Merge branch 'master' into nymkappa/feature/remove-hide-button
This commit is contained in:
		
						commit
						eb169cf58b
					
				@ -13,6 +13,7 @@
 | 
			
		||||
    "INITIAL_BLOCKS_AMOUNT": 8,
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		||||
    "MEMPOOL_BLOCKS_AMOUNT": 8,
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		||||
    "INDEXING_BLOCKS_AMOUNT": 11000,
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		||||
    "BLOCKS_SUMMARIES_INDEXING": false,
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		||||
    "PRICE_FEED_UPDATE_INTERVAL": 600,
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		||||
    "USE_SECOND_NODE_FOR_MINFEE": false,
 | 
			
		||||
    "EXTERNAL_ASSETS": [],
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		||||
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@ -73,6 +73,14 @@ export namespace IBitcoinApi {
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    time: number;                    //  (numeric) Same as blocktime
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		||||
  }
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 | 
			
		||||
  export interface VerboseBlock extends Block {
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    tx: VerboseTransaction[];        // The transactions in the format of the getrawtransaction RPC. Different from verbosity = 1 "tx" result
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  }
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		||||
 | 
			
		||||
  export interface VerboseTransaction extends Transaction {
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    fee?: number;                   //  (numeric) The transaction fee in BTC, omitted if block undo data is not available
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  }
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		||||
  export interface Vin {
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    txid?: string;                   //  (string) The transaction id
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    vout?: number;                   //  (string)
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@ -2,11 +2,12 @@ import config from '../config';
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import bitcoinApi from './bitcoin/bitcoin-api-factory';
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import logger from '../logger';
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import memPool from './mempool';
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import { BlockExtended, PoolTag, TransactionExtended, TransactionMinerInfo } from '../mempool.interfaces';
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import { BlockExtended, BlockSummary, PoolTag, TransactionExtended, TransactionStripped, TransactionMinerInfo } from '../mempool.interfaces';
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import { Common } from './common';
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import diskCache from './disk-cache';
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import transactionUtils from './transaction-utils';
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import bitcoinClient from './bitcoin/bitcoin-client';
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import { IBitcoinApi } from './bitcoin/bitcoin-api.interface';
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import { IEsploraApi } from './bitcoin/esplora-api.interface';
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import poolsRepository from '../repositories/PoolsRepository';
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import blocksRepository from '../repositories/BlocksRepository';
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@ -19,9 +20,11 @@ import indexer from '../indexer';
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import fiatConversion from './fiat-conversion';
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import RatesRepository from '../repositories/RatesRepository';
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import poolsParser from './pools-parser';
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import BlocksSummariesRepository from '../repositories/BlocksSummariesRepository';
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class Blocks {
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  private blocks: BlockExtended[] = [];
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  private blockSummaries: BlockSummary[] = [];
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  private currentBlockHeight = 0;
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  private currentDifficulty = 0;
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		||||
  private lastDifficultyAdjustmentTime = 0;
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@ -38,6 +41,14 @@ class Blocks {
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    this.blocks = blocks;
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		||||
  }
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  public getBlockSummaries(): BlockSummary[] {
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    return this.blockSummaries;
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		||||
  }
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  public setBlockSummaries(blockSummaries: BlockSummary[]) {
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    this.blockSummaries = blockSummaries;
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		||||
  }
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  public setNewBlockCallback(fn: (block: BlockExtended, txIds: string[], transactions: TransactionExtended[]) => void) {
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    this.newBlockCallbacks.push(fn);
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  }
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@ -106,6 +117,27 @@ class Blocks {
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		||||
    return transactions;
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		||||
  }
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		||||
  /**
 | 
			
		||||
   * Return a block summary (list of stripped transactions)
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		||||
   * @param block
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		||||
   * @returns BlockSummary
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		||||
   */
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		||||
  private summarizeBlock(block: IBitcoinApi.VerboseBlock): BlockSummary {
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    const stripped = block.tx.map((tx) => {
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      return {
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		||||
        txid: tx.txid,
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		||||
        vsize: tx.vsize,
 | 
			
		||||
        fee: tx.fee ? Math.round(tx.fee * 100000000) : 0,
 | 
			
		||||
        value: Math.round(tx.vout.reduce((acc, vout) => acc + (vout.value ? vout.value : 0), 0) * 100000000)
 | 
			
		||||
      };
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    return {
 | 
			
		||||
      id: block.hash,
 | 
			
		||||
      transactions: stripped
 | 
			
		||||
    };
 | 
			
		||||
  }
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		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * Return a block with additional data (reward, coinbase, fees...)
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		||||
   * @param block
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@ -211,13 +243,68 @@ class Blocks {
 | 
			
		||||
    }
 | 
			
		||||
  }
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		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * [INDEXING] Index all blocks summaries for the block txs visualization
 | 
			
		||||
   */
 | 
			
		||||
  public async $generateBlocksSummariesDatabase() {
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		||||
    if (Common.blocksSummariesIndexingEnabled() === false) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    try {
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		||||
      // Get all indexed block hash
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		||||
      const indexedBlocks = await blocksRepository.$getIndexedBlocks();
 | 
			
		||||
      const indexedBlockSummariesHashesArray = await BlocksSummariesRepository.$getIndexedSummariesId();
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		||||
 | 
			
		||||
      const indexedBlockSummariesHashes = {}; // Use a map for faster seek during the indexing loop
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		||||
      for (const hash of indexedBlockSummariesHashesArray) {
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		||||
        indexedBlockSummariesHashes[hash] = true;
 | 
			
		||||
      }
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		||||
 | 
			
		||||
      // Logging
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		||||
      let newlyIndexed = 0;
 | 
			
		||||
      let totalIndexed = indexedBlockSummariesHashesArray.length;
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		||||
      let indexedThisRun = 0;
 | 
			
		||||
      let timer = new Date().getTime() / 1000;
 | 
			
		||||
      const startedAt = new Date().getTime() / 1000;
 | 
			
		||||
 | 
			
		||||
      for (const block of indexedBlocks) {
 | 
			
		||||
        if (indexedBlockSummariesHashes[block.hash] === true) {
 | 
			
		||||
          continue;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Logging
 | 
			
		||||
        const elapsedSeconds = Math.max(1, Math.round((new Date().getTime() / 1000) - timer));
 | 
			
		||||
        if (elapsedSeconds > 5) {
 | 
			
		||||
          const runningFor = Math.max(1, Math.round((new Date().getTime() / 1000) - startedAt));
 | 
			
		||||
          const blockPerSeconds = Math.max(1, indexedThisRun / elapsedSeconds);
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		||||
          const progress = Math.round(totalIndexed / indexedBlocks.length * 10000) / 100;
 | 
			
		||||
          const timeLeft = Math.round((indexedBlocks.length - totalIndexed) / blockPerSeconds);
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          logger.debug(`Indexing block summary for #${block.height} | ~${blockPerSeconds.toFixed(2)} blocks/sec | total: ${totalIndexed}/${indexedBlocks.length} (${progress}%) | elapsed: ${runningFor} seconds | left: ~${timeLeft} seconds`);
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		||||
          timer = new Date().getTime() / 1000;
 | 
			
		||||
          indexedThisRun = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        await this.$getStrippedBlockTransactions(block.hash, true, true); // This will index the block summary
 | 
			
		||||
 | 
			
		||||
        // Logging
 | 
			
		||||
        indexedThisRun++;
 | 
			
		||||
        totalIndexed++;
 | 
			
		||||
        newlyIndexed++;
 | 
			
		||||
      }
 | 
			
		||||
      logger.notice(`Blocks summaries indexing completed: indexed ${newlyIndexed} blocks`);
 | 
			
		||||
    } catch (e) {
 | 
			
		||||
      logger.err(`Blocks summaries indexing failed. Reason: ${(e instanceof Error ? e.message : e)}`);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * [INDEXING] Index all blocks metadata for the mining dashboard
 | 
			
		||||
   */
 | 
			
		||||
  public async $generateBlockDatabase() {
 | 
			
		||||
  public async $generateBlockDatabase(): Promise<boolean> {
 | 
			
		||||
    const blockchainInfo = await bitcoinClient.getBlockchainInfo();
 | 
			
		||||
    if (blockchainInfo.blocks !== blockchainInfo.headers) { // Wait for node to sync
 | 
			
		||||
      return;
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    try {
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		||||
@ -261,7 +348,7 @@ class Blocks {
 | 
			
		||||
          const elapsedSeconds = Math.max(1, Math.round((new Date().getTime() / 1000) - timer));
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		||||
          if (elapsedSeconds > 5 || blockHeight === lastBlockToIndex) {
 | 
			
		||||
            const runningFor = Math.max(1, Math.round((new Date().getTime() / 1000) - startedAt));
 | 
			
		||||
            const blockPerSeconds = Math.max(1, Math.round(indexedThisRun / elapsedSeconds));
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		||||
            const blockPerSeconds = Math.max(1, indexedThisRun / elapsedSeconds);
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		||||
            const progress = Math.round(totalIndexed / indexingBlockAmount * 10000) / 100;
 | 
			
		||||
            const timeLeft = Math.round((indexingBlockAmount - totalIndexed) / blockPerSeconds);
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		||||
            logger.debug(`Indexing block #${blockHeight} | ~${blockPerSeconds.toFixed(2)} blocks/sec | total: ${totalIndexed}/${indexingBlockAmount} (${progress}%) | elapsed: ${runningFor} seconds | left: ~${timeLeft} seconds`);
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		||||
@ -285,13 +372,16 @@ class Blocks {
 | 
			
		||||
    } catch (e) {
 | 
			
		||||
      logger.err('Block indexing failed. Trying again later. Reason: ' + (e instanceof Error ? e.message : e));
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      loadingIndicators.setProgress('block-indexing', 100);
 | 
			
		||||
      return;
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const chainValid = await BlocksRepository.$validateChain();
 | 
			
		||||
    if (!chainValid) {
 | 
			
		||||
      indexer.reindex();
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return true;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  public async $updateBlocks() {
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@ -341,10 +431,12 @@ class Blocks {
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      const blockHash = await bitcoinApi.$getBlockHash(this.currentBlockHeight);
 | 
			
		||||
      const block = BitcoinApi.convertBlock(await bitcoinClient.getBlock(blockHash));
 | 
			
		||||
      const verboseBlock = await bitcoinClient.getBlock(blockHash, 2);
 | 
			
		||||
      const block = BitcoinApi.convertBlock(verboseBlock);
 | 
			
		||||
      const txIds: string[] = await bitcoinApi.$getTxIdsForBlock(blockHash);
 | 
			
		||||
      const transactions = await this.$getTransactionsExtended(blockHash, block.height, false);
 | 
			
		||||
      const blockExtended: BlockExtended = await this.$getBlockExtended(block, transactions);
 | 
			
		||||
      const blockSummary: BlockSummary = this.summarizeBlock(verboseBlock);
 | 
			
		||||
 | 
			
		||||
      if (Common.indexingEnabled()) {
 | 
			
		||||
        if (!fastForwarded) {
 | 
			
		||||
@ -354,11 +446,19 @@ class Blocks {
 | 
			
		||||
            // We assume there won't be a reorg with more than 10 block depth
 | 
			
		||||
            await BlocksRepository.$deleteBlocksFrom(lastBlock['height'] - 10);
 | 
			
		||||
            await HashratesRepository.$deleteLastEntries();
 | 
			
		||||
            await BlocksSummariesRepository.$deleteBlocksFrom(lastBlock['height'] - 10);
 | 
			
		||||
            for (let i = 10; i >= 0; --i) {
 | 
			
		||||
              await this.$indexBlock(lastBlock['height'] - i);
 | 
			
		||||
              const newBlock = await this.$indexBlock(lastBlock['height'] - i);
 | 
			
		||||
              await this.$getStrippedBlockTransactions(newBlock.id, true, true);
 | 
			
		||||
            }
 | 
			
		||||
            logger.info(`Re-indexed 10 blocks and summaries`);
 | 
			
		||||
          }
 | 
			
		||||
          await blocksRepository.$saveBlockInDatabase(blockExtended);
 | 
			
		||||
 | 
			
		||||
          // Save blocks summary for visualization if it's enabled
 | 
			
		||||
          if (Common.blocksSummariesIndexingEnabled() === true) {
 | 
			
		||||
            await this.$getStrippedBlockTransactions(blockExtended.id, true);
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      if (fiatConversion.ratesInitialized === true && config.DATABASE.ENABLED === true) {
 | 
			
		||||
@ -375,6 +475,10 @@ class Blocks {
 | 
			
		||||
      if (this.blocks.length > config.MEMPOOL.INITIAL_BLOCKS_AMOUNT * 4) {
 | 
			
		||||
        this.blocks = this.blocks.slice(-config.MEMPOOL.INITIAL_BLOCKS_AMOUNT * 4);
 | 
			
		||||
      }
 | 
			
		||||
      this.blockSummaries.push(blockSummary);
 | 
			
		||||
      if (this.blockSummaries.length > config.MEMPOOL.INITIAL_BLOCKS_AMOUNT * 4) {
 | 
			
		||||
        this.blockSummaries = this.blockSummaries.slice(-config.MEMPOOL.INITIAL_BLOCKS_AMOUNT * 4);
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      if (this.newBlockCallbacks.length) {
 | 
			
		||||
        this.newBlockCallbacks.forEach((cb) => cb(blockExtended, txIds, transactions));
 | 
			
		||||
@ -440,6 +544,37 @@ class Blocks {
 | 
			
		||||
    return blockExtended;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  public async $getStrippedBlockTransactions(hash: string, skipMemoryCache: boolean = false,
 | 
			
		||||
    skipDBLookup: boolean = false): Promise<TransactionStripped[]>
 | 
			
		||||
  {
 | 
			
		||||
    if (skipMemoryCache === false) {
 | 
			
		||||
      // Check the memory cache
 | 
			
		||||
      const cachedSummary = this.getBlockSummaries().find((b) => b.id === hash);
 | 
			
		||||
      if (cachedSummary) {
 | 
			
		||||
        return cachedSummary.transactions;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Check if it's indexed in db
 | 
			
		||||
    if (skipDBLookup === false && Common.blocksSummariesIndexingEnabled() === true) {
 | 
			
		||||
      const indexedSummary = await BlocksSummariesRepository.$getByBlockId(hash);
 | 
			
		||||
      if (indexedSummary !== undefined) {
 | 
			
		||||
        return indexedSummary.transactions;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Call Core RPC
 | 
			
		||||
    const block = await bitcoinClient.getBlock(hash, 2);
 | 
			
		||||
    const summary = this.summarizeBlock(block);
 | 
			
		||||
 | 
			
		||||
    // Index the response if needed
 | 
			
		||||
    if (Common.blocksSummariesIndexingEnabled() === true) {
 | 
			
		||||
      await BlocksSummariesRepository.$saveSummary(block.height, summary);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return summary.transactions;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  public async $getBlocks(fromHeight?: number, limit: number = 15): Promise<BlockExtended[]> {
 | 
			
		||||
    try {
 | 
			
		||||
      let currentHeight = fromHeight !== undefined ? fromHeight : this.getCurrentBlockHeight();
 | 
			
		||||
 | 
			
		||||
@ -177,4 +177,11 @@ export class Common {
 | 
			
		||||
      config.MEMPOOL.INDEXING_BLOCKS_AMOUNT !== 0
 | 
			
		||||
    );
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static blocksSummariesIndexingEnabled(): boolean {
 | 
			
		||||
    return (
 | 
			
		||||
      Common.indexingEnabled() &&
 | 
			
		||||
      config.MEMPOOL.BLOCKS_SUMMARIES_INDEXING === true
 | 
			
		||||
    );
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -4,7 +4,7 @@ import logger from '../logger';
 | 
			
		||||
import { Common } from './common';
 | 
			
		||||
 | 
			
		||||
class DatabaseMigration {
 | 
			
		||||
  private static currentVersion = 19;
 | 
			
		||||
  private static currentVersion = 20;
 | 
			
		||||
  private queryTimeout = 120000;
 | 
			
		||||
  private statisticsAddedIndexed = false;
 | 
			
		||||
  private uniqueLogs: string[] = [];
 | 
			
		||||
@ -217,6 +217,10 @@ class DatabaseMigration {
 | 
			
		||||
      if (databaseSchemaVersion < 19) {
 | 
			
		||||
        await this.$executeQuery(this.getCreateRatesTableQuery(), await this.$checkIfTableExists('rates'));
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      if (databaseSchemaVersion < 20 && isBitcoin === true) {
 | 
			
