Merge branch 'master' into nymkappa/feature/remove-hide-button

This commit is contained in:
wiz 2022-06-23 02:34:25 +09:00 committed by GitHub
commit eb169cf58b
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39 changed files with 2036 additions and 1208 deletions

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@ -13,6 +13,7 @@
"INITIAL_BLOCKS_AMOUNT": 8,
"MEMPOOL_BLOCKS_AMOUNT": 8,
"INDEXING_BLOCKS_AMOUNT": 11000,
"BLOCKS_SUMMARIES_INDEXING": false,
"PRICE_FEED_UPDATE_INTERVAL": 600,
"USE_SECOND_NODE_FOR_MINFEE": false,
"EXTERNAL_ASSETS": [],

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@ -73,6 +73,14 @@ export namespace IBitcoinApi {
time: number; // (numeric) Same as blocktime
}
export interface VerboseBlock extends Block {
tx: VerboseTransaction[]; // The transactions in the format of the getrawtransaction RPC. Different from verbosity = 1 "tx" result
}
export interface VerboseTransaction extends Transaction {
fee?: number; // (numeric) The transaction fee in BTC, omitted if block undo data is not available
}
export interface Vin {
txid?: string; // (string) The transaction id
vout?: number; // (string)

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@ -2,11 +2,12 @@ import config from '../config';
import bitcoinApi from './bitcoin/bitcoin-api-factory';
import logger from '../logger';
import memPool from './mempool';
import { BlockExtended, PoolTag, TransactionExtended, TransactionMinerInfo } from '../mempool.interfaces';
import { BlockExtended, BlockSummary, PoolTag, TransactionExtended, TransactionStripped, TransactionMinerInfo } from '../mempool.interfaces';
import { Common } from './common';
import diskCache from './disk-cache';
import transactionUtils from './transaction-utils';
import bitcoinClient from './bitcoin/bitcoin-client';
import { IBitcoinApi } from './bitcoin/bitcoin-api.interface';
import { IEsploraApi } from './bitcoin/esplora-api.interface';
import poolsRepository from '../repositories/PoolsRepository';
import blocksRepository from '../repositories/BlocksRepository';
@ -19,9 +20,11 @@ import indexer from '../indexer';
import fiatConversion from './fiat-conversion';
import RatesRepository from '../repositories/RatesRepository';
import poolsParser from './pools-parser';
import BlocksSummariesRepository from '../repositories/BlocksSummariesRepository';
class Blocks {
private blocks: BlockExtended[] = [];
private blockSummaries: BlockSummary[] = [];
private currentBlockHeight = 0;
private currentDifficulty = 0;
private lastDifficultyAdjustmentTime = 0;
@ -38,6 +41,14 @@ class Blocks {
this.blocks = blocks;
}
public getBlockSummaries(): BlockSummary[] {
return this.blockSummaries;
}
public setBlockSummaries(blockSummaries: BlockSummary[]) {
this.blockSummaries = blockSummaries;
}
public setNewBlockCallback(fn: (block: BlockExtended, txIds: string[], transactions: TransactionExtended[]) => void) {
this.newBlockCallbacks.push(fn);
}
@ -106,6 +117,27 @@ class Blocks {
return transactions;
}
/**
* Return a block summary (list of stripped transactions)
* @param block
* @returns BlockSummary
*/
private summarizeBlock(block: IBitcoinApi.VerboseBlock): BlockSummary {
const stripped = block.tx.map((tx) => {
return {
txid: tx.txid,
vsize: tx.vsize,
fee: tx.fee ? Math.round(tx.fee * 100000000) : 0,
value: Math.round(tx.vout.reduce((acc, vout) => acc + (vout.value ? vout.value : 0), 0) * 100000000)
};
});
return {
id: block.hash,
transactions: stripped
};
}
/**
* Return a block with additional data (reward, coinbase, fees...)
* @param block
@ -211,13 +243,68 @@ class Blocks {
}
}
/**
* [INDEXING] Index all blocks summaries for the block txs visualization
*/
public async $generateBlocksSummariesDatabase() {
if (Common.blocksSummariesIndexingEnabled() === false) {
return;
}
try {
// Get all indexed block hash
const indexedBlocks = await blocksRepository.$getIndexedBlocks();
const indexedBlockSummariesHashesArray = await BlocksSummariesRepository.$getIndexedSummariesId();
const indexedBlockSummariesHashes = {}; // Use a map for faster seek during the indexing loop
for (const hash of indexedBlockSummariesHashesArray) {
indexedBlockSummariesHashes[hash] = true;
}
// Logging
let newlyIndexed = 0;
let totalIndexed = indexedBlockSummariesHashesArray.length;
let indexedThisRun = 0;
let timer = new Date().getTime() / 1000;
const startedAt = new Date().getTime() / 1000;
for (const block of indexedBlocks) {
if (indexedBlockSummariesHashes[block.hash] === true) {
continue;
}
// Logging
const elapsedSeconds = Math.max(1, Math.round((new Date().getTime() / 1000) - timer));
if (elapsedSeconds > 5) {
const runningFor = Math.max(1, Math.round((new Date().getTime() / 1000) - startedAt));
const blockPerSeconds = Math.max(1, indexedThisRun / elapsedSeconds);
const progress = Math.round(totalIndexed / indexedBlocks.length * 10000) / 100;
const timeLeft = Math.round((indexedBlocks.length - totalIndexed) / blockPerSeconds);
logger.debug(`Indexing block summary for #${block.height} | ~${blockPerSeconds.toFixed(2)} blocks/sec | total: ${totalIndexed}/${indexedBlocks.length} (${progress}%) | elapsed: ${runningFor} seconds | left: ~${timeLeft} seconds`);
timer = new Date().getTime() / 1000;
indexedThisRun = 0;
}
await this.$getStrippedBlockTransactions(block.hash, true, true); // This will index the block summary
// Logging
indexedThisRun++;
totalIndexed++;
newlyIndexed++;
}
logger.notice(`Blocks summaries indexing completed: indexed ${newlyIndexed} blocks`);
} catch (e) {
logger.err(`Blocks summaries indexing failed. Reason: ${(e instanceof Error ? e.message : e)}`);
}
}
/**
* [INDEXING] Index all blocks metadata for the mining dashboard
*/
public async $generateBlockDatabase() {
public async $generateBlockDatabase(): Promise<boolean> {
const blockchainInfo = await bitcoinClient.getBlockchainInfo();
if (blockchainInfo.blocks !== blockchainInfo.headers) { // Wait for node to sync
return;
return false;
}
try {
@ -261,7 +348,7 @@ class Blocks {
const elapsedSeconds = Math.max(1, Math.round((new Date().getTime() / 1000) - timer));
if (elapsedSeconds > 5 || blockHeight === lastBlockToIndex) {
const runningFor = Math.max(1, Math.round((new Date().getTime() / 1000) - startedAt));
const blockPerSeconds = Math.max(1, Math.round(indexedThisRun / elapsedSeconds));
const blockPerSeconds = Math.max(1, indexedThisRun / elapsedSeconds);
const progress = Math.round(totalIndexed / indexingBlockAmount * 10000) / 100;
const timeLeft = Math.round((indexingBlockAmount - totalIndexed) / blockPerSeconds);
logger.debug(`Indexing block #${blockHeight} | ~${blockPerSeconds.toFixed(2)} blocks/sec | total: ${totalIndexed}/${indexingBlockAmount} (${progress}%) | elapsed: ${runningFor} seconds | left: ~${timeLeft} seconds`);
@ -285,13 +372,16 @@ class Blocks {
} catch (e) {
logger.err('Block indexing failed. Trying again later. Reason: ' + (e instanceof Error ? e.message : e));
loadingIndicators.setProgress('block-indexing', 100);
return;
return false;
}
const chainValid = await BlocksRepository.$validateChain();
if (!chainValid) {
indexer.reindex();
return false;
}
return true;
}
public async $updateBlocks() {
@ -341,10 +431,12 @@ class Blocks {
}
const blockHash = await bitcoinApi.$getBlockHash(this.currentBlockHeight);
const block = BitcoinApi.convertBlock(await bitcoinClient.getBlock(blockHash));
const verboseBlock = await bitcoinClient.getBlock(blockHash, 2);
const block = BitcoinApi.convertBlock(verboseBlock);
const txIds: string[] = await bitcoinApi.$getTxIdsForBlock(blockHash);
const transactions = await this.$getTransactionsExtended(blockHash, block.height, false);
const blockExtended: BlockExtended = await this.$getBlockExtended(block, transactions);
const blockSummary: BlockSummary = this.summarizeBlock(verboseBlock);
if (Common.indexingEnabled()) {
if (!fastForwarded) {
@ -354,11 +446,19 @@ class Blocks {
// We assume there won't be a reorg with more than 10 block depth
await BlocksRepository.$deleteBlocksFrom(lastBlock['height'] - 10);
await HashratesRepository.$deleteLastEntries();
await BlocksSummariesRepository.$deleteBlocksFrom(lastBlock['height'] - 10);
for (let i = 10; i >= 0; --i) {
await this.$indexBlock(lastBlock['height'] - i);
const newBlock = await this.$indexBlock(lastBlock['height'] - i);
await this.$getStrippedBlockTransactions(newBlock.id, true, true);
}
logger.info(`Re-indexed 10 blocks and summaries`);
}
await blocksRepository.$saveBlockInDatabase(blockExtended);
// Save blocks summary for visualization if it's enabled
if (Common.blocksSummariesIndexingEnabled() === true) {
await this.$getStrippedBlockTransactions(blockExtended.id, true);
}
}
}
if (fiatConversion.ratesInitialized === true && config.DATABASE.ENABLED === true) {
@ -375,6 +475,10 @@ class Blocks {
if (this.blocks.length > config.MEMPOOL.INITIAL_BLOCKS_AMOUNT * 4) {
this.blocks = this.blocks.slice(-config.MEMPOOL.INITIAL_BLOCKS_AMOUNT * 4);
}
this.blockSummaries.push(blockSummary);
if (this.blockSummaries.length > config.MEMPOOL.INITIAL_BLOCKS_AMOUNT * 4) {
this.blockSummaries = this.blockSummaries.slice(-config.MEMPOOL.INITIAL_BLOCKS_AMOUNT * 4);
}
if (this.newBlockCallbacks.length) {
this.newBlockCallbacks.forEach((cb) => cb(blockExtended, txIds, transactions));
@ -440,6 +544,37 @@ class Blocks {
return blockExtended;
}
public async $getStrippedBlockTransactions(hash: string, skipMemoryCache: boolean = false,
skipDBLookup: boolean = false): Promise<TransactionStripped[]>
{
if (skipMemoryCache === false) {
// Check the memory cache
const cachedSummary = this.getBlockSummaries().find((b) => b.id === hash);
if (cachedSummary) {
return cachedSummary.transactions;
}
}
// Check if it's indexed in db
if (skipDBLookup === false && Common.blocksSummariesIndexingEnabled() === true) {
const indexedSummary = await BlocksSummariesRepository.$getByBlockId(hash);
if (indexedSummary !== undefined) {
return indexedSummary.transactions;
}
}
// Call Core RPC
const block = await bitcoinClient.getBlock(hash, 2);
const summary = this.summarizeBlock(block);
// Index the response if needed
if (Common.blocksSummariesIndexingEnabled() === true) {
await BlocksSummariesRepository.$saveSummary(block.height, summary);
}
return summary.transactions;
}
public async $getBlocks(fromHeight?: number, limit: number = 15): Promise<BlockExtended[]> {
try {
let currentHeight = fromHeight !== undefined ? fromHeight : this.getCurrentBlockHeight();

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@ -177,4 +177,11 @@ export class Common {
config.MEMPOOL.INDEXING_BLOCKS_AMOUNT !== 0
);
}
static blocksSummariesIndexingEnabled(): boolean {
return (
Common.indexingEnabled() &&
config.MEMPOOL.BLOCKS_SUMMARIES_INDEXING === true
);
}
}

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@ -4,7 +4,7 @@ import logger from '../logger';
import { Common } from './common';
class DatabaseMigration {
private static currentVersion = 19;
private static currentVersion = 20;
private queryTimeout = 120000;
private statisticsAddedIndexed = false;
private uniqueLogs: string[] = [];
@ -217,6 +217,10 @@ class DatabaseMigration {
if (databaseSchemaVersion < 19) {
await this.$executeQuery(this.getCreateRatesTableQuery(), await this.$checkIfTableExists('rates'));
}
if (databaseSchemaVersion < 20 && isBitcoin === true) {
await this.$executeQuery(this.getCreateBlocksSummariesTableQuery(), await this.$checkIfTableExists('blocks_summaries'));
}
} catch (e) {
throw e;
}
@ -512,6 +516,16 @@ class DatabaseMigration {
) ENGINE=InnoDB DEFAULT CHARSET=utf8;`;
}
private getCreateBlocksSummariesTableQuery(): string {
return `CREATE TABLE IF NOT EXISTS blocks_summaries (
height int(10) unsigned NOT NULL,
id varchar(65) NOT NULL,
transactions JSON NOT NULL,
PRIMARY KEY (id),
INDEX (height)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;`;
}
public async $truncateIndexedData(tables: string[]) {
const allowedTables = ['blocks', 'hashrates'];

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@ -43,6 +43,7 @@ class DiskCache {
await fsPromises.writeFile(DiskCache.FILE_NAME, JSON.stringify({
cacheSchemaVersion: this.cacheSchemaVersion,
blocks: blocks.getBlocks(),
blockSummaries: blocks.getBlockSummaries(),
mempool: {},
mempoolArray: mempoolArray.splice(0, chunkSize),
}), {flag: 'w'});
@ -109,6 +110,7 @@ class DiskCache {
memPool.setMempool(data.mempool);
blocks.setBlocks(data.blocks);
blocks.setBlockSummaries(data.blockSummaries || []);
} catch (e) {
logger.warn('Failed to parse mempoool and blocks cache. Skipping. Reason: ' + (e instanceof Error ? e.message : e));
}

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@ -15,6 +15,7 @@ interface IConfig {
INITIAL_BLOCKS_AMOUNT: number;
MEMPOOL_BLOCKS_AMOUNT: number;
INDEXING_BLOCKS_AMOUNT: number;
BLOCKS_SUMMARIES_INDEXING: boolean;
PRICE_FEED_UPDATE_INTERVAL: number;
USE_SECOND_NODE_FOR_MINFEE: boolean;
EXTERNAL_ASSETS: string[];
@ -104,6 +105,7 @@ const defaults: IConfig = {
'INITIAL_BLOCKS_AMOUNT': 8,
'MEMPOOL_BLOCKS_AMOUNT': 8,
'INDEXING_BLOCKS_AMOUNT': 11000, // 0 = disable indexing, -1 = index all blocks
'BLOCKS_SUMMARIES_INDEXING': false,
'PRICE_FEED_UPDATE_INTERVAL': 600,
'USE_SECOND_NODE_FOR_MINFEE': false,
'EXTERNAL_ASSETS': [],

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@ -314,7 +314,8 @@ class Server {
this.app
.get(config.MEMPOOL.API_URL_PREFIX + 'blocks', routes.getBlocks.bind(routes))
.get(config.MEMPOOL.API_URL_PREFIX + 'blocks/:height', routes.getBlocks.bind(routes))
.get(config.MEMPOOL.API_URL_PREFIX + 'block/:hash', routes.getBlock);
.get(config.MEMPOOL.API_URL_PREFIX + 'block/:hash', routes.getBlock)
.get(config.MEMPOOL.API_URL_PREFIX + 'block/:hash/summary', routes.getStrippedBlockTransactions);
if (config.MEMPOOL.BACKEND !== 'esplora') {
this.app

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@ -29,10 +29,17 @@ class Indexer {
this.indexerRunning = true;
try {
await blocks.$generateBlockDatabase();
const chainValid = await blocks.$generateBlockDatabase();
if (chainValid === false) {
// Chain of block hash was invalid, so we need to reindex. Stop here and continue at the next iteration
this.indexerRunning = false;
return;
}
await this.$resetHashratesIndexingState();
await mining.$generateNetworkHashrateHistory();
await mining.$generatePoolHashrateHistory();
await blocks.$generateBlocksSummariesDatabase();
} catch (e) {
this.reindex();
logger.err(`Indexer failed, trying again later. Reason: ` + (e instanceof Error ? e.message : e));

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@ -106,6 +106,11 @@ export interface BlockExtended extends IEsploraApi.Block {
extras: BlockExtension;
}
export interface BlockSummary {
id: string;
transactions: TransactionStripped[];
}
export interface TransactionMinerInfo {
vin: VinStrippedToScriptsig[];
vout: VoutStrippedToScriptPubkey[];

