fix clock merge conflicts
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@@ -23,6 +23,7 @@ export class BlockOverviewGraphComponent implements AfterViewInit, OnDestroy, On
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@Input() unavailable: boolean = false;
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@Input() auditHighlighting: boolean = false;
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@Input() blockConversion: Price;
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@Input() pixelAlign: boolean = false;
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@Output() txClickEvent = new EventEmitter<{ tx: TransactionStripped, keyModifier: boolean}>();
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@Output() txHoverEvent = new EventEmitter<string>();
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@Output() readyEvent = new EventEmitter();
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@@ -201,7 +202,8 @@ export class BlockOverviewGraphComponent implements AfterViewInit, OnDestroy, On
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this.start();
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} else {
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this.scene = new BlockScene({ width: this.displayWidth, height: this.displayHeight, resolution: this.resolution,
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blockLimit: this.blockLimit, orientation: this.orientation, flip: this.flip, vertexArray: this.vertexArray, highlighting: this.auditHighlighting });
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blockLimit: this.blockLimit, orientation: this.orientation, flip: this.flip, vertexArray: this.vertexArray,
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highlighting: this.auditHighlighting, pixelAlign: this.pixelAlign });
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this.start();
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}
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}
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