		||||
        await this.$executeQuery(this.getCreateBlocksSummariesTableQuery(), await this.$checkIfTableExists('blocks_summaries'));
 | 
			
		||||
      }
 | 
			
		||||
    } catch (e) {
 | 
			
		||||
      throw e;
 | 
			
		||||
    }
 | 
			
		||||
@ -512,6 +516,16 @@ class DatabaseMigration {
 | 
			
		||||
    ) ENGINE=InnoDB DEFAULT CHARSET=utf8;`;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private getCreateBlocksSummariesTableQuery(): string {
 | 
			
		||||
    return `CREATE TABLE IF NOT EXISTS blocks_summaries (
 | 
			
		||||
      height int(10) unsigned NOT NULL,
 | 
			
		||||
      id varchar(65) NOT NULL,
 | 
			
		||||
      transactions JSON NOT NULL,
 | 
			
		||||
      PRIMARY KEY (id),
 | 
			
		||||
      INDEX (height)
 | 
			
		||||
    ) ENGINE=InnoDB DEFAULT CHARSET=utf8;`;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  public async $truncateIndexedData(tables: string[]) {
 | 
			
		||||
    const allowedTables = ['blocks', 'hashrates'];
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -43,6 +43,7 @@ class DiskCache {
 | 
			
		||||
      await fsPromises.writeFile(DiskCache.FILE_NAME, JSON.stringify({
 | 
			
		||||
        cacheSchemaVersion: this.cacheSchemaVersion,
 | 
			
		||||
        blocks: blocks.getBlocks(),
 | 
			
		||||
        blockSummaries: blocks.getBlockSummaries(),
 | 
			
		||||
        mempool: {},
 | 
			
		||||
        mempoolArray: mempoolArray.splice(0, chunkSize),
 | 
			
		||||
      }), {flag: 'w'});
 | 
			
		||||
@ -109,6 +110,7 @@ class DiskCache {
 | 
			
		||||
 | 
			
		||||
      memPool.setMempool(data.mempool);
 | 
			
		||||
      blocks.setBlocks(data.blocks);
 | 
			
		||||
      blocks.setBlockSummaries(data.blockSummaries || []);
 | 
			
		||||
    } catch (e) {
 | 
			
		||||
      logger.warn('Failed to parse mempoool and blocks cache. Skipping. Reason: ' + (e instanceof Error ? e.message : e));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@ -15,6 +15,7 @@ interface IConfig {
 | 
			
		||||
    INITIAL_BLOCKS_AMOUNT: number;
 | 
			
		||||
    MEMPOOL_BLOCKS_AMOUNT: number;
 | 
			
		||||
    INDEXING_BLOCKS_AMOUNT: number;
 | 
			
		||||
    BLOCKS_SUMMARIES_INDEXING: boolean;
 | 
			
		||||
    PRICE_FEED_UPDATE_INTERVAL: number;
 | 
			
		||||
    USE_SECOND_NODE_FOR_MINFEE: boolean;
 | 
			
		||||
    EXTERNAL_ASSETS: string[];
 | 
			
		||||
@ -104,6 +105,7 @@ const defaults: IConfig = {
 | 
			
		||||
    'INITIAL_BLOCKS_AMOUNT': 8,
 | 
			
		||||
    'MEMPOOL_BLOCKS_AMOUNT': 8,
 | 
			
		||||
    'INDEXING_BLOCKS_AMOUNT': 11000, // 0 = disable indexing, -1 = index all blocks
 | 
			
		||||
    'BLOCKS_SUMMARIES_INDEXING': false,
 | 
			
		||||
    'PRICE_FEED_UPDATE_INTERVAL': 600,
 | 
			
		||||
    'USE_SECOND_NODE_FOR_MINFEE': false,
 | 
			
		||||
    'EXTERNAL_ASSETS': [],
 | 
			
		||||
 | 
			
		||||
@ -314,7 +314,8 @@ class Server {
 | 
			
		||||
    this.app
 | 
			
		||||
      .get(config.MEMPOOL.API_URL_PREFIX + 'blocks', routes.getBlocks.bind(routes))
 | 
			
		||||
      .get(config.MEMPOOL.API_URL_PREFIX + 'blocks/:height', routes.getBlocks.bind(routes))
 | 
			
		||||
      .get(config.MEMPOOL.API_URL_PREFIX + 'block/:hash', routes.getBlock);
 | 
			
		||||
      .get(config.MEMPOOL.API_URL_PREFIX + 'block/:hash', routes.getBlock)
 | 
			
		||||
      .get(config.MEMPOOL.API_URL_PREFIX + 'block/:hash/summary', routes.getStrippedBlockTransactions);
 | 
			
		||||
 | 
			
		||||
    if (config.MEMPOOL.BACKEND !== 'esplora') {
 | 
			
		||||
      this.app
 | 
			
		||||
 | 
			
		||||
@ -29,10 +29,17 @@ class Indexer {
 | 
			
		||||
    this.indexerRunning = true;
 | 
			
		||||
 | 
			
		||||
    try {
 | 
			
		||||
      await blocks.$generateBlockDatabase();
 | 
			
		||||
      const chainValid = await blocks.$generateBlockDatabase();
 | 
			
		||||
      if (chainValid === false) {
 | 
			
		||||
        // Chain of block hash was invalid, so we need to reindex. Stop here and continue at the next iteration
 | 
			
		||||
        this.indexerRunning = false;
 | 
			
		||||
        return;
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      await this.$resetHashratesIndexingState();
 | 
			
		||||
      await mining.$generateNetworkHashrateHistory();
 | 
			
		||||
      await mining.$generatePoolHashrateHistory();
 | 
			
		||||
      await blocks.$generateBlocksSummariesDatabase();
 | 
			
		||||
    } catch (e) {
 | 
			
		||||
      this.reindex();
 | 
			
		||||
      logger.err(`Indexer failed, trying again later. Reason: ` + (e instanceof Error ? e.message : e));
 | 
			
		||||
 | 
			
		||||
@ -106,6 +106,11 @@ export interface BlockExtended extends IEsploraApi.Block {
 | 
			
		||||
  extras: BlockExtension;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export interface BlockSummary {
 | 
			
		||||
  id: string;
 | 
			
		||||
  transactions: TransactionStripped[];
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export interface TransactionMinerInfo {
 | 
			
		||||
  vin: VinStrippedToScriptsig[];
 | 
			
		||||
  vout: VoutStrippedToScriptPubkey[];
 | 
			
		||||
 | 
			
		||||
@ -6,6 +6,7 @@ import { prepareBlock } from '../utils/blocks-utils';
 | 
			
		||||
import PoolsRepository from './PoolsRepository';
 | 
			
		||||
import HashratesRepository from './HashratesRepository';
 | 
			
		||||
import { escape } from 'mysql2';
 | 
			
		||||
import BlocksSummariesRepository from './BlocksSummariesRepository';
 | 
			
		||||
 | 
			
		||||
class BlocksRepository {
 | 
			
		||||
  /**
 | 
			
		||||
@ -495,6 +496,7 @@ class BlocksRepository {
 | 
			
		||||
        if (blocks[idx].previous_block_hash !== blocks[idx - 1].hash) {
 | 
			
		||||
          logger.warn(`Chain divergence detected at block ${blocks[idx - 1].height}, re-indexing newer blocks and hashrates`);
 | 
			
		||||
          await this.$deleteBlocksFrom(blocks[idx - 1].height);
 | 
			
		||||
          await BlocksSummariesRepository.$deleteBlocksFrom(blocks[idx - 1].height);
 | 
			
		||||
          await HashratesRepository.$deleteHashratesFromTimestamp(blocks[idx - 1].timestamp - 604800);
 | 
			
		||||
          return false;
 | 
			
		||||
        }
 | 
			
		||||
@ -652,6 +654,19 @@ class BlocksRepository {
 | 
			
		||||
      throw e;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * Get a list of blocks that have been indexed
 | 
			
		||||
   */
 | 
			
		||||
  public async $getIndexedBlocks(): Promise<any[]> {
 | 
			
		||||
    try {
 | 
			
		||||
      const [rows]: any = await DB.query(`SELECT height, hash FROM blocks ORDER BY height DESC`);
 | 
			
		||||
      return rows;
 | 
			
		||||
    } catch (e) {
 | 
			
		||||
      logger.err('Cannot generate block size and weight history. Reason: ' + (e instanceof Error ? e.message : e));
 | 
			
		||||
      throw e;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export default new BlocksRepository();
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										59
									
								
								backend/src/repositories/BlocksSummariesRepository.ts
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										59
									
								
								backend/src/repositories/BlocksSummariesRepository.ts
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,59 @@
 | 
			
		||||
import DB from '../database';
 | 
			
		||||
import logger from '../logger';
 | 
			
		||||
import { BlockSummary } from '../mempool.interfaces';
 | 
			
		||||
 | 
			
		||||
class BlocksSummariesRepository {
 | 
			
		||||
  public async $getByBlockId(id: string): Promise<BlockSummary | undefined> {
 | 
			
		||||
    try {
 | 
			
		||||
      const [summary]: any[] = await DB.query(`SELECT * from blocks_summaries WHERE id = ?`, [id]);
 | 
			
		||||
      if (summary.length > 0) {
 | 
			
		||||
        summary[0].transactions = JSON.parse(summary[0].transactions);
 | 
			
		||||
        return summary[0];
 | 
			
		||||
      }
 | 
			
		||||
    } catch (e) {
 | 
			
		||||
      logger.err(`Cannot get block summary for block id ${id}. Reason: ` + (e instanceof Error ? e.message : e));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  public async $saveSummary(height: number, summary: BlockSummary) {
 | 
			
		||||
    try {
 | 
			
		||||
      await DB.query(`INSERT INTO blocks_summaries VALUE (?, ?, ?)`, [height, summary.id, JSON.stringify(summary.transactions)]);
 | 
			
		||||
    } catch (e: any) {
 | 
			
		||||
      if (e.errno === 1062) { // ER_DUP_ENTRY - This scenario is possible upon node backend restart
 | 
			
		||||
        logger.debug(`Cannot save block summary for ${summary.id} because it has already been indexed, ignoring`);
 | 
			
		||||
      } else {
 | 
			
		||||
        logger.debug(`Cannot save block summary for ${summary.id}. Reason: ${e instanceof Error ? e.message : e}`);
 | 
			
		||||
        throw e;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  public async $getIndexedSummariesId(): Promise<string[]> {
 | 
			
		||||
    try {
 | 
			
		||||
      const [rows]: any[] = await DB.query(`SELECT id from blocks_summaries`);
 | 
			
		||||
      return rows.map(row => row.id);
 | 
			
		||||
    } catch (e) {
 | 
			
		||||
      logger.err(`Cannot get block summaries id list. Reason: ` + (e instanceof Error ? e.message : e));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return [];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * Delete blocks from the database from blockHeight
 | 
			
		||||
   */
 | 
			
		||||
   public async $deleteBlocksFrom(blockHeight: number) {
 | 
			
		||||
    logger.info(`Delete newer blocks summary from height ${blockHeight} from the database`);
 | 
			
		||||
 | 
			
		||||
    try {
 | 
			
		||||
      await DB.query(`DELETE FROM blocks_summaries where height >= ${blockHeight}`);
 | 
			
		||||
    } catch (e) {
 | 
			
		||||
      logger.err('Cannot delete indexed blocks summaries. Reason: ' + (e instanceof Error ? e.message : e));
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export default new BlocksSummariesRepository();
 | 
			
		||||
 | 
			
		||||
@ -726,6 +726,16 @@ class Routes {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  public async getStrippedBlockTransactions(req: Request, res: Response) {
 | 
			
		||||
    try {
 | 
			
		||||
      const transactions = await blocks.$getStrippedBlockTransactions(req.params.hash);
 | 
			
		||||
      res.setHeader('Expires', new Date(Date.now() + 1000 * 3600 * 24 * 30).toUTCString());
 | 
			
		||||
      res.json(transactions);
 | 
			
		||||
    } catch (e) {
 | 
			
		||||
      res.status(500).send(e instanceof Error ? e.message : e);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  public async getBlocks(req: Request, res: Response) {
 | 
			
		||||
    try {
 | 
			
		||||
      if (['mainnet', 'testnet', 'signet', 'regtest'].includes(config.MEMPOOL.NETWORK)) { // Bitcoin
 | 
			
		||||
 | 
			
		||||
@ -19,7 +19,8 @@
 | 
			
		||||
    "EXTERNAL_RETRY_INTERVAL": __MEMPOOL_EXTERNAL_RETRY_INTERVAL__,
 | 
			
		||||
    "USER_AGENT": "__MEMPOOL_USER_AGENT__",
 | 
			
		||||
    "STDOUT_LOG_MIN_PRIORITY": "__MEMPOOL_STDOUT_LOG_MIN_PRIORITY__",
 | 
			
		||||
    "INDEXING_BLOCKS_AMOUNT": __MEMPOOL_INDEXING_BLOCKS_AMOUNT__
 | 
			
		||||
    "INDEXING_BLOCKS_AMOUNT": __MEMPOOL_INDEXING_BLOCKS_AMOUNT__,
 | 
			
		||||
    "BLOCKS_SUMMARIES_INDEXING": __MEMPOOL_BLOCKS_SUMMARIES_INDEXING__
 | 
			
		||||
  },
 | 
			
		||||
  "CORE_RPC": {
 | 
			
		||||
    "HOST": "__CORE_RPC_HOST__",
 | 
			
		||||
 | 
			
		||||
@ -14,6 +14,7 @@ __MEMPOOL_BLOCK_WEIGHT_UNITS__=${MEMPOOL_BLOCK_WEIGHT_UNITS:=4000000}
 | 
			
		||||
__MEMPOOL_INITIAL_BLOCKS_AMOUNT__=${MEMPOOL_INITIAL_BLOCKS_AMOUNT:=8}
 | 
			
		||||
__MEMPOOL_MEMPOOL_BLOCKS_AMOUNT__=${MEMPOOL_MEMPOOL_BLOCKS_AMOUNT:=8}
 | 
			
		||||
__MEMPOOL_INDEXING_BLOCKS_AMOUNT__=${MEMPOOL_INDEXING_BLOCKS_AMOUNT:=11000}
 | 
			
		||||
__MEMPOOL_BLOCKS_SUMMARIES_INDEXING__=${MEMPOOL_BLOCKS_SUMMARIES_INDEXING:=false}
 | 
			
		||||
__MEMPOOL_PRICE_FEED_UPDATE_INTERVAL__=${MEMPOOL_PRICE_FEED_UPDATE_INTERVAL:=600}
 | 
			
		||||
__MEMPOOL_USE_SECOND_NODE_FOR_MINFEE__=${MEMPOOL_USE_SECOND_NODE_FOR_MINFEE:=false}
 | 
			
		||||
__MEMPOOL_EXTERNAL_ASSETS__=${MEMPOOL_EXTERNAL_ASSETS:=[]}
 | 
			
		||||
@ -101,6 +102,7 @@ sed -i "s/__MEMPOOL_BLOCK_WEIGHT_UNITS__/${__MEMPOOL_BLOCK_WEIGHT_UNITS__}/g" me
 | 
			
		||||
sed -i "s/__MEMPOOL_INITIAL_BLOCKS_AMOUNT__/${__MEMPOOL_INITIAL_BLOCKS_AMOUNT__}/g" mempool-config.json
 | 
			
		||||
sed -i "s/__MEMPOOL_MEMPOOL_BLOCKS_AMOUNT__/${__MEMPOOL_MEMPOOL_BLOCKS_AMOUNT__}/g" mempool-config.json
 | 
			
		||||
sed -i "s/__MEMPOOL_INDEXING_BLOCKS_AMOUNT__/${__MEMPOOL_INDEXING_BLOCKS_AMOUNT__}/g" mempool-config.json
 | 
			
		||||
sed -i "s/__MEMPOOL_BLOCKS_SUMMARIES_INDEXING__/${__MEMPOOL_BLOCKS_SUMMARIES_INDEXING__}/g" mempool-config.json
 | 
			
		||||
sed -i "s/__MEMPOOL_PRICE_FEED_UPDATE_INTERVAL__/${__MEMPOOL_PRICE_FEED_UPDATE_INTERVAL__}/g" mempool-config.json
 | 
			