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@ -6,6 +6,7 @@ import { prepareBlock } from '../utils/blocks-utils';
import PoolsRepository from './PoolsRepository';
import HashratesRepository from './HashratesRepository';
import { escape } from 'mysql2';
import BlocksSummariesRepository from './BlocksSummariesRepository';
class BlocksRepository {
/**
@ -495,6 +496,7 @@ class BlocksRepository {
if (blocks[idx].previous_block_hash !== blocks[idx - 1].hash) {
logger.warn(`Chain divergence detected at block ${blocks[idx - 1].height}, re-indexing newer blocks and hashrates`);
await this.$deleteBlocksFrom(blocks[idx - 1].height);
await BlocksSummariesRepository.$deleteBlocksFrom(blocks[idx - 1].height);
await HashratesRepository.$deleteHashratesFromTimestamp(blocks[idx - 1].timestamp - 604800);
return false;
}
@ -652,6 +654,19 @@ class BlocksRepository {
throw e;
}
}
/**
* Get a list of blocks that have been indexed
*/
public async $getIndexedBlocks(): Promise<any[]> {
try {
const [rows]: any = await DB.query(`SELECT height, hash FROM blocks ORDER BY height DESC`);
return rows;
} catch (e) {
logger.err('Cannot generate block size and weight history. Reason: ' + (e instanceof Error ? e.message : e));
throw e;
}
}
}
export default new BlocksRepository();

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@ -0,0 +1,59 @@
import DB from '../database';
import logger from '../logger';
import { BlockSummary } from '../mempool.interfaces';
class BlocksSummariesRepository {
public async $getByBlockId(id: string): Promise<BlockSummary | undefined> {
try {
const [summary]: any[] = await DB.query(`SELECT * from blocks_summaries WHERE id = ?`, [id]);
if (summary.length > 0) {
summary[0].transactions = JSON.parse(summary[0].transactions);
return summary[0];
}
} catch (e) {
logger.err(`Cannot get block summary for block id ${id}. Reason: ` + (e instanceof Error ? e.message : e));
}
return undefined;
}
public async $saveSummary(height: number, summary: BlockSummary) {
try {
await DB.query(`INSERT INTO blocks_summaries VALUE (?, ?, ?)`, [height, summary.id, JSON.stringify(summary.transactions)]);
} catch (e: any) {
if (e.errno === 1062) { // ER_DUP_ENTRY - This scenario is possible upon node backend restart
logger.debug(`Cannot save block summary for ${summary.id} because it has already been indexed, ignoring`);
} else {
logger.debug(`Cannot save block summary for ${summary.id}. Reason: ${e instanceof Error ? e.message : e}`);
throw e;
}
}
}
public async $getIndexedSummariesId(): Promise<string[]> {
try {
const [rows]: any[] = await DB.query(`SELECT id from blocks_summaries`);
return rows.map(row => row.id);
} catch (e) {
logger.err(`Cannot get block summaries id list. Reason: ` + (e instanceof Error ? e.message : e));
}
return [];
}
/**
* Delete blocks from the database from blockHeight
*/
public async $deleteBlocksFrom(blockHeight: number) {
logger.info(`Delete newer blocks summary from height ${blockHeight} from the database`);
try {
await DB.query(`DELETE FROM blocks_summaries where height >= ${blockHeight}`);
} catch (e) {
logger.err('Cannot delete indexed blocks summaries. Reason: ' + (e instanceof Error ? e.message : e));
}
}
}
export default new BlocksSummariesRepository();

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@ -726,6 +726,16 @@ class Routes {
}
}
public async getStrippedBlockTransactions(req: Request, res: Response) {
try {
const transactions = await blocks.$getStrippedBlockTransactions(req.params.hash);
res.setHeader('Expires', new Date(Date.now() + 1000 * 3600 * 24 * 30).toUTCString());
res.json(transactions);
} catch (e) {
res.status(500).send(e instanceof Error ? e.message : e);
}
}
public async getBlocks(req: Request, res: Response) {
try {
if (['mainnet', 'testnet', 'signet', 'regtest'].includes(config.MEMPOOL.NETWORK)) { // Bitcoin

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@ -19,7 +19,8 @@
"EXTERNAL_RETRY_INTERVAL": __MEMPOOL_EXTERNAL_RETRY_INTERVAL__,
"USER_AGENT": "__MEMPOOL_USER_AGENT__",
"STDOUT_LOG_MIN_PRIORITY": "__MEMPOOL_STDOUT_LOG_MIN_PRIORITY__",
"INDEXING_BLOCKS_AMOUNT": __MEMPOOL_INDEXING_BLOCKS_AMOUNT__
"INDEXING_BLOCKS_AMOUNT": __MEMPOOL_INDEXING_BLOCKS_AMOUNT__,
"BLOCKS_SUMMARIES_INDEXING": __MEMPOOL_BLOCKS_SUMMARIES_INDEXING__
},
"CORE_RPC": {
"HOST": "__CORE_RPC_HOST__",

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@ -14,6 +14,7 @@ __MEMPOOL_BLOCK_WEIGHT_UNITS__=${MEMPOOL_BLOCK_WEIGHT_UNITS:=4000000}
__MEMPOOL_INITIAL_BLOCKS_AMOUNT__=${MEMPOOL_INITIAL_BLOCKS_AMOUNT:=8}
__MEMPOOL_MEMPOOL_BLOCKS_AMOUNT__=${MEMPOOL_MEMPOOL_BLOCKS_AMOUNT:=8}
__MEMPOOL_INDEXING_BLOCKS_AMOUNT__=${MEMPOOL_INDEXING_BLOCKS_AMOUNT:=11000}
__MEMPOOL_BLOCKS_SUMMARIES_INDEXING__=${MEMPOOL_BLOCKS_SUMMARIES_INDEXING:=false}
__MEMPOOL_PRICE_FEED_UPDATE_INTERVAL__=${MEMPOOL_PRICE_FEED_UPDATE_INTERVAL:=600}
__MEMPOOL_USE_SECOND_NODE_FOR_MINFEE__=${MEMPOOL_USE_SECOND_NODE_FOR_MINFEE:=false}
__MEMPOOL_EXTERNAL_ASSETS__=${MEMPOOL_EXTERNAL_ASSETS:=[]}
@ -101,6 +102,7 @@ sed -i "s/__MEMPOOL_BLOCK_WEIGHT_UNITS__/${__MEMPOOL_BLOCK_WEIGHT_UNITS__}/g" me
sed -i "s/__MEMPOOL_INITIAL_BLOCKS_AMOUNT__/${__MEMPOOL_INITIAL_BLOCKS_AMOUNT__}/g" mempool-config.json
sed -i "s/__MEMPOOL_MEMPOOL_BLOCKS_AMOUNT__/${__MEMPOOL_MEMPOOL_BLOCKS_AMOUNT__}/g" mempool-config.json
sed -i "s/__MEMPOOL_INDEXING_BLOCKS_AMOUNT__/${__MEMPOOL_INDEXING_BLOCKS_AMOUNT__}/g" mempool-config.json
sed -i "s/__MEMPOOL_BLOCKS_SUMMARIES_INDEXING__/${__MEMPOOL_BLOCKS_SUMMARIES_INDEXING__}/g" mempool-config.json
sed -i "s/__MEMPOOL_PRICE_FEED_UPDATE_INTERVAL__/${__MEMPOOL_PRICE_FEED_UPDATE_INTERVAL__}/g" mempool-config.json
sed -i "s/__MEMPOOL_USE_SECOND_NODE_FOR_MINFEE__/${__MEMPOOL_USE_SECOND_NODE_FOR_MINFEE__}/g" mempool-config.json
sed -i "s!__MEMPOOL_EXTERNAL_ASSETS__!${__MEMPOOL_EXTERNAL_ASSETS__}!g" mempool-config.json

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@ -0,0 +1,12 @@
<div class="block-overview-graph">
<canvas class="block-overview-canvas" [class.clickable]="!!hoverTx" #blockCanvas></canvas>
<div class="loader-wrapper" [class.hidden]="!isLoading">
<div class="spinner-border ml-3 loading" role="status"></div>
</div>
<app-block-overview-tooltip
[tx]="selectedTx || hoverTx"
[cursorPosition]="tooltipPosition"
[clickable]="!!selectedTx"
></app-block-overview-tooltip>
</div>

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@ -1,4 +1,4 @@
.mempool-block-overview {
.block-overview-graph {
position: relative;
width: 100%;
padding-bottom: 100%;
@ -8,13 +8,20 @@
align-items: center;
}
.block-overview {
.block-overview-canvas {
position: absolute;
left: 0;
right: 0;
top: 0;
bottom: 0;
width: 100%;
height: 100%;
overflow: hidden;
&.clickable {
cursor: pointer;
}
}
.loader-wrapper {
@ -27,6 +34,7 @@
justify-content: center;
align-items: center;
transition: opacity 500ms 500ms;
pointer-events: none;
&.hidden {
opacity: 0;

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@ -0,0 +1,430 @@
import { Component, ElementRef, ViewChild, HostListener, Input, Output, EventEmitter, NgZone, AfterViewInit, OnDestroy } from '@angular/core';
import { MempoolBlockDelta, TransactionStripped } from 'src/app/interfaces/websocket.interface';
import { WebsocketService } from 'src/app/services/websocket.service';
import { FastVertexArray } from './fast-vertex-array';
import BlockScene from './block-scene';
import TxSprite from './tx-sprite';
import TxView from './tx-view';
import { Position } from './sprite-types';
@Component({
selector: 'app-block-overview-graph',
templateUrl: './block-overview-graph.component.html',
styleUrls: ['./block-overview-graph.component.scss'],
})
export class BlockOverviewGraphComponent implements AfterViewInit, OnDestroy {
@Input() isLoading: boolean;
@Input() resolution: number;
@Input() blockLimit: number;
@Input() orientation = 'left';
@Input() flip = true;
@Output() txClickEvent = new EventEmitter<TransactionStripped>();
@ViewChild('blockCanvas')
canvas: ElementRef<HTMLCanvasElement>;
gl: WebGLRenderingContext;
animationFrameRequest: number;
animationHeartBeat: number;
displayWidth: number;
displayHeight: number;
cssWidth: number;
cssHeight: number;
shaderProgram: WebGLProgram;
vertexArray: FastVertexArray;
running: boolean;
scene: BlockScene;
hoverTx: TxView | void;
selectedTx: TxView | void;
tooltipPosition: Position;
constructor(
readonly ngZone: NgZone,
readonly elRef: ElementRef,
) {
this.vertexArray = new FastVertexArray(512, TxSprite.dataSize);
}
ngAfterViewInit(): void {
this.canvas.nativeElement.addEventListener('webglcontextlost', this.handleContextLost, false);
this.canvas.nativeElement.addEventListener('webglcontextrestored', this.handleContextRestored, false);
this.gl = this.canvas.nativeElement.getContext('webgl');
this.initCanvas();
this.resizeCanvas();
}
ngOnDestroy(): void {
if (this.animationFrameRequest) {
cancelAnimationFrame(this.animationFrameRequest);
clearTimeout(this.animationHeartBeat);
}
}
clear(direction): void {
this.exit(direction);
this.hoverTx = null;
this.selectedTx = null;
this.start();
}
enter(transactions: TransactionStripped[], direction: string): void {
if (this.scene) {
this.scene.enter(transactions, direction);
this.start();
}
}
exit(direction: string): void {
if (this.scene) {
this.scene.exit(direction);
this.start();
}
}
replace(transactions: TransactionStripped[], direction: string, sort: boolean = true): void {
if (this.scene) {
this.scene.replace(transactions || [], direction, sort);
this.start();
}
}
update(add: TransactionStripped[], remove: string[], direction: string = 'left', resetLayout: boolean = false): void {
if (this.scene) {
this.scene.update(add, remove, direction, resetLayout);
this.start();
}
}
initCanvas(): void {
this.gl.clearColor(0.0, 0.0, 0.0, 0.0);
this.gl.clear(this.gl.COLOR_BUFFER_BIT);
const shaderSet = [
{
type: this.gl.VERTEX_SHADER,
src: vertShaderSrc
},
{
type: this.gl.FRAGMENT_SHADER,
src: fragShaderSrc
}
];
this.shaderProgram = this.buildShaderProgram(shaderSet);
this.gl.useProgram(this.shaderProgram);
// Set up alpha blending
this.gl.enable(this.gl.BLEND);
this.gl.blendFunc(this.gl.ONE, this.gl.ONE_MINUS_SRC_ALPHA);
const glBuffer = this.gl.createBuffer();
this.gl.bindBuffer(this.gl.ARRAY_BUFFER, glBuffer);
/* SET UP SHADER ATTRIBUTES */
Object.keys(attribs).forEach((key, i) => {
attribs[key].pointer = this.gl.getAttribLocation(this.shaderProgram, key);
this.gl.enableVertexAttribArray(attribs[key].pointer);
});
this.start();
}
handleContextLost(event): void {
event.preventDefault();
cancelAnimationFrame(this.animationFrameRequest);
this.animationFrameRequest = null;
this.running = false;
}
handleContextRestored(event): void {
this.initCanvas();
}
@HostListener('window:resize', ['$event'])
resizeCanvas(): void {
this.cssWidth = this.canvas.nativeElement.offsetParent.clientWidth;
this.cssHeight = this.canvas.nativeElement.offsetParent.clientHeight;
this.displayWidth = window.devicePixelRatio * this.cssWidth;
this.displayHeight = window.devicePixelRatio * this.cssHeight;
this.canvas.nativeElement.width = this.displayWidth;
this.canvas.nativeElement.height = this.displayHeight;
if (this.gl) {
this.gl.viewport(0, 0, this.displayWidth, this.displayHeight);
}
if (this.scene) {
this.scene.resize({ width: this.displayWidth, height: this.displayHeight });
this.start();
} else {
this.scene = new BlockScene({ width: this.displayWidth, height: this.displayHeight, resolution: this.resolution,
blockLimit: this.blockLimit, orientation: this.orientation, flip: this.flip, vertexArray: this.vertexArray });
this.start();
}
}
compileShader(src, type): WebGLShader {
const shader = this.gl.createShader(type);
this.gl.shaderSource(shader, src);
this.gl.compileShader(shader);
if (!this.gl.getShaderParameter(shader, this.gl.COMPILE_STATUS)) {
console.log(`Error compiling ${type === this.gl.VERTEX_SHADER ? 'vertex' : 'fragment'} shader:`);
console.log(this.gl.getShaderInfoLog(shader));
}
return shader;
}
buildShaderProgram(shaderInfo): WebGLProgram {
const program = this.gl.createProgram();
shaderInfo.forEach((desc) => {
const shader = this.compileShader(desc.src, desc.type);
if (shader) {
this.gl.attachShader(program, shader);
}
});
this.gl.linkProgram(program);
if (!this.gl.getProgramParameter(program, this.gl.LINK_STATUS)) {
console.log('Error linking shader program:');
console.log(this.gl.getProgramInfoLog(program));
}
return program;
}
start(): void {
this.running = true;
this.ngZone.runOutsideAngular(() => this.doRun());
}
doRun(): void {
if (this.animationFrameRequest) {
cancelAnimationFrame(this.animationFrameRequest);
}
this.animationFrameRequest = requestAnimationFrame(() => this.run());
}
run(now?: DOMHighResTimeStamp): void {
if (!now) {
now = performance.now();
}
// skip re-render if there's no change to the scene
if (this.scene) {
/* SET UP SHADER UNIFORMS */
// screen dimensions
this.gl.uniform2f(this.gl.getUniformLocation(this.shaderProgram, 'screenSize'), this.displayWidth, this.displayHeight);
// frame timestamp
this.gl.uniform1f(this.gl.getUniformLocation(this.shaderProgram, 'now'), now);
if (this.vertexArray.dirty) {
/* SET UP SHADER ATTRIBUTES */
Object.keys(attribs).forEach((key, i) => {
this.gl.vertexAttribPointer(attribs[key].pointer,
attribs[key].count, // number of primitives in this attribute
this.gl[attribs[key].type], // type of primitive in this attribute (e.g. gl.FLOAT)
false, // never normalised
stride, // distance between values of the same attribute
attribs[key].offset); // offset of the first value
});
const pointArray = this.vertexArray.getVertexData();
if (pointArray.length) {
this.gl.bufferData(this.gl.ARRAY_BUFFER, pointArray, this.gl.DYNAMIC_DRAW);
this.gl.drawArrays(this.gl.TRIANGLES, 0, pointArray.length / TxSprite.vertexSize);
}
this.vertexArray.dirty = false;
} else {
const pointArray = this.vertexArray.getVertexData();
if (pointArray.length) {
this.gl.drawArrays(this.gl.TRIANGLES, 0, pointArray.length / TxSprite.vertexSize);
}
}
}
/* LOOP */
if (this.running && this.scene && now <= (this.scene.animateUntil + 500)) {
this.doRun();
} else {
if (this.animationHeartBeat) {
clearTimeout(this.animationHeartBeat);
}
this.animationHeartBeat = window.setTimeout(() => {
this.start();
}, 1000);
}
}
@HostListener('document:click', ['$event'])
clickAway(event) {
if (!this.elRef.nativeElement.contains(event.target)) {
const currentPreview = this.selectedTx || this.hoverTx;
if (currentPreview && this.scene) {
this.scene.setHover(currentPreview, false);
this.start();
}
this.hoverTx = null;
this.selectedTx = null;
}
}
@HostListener('pointerup', ['$event'])
onClick(event) {
if (event.target === this.canvas.nativeElement && event.pointerType === 'touch') {
this.setPreviewTx(event.offsetX, event.offsetY, true);
} else if (event.target === this.canvas.nativeElement) {
this.onTxClick(event.offsetX, event.offsetY);
}
}
@HostListener('pointermove', ['$event'])
onPointerMove(event) {
if (event.target === this.canvas.nativeElement) {
this.setPreviewTx(event.offsetX, event.offsetY, false);
}
}
@HostListener('pointerleave', ['$event'])
onPointerLeave(event) {
if (event.pointerType !== 'touch') {
this.setPreviewTx(-1, -1, true);
}
}
setPreviewTx(cssX: number, cssY: number, clicked: boolean = false) {
const x = cssX * window.devicePixelRatio;
const y = cssY * window.devicePixelRatio;
if (this.scene && (!this.selectedTx || clicked)) {
this.tooltipPosition = {
x: cssX,
y: cssY
};
const selected = this.scene.getTxAt({ x, y });
const currentPreview = this.selectedTx || this.hoverTx;
if (selected !== currentPreview) {
if (currentPreview && this.scene) {
this.scene.setHover(currentPreview, false);
this.start();
}
if (selected) {
if (selected && this.scene) {
this.scene.setHover(selected, true);
this.start();
}
if (clicked) {
this.selectedTx = selected;
} else {
this.hoverTx = selected;
}
} else {
if (clicked) {
this.selectedTx = null;
}
this.hoverTx = null;
}
} else if (clicked) {
if (selected === this.selectedTx) {
this.hoverTx = this.selectedTx;
this.selectedTx = null;
} else {
this.selectedTx = selected;
}
}
}
}
onTxClick(cssX: number, cssY: number) {
const x = cssX * window.devicePixelRatio;
const y = cssY * window.devicePixelRatio;
const selected = this.scene.getTxAt({ x, y });
if (selected && selected.txid) {
this.txClickEvent.emit(selected);
}
}
}
// WebGL shader attributes
const attribs = {
offset: { type: 'FLOAT', count: 2, pointer: null, offset: 0 },
posX: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
posY: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
posR: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
colR: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
colG: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
colB: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
colA: { type: 'FLOAT', count: 4, pointer: null, offset: 0 }
};
// Calculate the number of bytes per vertex based on specified attributes
const stride = Object.values(attribs).reduce((total, attrib) => {
return total + (attrib.count * 4);
}, 0);
// Calculate vertex attribute offsets
for (let i = 0, offset = 0; i < Object.keys(attribs).length; i++) {
const attrib = Object.values(attribs)[i];
attrib.offset = offset;
offset += (attrib.count * 4);
}
const vertShaderSrc = `
varying lowp vec4 vColor;
// each attribute contains [x: startValue, y: endValue, z: startTime, w: rate]
// shader interpolates between start and end values at the given rate, from the given time
attribute vec2 offset;
attribute vec4 posX;
attribute vec4 posY;
attribute vec4 posR;
attribute vec4 colR;
attribute vec4 colG;
attribute vec4 colB;
attribute vec4 colA;
uniform vec2 screenSize;
uniform float now;
float smootherstep(float x) {
x = clamp(x, 0.0, 1.0);
float ix = 1.0 - x;
x = x * x;
return x / (x + ix * ix);
}
float interpolateAttribute(vec4 attr) {
float d = (now - attr.z) * attr.w;
float delta = smootherstep(d);
return mix(attr.x, attr.y, delta);
}
void main() {
vec4 screenTransform = vec4(2.0 / screenSize.x, 2.0 / screenSize.y, -1.0, -1.0);
// vec4 screenTransform = vec4(1.0 / screenSize.x, 1.0 / screenSize.y, -0.5, -0.5);
float radius = interpolateAttribute(posR);
vec2 position = vec2(interpolateAttribute(posX), interpolateAttribute(posY)) + (radius * offset);
gl_Position = vec4(position * screenTransform.xy + screenTransform.zw, 1.0, 1.0);
float red = interpolateAttribute(colR);
float green = interpolateAttribute(colG);
float blue = interpolateAttribute(colB);
float alpha = interpolateAttribute(colA);
vColor = vec4(red, green, blue, alpha);
}
`;
const fragShaderSrc = `
varying lowp vec4 vColor;
void main() {
gl_FragColor = vColor;
// premultiply alpha
gl_FragColor.rgb *= gl_FragColor.a;
}
`;

