor = feeColors[feeLevelIndex] || feeColors[mempoolFeeColors.length - 1];
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// Normal mode
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if (!this.scene?.highlightingEnabled) {
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return feeLevelColor;
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}
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// Block audit
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switch(this.status) {
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case 'censored':
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return auditColors.censored;
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case 'missing':
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case 'sigop':
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return marginalFeeColors[feeLevelIndex] || marginalFeeColors[mempoolFeeColors.length - 1];
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case 'fresh':
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return auditColors.missing;
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case 'added':
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return auditColors.added;
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case 'selected':
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return marginalFeeColors[feeLevelIndex] || marginalFeeColors[mempoolFeeColors.length - 1];
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case 'found':
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if (this.context === 'projected') {
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return auditFeeColors[feeLevelIndex] || auditFeeColors[mempoolFeeColors.length - 1];
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} else {
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return feeLevelColor;
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}
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default:
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return feeLevelColor;
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}
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}
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}
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function hexToColor(hex: string): Color {
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return {
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r: parseInt(hex.slice(0, 2), 16) / 255,
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g: parseInt(hex.slice(2, 4), 16) / 255,
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b: parseInt(hex.slice(4, 6), 16) / 255,
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a: 1
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};
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}
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function desaturate(color: Color, amount: number): Color {
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const gray = (color.r + color.g + color.b) / 6;
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return {
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r: color.r + ((gray - color.r) * amount),
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g: color.g + ((gray - color.g) * amount),
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b: color.b + ((gray - color.b) * amount),
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a: color.a,
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};
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}
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function darken(color: Color, amount: number): Color {
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return {
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r: color.r * amount,
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g: color.g * amount,
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b: color.b * amount,
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a: color.a,
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}
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}
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