		||||
sed -i "s/__MEMPOOL_USE_SECOND_NODE_FOR_MINFEE__/${__MEMPOOL_USE_SECOND_NODE_FOR_MINFEE__}/g" mempool-config.json
 | 
			
		||||
sed -i "s!__MEMPOOL_EXTERNAL_ASSETS__!${__MEMPOOL_EXTERNAL_ASSETS__}!g" mempool-config.json
 | 
			
		||||
 | 
			
		||||
@ -0,0 +1,12 @@
 | 
			
		||||
<div class="block-overview-graph">
 | 
			
		||||
  <canvas class="block-overview-canvas" [class.clickable]="!!hoverTx" #blockCanvas></canvas>
 | 
			
		||||
  <div class="loader-wrapper" [class.hidden]="!isLoading">
 | 
			
		||||
    <div class="spinner-border ml-3 loading" role="status"></div>
 | 
			
		||||
  </div>
 | 
			
		||||
 | 
			
		||||
  <app-block-overview-tooltip
 | 
			
		||||
    [tx]="selectedTx || hoverTx"
 | 
			
		||||
    [cursorPosition]="tooltipPosition"
 | 
			
		||||
    [clickable]="!!selectedTx"
 | 
			
		||||
  ></app-block-overview-tooltip>
 | 
			
		||||
</div>
 | 
			
		||||
@ -1,4 +1,4 @@
 | 
			
		||||
.mempool-block-overview {
 | 
			
		||||
.block-overview-graph {
 | 
			
		||||
  position: relative;
 | 
			
		||||
  width: 100%;
 | 
			
		||||
  padding-bottom: 100%;
 | 
			
		||||
@ -8,13 +8,20 @@
 | 
			
		||||
  align-items: center;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.block-overview {
 | 
			
		||||
 | 
			
		||||
.block-overview-canvas {
 | 
			
		||||
  position: absolute;
 | 
			
		||||
  left: 0;
 | 
			
		||||
  right: 0;
 | 
			
		||||
  top: 0;
 | 
			
		||||
  bottom: 0;
 | 
			
		||||
  width: 100%;
 | 
			
		||||
  height: 100%;
 | 
			
		||||
  overflow: hidden;
 | 
			
		||||
 | 
			
		||||
  &.clickable {
 | 
			
		||||
    cursor: pointer;
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.loader-wrapper {
 | 
			
		||||
@ -27,6 +34,7 @@
 | 
			
		||||
  justify-content: center;
 | 
			
		||||
  align-items: center;
 | 
			
		||||
  transition: opacity 500ms 500ms;
 | 
			
		||||
  pointer-events: none;
 | 
			
		||||
 | 
			
		||||
  &.hidden {
 | 
			
		||||
    opacity: 0;
 | 
			
		||||
@ -0,0 +1,430 @@
 | 
			
		||||
import { Component, ElementRef, ViewChild, HostListener, Input, Output, EventEmitter, NgZone, AfterViewInit, OnDestroy } from '@angular/core';
 | 
			
		||||
import { MempoolBlockDelta, TransactionStripped } from 'src/app/interfaces/websocket.interface';
 | 
			
		||||
import { WebsocketService } from 'src/app/services/websocket.service';
 | 
			
		||||
import { FastVertexArray } from './fast-vertex-array';
 | 
			
		||||
import BlockScene from './block-scene';
 | 
			
		||||
import TxSprite from './tx-sprite';
 | 
			
		||||
import TxView from './tx-view';
 | 
			
		||||
import { Position } from './sprite-types';
 | 
			
		||||
 | 
			
		||||
@Component({
 | 
			
		||||
  selector: 'app-block-overview-graph',
 | 
			
		||||
  templateUrl: './block-overview-graph.component.html',
 | 
			
		||||
  styleUrls: ['./block-overview-graph.component.scss'],
 | 
			
		||||
})
 | 
			
		||||
export class BlockOverviewGraphComponent implements AfterViewInit, OnDestroy {
 | 
			
		||||
  @Input() isLoading: boolean;
 | 
			
		||||
  @Input() resolution: number;
 | 
			
		||||
  @Input() blockLimit: number;
 | 
			
		||||
  @Input() orientation = 'left';
 | 
			
		||||
  @Input() flip = true;
 | 
			
		||||
  @Output() txClickEvent = new EventEmitter<TransactionStripped>();
 | 
			
		||||
 | 
			
		||||
  @ViewChild('blockCanvas')
 | 
			
		||||
  canvas: ElementRef<HTMLCanvasElement>;
 | 
			
		||||
 | 
			
		||||
  gl: WebGLRenderingContext;
 | 
			
		||||
  animationFrameRequest: number;
 | 
			
		||||
  animationHeartBeat: number;
 | 
			
		||||
  displayWidth: number;
 | 
			
		||||
  displayHeight: number;
 | 
			
		||||
  cssWidth: number;
 | 
			
		||||
  cssHeight: number;
 | 
			
		||||
  shaderProgram: WebGLProgram;
 | 
			
		||||
  vertexArray: FastVertexArray;
 | 
			
		||||
  running: boolean;
 | 
			
		||||
  scene: BlockScene;
 | 
			
		||||
  hoverTx: TxView | void;
 | 
			
		||||
  selectedTx: TxView | void;
 | 
			
		||||
  tooltipPosition: Position;
 | 
			
		||||
 | 
			
		||||
  constructor(
 | 
			
		||||
    readonly ngZone: NgZone,
 | 
			
		||||
    readonly elRef: ElementRef,
 | 
			
		||||
  ) {
 | 
			
		||||
    this.vertexArray = new FastVertexArray(512, TxSprite.dataSize);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  ngAfterViewInit(): void {
 | 
			
		||||
    this.canvas.nativeElement.addEventListener('webglcontextlost', this.handleContextLost, false);
 | 
			
		||||
    this.canvas.nativeElement.addEventListener('webglcontextrestored', this.handleContextRestored, false);
 | 
			
		||||
    this.gl = this.canvas.nativeElement.getContext('webgl');
 | 
			
		||||
    this.initCanvas();
 | 
			
		||||
 | 
			
		||||
    this.resizeCanvas();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  ngOnDestroy(): void {
 | 
			
		||||
    if (this.animationFrameRequest) {
 | 
			
		||||
      cancelAnimationFrame(this.animationFrameRequest);
 | 
			
		||||
      clearTimeout(this.animationHeartBeat);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  clear(direction): void {
 | 
			
		||||
    this.exit(direction);
 | 
			
		||||
    this.hoverTx = null;
 | 
			
		||||
    this.selectedTx = null;
 | 
			
		||||
    this.start();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  enter(transactions: TransactionStripped[], direction: string): void {
 | 
			
		||||
    if (this.scene) {
 | 
			
		||||
      this.scene.enter(transactions, direction);
 | 
			
		||||
      this.start();
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  exit(direction: string): void {
 | 
			
		||||
    if (this.scene) {
 | 
			
		||||
      this.scene.exit(direction);
 | 
			
		||||
      this.start();
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  replace(transactions: TransactionStripped[], direction: string, sort: boolean = true): void {
 | 
			
		||||
    if (this.scene) {
 | 
			
		||||
      this.scene.replace(transactions || [], direction, sort);
 | 
			
		||||
      this.start();
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  update(add: TransactionStripped[], remove: string[], direction: string = 'left', resetLayout: boolean = false): void {
 | 
			
		||||
    if (this.scene) {
 | 
			
		||||
      this.scene.update(add, remove, direction, resetLayout);
 | 
			
		||||
      this.start();
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  initCanvas(): void {
 | 
			
		||||
    this.gl.clearColor(0.0, 0.0, 0.0, 0.0);
 | 
			
		||||
    this.gl.clear(this.gl.COLOR_BUFFER_BIT);
 | 
			
		||||
 | 
			
		||||
    const shaderSet = [
 | 
			
		||||
      {
 | 
			
		||||
        type: this.gl.VERTEX_SHADER,
 | 
			
		||||
        src: vertShaderSrc
 | 
			
		||||
      },
 | 
			
		||||
      {
 | 
			
		||||
        type: this.gl.FRAGMENT_SHADER,
 | 
			
		||||
        src: fragShaderSrc
 | 
			
		||||
      }
 | 
			
		||||
    ];
 | 
			
		||||
 | 
			
		||||
    this.shaderProgram = this.buildShaderProgram(shaderSet);
 | 
			
		||||
 | 
			
		||||
    this.gl.useProgram(this.shaderProgram);
 | 
			
		||||
 | 
			
		||||
    // Set up alpha blending
 | 
			
		||||
    this.gl.enable(this.gl.BLEND);
 | 
			
		||||
    this.gl.blendFunc(this.gl.ONE, this.gl.ONE_MINUS_SRC_ALPHA);
 | 
			
		||||
 | 
			
		||||
    const glBuffer = this.gl.createBuffer();
 | 
			
		||||
    this.gl.bindBuffer(this.gl.ARRAY_BUFFER, glBuffer);
 | 
			
		||||
 | 
			
		||||
    /* SET UP SHADER ATTRIBUTES */
 | 
			
		||||
    Object.keys(attribs).forEach((key, i) => {
 | 
			
		||||
      attribs[key].pointer = this.gl.getAttribLocation(this.shaderProgram, key);
 | 
			
		||||
      this.gl.enableVertexAttribArray(attribs[key].pointer);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.start();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  handleContextLost(event): void {
 | 
			
		||||
    event.preventDefault();
 | 
			
		||||
    cancelAnimationFrame(this.animationFrameRequest);
 | 
			
		||||
    this.animationFrameRequest = null;
 | 
			
		||||
    this.running = false;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  handleContextRestored(event): void {
 | 
			
		||||
    this.initCanvas();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  @HostListener('window:resize', ['$event'])
 | 
			
		||||
  resizeCanvas(): void {
 | 
			
		||||
    this.cssWidth = this.canvas.nativeElement.offsetParent.clientWidth;
 | 
			
		||||
    this.cssHeight = this.canvas.nativeElement.offsetParent.clientHeight;
 | 
			
		||||
    this.displayWidth = window.devicePixelRatio * this.cssWidth;
 | 
			
		||||
    this.displayHeight = window.devicePixelRatio * this.cssHeight;
 | 
			
		||||
    this.canvas.nativeElement.width = this.displayWidth;
 | 
			
		||||
    this.canvas.nativeElement.height = this.displayHeight;
 | 
			
		||||
    if (this.gl) {
 | 
			
		||||
      this.gl.viewport(0, 0, this.displayWidth, this.displayHeight);
 | 
			
		||||
    }
 | 
			
		||||
    if (this.scene) {
 | 
			
		||||
      this.scene.resize({ width: this.displayWidth, height: this.displayHeight });
 | 
			
		||||
      this.start();
 | 
			
		||||
    } else {
 | 
			
		||||
      this.scene = new BlockScene({ width: this.displayWidth, height: this.displayHeight, resolution: this.resolution,
 | 
			
		||||
        blockLimit: this.blockLimit, orientation: this.orientation, flip: this.flip, vertexArray: this.vertexArray });
 | 
			
		||||
      this.start();
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  compileShader(src, type): WebGLShader {
 | 
			
		||||
    const shader = this.gl.createShader(type);
 | 
			
		||||
 | 
			
		||||
    this.gl.shaderSource(shader, src);
 | 
			
		||||
    this.gl.compileShader(shader);
 | 
			
		||||
 | 
			
		||||
    if (!this.gl.getShaderParameter(shader, this.gl.COMPILE_STATUS)) {
 | 
			
		||||
      console.log(`Error compiling ${type === this.gl.VERTEX_SHADER ? 'vertex' : 'fragment'} shader:`);
 | 
			
		||||
      console.log(this.gl.getShaderInfoLog(shader));
 | 
			
		||||
    }
 | 
			
		||||
    return shader;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  buildShaderProgram(shaderInfo): WebGLProgram {
 | 
			
		||||
    const program = this.gl.createProgram();
 | 
			
		||||
 | 
			
		||||
    shaderInfo.forEach((desc) => {
 | 
			
		||||
      const shader = this.compileShader(desc.src, desc.type);
 | 
			
		||||
      if (shader) {
 | 
			
		||||
        this.gl.attachShader(program, shader);
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.gl.linkProgram(program);
 | 
			
		||||
 | 
			
		||||
    if (!this.gl.getProgramParameter(program, this.gl.LINK_STATUS)) {
 | 
			
		||||
      console.log('Error linking shader program:');
 | 
			
		||||
      console.log(this.gl.getProgramInfoLog(program));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return program;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  start(): void {
 | 
			
		||||
    this.running = true;
 | 
			
		||||
    this.ngZone.runOutsideAngular(() => this.doRun());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  doRun(): void {
 | 
			
		||||
    if (this.animationFrameRequest) {
 | 
			
		||||
      cancelAnimationFrame(this.animationFrameRequest);
 | 
			
		||||
    }
 | 
			
		||||
    this.animationFrameRequest = requestAnimationFrame(() => this.run());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  run(now?: DOMHighResTimeStamp): void {
 | 
			
		||||
    if (!now) {
 | 
			
		||||
      now = performance.now();
 | 
			
		||||
    }
 | 
			
		||||
    // skip re-render if there's no change to the scene
 | 
			
		||||
    if (this.scene) {
 | 
			
		||||
      /* SET UP SHADER UNIFORMS */
 | 
			
		||||
      // screen dimensions
 | 
			
		||||
      this.gl.uniform2f(this.gl.getUniformLocation(this.shaderProgram, 'screenSize'), this.displayWidth, this.displayHeight);
 | 
			
		||||
      // frame timestamp
 | 
			
		||||
      this.gl.uniform1f(this.gl.getUniformLocation(this.shaderProgram, 'now'), now);
 | 
			
		||||
 | 
			
		||||
      if (this.vertexArray.dirty) {
 | 
			
		||||
        /* SET UP SHADER ATTRIBUTES */
 | 
			
		||||
        Object.keys(attribs).forEach((key, i) => {
 | 
			
		||||
          this.gl.vertexAttribPointer(attribs[key].pointer,
 | 
			
		||||
          attribs[key].count,  // number of primitives in this attribute
 | 
			
		||||
          this.gl[attribs[key].type],  // type of primitive in this attribute (e.g. gl.FLOAT)
 | 
			
		||||
          false, // never normalised
 | 
			
		||||
          stride,   // distance between values of the same attribute
 | 
			
		||||
          attribs[key].offset);  // offset of the first value
 | 
			
		||||
        });
 | 
			
		||||
 | 
			
		||||
        const pointArray = this.vertexArray.getVertexData();
 | 
			
		||||
 | 
			
		||||
        if (pointArray.length) {
 | 
			
		||||
          this.gl.bufferData(this.gl.ARRAY_BUFFER, pointArray, this.gl.DYNAMIC_DRAW);
 | 
			
		||||
          this.gl.drawArrays(this.gl.TRIANGLES, 0, pointArray.length / TxSprite.vertexSize);
 | 
			
		||||
        }
 | 
			
		||||
        this.vertexArray.dirty = false;
 | 
			
		||||
      } else {
 | 
			
		||||
        const pointArray = this.vertexArray.getVertexData();
 | 
			
		||||
        if (pointArray.length) {
 | 
			
		||||
          this.gl.drawArrays(this.gl.TRIANGLES, 0, pointArray.length / TxSprite.vertexSize);
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /* LOOP */
 | 
			
		||||
    if (this.running && this.scene && now <= (this.scene.animateUntil + 500)) {
 | 
			
		||||
      this.doRun();
 | 
			
		||||
    } else {
 | 
			
		||||
      if (this.animationHeartBeat) {
 | 
			
		||||
        clearTimeout(this.animationHeartBeat);
 | 
			
		||||
      }
 | 
			
		||||
      this.animationHeartBeat = window.setTimeout(() => {
 | 
			
		||||
        this.start();
 | 
			
		||||
      }, 1000);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  @HostListener('document:click', ['$event'])
 | 
			
		||||
  clickAway(event) {
 | 
			
		||||
    if (!this.elRef.nativeElement.contains(event.target)) {
 | 
			
		||||
      const currentPreview = this.selectedTx || this.hoverTx;
 | 
			
		||||
      if (currentPreview && this.scene) {
 | 
			
		||||
        this.scene.setHover(currentPreview, false);
 | 
			
		||||
        this.start();
 | 
			
		||||
      }
 | 
			
		||||
      this.hoverTx = null;
 | 
			
		||||
      this.selectedTx = null;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  @HostListener('pointerup', ['$event'])
 | 
			