View File

@ -0,0 +1,784 @@
import { FastVertexArray } from './fast-vertex-array';
import TxView from './tx-view';
import { TransactionStripped } from 'src/app/interfaces/websocket.interface';
import { Position, Square, ViewUpdateParams } from './sprite-types';
export default class BlockScene {
scene: { count: number, offset: { x: number, y: number}};
vertexArray: FastVertexArray;
txs: { [key: string]: TxView };
orientation: string;
flip: boolean;
width: number;
height: number;
gridWidth: number;
gridHeight: number;
gridSize: number;
vbytesPerUnit: number;
unitPadding: number;
unitWidth: number;
initialised: boolean;
layout: BlockLayout;
animateUntil = 0;
dirty: boolean;
constructor({ width, height, resolution, blockLimit, orientation, flip, vertexArray }:
{ width: number, height: number, resolution: number, blockLimit: number,
orientation: string, flip: boolean, vertexArray: FastVertexArray }
) {
this.init({ width, height, resolution, blockLimit, orientation, flip, vertexArray });
}
destroy(): void {
Object.values(this.txs).forEach(tx => tx.destroy());
}
resize({ width = this.width, height = this.height }: { width?: number, height?: number}): void {
this.width = width;
this.height = height;
this.gridSize = this.width / this.gridWidth;
this.unitPadding = width / 500;
this.unitWidth = this.gridSize - (this.unitPadding * 2);
this.dirty = true;
if (this.initialised && this.scene) {
this.updateAll(performance.now(), 50);
}
}
// Animate new block entering scene
enter(txs: TransactionStripped[], direction) {
this.replace(txs, direction);
}
// Animate block leaving scene
exit(direction: string): void {
const startTime = performance.now();
const removed = this.removeBatch(Object.keys(this.txs), startTime, direction);
// clean up sprites
setTimeout(() => {
removed.forEach(tx => {
tx.destroy();
});
}, 2000);
}
// Reset layout and replace with new set of transactions
replace(txs: TransactionStripped[], direction: string = 'left', sort: boolean = true): void {
const startTime = performance.now();
const nextIds = {};
const remove = [];
txs.forEach(tx => {
nextIds[tx.txid] = true;
});
Object.keys(this.txs).forEach(txid => {
if (!nextIds[txid]) {
remove.push(txid);
}
});
txs.forEach(tx => {
if (!this.txs[tx.txid]) {
this.txs[tx.txid] = new TxView(tx, this.vertexArray);
}
});
const removed = this.removeBatch(remove, startTime, direction);
// clean up sprites
setTimeout(() => {
removed.forEach(tx => {
tx.destroy();
});
}, 1000);
this.layout = new BlockLayout({ width: this.gridWidth, height: this.gridHeight });
if (sort) {
Object.values(this.txs).sort(feeRateDescending).forEach(tx => {
this.place(tx);
});
} else {
txs.forEach(tx => {
this.place(this.txs[tx.txid]);
});
}
this.updateAll(startTime, 200, direction);
}
update(add: TransactionStripped[], remove: string[], direction: string = 'left', resetLayout: boolean = false): void {
const startTime = performance.now();
const removed = this.removeBatch(remove, startTime, direction);
// clean up sprites
setTimeout(() => {
removed.forEach(tx => {
tx.destroy();
});
}, 1000);
if (resetLayout) {
add.forEach(tx => {
if (!this.txs[tx.txid]) {
this.txs[tx.txid] = new TxView(tx, this.vertexArray);
}
});
this.layout = new BlockLayout({ width: this.gridWidth, height: this.gridHeight });
Object.values(this.txs).sort(feeRateDescending).forEach(tx => {
this.place(tx);
});
} else {
// try to insert new txs directly
const remaining = [];
add.map(tx => new TxView(tx, this.vertexArray)).sort(feeRateDescending).forEach(tx => {
if (!this.tryInsertByFee(tx)) {
remaining.push(tx);
}
});
this.placeBatch(remaining);
this.layout.applyGravity();
}
this.updateAll(startTime, 100, direction);
}
// return the tx at this screen position, if any
getTxAt(position: Position): TxView | void {
if (this.layout) {
const gridPosition = this.screenToGrid(position);
return this.layout.getTx(gridPosition);
} else {
return null;
}
}
setHover(tx: TxView, value: boolean): void {
this.animateUntil = Math.max(this.animateUntil, tx.setHover(value));
}
private init({ width, height, resolution, blockLimit, orientation, flip, vertexArray }:
{ width: number, height: number, resolution: number, blockLimit: number,
orientation: string, flip: boolean, vertexArray: FastVertexArray }
): void {
this.orientation = orientation;
this.flip = flip;
this.vertexArray = vertexArray;
this.scene = {
count: 0,
offset: {
x: 0,
y: 0
}
};
// Set the scale of the visualization (with a 5% margin)
this.vbytesPerUnit = blockLimit / Math.pow(resolution / 1.02, 2);
this.gridWidth = resolution;
this.gridHeight = resolution;
this.resize({ width, height });
this.layout = new BlockLayout({ width: this.gridWidth, height: this.gridHeight });
this.txs = {};
this.initialised = true;
this.dirty = true;
}
private applyTxUpdate(tx: TxView, update: ViewUpdateParams): void {
this.animateUntil = Math.max(this.animateUntil, tx.update(update));
}
private updateTx(tx: TxView, startTime: number, delay: number, direction: string = 'left'): void {
if (tx.dirty || this.dirty) {
this.saveGridToScreenPosition(tx);
this.setTxOnScreen(tx, startTime, delay, direction);
}
}
private setTxOnScreen(tx: TxView, startTime: number, delay: number = 50, direction: string = 'left'): void {
if (!tx.initialised) {
const txColor = tx.getColor();
this.applyTxUpdate(tx, {
display: {
position: {
x: tx.screenPosition.x + (direction === 'right' ? -this.width : (direction === 'left' ? this.width : 0)) * 1.4,
y: tx.screenPosition.y + (direction === 'up' ? -this.height : (direction === 'down' ? this.height : 0)) * 1.4,
s: tx.screenPosition.s
},
color: txColor,
},
start: startTime,
delay: 0,
});
this.applyTxUpdate(tx, {
display: {
position: tx.screenPosition,
color: txColor
},
duration: 1000,
start: startTime,
delay,
});
} else {
this.applyTxUpdate(tx, {
display: {
position: tx.screenPosition
},
duration: 1000,
minDuration: 500,
start: startTime,
delay,
adjust: true
});
}
}
private updateAll(startTime: number, delay: number = 50, direction: string = 'left'): void {
this.scene.count = 0;
const ids = this.getTxList();
startTime = startTime || performance.now();
for (const id of ids) {
this.updateTx(this.txs[id], startTime, delay, direction);
}
this.dirty = false;
}
private remove(id: string, startTime: number, direction: string = 'left'): TxView | void {
const tx = this.txs[id];
if (tx) {
this.layout.remove(tx);
this.applyTxUpdate(tx, {
display: {
position: {
x: tx.screenPosition.x + (direction === 'right' ? this.width : (direction === 'left' ? -this.width : 0)) * 1.4,
y: tx.screenPosition.y + (direction === 'up' ? this.height : (direction === 'down' ? -this.height : 0)) * 1.4,
}
},
duration: 1000,
start: startTime,
delay: 50
});
}
delete this.txs[id];
return tx;
}
private getTxList(): string[] {
return Object.keys(this.txs);
}
private saveGridToScreenPosition(tx: TxView): void {
tx.screenPosition = this.gridToScreen(tx.gridPosition);
}
// convert grid coordinates to screen coordinates
private gridToScreen(position: Square | void): Square {
if (position) {
const slotSize = (position.s * this.gridSize);
const squareSize = slotSize - (this.unitPadding * 2);
// The grid is laid out notionally left-to-right, bottom-to-top,
// so we rotate and/or flip the y axis to match the target configuration.
//
// e.g. for flip = true, orientation = 'left':
//
// grid screen
// ________ ________ ________
// | | | | | a|
// | | flip | | rotate | c |
// | c | --> | c | --> | |
// |a______b| |b______a| |_______b|
let x = (this.gridSize * position.x) + (slotSize / 2);
let y = (this.gridSize * position.y) + (slotSize / 2);
let t;
if (this.flip) {
x = this.width - x;
}
switch (this.orientation) {
case 'left':
t = x;
x = this.width - y;
y = t;
break;
case 'right':
t = x;
x = y;
y = t;
break;
case 'bottom':
y = this.height - y;
break;
}
return {
x: x + this.unitPadding - (slotSize / 2),
y: y + this.unitPadding - (slotSize / 2),
s: squareSize
};
} else {
return { x: 0, y: 0, s: 0 };
}
}
private screenToGrid(position: Position): Position {
let x = position.x;
let y = this.height - position.y;
let t;
switch (this.orientation) {
case 'left':
t = x;
x = y;
y = this.width - t;
break;
case 'right':
t = x;
x = y;
y = t;
break;
case 'bottom':
y = this.height - y;
break;
}
if (this.flip) {
x = this.width - x;
}
return {
x: Math.floor(x / this.gridSize),
y: Math.floor(y / this.gridSize)
};
}
// calculates and returns the size of the tx in multiples of the grid size
private txSize(tx: TxView): number {
const scale = Math.max(1, Math.round(Math.sqrt(tx.vsize / this.vbytesPerUnit)));
return Math.min(this.gridWidth, Math.max(1, scale)); // bound between 1 and the max displayable size (just in case!)
}
private place(tx: TxView): void {
const size = this.txSize(tx);
this.layout.insert(tx, size);
}
private tryInsertByFee(tx: TxView): boolean {
const size = this.txSize(tx);
const position = this.layout.tryInsertByFee(tx, size);
if (position) {
this.txs[tx.txid] = tx;
return true;
} else {
return false;
}
}
// Add a list of transactions to the layout,
// keeping everything approximately sorted by feerate.
private placeBatch(txs: TxView[]): void {
if (txs.length) {
// grab the new tx with the highest fee rate
txs = txs.sort(feeRateDescending);
const maxSize = 2 * txs.reduce((max, tx) => {
return Math.max(this.txSize(tx), max);
}, 1);
// find a reasonable place for it in the layout
const root = this.layout.getReplacementRoot(txs[0].feerate, maxSize);
// extract a sub tree of transactions from the layout, rooted at that point
const popped = this.layout.popTree(root.x, root.y, maxSize);
// combine those with the new transactions and sort
txs = txs.concat(popped);
txs = txs.sort(feeRateDescending);
// insert everything back into the layout
txs.forEach(tx => {
this.txs[tx.txid] = tx;
this.place(tx);
});
}
}
private removeBatch(ids: string[], startTime: number, direction: string = 'left'): TxView[] {
if (!startTime) {
startTime = performance.now();
}
return ids.map(id => {
return this.remove(id, startTime, direction);
}).filter(tx => tx != null) as TxView[];
}
}
class Slot {
l: number;
r: number;
w: number;
constructor(l: number, r: number) {
this.l = l;
this.r = r;
this.w = r - l;
}
intersects(slot: Slot): boolean {
return !((slot.r <= this.l) || (slot.l >= this.r));
}
subtract(slot: Slot): Slot[] | void {
if (this.intersects(slot)) {
// from middle
if (slot.l > this.l && slot.r < this.r) {
return [
new Slot(this.l, slot.l),
new Slot(slot.r, this.r)
];
} // totally covered
else if (slot.l <= this.l && slot.r >= this.r) {
return [];
} // from left side
else if (slot.l <= this.l) {
if (slot.r === this.r) {
return [];
} else {
return [new Slot(slot.r, this.r)];
}
} // from right side
else if (slot.r >= this.r) {
if (slot.l === this.l) {
return [];
} else {
return [new Slot(this.l, slot.l)];
}
}
} else {
return [this];
}
}
}
class TxSlot extends Slot {
tx: TxView;
constructor(l: number, r: number, tx: TxView) {
super(l, r);
this.tx = tx;
}
}
class Row {
y: number;
w: number;
filled: TxSlot[];
slots: Slot[];
constructor(y: number, width: number) {
this.y = y;
this.w = width;
this.filled = [];
this.slots = [new Slot(0, this.w)];
}
// insert a transaction w/ given width into row starting at position x
insert(x: number, w: number, tx: TxView): void {
const newSlot = new TxSlot(x, x + w, tx);
// insert into filled list
let index = this.filled.findIndex((slot) => (slot.l >= newSlot.r));
if (index < 0) {
index = this.filled.length;
}
this.filled.splice(index || 0, 0, newSlot);
// subtract from overlapping slots
for (let i = 0; i < this.slots.length; i++) {
if (newSlot.intersects(this.slots[i])) {
const diff = this.slots[i].subtract(newSlot);
if (diff) {
this.slots.splice(i, 1, ...diff);
i += diff.length - 1;
}
}
}
}
remove(x: number, w: number): void {
const txIndex = this.filled.findIndex((slot) => (slot.l === x) );
this.filled.splice(txIndex, 1);
const newSlot = new Slot(x, x + w);
let slotIndex = this.slots.findIndex((slot) => (slot.l >= newSlot.r) );
if (slotIndex < 0) {
slotIndex = this.slots.length;
}
this.slots.splice(slotIndex || 0, 0, newSlot);
this.normalize();
}
// merge any contiguous empty slots
private normalize(): void {
for (let i = 0; i < this.slots.length - 1; i++) {
if (this.slots[i].r === this.slots[i + 1].l) {
this.slots[i].r = this.slots[i + 1].r;
this.slots[i].w += this.slots[i + 1].w;
this.slots.splice(i + 1, 1);
i--;
}
}
}
txAt(x: number): TxView | void {
let i = 0;
while (i < this.filled.length && this.filled[i].l <= x) {
if (this.filled[i].l <= x && this.filled[i].r > x) {
return this.filled[i].tx;
}
i++;
}
}
getSlotsBetween(left: number, right: number): TxSlot[] {
const range = new Slot(left, right);
return this.filled.filter(slot => {
return slot.intersects(range);
});
}
slotAt(x: number): Slot | void {
let i = 0;
while (i < this.slots.length && this.slots[i].l <= x) {
if (this.slots[i].l <= x && this.slots[i].r > x) {
return this.slots[i];
}
i++;
}
}
getAvgFeerate(): number {
let count = 0;
let total = 0;
this.filled.forEach(slot => {
if (slot.tx) {
count += slot.w;
total += (slot.tx.feerate * slot.w);
}
});
return total / count;
}
}
class BlockLayout {
width: number;
height: number;
rows: Row[];
txPositions: { [key: string]: Square };
txs: { [key: string]: TxView };
constructor({ width, height }: { width: number, height: number }) {
this.width = width;
this.height = height;
this.rows = [new Row(0, this.width)];
this.txPositions = {};
this.txs = {};
}
getRow(position: Square): Row {
return this.rows[position.y];
}
getTx(position: Square): TxView | void {
if (this.getRow(position)) {
return this.getRow(position).txAt(position.x);
}
}
addRow(): void {
this.rows.push(new Row(this.rows.length, this.width));
}
remove(tx: TxView) {
const position = this.txPositions[tx.txid];
if (position) {
for (let y = position.y; y < position.y + position.s && y < this.rows.length; y++) {
this.rows[y].remove(position.x, position.s);
}
}
delete this.txPositions[tx.txid];
delete this.txs[tx.txid];
}
insert(tx: TxView, width: number): Square {
const fit = this.fit(tx, width);
// insert the tx into rows at that position
for (let y = fit.y; y < fit.y + width; y++) {
if (y >= this.rows.length) {
this.addRow();
}
this.rows[y].insert(fit.x, width, tx);
}
const position = { x: fit.x, y: fit.y, s: width };
this.txPositions[tx.txid] = position;
this.txs[tx.txid] = tx;
tx.applyGridPosition(position);
return position;
}
// Find the first slot large enough to hold a transaction of this size
fit(tx: TxView, width: number): Square {
let fit;
for (let y = 0; y < this.rows.length && !fit; y++) {
fit = this.findFit(0, this.width, y, y, width);
}
// fall back to placing tx in a new row at the top of the layout
if (!fit) {
fit = { x: 0, y: this.rows.length };
}
return fit;
}
// recursively check rows to see if there's space for a tx (depth-first)
// left/right: initial column boundaries to check
// row: current row to check
// start: starting row
// size: size of space needed
findFit(left: number, right: number, row: number, start: number, size: number): Square {
if ((row - start) >= size || row >= this.rows.length) {
return { x: left, y: start };
}
for (const slot of this.rows[row].slots) {
const l = Math.max(left, slot.l);
const r = Math.min(right, slot.r);
if (r - l >= size) {
const fit = this.findFit(l, r, row + 1, start, size);
if (fit) {
return fit;
}
}
}
}
// insert only if the tx fits into a fee-appropriate position
tryInsertByFee(tx: TxView, size: number): Square | void {
const fit = this.fit(tx, size);
if (this.checkRowFees(fit.y, tx.feerate)) {
// insert the tx into rows at that position
for (let y = fit.y; y < fit.y + size; y++) {
if (y >= this.rows.length) {
this.addRow();
}
this.rows[y].insert(fit.x, size, tx);
}
const position = { x: fit.x, y: fit.y, s: size };
this.txPositions[tx.txid] = position;
this.txs[tx.txid] = tx;
tx.applyGridPosition(position);
return position;
}
}
// Return the first slot with a lower feerate
getReplacementRoot(feerate: number, width: number): Square {
let slot;
for (let row = 0; row <= this.rows.length; row++) {
if (this.rows[row].slots.length > 0) {
return { x: this.rows[row].slots[0].l, y: row };
} else {
slot = this.rows[row].filled.find(x => {
return x.tx.feerate < feerate;
});
if (slot) {
return { x: Math.min(slot.l, this.width - width), y: row };
}
}
}
return { x: 0, y: this.rows.length };
}
// remove and return all transactions in a subtree of the layout
popTree(x: number, y: number, width: number) {
const selected: { [key: string]: TxView } = {};
let left = x;
let right = x + width;
let prevWidth = right - left;
let prevFee = Infinity;
// scan rows upwards within a channel bounded by 'left' and 'right'
for (let row = y; row < this.rows.length; row++) {
let rowMax = 0;
const slots = this.rows[row].getSlotsBetween(left, right);
// check each slot in this row overlapping the search channel
slots.forEach(slot => {
// select the associated transaction
selected[slot.tx.txid] = slot.tx;
rowMax = Math.max(rowMax, slot.tx.feerate);
// widen the search channel to accommodate this slot if necessary
if (slot.w > prevWidth) {
left = slot.l;
right = slot.r;
// if this slot's tx has a higher feerate than the max in the previous row
// (i.e. it's out of position)
// select all txs overlapping the slot's full width in some rows *below*
// to free up space for this tx to sink down to its proper position
if (slot.tx.feerate > prevFee) {
let count = 0;
// keep scanning back down until we find a full row of higher-feerate txs
for (let echo = row - 1; echo >= 0 && count < slot.w; echo--) {
const echoSlots = this.rows[echo].getSlotsBetween(slot.l, slot.r);
count = 0;
echoSlots.forEach(echoSlot => {
selected[echoSlot.tx.txid] = echoSlot.tx;
if (echoSlot.tx.feerate >= slot.tx.feerate) {
count += echoSlot.w;
}
});
}
}
}
});
prevWidth = right - left;
prevFee = rowMax;
}
const txList = Object.values(selected);
txList.forEach(tx => {
this.remove(tx);
});
return txList;
}
// Check if this row has high enough avg fees
// for a tx with this feerate to make sense here
checkRowFees(row: number, targetFee: number): boolean {
// first row is always fine
if (row === 0 || !this.rows[row]) {
return true;
}
return (this.rows[row].getAvgFeerate() > (targetFee * 0.9));
}
// drop any free-floating transactions down into empty spaces
applyGravity(): void {
Object.entries(this.txPositions).sort(([keyA, posA], [keyB, posB]) => {
return posA.y - posB.y || posA.x - posB.x;
}).forEach(([txid, position]) => {
// see how far this transaction can fall
let dropTo = position.y;
while (dropTo > 0 && !this.rows[dropTo - 1].getSlotsBetween(position.x, position.x + position.s).length) {
dropTo--;
}
// if it can fall at all
if (dropTo < position.y) {
// remove and reinsert in the row we found
const tx = this.txs[txid];
this.remove(tx);
this.insert(tx, position.s);
}
});
}
}
function feeRateDescending(a: TxView, b: TxView) {
return b.feerate - a.feerate;
}