		||||
  onClick(event) {
 | 
			
		||||
    if (event.target === this.canvas.nativeElement && event.pointerType === 'touch') {
 | 
			
		||||
      this.setPreviewTx(event.offsetX, event.offsetY, true);
 | 
			
		||||
    } else if (event.target === this.canvas.nativeElement) {
 | 
			
		||||
      this.onTxClick(event.offsetX, event.offsetY);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  @HostListener('pointermove', ['$event'])
 | 
			
		||||
  onPointerMove(event) {
 | 
			
		||||
    if (event.target === this.canvas.nativeElement) {
 | 
			
		||||
      this.setPreviewTx(event.offsetX, event.offsetY, false);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  @HostListener('pointerleave', ['$event'])
 | 
			
		||||
  onPointerLeave(event) {
 | 
			
		||||
    if (event.pointerType !== 'touch') {
 | 
			
		||||
      this.setPreviewTx(-1, -1, true);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setPreviewTx(cssX: number, cssY: number, clicked: boolean = false) {
 | 
			
		||||
    const x = cssX * window.devicePixelRatio;
 | 
			
		||||
    const y = cssY * window.devicePixelRatio;
 | 
			
		||||
    if (this.scene && (!this.selectedTx || clicked)) {
 | 
			
		||||
      this.tooltipPosition = {
 | 
			
		||||
        x: cssX,
 | 
			
		||||
        y: cssY
 | 
			
		||||
      };
 | 
			
		||||
      const selected = this.scene.getTxAt({ x, y });
 | 
			
		||||
      const currentPreview = this.selectedTx || this.hoverTx;
 | 
			
		||||
 | 
			
		||||
      if (selected !== currentPreview) {
 | 
			
		||||
        if (currentPreview && this.scene) {
 | 
			
		||||
          this.scene.setHover(currentPreview, false);
 | 
			
		||||
          this.start();
 | 
			
		||||
        }
 | 
			
		||||
        if (selected) {
 | 
			
		||||
          if (selected && this.scene) {
 | 
			
		||||
            this.scene.setHover(selected, true);
 | 
			
		||||
            this.start();
 | 
			
		||||
          }
 | 
			
		||||
          if (clicked) {
 | 
			
		||||
            this.selectedTx = selected;
 | 
			
		||||
          } else {
 | 
			
		||||
            this.hoverTx = selected;
 | 
			
		||||
          }
 | 
			
		||||
        } else {
 | 
			
		||||
          if (clicked) {
 | 
			
		||||
            this.selectedTx = null;
 | 
			
		||||
          }
 | 
			
		||||
          this.hoverTx = null;
 | 
			
		||||
        }
 | 
			
		||||
      } else if (clicked) {
 | 
			
		||||
        if (selected === this.selectedTx) {
 | 
			
		||||
          this.hoverTx = this.selectedTx;
 | 
			
		||||
          this.selectedTx = null;
 | 
			
		||||
        } else {
 | 
			
		||||
          this.selectedTx = selected;
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  onTxClick(cssX: number, cssY: number) {
 | 
			
		||||
    const x = cssX * window.devicePixelRatio;
 | 
			
		||||
    const y = cssY * window.devicePixelRatio;
 | 
			
		||||
    const selected = this.scene.getTxAt({ x, y });
 | 
			
		||||
    if (selected && selected.txid) {
 | 
			
		||||
      this.txClickEvent.emit(selected);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// WebGL shader attributes
 | 
			
		||||
const attribs = {
 | 
			
		||||
  offset: { type: 'FLOAT', count: 2, pointer: null, offset: 0 },
 | 
			
		||||
  posX: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
 | 
			
		||||
  posY: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
 | 
			
		||||
  posR: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
 | 
			
		||||
  colR: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
 | 
			
		||||
  colG: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
 | 
			
		||||
  colB: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
 | 
			
		||||
  colA: { type: 'FLOAT', count: 4, pointer: null, offset: 0 }
 | 
			
		||||
};
 | 
			
		||||
// Calculate the number of bytes per vertex based on specified attributes
 | 
			
		||||
const stride = Object.values(attribs).reduce((total, attrib) => {
 | 
			
		||||
  return total + (attrib.count * 4);
 | 
			
		||||
}, 0);
 | 
			
		||||
// Calculate vertex attribute offsets
 | 
			
		||||
for (let i = 0, offset = 0; i < Object.keys(attribs).length; i++) {
 | 
			
		||||
  const attrib = Object.values(attribs)[i];
 | 
			
		||||
  attrib.offset = offset;
 | 
			
		||||
  offset += (attrib.count * 4);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const vertShaderSrc = `
 | 
			
		||||
varying lowp vec4 vColor;
 | 
			
		||||
 | 
			
		||||
// each attribute contains [x: startValue, y: endValue, z: startTime, w: rate]
 | 
			
		||||
// shader interpolates between start and end values at the given rate, from the given time
 | 
			
		||||
 | 
			
		||||
attribute vec2 offset;
 | 
			
		||||
attribute vec4 posX;
 | 
			
		||||
attribute vec4 posY;
 | 
			
		||||
attribute vec4 posR;
 | 
			
		||||
attribute vec4 colR;
 | 
			
		||||
attribute vec4 colG;
 | 
			
		||||
attribute vec4 colB;
 | 
			
		||||
attribute vec4 colA;
 | 
			
		||||
 | 
			
		||||
uniform vec2 screenSize;
 | 
			
		||||
uniform float now;
 | 
			
		||||
 | 
			
		||||
float smootherstep(float x) {
 | 
			
		||||
  x = clamp(x, 0.0, 1.0);
 | 
			
		||||
  float ix = 1.0 - x;
 | 
			
		||||
  x = x * x;
 | 
			
		||||
  return x / (x + ix * ix);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
float interpolateAttribute(vec4 attr) {
 | 
			
		||||
  float d = (now - attr.z) * attr.w;
 | 
			
		||||
  float delta = smootherstep(d);
 | 
			
		||||
  return mix(attr.x, attr.y, delta);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void main() {
 | 
			
		||||
  vec4 screenTransform = vec4(2.0 / screenSize.x, 2.0 / screenSize.y, -1.0, -1.0);
 | 
			
		||||
  // vec4 screenTransform = vec4(1.0 / screenSize.x, 1.0 / screenSize.y, -0.5, -0.5);
 | 
			
		||||
 | 
			
		||||
  float radius = interpolateAttribute(posR);
 | 
			
		||||
  vec2 position = vec2(interpolateAttribute(posX), interpolateAttribute(posY)) + (radius * offset);
 | 
			
		||||
 | 
			
		||||
  gl_Position = vec4(position * screenTransform.xy + screenTransform.zw, 1.0, 1.0);
 | 
			
		||||
 | 
			
		||||
  float red = interpolateAttribute(colR);
 | 
			
		||||
  float green = interpolateAttribute(colG);
 | 
			
		||||
  float blue = interpolateAttribute(colB);
 | 
			
		||||
  float alpha = interpolateAttribute(colA);
 | 
			
		||||
 | 
			
		||||
  vColor = vec4(red, green, blue, alpha);
 | 
			
		||||
}
 | 
			
		||||
`;
 | 
			
		||||
 | 
			
		||||
const fragShaderSrc = `
 | 
			
		||||
varying lowp vec4 vColor;
 | 
			
		||||
 | 
			
		||||
void main() {
 | 
			
		||||
  gl_FragColor = vColor;
 | 
			
		||||
  // premultiply alpha
 | 
			
		||||
  gl_FragColor.rgb *= gl_FragColor.a;
 | 
			
		||||
}
 | 
			
		||||
`;
 | 
			
		||||
							
								
								
									
										784
									
								
								frontend/src/app/components/block-overview-graph/block-scene.ts
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										784
									
								
								frontend/src/app/components/block-overview-graph/block-scene.ts
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,784 @@
 | 
			
		||||
import { FastVertexArray } from './fast-vertex-array';
 | 
			
		||||
import TxView from './tx-view';
 | 
			
		||||
import { TransactionStripped } from 'src/app/interfaces/websocket.interface';
 | 
			
		||||
import { Position, Square, ViewUpdateParams } from './sprite-types';
 | 
			
		||||
 | 
			
		||||
export default class BlockScene {
 | 
			
		||||
  scene: { count: number, offset: { x: number, y: number}};
 | 
			
		||||
  vertexArray: FastVertexArray;
 | 
			
		||||
  txs: { [key: string]: TxView };
 | 
			
		||||
  orientation: string;
 | 
			
		||||
  flip: boolean;
 | 
			
		||||
  width: number;
 | 
			
		||||
  height: number;
 | 
			
		||||
  gridWidth: number;
 | 
			
		||||
  gridHeight: number;
 | 
			
		||||
  gridSize: number;
 | 
			
		||||
  vbytesPerUnit: number;
 | 
			
		||||
  unitPadding: number;
 | 
			
		||||
  unitWidth: number;
 | 
			
		||||
  initialised: boolean;
 | 
			
		||||
  layout: BlockLayout;
 | 
			
		||||
  animateUntil = 0;
 | 
			
		||||
  dirty: boolean;
 | 
			
		||||
 | 
			
		||||
  constructor({ width, height, resolution, blockLimit, orientation, flip, vertexArray }:
 | 
			
		||||
      { width: number, height: number, resolution: number, blockLimit: number,
 | 
			
		||||
        orientation: string, flip: boolean, vertexArray: FastVertexArray }
 | 
			
		||||
  ) {
 | 
			
		||||
    this.init({ width, height, resolution, blockLimit, orientation, flip, vertexArray });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  destroy(): void {
 | 
			
		||||
    Object.values(this.txs).forEach(tx => tx.destroy());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  resize({ width = this.width, height = this.height }: { width?: number, height?: number}): void {
 | 
			
		||||
    this.width = width;
 | 
			
		||||
    this.height = height;
 | 
			
		||||
    this.gridSize = this.width / this.gridWidth;
 | 
			
		||||
    this.unitPadding =  width / 500;
 | 
			
		||||
    this.unitWidth = this.gridSize - (this.unitPadding * 2);
 | 
			
		||||
 | 
			
		||||
    this.dirty = true;
 | 
			
		||||
    if (this.initialised && this.scene) {
 | 
			
		||||
      this.updateAll(performance.now(), 50);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Animate new block entering scene
 | 
			
		||||
  enter(txs: TransactionStripped[], direction) {
 | 
			
		||||
    this.replace(txs, direction);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Animate block leaving scene
 | 
			
		||||
  exit(direction: string): void {
 | 
			
		||||
    const startTime = performance.now();
 | 
			
		||||
    const removed = this.removeBatch(Object.keys(this.txs), startTime, direction);
 | 
			
		||||
 | 
			
		||||
    // clean up sprites
 | 
			
		||||
    setTimeout(() => {
 | 
			
		||||
      removed.forEach(tx => {
 | 
			
		||||
        tx.destroy();
 | 
			
		||||
      });
 | 
			
		||||
    }, 2000);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Reset layout and replace with new set of transactions
 | 
			
		||||
  replace(txs: TransactionStripped[], direction: string = 'left', sort: boolean = true): void {
 | 
			
		||||
    const startTime = performance.now();
 | 
			
		||||
    const nextIds = {};
 | 
			
		||||
    const remove = [];
 | 
			
		||||
    txs.forEach(tx => {
 | 
			
		||||
      nextIds[tx.txid] = true;
 | 
			
		||||
    });
 | 
			
		||||
    Object.keys(this.txs).forEach(txid => {
 | 
			
		||||
      if (!nextIds[txid]) {
 | 
			
		||||
        remove.push(txid);
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    txs.forEach(tx => {
 | 
			
		||||
      if (!this.txs[tx.txid]) {
 | 
			
		||||
        this.txs[tx.txid] = new TxView(tx, this.vertexArray);
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    const removed = this.removeBatch(remove, startTime, direction);
 | 
			
		||||
 | 
			
		||||
    // clean up sprites
 | 
			
		||||
    setTimeout(() => {
 | 
			
		||||
      removed.forEach(tx => {
 | 
			
		||||
        tx.destroy();
 | 
			
		||||
      });
 | 
			
		||||
    }, 1000);
 | 
			
		||||
 | 
			
		||||
    this.layout = new BlockLayout({ width: this.gridWidth, height: this.gridHeight });
 | 
			
		||||
 | 
			
		||||
    if (sort) {
 | 
			
		||||
      Object.values(this.txs).sort(feeRateDescending).forEach(tx => {
 | 
			
		||||
        this.place(tx);
 | 
			
		||||
      });
 | 
			
		||||
    } else {
 | 
			
		||||
      txs.forEach(tx => {
 | 
			
		||||
        this.place(this.txs[tx.txid]);
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    this.updateAll(startTime, 200, direction);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  update(add: TransactionStripped[], remove: string[], direction: string = 'left', resetLayout: boolean = false): void {
 | 
			
		||||
    const startTime = performance.now();
 | 
			
		||||
    const removed = this.removeBatch(remove, startTime, direction);
 | 
			
		||||
 | 
			
		||||
    // clean up sprites
 | 
			
		||||
    setTimeout(() => {
 | 
			
		||||
      removed.forEach(tx => {
 | 
			
		||||
        tx.destroy();
 | 
			
		||||
      });
 | 
			
		||||
    }, 1000);
 | 
			
		||||
 | 
			
		||||
    if (resetLayout) {
 | 
			
		||||
      add.forEach(tx => {
 | 
			
		||||
        if (!this.txs[tx.txid]) {
 | 
			
		||||
          this.txs[tx.txid] = new TxView(tx, this.vertexArray);
 | 
			
		||||
        }
 | 
			
		||||
      });
 | 
			
		||||
      this.layout = new BlockLayout({ width: this.gridWidth, height: this.gridHeight });
 | 
			
		||||
      Object.values(this.txs).sort(feeRateDescending).forEach(tx => {
 | 
			
		||||
        this.place(tx);
 | 
			
		||||
      });
 | 
			
		||||
    } else {
 | 
			
		||||
      // try to insert new txs directly
 | 
			
		||||
      const remaining = [];
 | 
			
		||||
      add.map(tx => new TxView(tx, this.vertexArray)).sort(feeRateDescending).forEach(tx => {
 | 
			
		||||
        if (!this.tryInsertByFee(tx)) {
 | 
			
		||||
          remaining.push(tx);
 | 
			
		||||
        }
 | 
			
		||||
      });
 | 
			
		||||
      this.placeBatch(remaining);
 | 
			
		||||
      this.layout.applyGravity();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    this.updateAll(startTime, 100, direction);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // return the tx at this screen position, if any
 | 
			
		||||
  getTxAt(position: Position): TxView | void {
 | 
			
		||||
    if (this.layout) {
 | 
			
		||||
      const gridPosition = this.screenToGrid(position);
 | 
			
		||||
      return this.layout.getTx(gridPosition);
 | 
			
		||||
    } else {
 | 
			
		||||
      return null;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setHover(tx: TxView, value: boolean): void {
 | 
			
		||||
    this.animateUntil = Math.max(this.animateUntil, tx.setHover(value));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private init({ width, height, resolution, blockLimit, orientation, flip, vertexArray }:
 | 
			
		||||
      { width: number, height: number, resolution: number, blockLimit: number,
 | 
			
		||||
        orientation: string, flip: boolean, vertexArray: FastVertexArray }
 | 
			
		||||
  ): void {
 | 
			
		||||
    this.orientation = orientation;
 | 
			
		||||
    this.flip = flip;
 | 
			
		||||
    this.vertexArray = vertexArray;
 | 
			
		||||
 | 
			
		||||
    this.scene = {
 | 
			
		||||
      count: 0,
 | 
			
		||||
      offset: {
 | 
			
		||||
        x: 0,
 | 
			
		||||
        y: 0
 | 
			
		||||
      }
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    // Set the scale of the visualization (with a 5% margin)
 | 
			
		||||
    this.vbytesPerUnit = blockLimit / Math.pow(resolution / 1.02, 2);
 | 
			
		||||
    this.gridWidth = resolution;
 | 
			
		||||
    this.gridHeight = resolution;
 | 
			
		||||
    this.resize({ width, height });
 | 
			
		||||
    this.layout = new BlockLayout({ width: this.gridWidth, height: this.gridHeight });
 | 
			