View File

@ -18,6 +18,7 @@ export class FastVertexArray {
data: Float32Array;
freeSlots: number[];
lastSlot: number;
dirty = false;
constructor(length, stride) {
this.length = length;
@ -27,6 +28,7 @@ export class FastVertexArray {
this.data = new Float32Array(this.length * this.stride);
this.freeSlots = [];
this.lastSlot = 0;
this.dirty = true;
}
insert(sprite: TxSprite): number {
@ -44,6 +46,7 @@ export class FastVertexArray {
}
this.sprites[position] = sprite;
return position;
this.dirty = true;
}
remove(index: number): void {
@ -54,14 +57,17 @@ export class FastVertexArray {
if (this.length > 2048 && this.count < (this.length * 0.4)) {
this.compact();
}
this.dirty = true;
}
setData(index: number, dataChunk: number[]): void {
this.data.set(dataChunk, (index * this.stride));
this.dirty = true;
}
clearData(index: number): void {
this.data.fill(0, (index * this.stride), ((index + 1) * this.stride));
this.dirty = true;
}
getData(index: number): Float32Array {
@ -73,6 +79,7 @@ export class FastVertexArray {
const newData = new Float32Array(this.length * this.stride);
newData.set(this.data);
this.data = newData;
this.dirty = true;
}
compact(): void {
@ -97,6 +104,7 @@ export class FastVertexArray {
this.freeSlots = [];
this.lastSlot = i;
}
this.dirty = true;
}
getVertexData(): Float32Array {

View File

@ -82,8 +82,10 @@ export default class TxView implements TransactionStripped {
delay: additional milliseconds to wait before starting
jitter: if set, adds a random amount to the delay,
adjust: if true, modify an in-progress transition instead of replacing it
returns minimum transition end time
*/
update(params: ViewUpdateParams): void {
update(params: ViewUpdateParams): number {
if (params.jitter) {
params.delay += (Math.random() * params.jitter);
}
@ -96,6 +98,7 @@ export default class TxView implements TransactionStripped {
);
// apply any pending hover event
if (this.hover) {
params.duration = Math.max(params.duration, hoverTransitionTime);
this.sprite.update({
...this.hoverColor,
duration: hoverTransitionTime,
@ -109,10 +112,12 @@ export default class TxView implements TransactionStripped {
);
}
this.dirty = false;
return (params.start || performance.now()) + (params.delay || 0) + (params.duration || 0);
}
// Temporarily override the tx color
setHover(hoverOn: boolean, color: Color | void = defaultHoverColor): void {
// returns minimum transition end time
setHover(hoverOn: boolean, color: Color | void = defaultHoverColor): number {
if (hoverOn) {
this.hover = true;
this.hoverColor = color;
@ -131,6 +136,7 @@ export default class TxView implements TransactionStripped {
}
}
this.dirty = false;
return performance.now() + hoverTransitionTime;
}
getColor(): Color {

View File

@ -0,0 +1,37 @@
<div
#tooltip
class="block-overview-tooltip"
[class.clickable]="clickable"
[style.visibility]="tx ? 'visible' : 'hidden'"
[style.left]="tooltipPosition.x + 'px'"
[style.top]="tooltipPosition.y + 'px'"
>
<table>
<tbody>
<tr>
<td i18n="shared.transaction">Transaction</td>
<td>
<a [routerLink]="['/tx/' | relativeUrl, txid]">{{ txid | shortenString : 16}}</a>
</td>
</tr>
<tr>
<td class="td-width" i18n="transaction.value|Transaction value">Value</td>
<td><app-amount [satoshis]="value"></app-amount></td>
</tr>
<tr>
<td class="td-width" i18n="transaction.fee|Transaction fee">Fee</td>
<td>{{ fee | number }} <span class="symbol" i18n="shared.sat|sat">sat</span> &nbsp; <span class="fiat"><app-fiat [value]="fee"></app-fiat></span></td>
</tr>
<tr>
<td i18n="transaction.fee-rate|Transaction fee rate">Fee rate</td>
<td>
{{ feeRate | feeRounding }} <span class="symbol" i18n="shared.sat-vbyte|sat/vB">sat/vB</span>
</td>
</tr>
<tr>
<td i18n="transaction.vsize|Transaction Virtual Size">Virtual size</td>
<td [innerHTML]="'&lrm;' + (vsize | vbytes: 2)"></td>
</tr>
</tbody>
</table>
</div>

View File

@ -0,0 +1,18 @@
.block-overview-tooltip {
position: absolute;
background: rgba(#11131f, 0.95);
border-radius: 4px;
box-shadow: 1px 1px 10px rgba(0,0,0,0.5);
color: #b1b1b1;
display: flex;
flex-direction: column;
justify-content: space-between;
padding: 10px 15px;
text-align: left;
width: 320px;
pointer-events: none;
&.clickable {
pointer-events: all;
}
}

View File

@ -0,0 +1,53 @@
import { Component, ElementRef, ViewChild, Input, OnChanges, ChangeDetectionStrategy } from '@angular/core';
import { TransactionStripped } from 'src/app/interfaces/websocket.interface';
import { Position } from 'src/app/components/block-overview-graph/sprite-types.js';
@Component({
selector: 'app-block-overview-tooltip',
templateUrl: './block-overview-tooltip.component.html',
styleUrls: ['./block-overview-tooltip.component.scss'],
})
export class BlockOverviewTooltipComponent implements OnChanges {
@Input() tx: TransactionStripped | void;
@Input() cursorPosition: Position;
@Input() clickable: boolean;
txid = '';
fee = 0;
value = 0;
vsize = 1;
feeRate = 0;
tooltipPosition: Position = { x: 0, y: 0 };
@ViewChild('tooltip') tooltipElement: ElementRef<HTMLCanvasElement>;
constructor() {}
ngOnChanges(changes): void {
if (changes.cursorPosition && changes.cursorPosition.currentValue) {
let x = changes.cursorPosition.currentValue.x + 10;
let y = changes.cursorPosition.currentValue.y + 10;
if (this.tooltipElement) {
const elementBounds = this.tooltipElement.nativeElement.getBoundingClientRect();
const parentBounds = this.tooltipElement.nativeElement.offsetParent.getBoundingClientRect();
if ((parentBounds.left + x + elementBounds.width) > parentBounds.right) {
x = Math.max(0, parentBounds.width - elementBounds.width - 10);
}
if (y + elementBounds.height > parentBounds.height) {
y = y - elementBounds.height - 20;
}
}
this.tooltipPosition = { x, y };
}
if (changes.tx) {
const tx = changes.tx.currentValue || {};
this.txid = tx.txid || '';
this.fee = tx.fee || 0;
this.value = tx.value || 0;
this.vsize = tx.vsize || 1;
this.feeRate = this.fee / this.vsize;
}
}
}