		||||
 | 
			
		||||
    this.txs = {};
 | 
			
		||||
 | 
			
		||||
    this.initialised = true;
 | 
			
		||||
    this.dirty = true;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private applyTxUpdate(tx: TxView, update: ViewUpdateParams): void {
 | 
			
		||||
    this.animateUntil = Math.max(this.animateUntil, tx.update(update));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private updateTx(tx: TxView, startTime: number, delay: number, direction: string = 'left'): void {
 | 
			
		||||
    if (tx.dirty || this.dirty) {
 | 
			
		||||
      this.saveGridToScreenPosition(tx);
 | 
			
		||||
      this.setTxOnScreen(tx, startTime, delay, direction);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private setTxOnScreen(tx: TxView, startTime: number, delay: number = 50, direction: string = 'left'): void {
 | 
			
		||||
    if (!tx.initialised) {
 | 
			
		||||
      const txColor = tx.getColor();
 | 
			
		||||
      this.applyTxUpdate(tx, {
 | 
			
		||||
        display: {
 | 
			
		||||
          position: {
 | 
			
		||||
            x: tx.screenPosition.x + (direction === 'right' ? -this.width : (direction === 'left' ? this.width : 0)) * 1.4,
 | 
			
		||||
            y: tx.screenPosition.y + (direction === 'up' ? -this.height : (direction === 'down' ? this.height : 0)) * 1.4,
 | 
			
		||||
            s: tx.screenPosition.s
 | 
			
		||||
          },
 | 
			
		||||
          color: txColor,
 | 
			
		||||
        },
 | 
			
		||||
        start: startTime,
 | 
			
		||||
        delay: 0,
 | 
			
		||||
      });
 | 
			
		||||
      this.applyTxUpdate(tx, {
 | 
			
		||||
        display: {
 | 
			
		||||
          position: tx.screenPosition,
 | 
			
		||||
          color: txColor
 | 
			
		||||
        },
 | 
			
		||||
        duration: 1000,
 | 
			
		||||
        start: startTime,
 | 
			
		||||
        delay,
 | 
			
		||||
      });
 | 
			
		||||
    } else {
 | 
			
		||||
      this.applyTxUpdate(tx, {
 | 
			
		||||
        display: {
 | 
			
		||||
          position: tx.screenPosition
 | 
			
		||||
        },
 | 
			
		||||
        duration: 1000,
 | 
			
		||||
        minDuration: 500,
 | 
			
		||||
        start: startTime,
 | 
			
		||||
        delay,
 | 
			
		||||
        adjust: true
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private updateAll(startTime: number, delay: number = 50, direction: string = 'left'): void {
 | 
			
		||||
    this.scene.count = 0;
 | 
			
		||||
    const ids = this.getTxList();
 | 
			
		||||
    startTime = startTime || performance.now();
 | 
			
		||||
    for (const id of ids) {
 | 
			
		||||
      this.updateTx(this.txs[id], startTime, delay, direction);
 | 
			
		||||
    }
 | 
			
		||||
    this.dirty = false;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private remove(id: string, startTime: number, direction: string = 'left'): TxView | void {
 | 
			
		||||
    const tx = this.txs[id];
 | 
			
		||||
    if (tx) {
 | 
			
		||||
      this.layout.remove(tx);
 | 
			
		||||
      this.applyTxUpdate(tx, {
 | 
			
		||||
        display: {
 | 
			
		||||
          position: {
 | 
			
		||||
            x: tx.screenPosition.x + (direction === 'right' ? this.width : (direction === 'left' ? -this.width : 0)) * 1.4,
 | 
			
		||||
            y: tx.screenPosition.y + (direction === 'up' ? this.height : (direction === 'down' ? -this.height : 0)) * 1.4,
 | 
			
		||||
          }
 | 
			
		||||
        },
 | 
			
		||||
        duration: 1000,
 | 
			
		||||
        start: startTime,
 | 
			
		||||
        delay: 50
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
    delete this.txs[id];
 | 
			
		||||
    return tx;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private getTxList(): string[] {
 | 
			
		||||
    return Object.keys(this.txs);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private saveGridToScreenPosition(tx: TxView): void {
 | 
			
		||||
    tx.screenPosition = this.gridToScreen(tx.gridPosition);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // convert grid coordinates to screen coordinates
 | 
			
		||||
  private gridToScreen(position: Square | void): Square {
 | 
			
		||||
    if (position) {
 | 
			
		||||
      const slotSize = (position.s * this.gridSize);
 | 
			
		||||
      const squareSize = slotSize - (this.unitPadding * 2);
 | 
			
		||||
 | 
			
		||||
      // The grid is laid out notionally left-to-right, bottom-to-top,
 | 
			
		||||
      // so we rotate and/or flip the y axis to match the target configuration.
 | 
			
		||||
      //
 | 
			
		||||
      // e.g. for flip = true, orientation = 'left':
 | 
			
		||||
      //
 | 
			
		||||
      //    grid                             screen
 | 
			
		||||
      //  ________        ________          ________
 | 
			
		||||
      // |        |      |        |        |       a|
 | 
			
		||||
      // |        | flip |        | rotate |     c  |
 | 
			
		||||
      // |  c     |  --> |     c  |  -->   |        |
 | 
			
		||||
      // |a______b|      |b______a|        |_______b|
 | 
			
		||||
 | 
			
		||||
      let x = (this.gridSize * position.x) + (slotSize / 2);
 | 
			
		||||
      let y = (this.gridSize * position.y) + (slotSize / 2);
 | 
			
		||||
      let t;
 | 
			
		||||
      if (this.flip) {
 | 
			
		||||
        x = this.width - x;
 | 
			
		||||
      }
 | 
			
		||||
      switch (this.orientation) {
 | 
			
		||||
        case 'left':
 | 
			
		||||
          t = x;
 | 
			
		||||
          x = this.width - y;
 | 
			
		||||
          y = t;
 | 
			
		||||
          break;
 | 
			
		||||
        case 'right':
 | 
			
		||||
          t = x;
 | 
			
		||||
          x = y;
 | 
			
		||||
          y = t;
 | 
			
		||||
          break;
 | 
			
		||||
        case 'bottom':
 | 
			
		||||
          y = this.height - y;
 | 
			
		||||
          break;
 | 
			
		||||
      }
 | 
			
		||||
      return {
 | 
			
		||||
        x: x + this.unitPadding - (slotSize / 2),
 | 
			
		||||
        y: y + this.unitPadding - (slotSize / 2),
 | 
			
		||||
        s: squareSize
 | 
			
		||||
      };
 | 
			
		||||
    } else {
 | 
			
		||||
      return { x: 0, y: 0, s: 0 };
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private screenToGrid(position: Position): Position {
 | 
			
		||||
    let x = position.x;
 | 
			
		||||
    let y = this.height - position.y;
 | 
			
		||||
    let t;
 | 
			
		||||
 | 
			
		||||
    switch (this.orientation) {
 | 
			
		||||
      case 'left':
 | 
			
		||||
        t = x;
 | 
			
		||||
        x = y;
 | 
			
		||||
        y = this.width - t;
 | 
			
		||||
        break;
 | 
			
		||||
      case 'right':
 | 
			
		||||
        t = x;
 | 
			
		||||
        x = y;
 | 
			
		||||
        y = t;
 | 
			
		||||
        break;
 | 
			
		||||
      case 'bottom':
 | 
			
		||||
        y = this.height - y;
 | 
			
		||||
        break;
 | 
			
		||||
    }
 | 
			
		||||
    if (this.flip) {
 | 
			
		||||
      x = this.width - x;
 | 
			
		||||
    }
 | 
			
		||||
    return {
 | 
			
		||||
      x: Math.floor(x / this.gridSize),
 | 
			
		||||
      y: Math.floor(y / this.gridSize)
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // calculates and returns the size of the tx in multiples of the grid size
 | 
			
		||||
  private txSize(tx: TxView): number {
 | 
			
		||||
    const scale = Math.max(1, Math.round(Math.sqrt(tx.vsize / this.vbytesPerUnit)));
 | 
			
		||||
    return Math.min(this.gridWidth, Math.max(1, scale)); // bound between 1 and the max displayable size (just in case!)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private place(tx: TxView): void {
 | 
			
		||||
    const size = this.txSize(tx);
 | 
			
		||||
    this.layout.insert(tx, size);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private tryInsertByFee(tx: TxView): boolean {
 | 
			
		||||
    const size = this.txSize(tx);
 | 
			
		||||
    const position = this.layout.tryInsertByFee(tx, size);
 | 
			
		||||
    if (position) {
 | 
			
		||||
      this.txs[tx.txid] = tx;
 | 
			
		||||
      return true;
 | 
			
		||||
    } else {
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Add a list of transactions to the layout,
 | 
			
		||||
  // keeping everything approximately sorted by feerate.
 | 
			
		||||
  private placeBatch(txs: TxView[]): void {
 | 
			
		||||
    if (txs.length) {
 | 
			
		||||
      // grab the new tx with the highest fee rate
 | 
			
		||||
      txs = txs.sort(feeRateDescending);
 | 
			
		||||
      const maxSize = 2 * txs.reduce((max, tx) => {
 | 
			
		||||
        return Math.max(this.txSize(tx), max);
 | 
			
		||||
      }, 1);
 | 
			
		||||
 | 
			
		||||
      // find a reasonable place for it in the layout
 | 
			
		||||
      const root = this.layout.getReplacementRoot(txs[0].feerate, maxSize);
 | 
			
		||||
 | 
			
		||||
      // extract a sub tree of transactions from the layout, rooted at that point
 | 
			
		||||
      const popped = this.layout.popTree(root.x, root.y, maxSize);
 | 
			
		||||
      // combine those with the new transactions and sort
 | 
			
		||||
      txs = txs.concat(popped);
 | 
			
		||||
      txs = txs.sort(feeRateDescending);
 | 
			
		||||
 | 
			
		||||
      // insert everything back into the layout
 | 
			
		||||
      txs.forEach(tx => {
 | 
			
		||||
        this.txs[tx.txid] = tx;
 | 
			
		||||
        this.place(tx);
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private removeBatch(ids: string[], startTime: number, direction: string = 'left'): TxView[] {
 | 
			
		||||
    if (!startTime) {
 | 
			
		||||
      startTime = performance.now();
 | 
			
		||||
    }
 | 
			
		||||
    return ids.map(id => {
 | 
			
		||||
      return this.remove(id, startTime, direction);
 | 
			
		||||
    }).filter(tx => tx != null) as TxView[];
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
class Slot {
 | 
			
		||||
  l: number;
 | 
			
		||||
  r: number;
 | 
			
		||||
  w: number;
 | 
			
		||||
 | 
			
		||||
  constructor(l: number, r: number) {
 | 
			
		||||
    this.l = l;
 | 
			
		||||
    this.r = r;
 | 
			
		||||
    this.w = r - l;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  intersects(slot: Slot): boolean {
 | 
			
		||||
    return !((slot.r <= this.l) || (slot.l >= this.r));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  subtract(slot: Slot): Slot[] | void {
 | 
			
		||||
    if (this.intersects(slot)) {
 | 
			
		||||
      // from middle
 | 
			
		||||
      if (slot.l > this.l && slot.r < this.r) {
 | 
			
		||||
        return [
 | 
			
		||||
          new Slot(this.l, slot.l),
 | 
			
		||||
          new Slot(slot.r, this.r)
 | 
			
		||||
        ];
 | 
			
		||||
      } // totally covered
 | 
			
		||||
      else if (slot.l <= this.l && slot.r >= this.r) {
 | 
			
		||||
        return [];
 | 
			
		||||
      } // from left side
 | 
			
		||||
      else if (slot.l <= this.l) {
 | 
			
		||||
        if (slot.r === this.r) {
 | 
			
		||||
          return [];
 | 
			
		||||
        } else {
 | 
			
		||||
          return [new Slot(slot.r, this.r)];
 | 
			
		||||
        }
 | 
			
		||||
      } // from right side
 | 
			
		||||
      else if (slot.r >= this.r) {
 | 
			
		||||
        if (slot.l === this.l) {
 | 
			
		||||
          return [];
 | 
			
		||||
        } else {
 | 
			
		||||
          return [new Slot(this.l, slot.l)];
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    } else {
 | 
			
		||||
      return [this];
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class TxSlot extends Slot {
 | 
			
		||||
  tx: TxView;
 | 
			
		||||
 | 
			
		||||
  constructor(l: number, r: number, tx: TxView) {
 | 
			
		||||
    super(l, r);
 | 
			
		||||
    this.tx = tx;
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class Row {
 | 
			
		||||
  y: number;
 | 
			
		||||
  w: number;
 | 
			
		||||
  filled: TxSlot[];
 | 
			
		||||
  slots: Slot[];
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  constructor(y: number, width: number) {
 | 
			
		||||
    this.y = y;
 | 
			
		||||
    this.w = width;
 | 
			
		||||
    this.filled = [];
 | 
			
		||||
    this.slots = [new Slot(0, this.w)];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // insert a transaction w/ given width into row starting at position x
 | 
			
		||||
  insert(x: number, w: number, tx: TxView): void {
 | 
			
		||||
    const newSlot = new TxSlot(x, x + w, tx);
 | 
			
		||||
    // insert into filled list
 | 
			
		||||
    let index = this.filled.findIndex((slot) => (slot.l >= newSlot.r));
 | 
			
		||||
    if (index < 0) {
 | 
			
		||||
      index = this.filled.length;
 | 
			
		||||
    }
 | 
			
		||||
    this.filled.splice(index || 0, 0, newSlot);
 | 
			
		||||
    // subtract from overlapping slots
 | 
			
		||||
    for (let i = 0; i < this.slots.length; i++) {
 | 
			
		||||
      if (newSlot.intersects(this.slots[i])) {
 | 
			
		||||
        const diff = this.slots[i].subtract(newSlot);
 | 
			
		||||
        if (diff) {
 | 
			
		||||
          this.slots.splice(i, 1, ...diff);
 | 
			
		||||
          i += diff.length - 1;
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  remove(x: number, w: number): void {
 | 
			
		||||
    const txIndex = this.filled.findIndex((slot) => (slot.l === x) );
 | 
			
		||||
    this.filled.splice(txIndex, 1);
 | 
			
		||||
 | 
			
		||||
    const newSlot = new Slot(x, x + w);
 | 
			
		||||
    let slotIndex = this.slots.findIndex((slot) => (slot.l >= newSlot.r) );
 | 
			
		||||
    if (slotIndex < 0) {
 | 
			
		||||
      slotIndex = this.slots.length;
 | 
			
		||||
    }
 | 
			
		||||
    this.slots.splice(slotIndex || 0, 0, newSlot);
 | 
			
		||||
    this.normalize();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // merge any contiguous empty slots
 | 
			
		||||
  private normalize(): void {
 | 
			
		||||
    for (let i = 0; i < this.slots.length - 1; i++) {
 | 
			
		||||
      if (this.slots[i].r === this.slots[i + 1].l) {
 | 
			
		||||
        this.slots[i].r = this.slots[i + 1].r;
 | 
			
		||||
        this.slots[i].w += this.slots[i + 1].w;
 | 
			
		||||
        this.slots.splice(i + 1, 1);
 | 
			
		||||
        i--;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  txAt(x: number): TxView | void {
 | 
			
		||||
    let i = 0;
 | 
			
		||||
    while (i < this.filled.length && this.filled[i].l <= x) {
 | 
			
		||||
      if (this.filled[i].l <= x && this.filled[i].r > x) {
 | 
			
		||||
        return this.filled[i].tx;
 | 
			
		||||
      }
 | 
			
		||||
      i++;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getSlotsBetween(left: number, right: number): TxSlot[] {
 | 
			
		||||
    const range = new Slot(left, right);
 | 
			
		||||
    return this.filled.filter(slot => {
 | 
			
		||||
      return slot.intersects(range);
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  slotAt(x: number): Slot | void {
 | 
			
		||||
    let i = 0;
 | 
			
		||||
    while (i < this.slots.length && this.slots[i].l <= x) {
 | 
			
		||||
      if (this.slots[i].l <= x && this.slots[i].r > x) {
 | 
			
		||||
        return this.slots[i];
 | 
			
		||||
      }
 | 
			
		||||
      i++;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getAvgFeerate(): number {
 | 
			
		||||
    let count = 0;
 | 
			
		||||
    let total = 0;
 | 
			
		||||
    this.filled.forEach(slot => {
 | 
			
		||||
      if (slot.tx) {
 | 
			
		||||
        count += slot.w;
 | 
			
		||||
        total += (slot.tx.feerate * slot.w);
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    return total / count;
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class BlockLayout {
 | 
			
		||||
  width: number;
 | 
			
		||||
  height: number;
 | 
			
		||||
  rows: Row[];
 | 
			
		||||
  txPositions: { [key: string]: Square };
 | 
			
		||||
  txs: { [key: string]: TxView };
 | 
			
		||||
 | 
			
		||||
  constructor({ width, height }: { width: number, height: number }) {
 | 
			
		||||
    this.width = width;
 | 
			
		||||
    this.height = height;
 | 
			
		||||
    this.rows = [new Row(0, this.width)];
 | 
			
		||||
    this.txPositions = {};
 | 
			
		||||
    this.txs = {};
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getRow(position: Square): Row {
 | 
			
		||||
    return this.rows[position.y];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getTx(position: Square): TxView | void {
 | 
			
		||||
    if (this.getRow(position)) {
 | 
			
		||||
      return this.getRow(position).txAt(position.x);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  addRow(): void {
 | 
			
		||||
    this.rows.push(new Row(this.rows.length, this.width));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  remove(tx: TxView) {
 | 
			
		||||
    const position = this.txPositions[tx.txid];
 | 
			
		||||
    if (position) {
 | 
			
		||||
      for (let y = position.y; y < position.y + position.s && y < this.rows.length; y++) {
 | 
			
		||||
        this.rows[y].remove(position.x, position.s);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    delete this.txPositions[tx.txid];
 | 
			
		||||
    delete this.txs[tx.txid];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  insert(tx: TxView, width: number): Square {
 | 
			
		||||
    const fit = this.fit(tx, width);
 | 
			
		||||
 | 
			
		||||
    // insert the tx into rows at that position
 | 
			
		||||
    for (let y = fit.y; y < fit.y + width; y++) {
 | 
			
		||||
      if (y >= this.rows.length) {
 | 
			
		||||
        this.addRow();
 | 
			
		||||
      }
 | 
			
		||||
      this.rows[y].insert(fit.x, width, tx);
 | 
			
		||||
    }
 | 
			
		||||
    const position = { x: fit.x, y: fit.y, s: width };
 | 
			
		||||
    this.txPositions[tx.txid] = position;
 | 
			
		||||
    this.txs[tx.txid] = tx;
 | 
			
		||||
    tx.applyGridPosition(position);
 | 
			
		||||
    return position;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Find the first slot large enough to hold a transaction of this size
 | 
			
		||||
  fit(tx: TxView, width: number): Square {
 | 
			
		||||
    let fit;
 | 
			
		||||
    for (let y = 0; y < this.rows.length && !fit; y++) {
 | 
			
		||||
      fit = this.findFit(0, this.width, y, y, width);
 | 
			
		||||
    }
 | 
			
		||||
    // fall back to placing tx in a new row at the top of the layout
 | 
			
		||||
    if (!fit) {
 | 
			
		||||
      fit = { x: 0, y: this.rows.length };
 | 
			
		||||
    }
 | 
			
		||||
    return fit;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // recursively check rows to see if there's space for a tx (depth-first)
 | 
			
		||||
  // left/right: initial column boundaries to check
 | 
			
		||||
  // row: current row to check
 | 
			
		||||
  // start: starting row
 | 
			
		||||
  // size: size of space needed
 | 
			
		||||
  findFit(left: number, right: number, row: number, start: number, size: number): Square {
 | 
			
		||||
    if ((row - start) >= size || row >= this.rows.length) {
 | 
			
		||||
      return { x: left, y: start };
 | 
			
		||||
    }
 | 
			
		||||
    for (const slot of this.rows[row].slots) {
 | 
			
		||||
      const l = Math.max(left, slot.l);
 | 
			
		||||
      const r = Math.min(right, slot.r);
 | 
			
		||||
      if (r - l >= size) {
 | 
			
		||||
        const fit = this.findFit(l, r, row + 1, start, size);
 | 
			
		||||
        if (fit) {
 | 
			
		||||
          return fit;
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // insert only if the tx fits into a fee-appropriate position
 | 
			
		||||
  tryInsertByFee(tx: TxView, size: number): Square | void {
 | 
			
		||||
    const fit = this.fit(tx, size);
 | 
			
		||||
 | 
			
		||||
    if (this.checkRowFees(fit.y, tx.feerate)) {
 | 
			
		||||
      // insert the tx into rows at that position
 | 
			
		||||
      for (let y = fit.y; y < fit.y + size; y++) {
 | 
			
		||||
        if (y >= this.rows.length) {
 | 
			
		||||
          this.addRow();
 | 
			
		||||
        }
 | 
			
		||||
        this.rows[y].insert(fit.x, size, tx);
 | 
			
		||||
      }
 | 
			
		||||
      const position = { x: fit.x, y: fit.y, s: size };
 | 
			
		||||
      this.txPositions[tx.txid] = position;
 | 
			
		||||
      this.txs[tx.txid] = tx;
 | 
			
		||||
      tx.applyGridPosition(position);
 | 
			
		||||
      return position;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Return the first slot with a lower feerate
 | 
			
		||||
  getReplacementRoot(feerate: number, width: number): Square {
 | 
			
		||||
    let slot;
 | 
			
		||||
    for (let row = 0; row <= this.rows.length; row++) {
 | 
			
		||||
      if (this.rows[row].slots.length > 0) {
 | 
			
		||||
        return { x: this.rows[row].slots[0].l, y: row };
 | 
			
		||||
      } else {
 | 
			
		||||
        slot = this.rows[row].filled.find(x => {
 | 
			
		||||
          return x.tx.feerate < feerate;
 | 
			
		||||
        });
 | 
			
		||||
        if (slot) {
 | 
			
		||||
          return { x: Math.min(slot.l, this.width - width), y: row };
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return { x: 0, y: this.rows.length };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // remove and return all transactions in a subtree of the layout
 | 
			
		||||
  popTree(x: number, y: number, width: number) {
 | 
			
		||||
    const selected: { [key: string]: TxView } = {};
 | 
			
		||||
    let left = x;
 | 
			
		||||
    let right = x + width;
 | 
			
		||||
    let prevWidth = right - left;
 | 
			
		||||
    let prevFee = Infinity;
 | 
			
		||||
    // scan rows upwards within a channel bounded by 'left' and 'right'
 | 
			
		||||
    for (let row = y; row < this.rows.length; row++) {
 | 
			
		||||
      let rowMax = 0;
 | 
			
		||||
      const slots = this.rows[row].getSlotsBetween(left, right);
 | 
			
		||||
      // check each slot in this row overlapping the search channel
 | 
			
		||||
      slots.forEach(slot => {
 | 
			
		||||
        // select the associated transaction
 | 
			
		||||
        selected[slot.tx.txid] = slot.tx;
 | 
			
		||||
        rowMax = Math.max(rowMax, slot.tx.feerate);
 | 
			
		||||
        // widen the search channel to accommodate this slot if necessary
 | 
			
		||||
        if (slot.w > prevWidth) {
 | 
			
		||||
          left = slot.l;
 | 
			
		||||
          right = slot.r;
 | 
			
		||||
          // if this slot's tx has a higher feerate than the max in the previous row
 | 
			
		||||
          // (i.e. it's out of position)
 | 
			
		||||
          // select all txs overlapping the slot's full width in some rows *below*
 | 
			
		||||
          // to free up space for this tx to sink down to its proper position
 | 
			
		||||
          if (slot.tx.feerate > prevFee) {
 | 
			
		||||
            let count = 0;
 | 
			
		||||
            // keep scanning back down until we find a full row of higher-feerate txs
 | 
			
		||||
            for (let echo = row - 1; echo >= 0 && count < slot.w; echo--) {
 | 
			
		||||
              const echoSlots = this.rows[echo].getSlotsBetween(slot.l, slot.r);
 | 
			
		||||
              count = 0;
 | 
			
		||||
              echoSlots.forEach(echoSlot => {
 | 
			
		||||
                selected[echoSlot.tx.txid] = echoSlot.tx;
 | 
			
		||||
                if (echoSlot.tx.feerate >= slot.tx.feerate) {
 | 
			
		||||
                  count += echoSlot.w;
 | 
			
		||||
                }
 | 
			
		||||
              });
 | 
			
		||||
            }
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
      });
 | 
			
		||||
      prevWidth = right - left;
 | 
			
		||||
      prevFee = rowMax;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const txList = Object.values(selected);
 | 
			
		||||
 | 
			
		||||
    txList.forEach(tx => {
 | 
			
		||||
      this.remove(tx);
 | 
			
		||||
    });
 | 
			
		||||
    return txList;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Check if this row has high enough avg fees
 | 
			
		||||
  // for a tx with this feerate to make sense here
 | 
			
		||||
  checkRowFees(row: number, targetFee: number): boolean {
 | 
			
		||||
    // first row is always fine
 | 
			
		||||
    if (row === 0 || !this.rows[row]) {
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
    return (this.rows[row].getAvgFeerate() > (targetFee * 0.9));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // drop any free-floating transactions down into empty spaces
 | 
			
		||||
  applyGravity(): void {
 | 
			
		||||
    Object.entries(this.txPositions).sort(([keyA, posA], [keyB, posB]) => {
 | 
			
		||||
      return posA.y - posB.y || posA.x - posB.x;
 | 
			
		||||
    }).forEach(([txid, position]) => {
 | 
			
		||||
      // see how far this transaction can fall
 | 
			
		||||
      let dropTo = position.y;
 | 
			
		||||
      while (dropTo > 0 && !this.rows[dropTo - 1].getSlotsBetween(position.x, position.x + position.s).length) {
 | 
			
		||||
        dropTo--;
 | 
			
		||||
      }
 | 
			
		||||
      // if it can fall at all
 | 
			
		||||
      if (dropTo < position.y) {
 | 
			
		||||
        // remove and reinsert in the row we found
 | 
			
		||||
        const tx = this.txs[txid];
 | 
			
		||||
        this.remove(tx);
 | 
			
		||||
        this.insert(tx, position.s);
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function feeRateDescending(a: TxView, b: TxView) {
 | 
			
		||||
  return b.feerate - a.feerate;
 | 
			
		||||
}
 | 
			
		||||
@ -18,6 +18,7 @@ export class FastVertexArray {
 | 
			
		||||
  data: Float32Array;
 | 
			
		||||
  freeSlots: number[];
 | 
			
		||||
  lastSlot: number;
 | 
			
		||||
  dirty = false;
 | 
			
		||||
 | 
			
		||||
  constructor(length, stride) {
 | 
			
		||||
    this.length = length;
 | 
			
		||||
@ -27,6 +28,7 @@ export class FastVertexArray {
 | 
			
		||||
    this.data = new Float32Array(this.length * this.stride);
 | 
			
		||||
    this.freeSlots = [];
 | 
			
		||||
    this.lastSlot = 0;
 | 
			
		||||
    this.dirty = true;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  insert(sprite: TxSprite): number {
 | 
			
		||||
@ -44,6 +46,7 @@ export class FastVertexArray {
 | 
			
		||||
    }
 | 
			
		||||
    this.sprites[position] = sprite;
 | 
			
		||||
    return position;
 | 
			
		||||
    this.dirty = true;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  remove(index: number): void {
 | 
			
		||||
@ -54,14 +57,17 @@ export class FastVertexArray {
 | 
			
		||||
    if (this.length > 2048 && this.count < (this.length * 0.4)) {
 | 
			
		||||
      this.compact();
 | 
			
		||||
    }
 | 
			
		||||
    this.dirty = true;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setData(index: number, dataChunk: number[]): void {
 | 
			
		||||
    this.data.set(dataChunk, (index * this.stride));
 | 
			
		||||
    this.dirty = true;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  clearData(index: number): void {
 | 
			
		||||
    this.data.fill(0, (index * this.stride), ((index + 1) * this.stride));
 | 
			
		||||
    this.dirty = true;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getData(index: number): Float32Array {
 | 
			
		||||
@ -73,6 +79,7 @@ export class FastVertexArray {
 | 
			
		||||
    const newData = new Float32Array(this.length * this.stride);
 | 
			
		||||
    newData.set(this.data);
 | 
			
		||||
    this.data = newData;
 | 
			
		||||
    this.dirty = true;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  compact(): void {
 | 
			
		||||
@ -97,6 +104,7 @@ export class FastVertexArray {
 | 
			
		||||
      this.freeSlots = [];
 | 
			
		||||
      this.lastSlot = i;
 | 
			
		||||
    }
 | 
			
		||||
    this.dirty = true;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getVertexData(): Float32Array {
 | 
			
		||||
@ -82,8 +82,10 @@ export default class TxView implements TransactionStripped {
 | 
			
		||||
    delay: additional milliseconds to wait before starting
 | 
			
		||||
    jitter: if set, adds a random amount to the delay,
 | 
			
		||||
    adjust: if true, modify an in-progress transition instead of replacing it
 | 
			
		||||
 | 
			
		||||
    returns minimum transition end time
 | 
			
		||||
  */
 | 
			
		||||
  update(params: ViewUpdateParams): void {
 | 
			
		||||
  update(params: ViewUpdateParams): number {
 | 
			
		||||
    if (params.jitter) {
 | 
			
		||||
      params.delay += (Math.random() * params.jitter);
 | 
			
		||||
    }
 | 
			
		||||
@ -96,6 +98,7 @@ export default class TxView implements TransactionStripped {
 | 
			
		||||
      );
 | 
			
		||||
      // apply any pending hover event
 | 
			
		||||
      if (this.hover) {
 | 
			
		||||
        params.duration = Math.max(params.duration, hoverTransitionTime);
 | 
			
		||||
        this.sprite.update({
 | 
			
		||||
          ...this.hoverColor,
 | 
			
		||||
          duration: hoverTransitionTime,
 | 
			
		||||
@ -109,10 +112,12 @@ export default class TxView implements TransactionStripped {
 | 
			
		||||
      );
 | 
			
		||||
    }
 | 
			
		||||
    this.dirty = false;
 | 
			
		||||
    return (params.start || performance.now()) + (params.delay || 0) + (params.duration || 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Temporarily override the tx color
 | 
			
		||||
  setHover(hoverOn: boolean, color: Color | void = defaultHoverColor): void {
 | 
			
		||||
  // returns minimum transition end time
 | 
			
		||||
  setHover(hoverOn: boolean, color: Color | void = defaultHoverColor): number {
 | 
			
		||||
    if (hoverOn) {
 | 
			
		||||
      this.hover = true;
 | 
			
		||||
      this.hoverColor = color;
 | 
			
		||||
@ -131,6 +136,7 @@ export default class TxView implements TransactionStripped {
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    this.dirty = false;
 | 
			
		||||
    return performance.now() + hoverTransitionTime;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getColor(): Color {
 | 
			
		||||
@ -0,0 +1,37 @@
 | 
			
		||||
<div
 | 
			
		||||
  #tooltip
 | 
			
		||||
  class="block-overview-tooltip"
 | 
			
		||||
  [class.clickable]="clickable"
 | 
			
		||||
  [style.visibility]="tx ? 'visible' : 'hidden'"
 | 
			
		||||
  [style.left]="tooltipPosition.x + 'px'"
 | 
			
		||||
  [style.top]="tooltipPosition.y + 'px'"
 | 
			
		||||
>
 | 
			
		||||
  <table>
 | 
			
		||||
    <tbody>
 | 
			
		||||
      <tr>
 | 
			
		||||
        <td i18n="shared.transaction">Transaction</td>
 | 
			
		||||
        <td>
 | 
			
		||||
          <a [routerLink]="['/tx/' | relativeUrl, txid]">{{ txid | shortenString : 16}}</a>
 | 
			
		||||
        </td>
 | 
			
		||||
      </tr>
 | 
			
		||||
      <tr>
 | 
			
		||||
        <td class="td-width" i18n="transaction.value|Transaction value">Value</td>
 | 
			
		||||
        <td><app-amount [satoshis]="value"></app-amount></td>
 | 
			
		||||
      </tr>
 | 
			
		||||
      <tr>
 | 
			
		||||
        <td class="td-width" i18n="transaction.fee|Transaction fee">Fee</td>
 | 
			
		||||
        <td>{{ fee | number }} <span class="symbol" i18n="shared.sat|sat">sat</span>   <span class="fiat"><app-fiat [value]="fee"></app-fiat></span></td>
 | 
			