View File

@ -40,10 +40,11 @@
<div class="clearfix"></div>
<ng-template [ngIf]="!isLoadingBlock && !error">
<div class="box">
<div class="row">
<div class="box" *ngIf="!error">
<div class="row">
<ng-template [ngIf]="!isLoadingBlock">
<div class="col-sm">
<table class="table table-borderless table-striped">
<tbody>
@ -68,73 +69,192 @@
<td i18n="block.weight">Weight</td>
<td [innerHTML]="'&lrm;' + (block.weight | wuBytes: 2)"></td>
</tr>
<ng-template [ngIf]="webGlEnabled">
<tr *ngIf="block?.extras?.medianFee != undefined">
<td class="td-width" i18n="block.median-fee">Median fee</td>
<td>~{{ block?.extras?.medianFee | number:'1.0-0' }} <span class="symbol" i18n="shared.sat-vbyte|sat/vB">sat/vB</span> <span class="fiat"><app-fiat [value]="block?.extras?.medianFee * 140" digitsInfo="1.2-2" i18n-ngbTooltip="Transaction fee tooltip" ngbTooltip="Based on average native segwit transaction of 140 vBytes" placement="bottom"></app-fiat></span></td>
</tr>
<ng-template [ngIf]="fees !== undefined" [ngIfElse]="loadingFees">
<tr>
<td i18n="block.total-fees|Total fees in a block">Total fees</td>
<td *ngIf="network !== 'liquid' && network !== 'liquidtestnet'; else liquidTotalFees">
<app-amount [satoshis]="block.extras.totalFees" digitsInfo="1.2-3" [noFiat]="true"></app-amount>
<span class="fiat">
<app-fiat [value]="block.extras.totalFees" digitsInfo="1.0-0"></app-fiat>
</span>
</td>
<ng-template #liquidTotalFees>
<td>
<app-amount [satoshis]="fees * 100000000" digitsInfo="1.2-2" [noFiat]="true"></app-amount>&nbsp; <app-fiat
[value]="fees * 100000000" digitsInfo="1.2-2"></app-fiat>
</td>
</ng-template>
</tr>
<tr *ngIf="network !== 'liquid' && network !== 'liquidtestnet'">
<td i18n="block.subsidy-and-fees|Total subsidy and fees in a block">Subsidy + fees:</td>
<td>
<app-amount [satoshis]="block.extras.reward" digitsInfo="1.2-3" [noFiat]="true"></app-amount>
<span class="fiat">
<app-fiat [value]="(blockSubsidy + fees) * 100000000" digitsInfo="1.0-0"></app-fiat>
</span>
</td>
</tr>
</ng-template>
<ng-template #loadingFees>
<tr>
<td i18n="block.total-fees|Total fees in a block">Total fees</td>
<td style="width: 75%;"><span class="skeleton-loader"></span></td>
</tr>
<tr *ngIf="network !== 'liquid' && network !== 'liquidtestnet'">
<td i18n="block.subsidy-and-fees|Total subsidy and fees in a block">Subsidy + fees:</td>
<td><span class="skeleton-loader"></span></td>
</tr>
</ng-template>
<tr *ngIf="network !== 'liquid' && network !== 'liquidtestnet'">
<td i18n="block.miner">Miner</td>
<td *ngIf="stateService.env.MINING_DASHBOARD">
<a placement="bottom" [routerLink]="['/mining/pool' | relativeUrl, block.extras.pool.slug]" class="badge"
[class]="block.extras.pool.name === 'Unknown' ? 'badge-secondary' : 'badge-primary'">
{{ block.extras.pool.name }}
</a>
</td>
<td *ngIf="!stateService.env.MINING_DASHBOARD && stateService.env.BASE_MODULE === 'mempool'">
<span placement="bottom" class="badge"
[class]="block.extras.pool.name === 'Unknown' ? 'badge-secondary' : 'badge-primary'">
{{ block.extras.pool.name }}
</span>
</td>
</tr>
</ng-template>
</tbody>
</table>
</div>
</ng-template>
<ng-template [ngIf]="isLoadingBlock">
<div class="col-sm">
<table class="table table-borderless table-striped">
<tbody>
<tr *ngIf="block?.extras?.medianFee != undefined">
<td class="td-width" i18n="block.median-fee">Median fee</td>
<td>~{{ block?.extras?.medianFee | number:'1.0-0' }} <span class="symbol" i18n="shared.sat-vbyte|sat/vB">sat/vB</span> <span class="fiat"><app-fiat [value]="block?.extras?.medianFee * 140" digitsInfo="1.2-2" i18n-ngbTooltip="Transaction fee tooltip" ngbTooltip="Based on average native segwit transaction of 140 vBytes" placement="bottom"></app-fiat></span></td>
<tr>
<td class="td-width" colspan="2"><span class="skeleton-loader"></span></td>
</tr>
<ng-template [ngIf]="fees !== undefined" [ngIfElse]="loadingFees">
<tr>
<td colspan="2"><span class="skeleton-loader"></span></td>
</tr>
<tr>
<td colspan="2"><span class="skeleton-loader"></span></td>
</tr>
<tr>
<td colspan="2"><span class="skeleton-loader"></span></td>
</tr>
<ng-template [ngIf]="webGlEnabled">
<tr>
<td i18n="block.total-fees|Total fees in a block">Total fees</td>
<td *ngIf="network !== 'liquid' && network !== 'liquidtestnet'; else liquidTotalFees">
<app-amount [satoshis]="block.extras.totalFees" digitsInfo="1.2-3" [noFiat]="true"></app-amount>
<span class="fiat">
<app-fiat [value]="block.extras.totalFees" digitsInfo="1.0-0"></app-fiat>
</span>
</td>
<ng-template #liquidTotalFees>
<td>
<app-amount [satoshis]="fees * 100000000" digitsInfo="1.2-2" [noFiat]="true"></app-amount>&nbsp; <app-fiat
[value]="fees * 100000000" digitsInfo="1.2-2"></app-fiat>
</td>
</ng-template>
<td class="td-width" colspan="2"><span class="skeleton-loader"></span></td>
</tr>
<tr *ngIf="network !== 'liquid' && network !== 'liquidtestnet'">
<td i18n="block.subsidy-and-fees|Total subsidy and fees in a block">Subsidy + fees:</td>
<td>
<app-amount [satoshis]="block.extras.reward" digitsInfo="1.2-3" [noFiat]="true"></app-amount>
<span class="fiat">
<app-fiat [value]="(blockSubsidy + fees) * 100000000" digitsInfo="1.0-0"></app-fiat>
</span>
</td>
<tr>
<td colspan="2"><span class="skeleton-loader"></span></td>
</tr>
<tr>
<td colspan="2"><span class="skeleton-loader"></span></td>
</tr>
<tr>
<td colspan="2"><span class="skeleton-loader"></span></td>
</tr>
</ng-template>
<ng-template #loadingFees>
<tr>
<td i18n="block.total-fees|Total fees in a block">Total fees</td>
<td style="width: 75%;"><span class="skeleton-loader"></span></td>
</tr>
<tr *ngIf="network !== 'liquid' && network !== 'liquidtestnet'">
<td i18n="block.subsidy-and-fees|Total subsidy and fees in a block">Subsidy + fees:</td>
<td><span class="skeleton-loader"></span></td>
</tr>
</ng-template>
<tr *ngIf="network !== 'liquid' && network !== 'liquidtestnet'">
<td i18n="block.miner">Miner</td>
<td *ngIf="stateService.env.MINING_DASHBOARD">
<a placement="bottom" [routerLink]="['/mining/pool' | relativeUrl, block.extras.pool.slug]" class="badge"
[class]="block.extras.pool.name === 'Unknown' ? 'badge-secondary' : 'badge-primary'">
{{ block.extras.pool.name }}
</a>
</td>
<td *ngIf="!stateService.env.MINING_DASHBOARD && stateService.env.BASE_MODULE === 'mempool'">
<span placement="bottom" class="badge"
[class]="block.extras.pool.name === 'Unknown' ? 'badge-secondary' : 'badge-primary'">
{{ block.extras.pool.name }}
</span>
</td>
</tr>
</tbody>
</table>
</div>
</ng-template>
<div class="col-sm" *ngIf="!webGlEnabled">
<table class="table table-borderless table-striped" *ngIf="!isLoadingBlock">
<tbody>
<tr *ngIf="block?.extras?.medianFee != undefined">
<td class="td-width" i18n="block.median-fee">Median fee</td>
<td>~{{ block?.extras?.medianFee | number:'1.0-0' }} <span class="symbol" i18n="shared.sat-vbyte|sat/vB">sat/vB</span> <span class="fiat"><app-fiat [value]="block?.extras?.medianFee * 140" digitsInfo="1.2-2" i18n-ngbTooltip="Transaction fee tooltip" ngbTooltip="Based on average native segwit transaction of 140 vBytes" placement="bottom"></app-fiat></span></td>
</tr>
<ng-template [ngIf]="fees !== undefined" [ngIfElse]="loadingFees">
<tr>
<td i18n="block.total-fees|Total fees in a block">Total fees</td>
<td *ngIf="network !== 'liquid' && network !== 'liquidtestnet'; else liquidTotalFees">
<app-amount [satoshis]="block.extras.totalFees" digitsInfo="1.2-3" [noFiat]="true"></app-amount>
<span class="fiat">
<app-fiat [value]="block.extras.totalFees" digitsInfo="1.0-0"></app-fiat>
</span>
</td>
<ng-template #liquidTotalFees>
<td>
<app-amount [satoshis]="fees * 100000000" digitsInfo="1.2-2" [noFiat]="true"></app-amount>&nbsp; <app-fiat
[value]="fees * 100000000" digitsInfo="1.2-2"></app-fiat>
</td>
</ng-template>
</tr>
<tr *ngIf="network !== 'liquid' && network !== 'liquidtestnet'">
<td i18n="block.subsidy-and-fees|Total subsidy and fees in a block">Subsidy + fees:</td>
<td>
<app-amount [satoshis]="block.extras.reward" digitsInfo="1.2-3" [noFiat]="true"></app-amount>
<span class="fiat">
<app-fiat [value]="(blockSubsidy + fees) * 100000000" digitsInfo="1.0-0"></app-fiat>
</span>
</td>
</tr>
</ng-template>
<ng-template #loadingFees>
<tr>
<td i18n="block.total-fees|Total fees in a block">Total fees</td>
<td style="width: 75%;"><span class="skeleton-loader"></span></td>
</tr>
<tr *ngIf="network !== 'liquid' && network !== 'liquidtestnet'">
<td i18n="block.subsidy-and-fees|Total subsidy and fees in a block">Subsidy + fees:</td>
<td><span class="skeleton-loader"></span></td>
</tr>
</ng-template>
<tr *ngIf="network !== 'liquid' && network !== 'liquidtestnet'">
<td i18n="block.miner">Miner</td>
<td *ngIf="stateService.env.MINING_DASHBOARD">
<a placement="bottom" [routerLink]="['/mining/pool' | relativeUrl, block.extras.pool.slug]" class="badge"
[class]="block.extras.pool.name === 'Unknown' ? 'badge-secondary' : 'badge-primary'">
{{ block.extras.pool.name }}
</a>
</td>
<td *ngIf="!stateService.env.MINING_DASHBOARD && stateService.env.BASE_MODULE === 'mempool'">
<span placement="bottom" class="badge"
[class]="block.extras.pool.name === 'Unknown' ? 'badge-secondary' : 'badge-primary'">
{{ block.extras.pool.name }}
</span>
</td>
</tr>
</tbody>
</table>
<table class="table table-borderless table-striped" *ngIf="isLoadingBlock">
<tbody>
<tr>
<td class="td-width" colspan="2"><span class="skeleton-loader"></span></td>
</tr>
<tr>
<td colspan="2"><span class="skeleton-loader"></span></td>
</tr>
<tr>
<td colspan="2"><span class="skeleton-loader"></span></td>
</tr>
<tr>
<td colspan="2"><span class="skeleton-loader"></span></td>
</tr>
</tbody>
</table>
</div>
<div class="col-sm chart-container" *ngIf="webGlEnabled">
<app-block-overview-graph
#blockGraph
[isLoading]="isLoadingOverview"
[resolution]="75"
[blockLimit]="stateService.blockVSize"
[orientation]="'top'"
[flip]="false"
(txClickEvent)="onTxClick($event)"
></app-block-overview-graph>
</div>
</div>
</div>
<ng-template [ngIf]="!isLoadingBlock && !error">
<div [hidden]="!showDetails" id="details">
<br>
@ -223,63 +343,17 @@
<div class="row">
<div class="col-sm">
<span class="skeleton-loader"></span>
<span class="skeleton-loader"></span>
</div>
<div class="col-sm">
<span class="skeleton-loader"></span>
<span class="skeleton-loader"></span>
</div>
</div>
</div>
</div>
</ng-template>
<ngb-pagination class="pagination-container float-right" [collectionSize]="block.tx_count" [rotate]="true" [pageSize]="itemsPerPage" [(page)]="page" (pageChange)="pageChange(page, blockTxTitle)" [maxSize]="paginationMaxSize" [boundaryLinks]="true" [ellipses]="false"></ngb-pagination>
</ng-template>
<ng-template [ngIf]="isLoadingBlock && !error">
<div class="box">
<div class="row">
<div class="col-sm">
<table class="table table-borderless table-striped">
<tbody>
<tr>
<td class="td-width" colspan="2"><span class="skeleton-loader"></span></td>
</tr>
<tr>
<td colspan="2"><span class="skeleton-loader"></span></td>
</tr>
<tr>
<td colspan="2"><span class="skeleton-loader"></span></td>
</tr>
<tr>
<td colspan="2"><span class="skeleton-loader"></span></td>
</tr>
</tbody>
</table>
</div>
<div class="col-sm">
<table class="table table-borderless table-striped">
<tbody>
<tr>
<td class="td-width" colspan="2"><span class="skeleton-loader"></span></td>
</tr>
<tr>
<td colspan="2"><span class="skeleton-loader"></span></td>
</tr>
<tr>
<td colspan="2"><span class="skeleton-loader"></span></td>
</tr>
<tr>
<td colspan="2"><span class="skeleton-loader"></span></td>
</tr>
</tbody>
</table>
</div>
</div>
</div>
</ng-template>
<ng-template [ngIf]="error">
<div class="text-center">
<span i18n="error.general-loading-data">Error loading data.</span>

View File

@ -148,3 +148,10 @@ h1 {
}
}
}
.chart-container{
margin: 20px auto;
@media (min-width: 768px) {
margin: auto;
}
}

View File

@ -2,15 +2,16 @@ import { Component, OnInit, OnDestroy, ViewChild, ElementRef } from '@angular/co
import { Location } from '@angular/common';
import { ActivatedRoute, ParamMap, Router } from '@angular/router';
import { ElectrsApiService } from '../../services/electrs-api.service';
import { switchMap, tap, debounceTime, catchError, map } from 'rxjs/operators';
import { switchMap, tap, debounceTime, catchError, map, shareReplay, startWith, pairwise } from 'rxjs/operators';
import { Transaction, Vout } from '../../interfaces/electrs.interface';
import { Observable, of, Subscription } from 'rxjs';
import { StateService } from '../../services/state.service';
import { SeoService } from 'src/app/services/seo.service';
import { WebsocketService } from 'src/app/services/websocket.service';
import { RelativeUrlPipe } from 'src/app/shared/pipes/relative-url/relative-url.pipe';
import { BlockExtended } from 'src/app/interfaces/node-api.interface';
import { BlockExtended, TransactionStripped } from 'src/app/interfaces/node-api.interface';
import { ApiService } from 'src/app/services/api.service';
import { BlockOverviewGraphComponent } from 'src/app/components/block-overview-graph/block-overview-graph.component';
@Component({
selector: 'app-block',
@ -21,6 +22,7 @@ export class BlockComponent implements OnInit, OnDestroy {
network = '';
block: BlockExtended;
blockHeight: number;
lastBlockHeight: number;
nextBlockHeight: number;
blockHash: string;
isLoadingBlock = true;
@ -28,6 +30,10 @@ export class BlockComponent implements OnInit, OnDestroy {
latestBlocks: BlockExtended[] = [];
transactions: Transaction[];
isLoadingTransactions = true;
strippedTransactions: TransactionStripped[];
overviewTransitionDirection: string;
isLoadingOverview = true;
isAwaitingOverview = true;
error: any;
blockSubsidy: number;
fees: number;
@ -39,13 +45,18 @@ export class BlockComponent implements OnInit, OnDestroy {
showPreviousBlocklink = true;
showNextBlocklink = true;
transactionsError: any = null;
overviewError: any = null;
webGlEnabled = true;
subscription: Subscription;
transactionSubscription: Subscription;
overviewSubscription: Subscription;
keyNavigationSubscription: Subscription;
blocksSubscription: Subscription;
networkChangedSubscription: Subscription;
queryParamsSubscription: Subscription;
@ViewChild('blockGraph') blockGraph: BlockOverviewGraphComponent;
constructor(
private route: ActivatedRoute,
private location: Location,
@ -56,7 +67,9 @@ export class BlockComponent implements OnInit, OnDestroy {
private websocketService: WebsocketService,
private relativeUrlPipe: RelativeUrlPipe,
private apiService: ApiService
) { }
) {
this.webGlEnabled = detectWebGL();
}
ngOnInit() {
this.websocketService.want(['blocks', 'mempool-blocks']);
@ -85,7 +98,7 @@ export class BlockComponent implements OnInit, OnDestroy {
}
});
this.subscription = this.route.paramMap.pipe(
const block$ = this.route.paramMap.pipe(
switchMap((params: ParamMap) => {
const blockHash: string = params.get('id') || '';
this.block = undefined;
@ -141,6 +154,8 @@ export class BlockComponent implements OnInit, OnDestroy {
tap((block: BlockExtended) => {
this.block = block;
this.blockHeight = block.height;
const direction = (this.lastBlockHeight < this.blockHeight) ? 'right' : 'left';
this.lastBlockHeight = this.blockHeight;
this.nextBlockHeight = block.height + 1;
this.setNextAndPreviousBlockLink();
@ -154,8 +169,17 @@ export class BlockComponent implements OnInit, OnDestroy {
this.isLoadingTransactions = true;
this.transactions = null;
this.transactionsError = null;
this.isLoadingOverview = true;
this.isAwaitingOverview = true;
this.overviewError = true;
if (this.blockGraph) {
this.blockGraph.exit(direction);
}
}),
debounceTime(300),
shareReplay(1)
);
this.transactionSubscription = block$.pipe(
switchMap((block) => this.electrsApiService.getBlockTransactions$(block.id)
.pipe(
catchError((err) => {
@ -170,10 +194,50 @@ export class BlockComponent implements OnInit, OnDestroy {
}
this.transactions = transactions;
this.isLoadingTransactions = false;
if (!this.isAwaitingOverview && this.blockGraph && this.strippedTransactions && this.overviewTransitionDirection) {
this.isLoadingOverview = false;
this.blockGraph.replace(this.strippedTransactions, this.overviewTransitionDirection, false);
}
},
(error) => {
this.error = error;
this.isLoadingBlock = false;
this.isLoadingOverview = false;
});
this.overviewSubscription = block$.pipe(
startWith(null),
pairwise(),
switchMap(([prevBlock, block]) => this.apiService.getStrippedBlockTransactions$(block.id)
.pipe(
catchError((err) => {
this.overviewError = err;
return of([]);
}),
switchMap((transactions) => {
if (prevBlock) {
return of({ transactions, direction: (prevBlock.height < block.height) ? 'right' : 'left' });
} else {
return of({ transactions, direction: 'down' });
}
})
)
),
)
.subscribe(({transactions, direction}: {transactions: TransactionStripped[], direction: string}) => {
this.isAwaitingOverview = false;
this.strippedTransactions = transactions;
this.overviewTransitionDirection = direction;
if (!this.isLoadingTransactions && this.blockGraph) {
this.isLoadingOverview = false;
this.blockGraph.replace(this.strippedTransactions, this.overviewTransitionDirection, false);
}
},
(error) => {
this.error = error;
this.isLoadingOverview = false;
this.isAwaitingOverview = false;
});
this.networkChangedSubscription = this.stateService.networkChanged$
@ -203,7 +267,8 @@ export class BlockComponent implements OnInit, OnDestroy {
ngOnDestroy() {
this.stateService.markBlock$.next({});
this.subscription.unsubscribe();
this.transactionSubscription.unsubscribe();
this.overviewSubscription.unsubscribe();
this.keyNavigationSubscription.unsubscribe();
this.blocksSubscription.unsubscribe();
this.networkChangedSubscription.unsubscribe();
@ -302,4 +367,15 @@ export class BlockComponent implements OnInit, OnDestroy {
}
}
}
onTxClick(event: TransactionStripped): void {
const url = new RelativeUrlPipe(this.stateService).transform(`/tx/${event.txid}`);
this.router.navigate([url]);
}
}
function detectWebGL() {
const canvas = document.createElement('canvas');
const gl = canvas.getContext('webgl') || canvas.getContext('experimental-webgl');
return (gl && gl instanceof WebGLRenderingContext);
}

View File

@ -1,684 +0,0 @@
import { FastVertexArray } from './fast-vertex-array'
import TxView from './tx-view'
import { TransactionStripped } from 'src/app/interfaces/websocket.interface';
import { Position, Square } from './sprite-types'
export default class BlockScene {
scene: { count: number, offset: { x: number, y: number}};
vertexArray: FastVertexArray;
txs: { [key: string]: TxView };
width: number;
height: number;
gridWidth: number;
gridHeight: number;
gridSize: number;
vbytesPerUnit: number;
unitPadding: number;
unitWidth: number;
initialised: boolean;
layout: BlockLayout;
dirty: boolean;
constructor ({ width, height, resolution, blockLimit, vertexArray }: { width: number, height: number, resolution: number, blockLimit: number, vertexArray: FastVertexArray }) {
this.init({ width, height, resolution, blockLimit, vertexArray })
}
destroy (): void {
Object.values(this.txs).forEach(tx => tx.destroy())
}
resize({ width = this.width, height = this.height }: { width?: number, height?: number}): void {
this.width = width;
this.height = height;
this.gridSize = this.width / this.gridWidth;
this.unitPadding = width / 500;
this.unitWidth = this.gridSize - (this.unitPadding * 2);
this.dirty = true;
if (this.initialised && this.scene) {
this.updateAll(performance.now());
}
}
// Animate new block entering scene
enter (txs: TransactionStripped[], direction) {
this.replace(txs, direction)
}
// Animate block leaving scene
exit (direction: string): void {
const startTime = performance.now()
const removed = this.removeBatch(Object.keys(this.txs), startTime, direction)
// clean up sprites
setTimeout(() => {
removed.forEach(tx => {
tx.destroy()
})
}, 2000)
}
// Reset layout and replace with new set of transactions
replace (txs: TransactionStripped[], direction: string = 'left'): void {
const startTime = performance.now()
const nextIds = {}
const remove = []
txs.forEach(tx => {
nextIds[tx.txid] = true
})
Object.keys(this.txs).forEach(txid => {
if (!nextIds[txid]) remove.push(txid)
})
txs.forEach(tx => {
if (!this.txs[tx.txid]) this.txs[tx.txid] = new TxView(tx, this.vertexArray)
})
const removed = this.removeBatch(remove, startTime, direction)
// clean up sprites
setTimeout(() => {
removed.forEach(tx => {
tx.destroy()
})
}, 1000)
this.layout = new BlockLayout({ width: this.gridWidth, height: this.gridHeight })
Object.values(this.txs).sort((a,b) => { return b.feerate - a.feerate }).forEach(tx => {
this.place(tx)
})
this.updateAll(startTime, direction)
}
update (add: TransactionStripped[], remove: string[], direction: string = 'left', resetLayout: boolean = false): void {
const startTime = performance.now()
const removed = this.removeBatch(remove, startTime, direction)
// clean up sprites
setTimeout(() => {
removed.forEach(tx => {
tx.destroy()
})
}, 1000)
if (resetLayout) {
add.forEach(tx => {
if (!this.txs[tx.txid]) this.txs[tx.txid] = new TxView(tx, this.vertexArray)
})
this.layout = new BlockLayout({ width: this.gridWidth, height: this.gridHeight })
Object.values(this.txs).sort((a,b) => { return b.feerate - a.feerate }).forEach(tx => {
this.place(tx)
})
} else {
// try to insert new txs directly
const remaining = []
add.map(tx => new TxView(tx, this.vertexArray)).sort((a,b) => { return b.feerate - a.feerate }).forEach(tx => {
if (!this.tryInsertByFee(tx)) {
remaining.push(tx)
}
})
this.placeBatch(remaining)
this.layout.applyGravity()
}
this.updateAll(startTime, direction)
}
//return the tx at this screen position, if any
getTxAt (position: Position): TxView | void {
if (this.layout) {
const gridPosition = this.screenToGrid(position)
return this.layout.getTx(gridPosition)
} else return null
}
private init ({ width, height, resolution, blockLimit, vertexArray }: { width: number, height: number, resolution: number, blockLimit: number, vertexArray: FastVertexArray }): void {
this.vertexArray = vertexArray
this.scene = {
count: 0,
offset: {
x: 0,
y: 0
}
}
// Set the scale of the visualization (with a 5% margin)
this.vbytesPerUnit = blockLimit / Math.pow(resolution / 1.05, 2)
this.gridWidth = resolution
this.gridHeight = resolution
this.resize({ width, height })
this.layout = new BlockLayout({ width: this.gridWidth, height: this.gridHeight })
this.txs = {}
this.initialised = true
this.dirty = true
}
private insert (tx: TxView, startTime: number, direction: string = 'left'): void {
this.txs[tx.txid] = tx
this.place(tx)
this.updateTx(tx, startTime, direction)
}
private updateTx (tx: TxView, startTime: number, direction: string = 'left'): void {
if (tx.dirty || this.dirty) {
this.saveGridToScreenPosition(tx)
this.setTxOnScreen(tx, startTime, direction)
}
}
private setTxOnScreen (tx: TxView, startTime: number, direction: string = 'left'): void {
if (!tx.initialised) {
const txColor = tx.getColor()
tx.update({
display: {
position: {
x: tx.screenPosition.x + (direction == 'right' ? -this.width : this.width) * 1.4,
y: tx.screenPosition.y,
s: tx.screenPosition.s
},
color: txColor,
},
start: startTime,
delay: 0,
})
tx.update({
display: {
position: tx.screenPosition,
color: txColor
},
duration: 1000,
start: startTime,
delay: 50,
})
} else {
tx.update({
display: {
position: tx.screenPosition
},
duration: 1000,
minDuration: 500,
start: startTime,
delay: 50,
adjust: true
})
}
}
private updateAll (startTime: number, direction: string = 'left'): void {
this.scene.count = 0
const ids = this.getTxList()
startTime = startTime || performance.now()
for (let i = 0; i < ids.length; i++) {
this.updateTx(this.txs[ids[i]], startTime, direction)
}
this.dirty = false
}
private remove (id: string, startTime: number, direction: string = 'left'): TxView | void {
const tx = this.txs[id]
if (tx) {
this.layout.remove(tx)
tx.update({
display: {
position: {
x: tx.screenPosition.x + (direction == 'right' ? this.width : -this.width) * 1.4,
y: this.txs[id].screenPosition.y,
}
},
duration: 1000,
start: startTime,
delay: 50
})
}
delete this.txs[id]
return tx
}
private getTxList (): string[] {
return Object.keys(this.txs)
}
private saveGridToScreenPosition (tx: TxView): void {
tx.screenPosition = this.gridToScreen(tx.gridPosition)
}
// convert grid coordinates to screen coordinates
private gridToScreen (position: Square | void): Square {
if (position) {
const slotSize = (position.s * this.gridSize)
const squareSize = slotSize - (this.unitPadding * 2)
// The grid is laid out notionally left-to-right, bottom-to-top
// So we rotate 90deg counterclockwise then flip the y axis
//
// grid screen
// ________ ________ ________
// | | | b| | a|
// | | rotate | | flip | c |
// | c | --> | c | --> | |
// |a______b| |_______a| |_______b|
return {
x: this.width + (this.unitPadding * 2) - (this.gridSize * position.y) - slotSize,
y: this.height - ((this.gridSize * position.x) + (slotSize - this.unitPadding)),
s: squareSize
}
} else {
return { x: 0, y: 0, s: 0 }
}
}
screenToGrid (position: Position): Position {
const grid = {
x: Math.floor((position.y - this.unitPadding) / this.gridSize),
y: Math.floor((this.width + (this.unitPadding * 2) - position.x) / this.gridSize)
}
return grid
}
// calculates and returns the size of the tx in multiples of the grid size
private txSize (tx: TxView): number {
let scale = Math.max(1,Math.round(Math.sqrt(tx.vsize / this.vbytesPerUnit)))
return Math.min(this.gridWidth, Math.max(1, scale)) // bound between 1 and the max displayable size (just in case!)
}
private place (tx: TxView): void {
const size = this.txSize(tx)
this.layout.insert(tx, size)
}
private tryInsertByFee (tx: TxView): boolean {
const size = this.txSize(tx)
const position = this.layout.tryInsertByFee(tx, size)
if (position) {
this.txs[tx.txid] = tx
return true
} else {
return false
}
}
// Add a list of transactions to the layout,
// keeping everything approximately sorted by feerate.
private placeBatch (txs: TxView[]): void {
if (txs.length) {
// grab the new tx with the highest fee rate
txs = txs.sort((a,b) => { return b.feerate - a.feerate })
let i = 0
let maxSize = txs.reduce((max, tx) => {
return Math.max(this.txSize(tx), max)
}, 1) * 2
// find a reasonable place for it in the layout
const root = this.layout.getReplacementRoot(txs[0].feerate, maxSize)
// extract a sub tree of transactions from the layout, rooted at that point
const popped = this.layout.popTree(root.x, root.y, maxSize)
// combine those with the new transactions and sort
txs = txs.concat(popped)
txs = txs.sort((a,b) => { return b.feerate - a.feerate })
// insert everything back into the layout
txs.forEach(tx => {
this.txs[tx.txid] = tx
this.place(tx)
})
}
}
private removeBatch (ids: string[], startTime: number, direction: string = 'left'): TxView[] {
if (!startTime) startTime = performance.now()
return ids.map(id => {
return this.remove(id, startTime, direction)
}).filter(tx => tx != null) as TxView[]
}
}
class Slot {
l: number
r: number
w: number
constructor (l: number, r: number) {
this.l = l
this.r = r
this.w = r - l
}
intersects (slot: Slot): boolean {
return !((slot.r <= this.l) || (slot.l >= this.r))
}
subtract (slot: Slot): Slot[] | void {
if (this.intersects(slot)) {
// from middle
if (slot.l > this.l && slot.r < this.r) {
return [
new Slot(this.l, slot.l),
new Slot(slot.r, this.r)
]
} // totally covered
else if (slot.l <= this.l && slot.r >= this.r) {
return []
} // from left side
else if (slot.l <= this.l) {
if (slot.r == this.r) return []
else return [new Slot(slot.r, this.r)]
} // from right side
else if (slot.r >= this.r) {
if (slot.l == this.l) return []
else return [new Slot(this.l, slot.l)]
}
} else return [this]
}
}
class TxSlot extends Slot {
tx: TxView
constructor (l: number, r: number, tx: TxView) {
super(l, r)
this.tx = tx
}
}
class Row {
y: number
w: number
filled: TxSlot[]
slots: Slot[]
constructor (y: number, width: number) {
this.y = y
this.w = width
this.filled = []
this.slots = [new Slot(0, this.w)]
}
// insert a transaction w/ given width into row starting at position x
insert (x: number, w: number, tx: TxView): void {
const newSlot = new TxSlot(x, x + w, tx)
// insert into filled list
let index = this.filled.findIndex((slot) => { return slot.l >= newSlot.r })
if (index < 0) index = this.filled.length
this.filled.splice(index || 0, 0, newSlot)
// subtract from overlapping slots
for (let i = 0; i < this.slots.length; i++) {
if (newSlot.intersects(this.slots[i])) {
const diff = this.slots[i].subtract(newSlot)
if (diff) {
this.slots.splice(i, 1, ...diff)
i += diff.length - 1
}
}
}
}
remove (x: number, w: number): void {
const txIndex = this.filled.findIndex((slot) => { return slot.l == x })
this.filled.splice(txIndex, 1)
const newSlot = new Slot(x, x + w)
let slotIndex = this.slots.findIndex((slot) => { return slot.l >= newSlot.r })
if (slotIndex < 0) slotIndex = this.slots.length
this.slots.splice(slotIndex || 0, 0, newSlot)
this.normalize()
}
// merge any contiguous empty slots
private normalize (): void {
for (let i = 0; i < this.slots.length - 1; i++) {
if (this.slots[i].r == this.slots[i+1].l) {
this.slots[i].r = this.slots[i+1].r
this.slots[i].w += this.slots[i+1].w
this.slots.splice(i+1, 1)
i--
}
}
}
txAt (x: number): TxView | void {
let i = 0
while (i < this.filled.length && this.filled[i].l <= x) {
if (this.filled[i].l <= x && this.filled[i].r > x) return this.filled[i].tx
i++
}
}
getSlotsBetween (left: number, right: number): TxSlot[] {
const range = new Slot(left, right)
return this.filled.filter(slot => {
return slot.intersects(range)
})
}
slotAt (x: number): Slot | void {
let i = 0
while (i < this.slots.length && this.slots[i].l <= x) {
if (this.slots[i].l <= x && this.slots[i].r > x) return this.slots[i]
i++
}
}
getAvgFeerate (): number {
let count = 0
let total = 0
this.filled.forEach(slot => {
if (slot.tx) {
count += slot.w
total += (slot.tx.feerate * slot.w)
}
})
return total / count
}
}
class BlockLayout {
width: number;
height: number;
rows: Row[];
txPositions: { [key: string]: Square }
txs: { [key: string]: TxView }
constructor ({ width, height } : { width: number, height: number }) {
this.width = width
this.height = height
this.rows = [new Row(0, this.width)]
this.txPositions = {}
this.txs = {}
}
getRow (position: Square): Row {
return this.rows[position.y]
}
getTx (position: Square): TxView | void {
if (this.getRow(position)) {
return this.getRow(position).txAt(position.x)
}
}
addRow (): void {
this.rows.push(new Row(this.rows.length, this.width))
}
remove (tx: TxView) {
const position = this.txPositions[tx.txid]
if (position) {
for (let y = position.y; y < position.y + position.s && y < this.rows.length; y++) {
this.rows[y].remove(position.x, position.s)
}
}
delete this.txPositions[tx.txid]
delete this.txs[tx.txid]
}
insert (tx: TxView, width: number): Square {
const fit = this.fit(tx, width)
// insert the tx into rows at that position
for (let y = fit.y; y < fit.y + width; y++) {
if (y >= this.rows.length) this.addRow()
this.rows[y].insert(fit.x, width, tx)
}
const position = { x: fit.x, y: fit.y, s: width }
this.txPositions[tx.txid] = position
this.txs[tx.txid] = tx
tx.applyGridPosition(position)
return position
}
// Find the first slot large enough to hold a transaction of this size
fit (tx: TxView, width: number): Square {
let fit
for (let y = 0; y < this.rows.length && !fit; y++) {
fit = this.findFit(0, this.width, y, y, width)
}
// fall back to placing tx in a new row at the top of the layout
if (!fit) {
fit = { x: 0, y: this.rows.length }
}
return fit
}
// recursively check rows to see if there's space for a tx (depth-first)
// left/right: initial column boundaries to check
// row: current row to check
// start: starting row
// size: size of space needed
findFit (left: number, right: number, row: number, start: number, size: number) : Square {
if ((row - start) >= size || row >= this.rows.length) {
return { x: left, y: start }
}
for (let i = 0; i < this.rows[row].slots.length; i++) {
const slot = this.rows[row].slots[i]
const l = Math.max(left, slot.l)
const r = Math.min(right, slot.r)
if (r - l >= size) {
const fit = this.findFit(l, r, row + 1, start, size)
if (fit) return fit
}
}
}
// insert only if the tx fits into a fee-appropriate position
tryInsertByFee (tx: TxView, size: number): Square | void {
const fit = this.fit(tx, size)
if (this.checkRowFees(fit.y, tx.feerate)) {
// insert the tx into rows at that position
for (let y = fit.y; y < fit.y + size; y++) {
if (y >= this.rows.length) this.addRow()
this.rows[y].insert(fit.x, size, tx)
}
const position = { x: fit.x, y: fit.y, s: size }
this.txPositions[tx.txid] = position
this.txs[tx.txid] = tx
tx.applyGridPosition(position)
return position
}
}
// Return the first slot with a lower feerate
getReplacementRoot (feerate: number, width: number): Square {
let slot
for (let row = 0; row <= this.rows.length; row++) {
if (this.rows[row].slots.length > 0) {
return { x: this.rows[row].slots[0].l, y: row }
} else {
slot = this.rows[row].filled.find(x => {
return x.tx.feerate < feerate
})
if (slot) {
return { x: Math.min(slot.l, this.width - width), y: row }
}
}
}
return { x: 0, y: this.rows.length }
}
// remove and return all transactions in a subtree of the layout
popTree (x: number, y: number, width: number) {
const selected: { [key: string]: TxView } = {}
let left = x
let right = x + width
let prevWidth = right - left
let prevFee = Infinity
// scan rows upwards within a channel bounded by 'left' and 'right'
for (let row = y; row < this.rows.length; row++) {
let rowMax = 0
let slots = this.rows[row].getSlotsBetween(left, right)
// check each slot in this row overlapping the search channel
slots.forEach(slot => {
// select the associated transaction
selected[slot.tx.txid] = slot.tx
rowMax = Math.max(rowMax, slot.tx.feerate)
// widen the search channel to accommodate this slot if necessary
if (slot.w > prevWidth) {
left = slot.l
right = slot.r
// if this slot's tx has a higher feerate than the max in the previous row
// (i.e. it's out of position)
// select all txs overlapping the slot's full width in some rows *below*
// to free up space for this tx to sink down to its proper position
if (slot.tx.feerate > prevFee) {
let count = 0
// keep scanning back down until we find a full row of higher-feerate txs
for (let echo = row - 1; echo >= 0 && count < slot.w; echo--) {
let echoSlots = this.rows[echo].getSlotsBetween(slot.l, slot.r)
count = 0
echoSlots.forEach(echoSlot => {
selected[echoSlot.tx.txid] = echoSlot.tx
if (echoSlot.tx.feerate >= slot.tx.feerate) {
count += echoSlot.w
}
})
}
}
}
})
prevWidth = right - left
prevFee = rowMax
}
const txList = Object.values(selected)
txList.forEach(tx => {
this.remove(tx)
})
return txList
}
// Check if this row has high enough avg fees
// for a tx with this feerate to make sense here
checkRowFees (row: number, targetFee: number): boolean {
// first row is always fine
if (row == 0 || !this.rows[row]) return true
return (this.rows[row].getAvgFeerate() > (targetFee * 0.9))
}
// drop any free-floating transactions down into empty spaces
applyGravity (): void {
Object.entries(this.txPositions).sort(([keyA, posA], [keyB, posB]) => {
return posA.y - posB.y || posA.x - posB.x
}).forEach(([txid, position]) => {
// see how far this transaction can fall
let dropTo = position.y
while (dropTo > 0 && !this.rows[dropTo - 1].getSlotsBetween(position.x, position.x + position.s).length) {
dropTo--;
}
// if it can fall at all
if (dropTo < position.y) {
// remove and reinsert in the row we found
const tx = this.txs[txid]
this.remove(tx)
this.insert(tx, position.s)
}
})
}
}