		||||
      </tr>
 | 
			
		||||
      <tr>
 | 
			
		||||
        <td i18n="transaction.fee-rate|Transaction fee rate">Fee rate</td>
 | 
			
		||||
        <td>
 | 
			
		||||
          {{ feeRate | feeRounding }} <span class="symbol" i18n="shared.sat-vbyte|sat/vB">sat/vB</span>
 | 
			
		||||
        </td>
 | 
			
		||||
      </tr>
 | 
			
		||||
      <tr>
 | 
			
		||||
        <td i18n="transaction.vsize|Transaction Virtual Size">Virtual size</td>
 | 
			
		||||
        <td [innerHTML]="'‎' + (vsize | vbytes: 2)"></td>
 | 
			
		||||
      </tr>
 | 
			
		||||
    </tbody>
 | 
			
		||||
  </table>
 | 
			
		||||
</div>
 | 
			
		||||
@ -0,0 +1,18 @@
 | 
			
		||||
.block-overview-tooltip {
 | 
			
		||||
  position: absolute;
 | 
			
		||||
  background: rgba(#11131f, 0.95);
 | 
			
		||||
  border-radius: 4px;
 | 
			
		||||
  box-shadow: 1px 1px 10px rgba(0,0,0,0.5);
 | 
			
		||||
  color: #b1b1b1;
 | 
			
		||||
  display: flex;
 | 
			
		||||
  flex-direction: column;
 | 
			
		||||
  justify-content: space-between;
 | 
			
		||||
  padding: 10px 15px;
 | 
			
		||||
  text-align: left;
 | 
			
		||||
  width: 320px;
 | 
			
		||||
  pointer-events: none;
 | 
			
		||||
 | 
			
		||||
  &.clickable {
 | 
			
		||||
    pointer-events: all;
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,53 @@
 | 
			
		||||
import { Component, ElementRef, ViewChild, Input, OnChanges, ChangeDetectionStrategy } from '@angular/core';
 | 
			
		||||
import { TransactionStripped } from 'src/app/interfaces/websocket.interface';
 | 
			
		||||
import { Position } from 'src/app/components/block-overview-graph/sprite-types.js';
 | 
			
		||||
 | 
			
		||||
@Component({
 | 
			
		||||
  selector: 'app-block-overview-tooltip',
 | 
			
		||||
  templateUrl: './block-overview-tooltip.component.html',
 | 
			
		||||
  styleUrls: ['./block-overview-tooltip.component.scss'],
 | 
			
		||||
})
 | 
			
		||||
export class BlockOverviewTooltipComponent implements OnChanges {
 | 
			
		||||
  @Input() tx: TransactionStripped | void;
 | 
			
		||||
  @Input() cursorPosition: Position;
 | 
			
		||||
  @Input() clickable: boolean;
 | 
			
		||||
 | 
			
		||||
  txid = '';
 | 
			
		||||
  fee = 0;
 | 
			
		||||
  value = 0;
 | 
			
		||||
  vsize = 1;
 | 
			
		||||
  feeRate = 0;
 | 
			
		||||
 | 
			
		||||
  tooltipPosition: Position = { x: 0, y: 0 };
 | 
			
		||||
 | 
			
		||||
  @ViewChild('tooltip') tooltipElement: ElementRef<HTMLCanvasElement>;
 | 
			
		||||
 | 
			
		||||
  constructor() {}
 | 
			
		||||
 | 
			
		||||
  ngOnChanges(changes): void {
 | 
			
		||||
    if (changes.cursorPosition && changes.cursorPosition.currentValue) {
 | 
			
		||||
      let x = changes.cursorPosition.currentValue.x + 10;
 | 
			
		||||
      let y = changes.cursorPosition.currentValue.y + 10;
 | 
			
		||||
      if (this.tooltipElement) {
 | 
			
		||||
        const elementBounds = this.tooltipElement.nativeElement.getBoundingClientRect();
 | 
			
		||||
        const parentBounds = this.tooltipElement.nativeElement.offsetParent.getBoundingClientRect();
 | 
			
		||||
        if ((parentBounds.left + x + elementBounds.width) > parentBounds.right) {
 | 
			
		||||
          x = Math.max(0, parentBounds.width - elementBounds.width - 10);
 | 
			
		||||
        }
 | 
			
		||||
        if (y + elementBounds.height > parentBounds.height) {
 | 
			
		||||
          y = y - elementBounds.height - 20;
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      this.tooltipPosition = { x, y };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (changes.tx) {
 | 
			
		||||
      const tx = changes.tx.currentValue || {};
 | 
			
		||||
      this.txid = tx.txid || '';
 | 
			
		||||
      this.fee = tx.fee || 0;
 | 
			
		||||
      this.value = tx.value || 0;
 | 
			
		||||
      this.vsize = tx.vsize || 1;
 | 
			
		||||
      this.feeRate = this.fee / this.vsize;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@ -40,10 +40,11 @@
 | 
			
		||||
 | 
			
		||||
  <div class="clearfix"></div>
 | 
			
		||||
 | 
			
		||||
  <ng-template [ngIf]="!isLoadingBlock && !error">
 | 
			
		||||
 | 
			
		||||
    <div class="box">
 | 
			
		||||
      <div class="row">
 | 
			
		||||
 | 
			
		||||
  <div class="box" *ngIf="!error">
 | 
			
		||||
    <div class="row">
 | 
			
		||||
      <ng-template [ngIf]="!isLoadingBlock">
 | 
			
		||||
        <div class="col-sm">
 | 
			
		||||
          <table class="table table-borderless table-striped">
 | 
			
		||||
            <tbody>
 | 
			
		||||
@ -68,73 +69,192 @@
 | 
			
		||||
                <td i18n="block.weight">Weight</td>
 | 
			
		||||
                <td [innerHTML]="'‎' + (block.weight | wuBytes: 2)"></td>
 | 
			
		||||
              </tr>
 | 
			
		||||
              <ng-template [ngIf]="webGlEnabled">
 | 
			
		||||
                <tr *ngIf="block?.extras?.medianFee != undefined">
 | 
			
		||||
                  <td class="td-width" i18n="block.median-fee">Median fee</td>
 | 
			
		||||
                  <td>~{{ block?.extras?.medianFee | number:'1.0-0' }} <span class="symbol" i18n="shared.sat-vbyte|sat/vB">sat/vB</span> <span class="fiat"><app-fiat [value]="block?.extras?.medianFee * 140" digitsInfo="1.2-2" i18n-ngbTooltip="Transaction fee tooltip" ngbTooltip="Based on average native segwit transaction of 140 vBytes" placement="bottom"></app-fiat></span></td>
 | 
			
		||||
                </tr>
 | 
			
		||||
                <ng-template [ngIf]="fees !== undefined" [ngIfElse]="loadingFees">
 | 
			
		||||
                  <tr>
 | 
			
		||||
                    <td i18n="block.total-fees|Total fees in a block">Total fees</td>
 | 
			
		||||
                    <td *ngIf="network !== 'liquid' && network !== 'liquidtestnet'; else liquidTotalFees">
 | 
			
		||||
                      <app-amount [satoshis]="block.extras.totalFees" digitsInfo="1.2-3" [noFiat]="true"></app-amount>
 | 
			
		||||
                      <span class="fiat">
 | 
			
		||||
                        <app-fiat [value]="block.extras.totalFees" digitsInfo="1.0-0"></app-fiat>
 | 
			
		||||
                      </span>
 | 
			
		||||
                    </td>
 | 
			
		||||
                    <ng-template #liquidTotalFees>
 | 
			
		||||
                      <td>
 | 
			
		||||
                        <app-amount [satoshis]="fees * 100000000" digitsInfo="1.2-2" [noFiat]="true"></app-amount>  <app-fiat
 | 
			
		||||
                          [value]="fees * 100000000" digitsInfo="1.2-2"></app-fiat>
 | 
			
		||||
                      </td>
 | 
			
		||||
                    </ng-template>
 | 
			
		||||
                  </tr>
 | 
			
		||||
                  <tr *ngIf="network !== 'liquid' && network !== 'liquidtestnet'">
 | 
			
		||||
                    <td i18n="block.subsidy-and-fees|Total subsidy and fees in a block">Subsidy + fees:</td>
 | 
			
		||||
                    <td>
 | 
			
		||||
                      <app-amount [satoshis]="block.extras.reward" digitsInfo="1.2-3" [noFiat]="true"></app-amount>
 | 
			
		||||
                      <span class="fiat">
 | 
			
		||||
                        <app-fiat [value]="(blockSubsidy + fees) * 100000000" digitsInfo="1.0-0"></app-fiat>
 | 
			
		||||
                      </span>
 | 
			
		||||
                    </td>
 | 
			
		||||
                  </tr>
 | 
			
		||||
                </ng-template>
 | 
			
		||||
                <ng-template #loadingFees>
 | 
			
		||||
                  <tr>
 | 
			
		||||
                    <td i18n="block.total-fees|Total fees in a block">Total fees</td>
 | 
			
		||||
                    <td style="width: 75%;"><span class="skeleton-loader"></span></td>
 | 
			
		||||
                  </tr>
 | 
			
		||||
                  <tr *ngIf="network !== 'liquid' && network !== 'liquidtestnet'">
 | 
			
		||||
                    <td i18n="block.subsidy-and-fees|Total subsidy and fees in a block">Subsidy + fees:</td>
 | 
			
		||||
                    <td><span class="skeleton-loader"></span></td>
 | 
			
		||||
                  </tr>
 | 
			
		||||
                </ng-template>
 | 
			
		||||
                <tr *ngIf="network !== 'liquid' && network !== 'liquidtestnet'">
 | 
			
		||||
                  <td i18n="block.miner">Miner</td>
 | 
			
		||||
                  <td *ngIf="stateService.env.MINING_DASHBOARD">
 | 
			
		||||
                    <a placement="bottom" [routerLink]="['/mining/pool' | relativeUrl, block.extras.pool.slug]" class="badge"
 | 
			
		||||
                      [class]="block.extras.pool.name === 'Unknown' ? 'badge-secondary' : 'badge-primary'">
 | 
			
		||||
                      {{ block.extras.pool.name }}
 | 
			
		||||
                    </a>
 | 
			
		||||
                  </td>
 | 
			
		||||
                  <td *ngIf="!stateService.env.MINING_DASHBOARD && stateService.env.BASE_MODULE === 'mempool'">
 | 
			
		||||
                    <span placement="bottom" class="badge"
 | 
			
		||||
                      [class]="block.extras.pool.name === 'Unknown' ? 'badge-secondary' : 'badge-primary'">
 | 
			
		||||
                      {{ block.extras.pool.name }}
 | 
			
		||||
                  </span>
 | 
			
		||||
                  </td>
 | 
			
		||||
                </tr>
 | 
			
		||||
              </ng-template>
 | 
			
		||||
            </tbody>
 | 
			
		||||
          </table>
 | 
			
		||||
        </div>
 | 
			
		||||
      </ng-template>
 | 
			
		||||
      <ng-template [ngIf]="isLoadingBlock">
 | 
			
		||||
        <div class="col-sm">
 | 
			
		||||
          <table class="table table-borderless table-striped">
 | 
			
		||||
            <tbody>
 | 
			
		||||
              <tr *ngIf="block?.extras?.medianFee != undefined">
 | 
			
		||||
                <td class="td-width" i18n="block.median-fee">Median fee</td>
 | 
			
		||||
                <td>~{{ block?.extras?.medianFee | number:'1.0-0' }} <span class="symbol" i18n="shared.sat-vbyte|sat/vB">sat/vB</span> <span class="fiat"><app-fiat [value]="block?.extras?.medianFee * 140" digitsInfo="1.2-2" i18n-ngbTooltip="Transaction fee tooltip" ngbTooltip="Based on average native segwit transaction of 140 vBytes" placement="bottom"></app-fiat></span></td>
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td class="td-width" colspan="2"><span class="skeleton-loader"></span></td>
 | 
			
		||||
              </tr>
 | 
			
		||||
              <ng-template [ngIf]="fees !== undefined" [ngIfElse]="loadingFees">
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td colspan="2"><span class="skeleton-loader"></span></td>
 | 
			
		||||
              </tr>
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td colspan="2"><span class="skeleton-loader"></span></td>
 | 
			
		||||
              </tr>
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td colspan="2"><span class="skeleton-loader"></span></td>
 | 
			
		||||
              </tr>
 | 
			
		||||
              <ng-template [ngIf]="webGlEnabled">
 | 
			
		||||
                <tr>
 | 
			
		||||
                  <td i18n="block.total-fees|Total fees in a block">Total fees</td>
 | 
			
		||||
                  <td *ngIf="network !== 'liquid' && network !== 'liquidtestnet'; else liquidTotalFees">
 | 
			
		||||
                    <app-amount [satoshis]="block.extras.totalFees" digitsInfo="1.2-3" [noFiat]="true"></app-amount>
 | 
			
		||||
                    <span class="fiat">
 | 
			
		||||
                      <app-fiat [value]="block.extras.totalFees" digitsInfo="1.0-0"></app-fiat>
 | 
			
		||||
                    </span>
 | 
			
		||||
                  </td>
 | 
			
		||||
                  <ng-template #liquidTotalFees>
 | 
			
		||||
                    <td>
 | 
			
		||||
                      <app-amount [satoshis]="fees * 100000000" digitsInfo="1.2-2" [noFiat]="true"></app-amount>  <app-fiat
 | 
			
		||||
                        [value]="fees * 100000000" digitsInfo="1.2-2"></app-fiat>
 | 
			
		||||
                    </td>
 | 
			
		||||
                  </ng-template>
 | 
			
		||||
                  <td class="td-width" colspan="2"><span class="skeleton-loader"></span></td>
 | 
			
		||||
                </tr>
 | 
			
		||||
                <tr *ngIf="network !== 'liquid' && network !== 'liquidtestnet'">
 | 
			
		||||
                  <td i18n="block.subsidy-and-fees|Total subsidy and fees in a block">Subsidy + fees:</td>
 | 
			
		||||
                  <td>
 | 
			
		||||
                    <app-amount [satoshis]="block.extras.reward" digitsInfo="1.2-3" [noFiat]="true"></app-amount>
 | 
			
		||||
                    <span class="fiat">
 | 
			
		||||
                      <app-fiat [value]="(blockSubsidy + fees) * 100000000" digitsInfo="1.0-0"></app-fiat>
 | 
			
		||||
                    </span>
 | 
			
		||||
                  </td>
 | 
			
		||||
                <tr>
 | 
			
		||||
                  <td colspan="2"><span class="skeleton-loader"></span></td>
 | 
			
		||||
                </tr>
 | 
			
		||||
                <tr>
 | 
			
		||||
                  <td colspan="2"><span class="skeleton-loader"></span></td>
 | 
			
		||||
                </tr>
 | 
			
		||||
                <tr>
 | 
			
		||||
                  <td colspan="2"><span class="skeleton-loader"></span></td>
 | 
			
		||||
                </tr>
 | 
			
		||||
              </ng-template>
 | 
			
		||||
              <ng-template #loadingFees>
 | 
			
		||||
                <tr>
 | 
			
		||||
                  <td i18n="block.total-fees|Total fees in a block">Total fees</td>
 | 
			
		||||
                  <td style="width: 75%;"><span class="skeleton-loader"></span></td>
 | 
			
		||||
                </tr>
 | 
			
		||||
                <tr *ngIf="network !== 'liquid' && network !== 'liquidtestnet'">
 | 
			
		||||
                  <td i18n="block.subsidy-and-fees|Total subsidy and fees in a block">Subsidy + fees:</td>
 | 
			
		||||
                  <td><span class="skeleton-loader"></span></td>
 | 
			
		||||
                </tr>
 | 
			
		||||
              </ng-template>
 | 
			
		||||
              <tr *ngIf="network !== 'liquid' && network !== 'liquidtestnet'">
 | 
			
		||||
                <td i18n="block.miner">Miner</td>
 | 
			
		||||
                <td *ngIf="stateService.env.MINING_DASHBOARD">
 | 
			
		||||
                  <a placement="bottom" [routerLink]="['/mining/pool' | relativeUrl, block.extras.pool.slug]" class="badge"
 | 
			
		||||
                    [class]="block.extras.pool.name === 'Unknown' ? 'badge-secondary' : 'badge-primary'">
 | 
			