View File

@ -1,6 +1,9 @@
<div class="mempool-block-overview">
<canvas class="block-overview" [style.width]="cssWidth + 'px'" [style.height]="cssHeight + 'px'" #blockCanvas></canvas>
<div class="loader-wrapper" [class.hidden]="!(isLoading$ | async)">
<div class="spinner-border ml-3 loading" role="status"></div>
</div>
</div>
<app-block-overview-graph
#blockGraph
[isLoading]="isLoading$ | async"
[resolution]="75"
[blockLimit]="stateService.blockVSize"
[orientation]="'left'"
[flip]="true"
(txClickEvent)="onTxClick($event)"
></app-block-overview-graph>

View File

@ -1,40 +1,25 @@
import { Component, ElementRef, ViewChild, HostListener, Input, Output, EventEmitter, OnInit,
OnDestroy, OnChanges, ChangeDetectionStrategy, NgZone, AfterViewInit } from '@angular/core';
import { Component, ComponentRef, ViewChild, HostListener, Input, Output, EventEmitter,
OnDestroy, OnChanges, ChangeDetectionStrategy, AfterViewInit } from '@angular/core';
import { StateService } from 'src/app/services/state.service';
import { MempoolBlockDelta, TransactionStripped } from 'src/app/interfaces/websocket.interface';
import { BlockOverviewGraphComponent } from 'src/app/components/block-overview-graph/block-overview-graph.component';
import { Subscription, BehaviorSubject, merge, of } from 'rxjs';
import { switchMap, filter } from 'rxjs/operators';
import { WebsocketService } from 'src/app/services/websocket.service';
import { FastVertexArray } from './fast-vertex-array';
import BlockScene from './block-scene';
import TxSprite from './tx-sprite';
import TxView from './tx-view';
import { RelativeUrlPipe } from 'src/app/shared/pipes/relative-url/relative-url.pipe';
import { Router } from '@angular/router';
@Component({
selector: 'app-mempool-block-overview',
templateUrl: './mempool-block-overview.component.html',
styleUrls: ['./mempool-block-overview.component.scss'],
changeDetection: ChangeDetectionStrategy.OnPush,
})
export class MempoolBlockOverviewComponent implements OnInit, OnDestroy, OnChanges, AfterViewInit {
export class MempoolBlockOverviewComponent implements OnDestroy, OnChanges, AfterViewInit {
@Input() index: number;
@Output() txPreviewEvent = new EventEmitter<TransactionStripped | void>();
@ViewChild('blockCanvas')
canvas: ElementRef<HTMLCanvasElement>;
@ViewChild('blockGraph') blockGraph: BlockOverviewGraphComponent;
gl: WebGLRenderingContext;
animationFrameRequest: number;
displayWidth: number;
displayHeight: number;
cssWidth: number;
cssHeight: number;
shaderProgram: WebGLProgram;
vertexArray: FastVertexArray;
running: boolean;
scene: BlockScene;
hoverTx: TxView | void;
selectedTx: TxView | void;
lastBlockHeight: number;
blockIndex: number;
isLoading$ = new BehaviorSubject<boolean>(true);
@ -45,12 +30,10 @@ export class MempoolBlockOverviewComponent implements OnInit, OnDestroy, OnChang
constructor(
public stateService: StateService,
private websocketService: WebsocketService,
readonly ngZone: NgZone,
) {
this.vertexArray = new FastVertexArray(512, TxSprite.dataSize);
}
private router: Router,
) { }
ngOnInit(): void {
ngAfterViewInit(): void {
this.blockSub = merge(
of(true),
this.stateService.connectionState$.pipe(filter((state) => state === 2))
@ -64,18 +47,11 @@ export class MempoolBlockOverviewComponent implements OnInit, OnDestroy, OnChang
});
}
ngAfterViewInit(): void {
this.canvas.nativeElement.addEventListener('webglcontextlost', this.handleContextLost, false);
this.canvas.nativeElement.addEventListener('webglcontextrestored', this.handleContextRestored, false);
this.gl = this.canvas.nativeElement.getContext('webgl');
this.initCanvas();
this.resizeCanvas();
}
ngOnChanges(changes): void {
if (changes.index) {
this.clearBlock(changes.index.currentValue > changes.index.previousValue ? 'right' : 'left');
if (this.blockGraph) {
this.blockGraph.clear(changes.index.currentValue > changes.index.previousValue ? 'right' : 'left');
}
this.isLoading$.next(true);
this.websocketService.startTrackMempoolBlock(changes.index.currentValue);
}
@ -87,26 +63,13 @@ export class MempoolBlockOverviewComponent implements OnInit, OnDestroy, OnChang
this.websocketService.stopTrackMempoolBlock();
}
clearBlock(direction): void {
if (this.scene) {
this.scene.exit(direction);
}
this.hoverTx = null;
this.selectedTx = null;
this.txPreviewEvent.emit(null);
}
replaceBlock(transactionsStripped: TransactionStripped[]): void {
if (!this.scene) {
this.scene = new BlockScene({ width: this.displayWidth, height: this.displayHeight, resolution: 75,
blockLimit: this.stateService.blockVSize, vertexArray: this.vertexArray });
}
const blockMined = (this.stateService.latestBlockHeight > this.lastBlockHeight);
if (this.blockIndex !== this.index) {
const direction = (this.blockIndex == null || this.index < this.blockIndex) ? 'left' : 'right';
this.scene.enter(transactionsStripped, direction);
this.blockGraph.enter(transactionsStripped, direction);
} else {
this.scene.replace(transactionsStripped, blockMined ? 'right' : 'left');
this.blockGraph.replace(transactionsStripped, blockMined ? 'right' : 'left');
}
this.lastBlockHeight = this.stateService.latestBlockHeight;
@ -115,20 +78,13 @@ export class MempoolBlockOverviewComponent implements OnInit, OnDestroy, OnChang
}
updateBlock(delta: MempoolBlockDelta): void {
if (!this.scene) {
this.scene = new BlockScene({ width: this.displayWidth, height: this.displayHeight, resolution: 75,
blockLimit: this.stateService.blockVSize, vertexArray: this.vertexArray });
}
const blockMined = (this.stateService.latestBlockHeight > this.lastBlockHeight);
if (this.blockIndex !== this.index) {
const direction = (this.blockIndex == null || this.index < this.blockIndex) ? 'left' : 'right';
this.scene.exit(direction);
this.scene = new BlockScene({ width: this.displayWidth, height: this.displayHeight, resolution: 75,
blockLimit: this.stateService.blockVSize, vertexArray: this.vertexArray });
this.scene.enter(delta.added, direction);
this.blockGraph.replace(delta.added, direction);
} else {
this.scene.update(delta.added, delta.removed, blockMined ? 'right' : 'left', blockMined);
this.blockGraph.update(delta.added, delta.removed, blockMined ? 'right' : 'left', blockMined);
}
this.lastBlockHeight = this.stateService.latestBlockHeight;
@ -136,279 +92,8 @@ export class MempoolBlockOverviewComponent implements OnInit, OnDestroy, OnChang
this.isLoading$.next(false);
}
initCanvas(): void {
this.gl.clearColor(0.0, 0.0, 0.0, 0.0);
this.gl.clear(this.gl.COLOR_BUFFER_BIT);
const shaderSet = [
{
type: this.gl.VERTEX_SHADER,
src: vertShaderSrc
},
{
type: this.gl.FRAGMENT_SHADER,
src: fragShaderSrc
}
];
this.shaderProgram = this.buildShaderProgram(shaderSet);
this.gl.useProgram(this.shaderProgram);
// Set up alpha blending
this.gl.enable(this.gl.BLEND);
this.gl.blendFunc(this.gl.ONE, this.gl.ONE_MINUS_SRC_ALPHA);
const glBuffer = this.gl.createBuffer();
this.gl.bindBuffer(this.gl.ARRAY_BUFFER, glBuffer);
/* SET UP SHADER ATTRIBUTES */
Object.keys(attribs).forEach((key, i) => {
attribs[key].pointer = this.gl.getAttribLocation(this.shaderProgram, key);
this.gl.enableVertexAttribArray(attribs[key].pointer);
});
this.start();
}
handleContextLost(event): void {
event.preventDefault();
cancelAnimationFrame(this.animationFrameRequest);
this.animationFrameRequest = null;
this.running = false;
}
handleContextRestored(event): void {
this.initCanvas();
}
@HostListener('window:resize', ['$event'])
resizeCanvas(): void {
this.cssWidth = this.canvas.nativeElement.parentElement.clientWidth;
this.cssHeight = this.canvas.nativeElement.parentElement.clientHeight;
this.displayWidth = window.devicePixelRatio * this.cssWidth;
this.displayHeight = window.devicePixelRatio * this.cssHeight;
this.canvas.nativeElement.width = this.displayWidth;
this.canvas.nativeElement.height = this.displayHeight;
if (this.gl) {
this.gl.viewport(0, 0, this.displayWidth, this.displayHeight);
}
if (this.scene) {
this.scene.resize({ width: this.displayWidth, height: this.displayHeight });
}
}
compileShader(src, type): WebGLShader {
const shader = this.gl.createShader(type);
this.gl.shaderSource(shader, src);
this.gl.compileShader(shader);
if (!this.gl.getShaderParameter(shader, this.gl.COMPILE_STATUS)) {
console.log(`Error compiling ${type === this.gl.VERTEX_SHADER ? 'vertex' : 'fragment'} shader:`);
console.log(this.gl.getShaderInfoLog(shader));
}
return shader;
}
buildShaderProgram(shaderInfo): WebGLProgram {
const program = this.gl.createProgram();
shaderInfo.forEach((desc) => {
const shader = this.compileShader(desc.src, desc.type);
if (shader) {
this.gl.attachShader(program, shader);
}
});
this.gl.linkProgram(program);
if (!this.gl.getProgramParameter(program, this.gl.LINK_STATUS)) {
console.log('Error linking shader program:');
console.log(this.gl.getProgramInfoLog(program));
}
return program;
}
start(): void {
this.running = true;
this.ngZone.runOutsideAngular(() => this.run());
}
run(now?: DOMHighResTimeStamp): void {
if (!now) {
now = performance.now();
}
/* SET UP SHADER UNIFORMS */
// screen dimensions
this.gl.uniform2f(this.gl.getUniformLocation(this.shaderProgram, 'screenSize'), this.displayWidth, this.displayHeight);
// frame timestamp
this.gl.uniform1f(this.gl.getUniformLocation(this.shaderProgram, 'now'), now);
/* SET UP SHADER ATTRIBUTES */
Object.keys(attribs).forEach((key, i) => {
this.gl.vertexAttribPointer(attribs[key].pointer,
attribs[key].count, // number of primitives in this attribute
this.gl[attribs[key].type], // type of primitive in this attribute (e.g. gl.FLOAT)
false, // never normalised
stride, // distance between values of the same attribute
attribs[key].offset); // offset of the first value
});
const pointArray = this.vertexArray.getVertexData();
if (pointArray.length) {
this.gl.bufferData(this.gl.ARRAY_BUFFER, pointArray, this.gl.DYNAMIC_DRAW);
this.gl.drawArrays(this.gl.TRIANGLES, 0, pointArray.length / TxSprite.vertexSize);
}
/* LOOP */
if (this.running) {
if (this.animationFrameRequest) {
cancelAnimationFrame(this.animationFrameRequest);
this.animationFrameRequest = null;
}
this.animationFrameRequest = requestAnimationFrame(() => this.run());
}
}
@HostListener('click', ['$event'])
onClick(event) {
this.setPreviewTx(event.offsetX, event.offsetY, true);
}
@HostListener('pointermove', ['$event'])
onPointerMove(event) {
this.setPreviewTx(event.offsetX, event.offsetY, false);
}
@HostListener('pointerleave', ['$event'])
onPointerLeave(event) {
this.setPreviewTx(-1, -1, false);
}
setPreviewTx(cssX: number, cssY: number, clicked: boolean = false) {
const x = cssX * window.devicePixelRatio;
const y = cssY * window.devicePixelRatio;
if (this.scene && (!this.selectedTx || clicked)) {
const selected = this.scene.getTxAt({ x, y });
const currentPreview = this.selectedTx || this.hoverTx;
if (selected !== currentPreview) {
if (currentPreview) {
currentPreview.setHover(false);
}
if (selected) {
selected.setHover(true);
this.txPreviewEvent.emit({
txid: selected.txid,
fee: selected.fee,
vsize: selected.vsize,
value: selected.value
});
if (clicked) {
this.selectedTx = selected;
} else {
this.hoverTx = selected;
}
} else {
if (clicked) {
this.selectedTx = null;
}
this.hoverTx = null;
this.txPreviewEvent.emit(null);
}
} else if (clicked) {
if (selected === this.selectedTx) {
this.hoverTx = this.selectedTx;
this.selectedTx = null;
} else {
this.selectedTx = selected;
}
}
}
onTxClick(event: TransactionStripped): void {
const url = new RelativeUrlPipe(this.stateService).transform(`/tx/${event.txid}`);
this.router.navigate([url]);
}
}
// WebGL shader attributes
const attribs = {
offset: { type: 'FLOAT', count: 2, pointer: null, offset: 0 },
posX: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
posY: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
posR: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
colR: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
colG: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
colB: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
colA: { type: 'FLOAT', count: 4, pointer: null, offset: 0 }
};
// Calculate the number of bytes per vertex based on specified attributes
const stride = Object.values(attribs).reduce((total, attrib) => {
return total + (attrib.count * 4);
}, 0);
// Calculate vertex attribute offsets
for (let i = 0, offset = 0; i < Object.keys(attribs).length; i++) {
const attrib = Object.values(attribs)[i];
attrib.offset = offset;
offset += (attrib.count * 4);
}
const vertShaderSrc = `
varying lowp vec4 vColor;
// each attribute contains [x: startValue, y: endValue, z: startTime, w: rate]
// shader interpolates between start and end values at the given rate, from the given time
attribute vec2 offset;
attribute vec4 posX;
attribute vec4 posY;
attribute vec4 posR;
attribute vec4 colR;
attribute vec4 colG;
attribute vec4 colB;
attribute vec4 colA;
uniform vec2 screenSize;
uniform float now;
float smootherstep(float x) {
x = clamp(x, 0.0, 1.0);
float ix = 1.0 - x;
x = x * x;
return x / (x + ix * ix);
}
float interpolateAttribute(vec4 attr) {
float d = (now - attr.z) * attr.w;
float delta = smootherstep(d);
return mix(attr.x, attr.y, delta);
}
void main() {
vec4 screenTransform = vec4(2.0 / screenSize.x, 2.0 / screenSize.y, -1.0, -1.0);
// vec4 screenTransform = vec4(1.0 / screenSize.x, 1.0 / screenSize.y, -0.5, -0.5);
float radius = interpolateAttribute(posR);
vec2 position = vec2(interpolateAttribute(posX), interpolateAttribute(posY)) + (radius * offset);
gl_Position = vec4(position * screenTransform.xy + screenTransform.zw, 1.0, 1.0);
float red = interpolateAttribute(colR);
float green = interpolateAttribute(colG);
float blue = interpolateAttribute(colB);
float alpha = interpolateAttribute(colA);
vColor = vec4(red, green, blue, alpha);
}
`;
const fragShaderSrc = `
varying lowp vec4 vColor;
void main() {
gl_FragColor = vColor;
// premultiply alpha
gl_FragColor.rgb *= gl_FragColor.a;
}
`;

View File

@ -10,62 +10,33 @@
<div class="box">
<div class="row">
<div class="col-md">
<table class="table table-borderless table-striped table-fixed">
<table class="table table-borderless table-striped">
<tbody>
<ng-container *ngIf="!previewTx">
<tr>
<td i18n="mempool-block.median-fee">Median fee</td>
<td>~{{ mempoolBlock.medianFee | number:'1.0-0' }} <span class="symbol" i18n="shared.sat-vbyte|sat/vB">sat/vB</span> <span class="fiat"><app-fiat [value]="mempoolBlock.medianFee * 140" digitsInfo="1.2-2" i18n-ngbTooltip="Transaction fee tooltip" ngbTooltip="Based on average native segwit transaction of 140 vBytes" placement="bottom"></app-fiat></span></td>
</tr>
<tr>
<td i18n="mempool-block.fee-span">Fee span</td>
<td><span class="yellow-color">{{ mempoolBlock.feeRange[0] | number:'1.0-0' }} - {{ mempoolBlock.feeRange[mempoolBlock.feeRange.length - 1] | number:'1.0-0' }} <span class="symbol" i18n="shared.sat-vbyte|sat/vB">sat/vB</span></span></td>
</tr>
<tr>
<td i18n="block.total-fees|Total fees in a block">Total fees</td>
<td><app-amount [satoshis]="mempoolBlock.totalFees" [digitsInfo]="'1.2-2'" [noFiat]="true"></app-amount> <span class="fiat"><app-fiat [value]="mempoolBlock.totalFees" digitsInfo="1.0-0"></app-fiat></span></td>
</tr>
<tr>
<td i18n="mempool-block.transactions">Transactions</td>
<td>{{ mempoolBlock.nTx }}</td>
</tr>
<tr>
<td i18n="mempool-block.size">Size</td>
<td>
<div class="progress">
<div class="progress-bar progress-mempool {{ (network$ | async) }}" role="progressbar" [ngStyle]="{'width': (mempoolBlock.blockVSize / stateService.blockVSize) * 100 + '%' }"></div>
<div class="progress-text" [innerHTML]="mempoolBlock.blockSize | bytes: 2"></div>
</div>
</td>
</tr>
</ng-container>
<ng-container *ngIf="previewTx">
<tr>
<td i18n="shared.transaction">Transaction</td>
<td>
<a [routerLink]="['/tx/' | relativeUrl, previewTx.txid]">{{ previewTx.txid | shortenString : 16}}</a>
</td>
</tr>
<tr>
<td class="td-width" i18n="transaction.value|Transaction value">Value</td>
<td><app-amount [satoshis]="previewTx.value"></app-amount></td>
</tr>
<tr>
<td class="td-width" i18n="transaction.fee|Transaction fee">Fee</td>
<td>{{ previewTx.fee | number }} <span class="symbol" i18n="shared.sat|sat">sat</span> <span class="fiat"><app-fiat [value]="previewTx.fee"></app-fiat></span></td>
</tr>
<tr>
<td i18n="transaction.fee-rate|Transaction fee rate">Fee rate</td>
<td>
{{ (previewTx.fee / previewTx.vsize) | feeRounding }} <span class="symbol" i18n="shared.sat-vbyte|sat/vB">sat/vB</span>
</td>
</tr>
<tr>
<td i18n="transaction.vsize|Transaction Virtual Size">Virtual size</td>
<td [innerHTML]="'&lrm;' + (previewTx.vsize | vbytes: 2)"></td>
</tr>
</ng-container>
<tr>
<td i18n="mempool-block.median-fee">Median fee</td>
<td>~{{ mempoolBlock.medianFee | number:'1.0-0' }} <span class="symbol" i18n="shared.sat-vbyte|sat/vB">sat/vB</span> <span class="fiat"><app-fiat [value]="mempoolBlock.medianFee * 140" digitsInfo="1.2-2" i18n-ngbTooltip="Transaction fee tooltip" ngbTooltip="Based on average native segwit transaction of 140 vBytes" placement="bottom"></app-fiat></span></td>
</tr>
<tr>
<td i18n="mempool-block.fee-span">Fee span</td>
<td><span class="yellow-color">{{ mempoolBlock.feeRange[0] | number:'1.0-0' }} - {{ mempoolBlock.feeRange[mempoolBlock.feeRange.length - 1] | number:'1.0-0' }} <span class="symbol" i18n="shared.sat-vbyte|sat/vB">sat/vB</span></span></td>
</tr>
<tr>
<td i18n="block.total-fees|Total fees in a block">Total fees</td>
<td><app-amount [satoshis]="mempoolBlock.totalFees" [digitsInfo]="'1.2-2'" [noFiat]="true"></app-amount> <span class="fiat"><app-fiat [value]="mempoolBlock.totalFees" digitsInfo="1.0-0"></app-fiat></span></td>
</tr>
<tr>
<td i18n="mempool-block.transactions">Transactions</td>
<td>{{ mempoolBlock.nTx }}</td>
</tr>
<tr>
<td i18n="mempool-block.size">Size</td>
<td>
<div class="progress">
<div class="progress-bar progress-mempool {{ (network$ | async) }}" role="progressbar" [ngStyle]="{'width': (mempoolBlock.blockVSize / stateService.blockVSize) * 100 + '%' }"></div>
<div class="progress-text" [innerHTML]="mempoolBlock.blockSize | bytes: 2"></div>
</div>
</td>
</tr>
</tbody>
</table>
<app-fee-distribution-graph *ngIf="webGlEnabled" [data]="mempoolBlock.feeRange" ></app-fee-distribution-graph>

View File

@ -81,12 +81,12 @@ export class MempoolBlockComponent implements OnInit, OnDestroy {
}
setTxPreview(event: TransactionStripped | void): void {
this.previewTx = event
this.previewTx = event;
}
}
function detectWebGL () {
const canvas = document.createElement("canvas");
const gl = canvas.getContext("webgl") || canvas.getContext("experimental-webgl");
return (gl && gl instanceof WebGLRenderingContext)
function detectWebGL() {
const canvas = document.createElement('canvas');
const gl = canvas.getContext('webgl') || canvas.getContext('experimental-webgl');
return (gl && gl instanceof WebGLRenderingContext);
}

View File

@ -128,6 +128,13 @@ export interface BlockExtended extends Block {
extras?: BlockExtension;
}
export interface TransactionStripped {
txid: string;
fee: number;
vsize: number;
value: number;
}
export interface RewardStats {
startBlock: number;
endBlock: number;

View File

@ -1,6 +1,7 @@
import { Injectable } from '@angular/core';
import { HttpClient, HttpParams } from '@angular/common/http';
import { CpfpInfo, OptimizedMempoolStats, AddressInformation, LiquidPegs, ITranslators, PoolsStats, PoolStat, BlockExtended, RewardStats } from '../interfaces/node-api.interface';
import { CpfpInfo, OptimizedMempoolStats, AddressInformation, LiquidPegs, ITranslators,
PoolStat, BlockExtended, TransactionStripped, RewardStats } from '../interfaces/node-api.interface';
import { Observable } from 'rxjs';
import { StateService } from './state.service';
import { WebsocketResponse } from '../interfaces/websocket.interface';
@ -158,6 +159,10 @@ export class ApiService {
return this.httpClient.get<BlockExtended>(this.apiBaseUrl + this.apiBasePath + '/api/v1/block/' + hash);
}
getStrippedBlockTransactions$(hash: string): Observable<TransactionStripped[]> {
return this.httpClient.get<TransactionStripped[]>(this.apiBaseUrl + this.apiBasePath + '/api/v1/block/' + hash + '/summary');
}
getHistoricalHashrate$(interval: string | undefined): Observable<any> {
return this.httpClient.get<any[]>(
this.apiBaseUrl + this.apiBasePath + `/api/v1/mining/hashrate` +

View File

@ -45,6 +45,8 @@ import { StartComponent } from '../components/start/start.component';
import { TransactionComponent } from '../components/transaction/transaction.component';
import { TransactionsListComponent } from '../components/transactions-list/transactions-list.component';
import { BlockComponent } from '../components/block/block.component';
import { BlockOverviewGraphComponent } from '../components/block-overview-graph/block-overview-graph.component';
import { BlockOverviewTooltipComponent } from '../components/block-overview-tooltip/block-overview-tooltip.component';
import { AddressComponent } from '../components/address/address.component';
import { SearchFormComponent } from '../components/search-form/search-form.component';
import { AddressLabelsComponent } from '../components/address-labels/address-labels.component';
@ -110,6 +112,8 @@ import { SvgImagesComponent } from '../components/svg-images/svg-images.componen
StartComponent,
TransactionComponent,
BlockComponent,
BlockOverviewGraphComponent,
BlockOverviewTooltipComponent,
TransactionsListComponent,
AddressComponent,
SearchFormComponent,
@ -203,6 +207,8 @@ import { SvgImagesComponent } from '../components/svg-images/svg-images.componen
StartComponent,
TransactionComponent,
BlockComponent,
BlockOverviewGraphComponent,
BlockOverviewTooltipComponent,
TransactionsListComponent,
AddressComponent,
SearchFormComponent,

View File

@ -9,6 +9,7 @@
"CLEAR_PROTECTION_MINUTES": 5,
"POLL_RATE_MS": 1000,
"INDEXING_BLOCKS_AMOUNT": -1,
"BLOCKS_SUMMARIES_INDEXING": true,
"USE_SECOND_NODE_FOR_MINFEE": true
},
"SYSLOG" : {

View File

@ -4,14 +4,42 @@ location /api/v1/statistics {
location /api/v1/mining {
try_files /dev/null @mempool-api-v1-warmcache;
}
location /api/v1/block {
try_files /dev/null @mempool-api-v1-forevercache;
}
location /api/v1 {
try_files /dev/null @mempool-api-v1-coldcache;
}
location /api/block {
rewrite ^/api/(.*) /$1 break;
try_files /dev/null @electrs-api-forevercache;
}
location /api/ {
rewrite ^/api/(.*) /$1 break;
try_files /dev/null @electrs-api-nocache;
}
location @mempool-api-v1-forevercache {
proxy_pass $mempoolBackend;
proxy_http_version 1.1;
proxy_set_header Host $http_host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection "upgrade";
proxy_set_header X-Forwarded-Proto $scheme;
proxy_cache_bypass $http_upgrade;
proxy_cache_background_update on;
proxy_cache_use_stale updating;
proxy_cache api;
proxy_cache_valid 200 30d;
proxy_redirect off;
expires 30d;
}
location @mempool-api-v1-warmcache {
proxy_pass $mempoolBackend;
proxy_http_version 1.1;
@ -46,6 +74,7 @@ location @mempool-api-v1-coldcache {
proxy_cache api;
proxy_cache_valid 200 10s;
proxy_redirect off;
expires 10s;
}
@ -81,4 +110,27 @@ location @electrs-api-nocache {
proxy_cache_bypass $http_upgrade;
proxy_redirect off;
proxy_buffering off;
expires -1;
}
location @electrs-api-forevercache {
proxy_pass $electrsBackend;
proxy_http_version 1.1;
proxy_set_header Host $http_host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection "upgrade";
proxy_set_header X-Forwarded-Proto $scheme;
proxy_cache_bypass $http_upgrade;
proxy_cache_background_update on;
proxy_cache_use_stale updating;
proxy_cache api;
proxy_cache_valid 200 30d;
proxy_redirect off;
expires 30d;
}