		||||
                    {{ block.extras.pool.name }}
 | 
			
		||||
                  </a>
 | 
			
		||||
                </td>
 | 
			
		||||
                <td *ngIf="!stateService.env.MINING_DASHBOARD && stateService.env.BASE_MODULE === 'mempool'">
 | 
			
		||||
                  <span placement="bottom" class="badge"
 | 
			
		||||
                    [class]="block.extras.pool.name === 'Unknown' ? 'badge-secondary' : 'badge-primary'">
 | 
			
		||||
                    {{ block.extras.pool.name }}
 | 
			
		||||
                </span>
 | 
			
		||||
                </td>
 | 
			
		||||
              </tr>
 | 
			
		||||
            </tbody>
 | 
			
		||||
          </table>
 | 
			
		||||
        </div>
 | 
			
		||||
      </ng-template>
 | 
			
		||||
      <div class="col-sm" *ngIf="!webGlEnabled">
 | 
			
		||||
        <table class="table table-borderless table-striped" *ngIf="!isLoadingBlock">
 | 
			
		||||
          <tbody>
 | 
			
		||||
            <tr *ngIf="block?.extras?.medianFee != undefined">
 | 
			
		||||
              <td class="td-width" i18n="block.median-fee">Median fee</td>
 | 
			
		||||
              <td>~{{ block?.extras?.medianFee | number:'1.0-0' }} <span class="symbol" i18n="shared.sat-vbyte|sat/vB">sat/vB</span> <span class="fiat"><app-fiat [value]="block?.extras?.medianFee * 140" digitsInfo="1.2-2" i18n-ngbTooltip="Transaction fee tooltip" ngbTooltip="Based on average native segwit transaction of 140 vBytes" placement="bottom"></app-fiat></span></td>
 | 
			
		||||
            </tr>
 | 
			
		||||
            <ng-template [ngIf]="fees !== undefined" [ngIfElse]="loadingFees">
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td i18n="block.total-fees|Total fees in a block">Total fees</td>
 | 
			
		||||
                <td *ngIf="network !== 'liquid' && network !== 'liquidtestnet'; else liquidTotalFees">
 | 
			
		||||
                  <app-amount [satoshis]="block.extras.totalFees" digitsInfo="1.2-3" [noFiat]="true"></app-amount>
 | 
			
		||||
                  <span class="fiat">
 | 
			
		||||
                    <app-fiat [value]="block.extras.totalFees" digitsInfo="1.0-0"></app-fiat>
 | 
			
		||||
                  </span>
 | 
			
		||||
                </td>
 | 
			
		||||
                <ng-template #liquidTotalFees>
 | 
			
		||||
                  <td>
 | 
			
		||||
                    <app-amount [satoshis]="fees * 100000000" digitsInfo="1.2-2" [noFiat]="true"></app-amount>  <app-fiat
 | 
			
		||||
                      [value]="fees * 100000000" digitsInfo="1.2-2"></app-fiat>
 | 
			
		||||
                  </td>
 | 
			
		||||
                </ng-template>
 | 
			
		||||
              </tr>
 | 
			
		||||
              <tr *ngIf="network !== 'liquid' && network !== 'liquidtestnet'">
 | 
			
		||||
                <td i18n="block.subsidy-and-fees|Total subsidy and fees in a block">Subsidy + fees:</td>
 | 
			
		||||
                <td>
 | 
			
		||||
                  <app-amount [satoshis]="block.extras.reward" digitsInfo="1.2-3" [noFiat]="true"></app-amount>
 | 
			
		||||
                  <span class="fiat">
 | 
			
		||||
                    <app-fiat [value]="(blockSubsidy + fees) * 100000000" digitsInfo="1.0-0"></app-fiat>
 | 
			
		||||
                  </span>
 | 
			
		||||
                </td>
 | 
			
		||||
              </tr>
 | 
			
		||||
            </ng-template>
 | 
			
		||||
            <ng-template #loadingFees>
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td i18n="block.total-fees|Total fees in a block">Total fees</td>
 | 
			
		||||
                <td style="width: 75%;"><span class="skeleton-loader"></span></td>
 | 
			
		||||
              </tr>
 | 
			
		||||
              <tr *ngIf="network !== 'liquid' && network !== 'liquidtestnet'">
 | 
			
		||||
                <td i18n="block.subsidy-and-fees|Total subsidy and fees in a block">Subsidy + fees:</td>
 | 
			
		||||
                <td><span class="skeleton-loader"></span></td>
 | 
			
		||||
              </tr>
 | 
			
		||||
            </ng-template>
 | 
			
		||||
            <tr *ngIf="network !== 'liquid' && network !== 'liquidtestnet'">
 | 
			
		||||
              <td i18n="block.miner">Miner</td>
 | 
			
		||||
              <td *ngIf="stateService.env.MINING_DASHBOARD">
 | 
			
		||||
                <a placement="bottom" [routerLink]="['/mining/pool' | relativeUrl, block.extras.pool.slug]" class="badge"
 | 
			
		||||
                  [class]="block.extras.pool.name === 'Unknown' ? 'badge-secondary' : 'badge-primary'">
 | 
			
		||||
                  {{ block.extras.pool.name }}
 | 
			
		||||
                </a>
 | 
			
		||||
              </td>
 | 
			
		||||
              <td *ngIf="!stateService.env.MINING_DASHBOARD && stateService.env.BASE_MODULE === 'mempool'">
 | 
			
		||||
                <span placement="bottom" class="badge"
 | 
			
		||||
                  [class]="block.extras.pool.name === 'Unknown' ? 'badge-secondary' : 'badge-primary'">
 | 
			
		||||
                  {{ block.extras.pool.name }}
 | 
			
		||||
              </span>
 | 
			
		||||
              </td>
 | 
			
		||||
            </tr>
 | 
			
		||||
          </tbody>
 | 
			
		||||
        </table>
 | 
			
		||||
        <table class="table table-borderless table-striped" *ngIf="isLoadingBlock">
 | 
			
		||||
          <tbody>
 | 
			
		||||
            <tr>
 | 
			
		||||
              <td class="td-width" colspan="2"><span class="skeleton-loader"></span></td>
 | 
			
		||||
            </tr>
 | 
			
		||||
            <tr>
 | 
			
		||||
              <td colspan="2"><span class="skeleton-loader"></span></td>
 | 
			
		||||
            </tr>
 | 
			
		||||
            <tr>
 | 
			
		||||
              <td colspan="2"><span class="skeleton-loader"></span></td>
 | 
			
		||||
            </tr>
 | 
			
		||||
            <tr>
 | 
			
		||||
              <td colspan="2"><span class="skeleton-loader"></span></td>
 | 
			
		||||
            </tr>
 | 
			
		||||
          </tbody>
 | 
			
		||||
        </table>
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="col-sm chart-container" *ngIf="webGlEnabled">
 | 
			
		||||
        <app-block-overview-graph
 | 
			
		||||
          #blockGraph
 | 
			
		||||
          [isLoading]="isLoadingOverview"
 | 
			
		||||
          [resolution]="75"
 | 
			
		||||
          [blockLimit]="stateService.blockVSize"
 | 
			
		||||
          [orientation]="'top'"
 | 
			
		||||
          [flip]="false"
 | 
			
		||||
          (txClickEvent)="onTxClick($event)"
 | 
			
		||||
        ></app-block-overview-graph>
 | 
			
		||||
      </div>
 | 
			
		||||
    </div>
 | 
			
		||||
 | 
			
		||||
  </div>
 | 
			
		||||
  <ng-template [ngIf]="!isLoadingBlock && !error">
 | 
			
		||||
    <div [hidden]="!showDetails" id="details">
 | 
			
		||||
      <br>
 | 
			
		||||
 | 
			
		||||
@ -223,63 +343,17 @@
 | 
			
		||||
          <div class="row">
 | 
			
		||||
            <div class="col-sm">
 | 
			
		||||
              <span class="skeleton-loader"></span>
 | 
			
		||||
              <span class="skeleton-loader"></span>
 | 
			
		||||
            </div>
 | 
			
		||||
            <div class="col-sm">
 | 
			
		||||
              <span class="skeleton-loader"></span>
 | 
			
		||||
              <span class="skeleton-loader"></span>
 | 
			
		||||
            </div>
 | 
			
		||||
          </div>
 | 
			
		||||
        </div>
 | 
			
		||||
      </div>
 | 
			
		||||
    </ng-template>
 | 
			
		||||
    <ngb-pagination class="pagination-container float-right" [collectionSize]="block.tx_count" [rotate]="true" [pageSize]="itemsPerPage" [(page)]="page" (pageChange)="pageChange(page, blockTxTitle)" [maxSize]="paginationMaxSize" [boundaryLinks]="true" [ellipses]="false"></ngb-pagination>
 | 
			
		||||
 | 
			
		||||
  </ng-template>
 | 
			
		||||
 | 
			
		||||
  <ng-template [ngIf]="isLoadingBlock && !error">
 | 
			
		||||
 | 
			
		||||
    <div class="box">
 | 
			
		||||
      <div class="row">
 | 
			
		||||
        <div class="col-sm">
 | 
			
		||||
          <table class="table table-borderless table-striped">
 | 
			
		||||
            <tbody>
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td class="td-width" colspan="2"><span class="skeleton-loader"></span></td>
 | 
			
		||||
              </tr>
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td colspan="2"><span class="skeleton-loader"></span></td>
 | 
			
		||||
              </tr>
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td colspan="2"><span class="skeleton-loader"></span></td>
 | 
			
		||||
              </tr>
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td colspan="2"><span class="skeleton-loader"></span></td>
 | 
			
		||||
              </tr>
 | 
			
		||||
            </tbody>
 | 
			
		||||
          </table>
 | 
			
		||||
        </div>
 | 
			
		||||
        <div class="col-sm">
 | 
			
		||||
          <table class="table table-borderless table-striped">
 | 
			
		||||
            <tbody>
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td class="td-width" colspan="2"><span class="skeleton-loader"></span></td>
 | 
			
		||||
              </tr>
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td colspan="2"><span class="skeleton-loader"></span></td>
 | 
			
		||||
              </tr>
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td colspan="2"><span class="skeleton-loader"></span></td>
 | 
			
		||||
              </tr>
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td colspan="2"><span class="skeleton-loader"></span></td>
 | 
			
		||||
              </tr>
 | 
			
		||||
            </tbody>
 | 
			
		||||
          </table>
 | 
			
		||||
        </div>
 | 
			
		||||
      </div>
 | 
			
		||||
    </div>
 | 
			
		||||
  </ng-template>
 | 
			
		||||
 | 
			
		||||
  <ng-template [ngIf]="error">
 | 
			
		||||
    <div class="text-center">
 | 
			
		||||
      <span i18n="error.general-loading-data">Error loading data.</span>
 | 
			
		||||
 | 
			
		||||
@ -148,3 +148,10 @@ h1 {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.chart-container{
 | 
			
		||||
  margin: 20px auto;
 | 
			
		||||
  @media (min-width: 768px) {
 | 
			
		||||
    margin: auto;
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -2,15 +2,16 @@ import { Component, OnInit, OnDestroy, ViewChild, ElementRef } from '@angular/co
 | 
			
		||||
import { Location } from '@angular/common';
 | 
			
		||||
import { ActivatedRoute, ParamMap, Router } from '@angular/router';
 | 
			
		||||
import { ElectrsApiService } from '../../services/electrs-api.service';
 | 
			
		||||
import { switchMap, tap, debounceTime, catchError, map } from 'rxjs/operators';
 | 
			
		||||
import { switchMap, tap, debounceTime, catchError, map, shareReplay, startWith, pairwise } from 'rxjs/operators';
 | 
			
		||||
import { Transaction, Vout } from '../../interfaces/electrs.interface';
 | 
			
		||||
import { Observable, of, Subscription } from 'rxjs';
 | 
			
		||||
import { StateService } from '../../services/state.service';
 | 
			
		||||
import { SeoService } from 'src/app/services/seo.service';
 | 
			
		||||
import { WebsocketService } from 'src/app/services/websocket.service';
 | 
			
		||||
import { RelativeUrlPipe } from 'src/app/shared/pipes/relative-url/relative-url.pipe';
 | 
			
		||||
import { BlockExtended } from 'src/app/interfaces/node-api.interface';
 | 
			
		||||
import { BlockExtended, TransactionStripped } from 'src/app/interfaces/node-api.interface';
 | 
			
		||||
import { ApiService } from 'src/app/services/api.service';
 | 
			
		||||
import { BlockOverviewGraphComponent } from 'src/app/components/block-overview-graph/block-overview-graph.component';
 | 
			
		||||
 | 
			
		||||
@Component({
 | 
			
		||||
  selector: 'app-block',
 | 
			
		||||
@ -21,6 +22,7 @@ export class BlockComponent implements OnInit, OnDestroy {
 | 
			
		||||
  network = '';
 | 
			
		||||
  block: BlockExtended;
 | 
			
		||||
  blockHeight: number;
 | 
			
		||||
  lastBlockHeight: number;
 | 
			
		||||
  nextBlockHeight: number;
 | 
			
		||||
  blockHash: string;
 | 
			
		||||
  isLoadingBlock = true;
 | 
			
		||||
@ -28,6 +30,10 @@ export class BlockComponent implements OnInit, OnDestroy {
 | 
			
		||||
  latestBlocks: BlockExtended[] = [];
 | 
			
		||||
  transactions: Transaction[];
 | 
			
		||||
  isLoadingTransactions = true;
 | 
			
		||||
  strippedTransactions: TransactionStripped[];
 | 
			
		||||
  overviewTransitionDirection: string;
 | 
			
		||||
  isLoadingOverview = true;
 | 
			
		||||
  isAwaitingOverview = true;
 | 
			
		||||
  error: any;
 | 
			
		||||
  blockSubsidy: number;
 | 
			
		||||
  fees: number;
 | 
			
		||||
@ -39,13 +45,18 @@ export class BlockComponent implements OnInit, OnDestroy {
 | 
			
		||||
  showPreviousBlocklink = true;
 | 
			
		||||
  showNextBlocklink = true;
 | 
			
		||||
  transactionsError: any = null;
 | 
			
		||||
  overviewError: any = null;
 | 
			
		||||
  webGlEnabled = true;
 | 
			
		||||
 | 
			
		||||
  subscription: Subscription;
 | 
			
		||||
  transactionSubscription: Subscription;
 | 
			
		||||
  overviewSubscription: Subscription;
 | 
			
		||||
  keyNavigationSubscription: Subscription;
 | 
			
		||||
  blocksSubscription: Subscription;
 | 
			
		||||
  networkChangedSubscription: Subscription;
 | 
			
		||||
  queryParamsSubscription: Subscription;
 | 
			
		||||
 | 
			
		||||
  @ViewChild('blockGraph') blockGraph: BlockOverviewGraphComponent;
 | 
			
		||||
 | 
			
		||||
  constructor(
 | 
			
		||||
    private route: ActivatedRoute,
 | 
			
		||||
    private location: Location,
 | 
			
		||||
@ -56,7 +67,9 @@ export class BlockComponent implements OnInit, OnDestroy {
 | 
			
		||||
    private websocketService: WebsocketService,
 | 
			
		||||
    private relativeUrlPipe: RelativeUrlPipe,
 | 
			
		||||
    private apiService: ApiService
 | 
			
		||||
  ) { }
 | 
			
		||||
  ) {
 | 
			
		||||
    this.webGlEnabled = detectWebGL();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  ngOnInit() {
 | 
			
		||||
    this.websocketService.want(['blocks', 'mempool-blocks']);
 | 
			
		||||
@ -85,7 +98,7 @@ export class BlockComponent implements OnInit, OnDestroy {
 | 
			
		||||
        }
 | 
			
		||||
      });
 | 
			
		||||
 | 
			
		||||
    this.subscription = this.route.paramMap.pipe(
 | 
			
		||||
    const block$ = this.route.paramMap.pipe(
 | 
			
		||||
      switchMap((params: ParamMap) => {
 | 
			
		||||
        const blockHash: string = params.get('id') || '';
 | 
			
		||||
        this.block = undefined;
 | 
			
		||||
@ -141,6 +154,8 @@ export class BlockComponent implements OnInit, OnDestroy {
 | 
			
		||||
      tap((block: BlockExtended) => {
 | 
			
		||||
        this.block = block;
 | 
			
		||||
        this.blockHeight = block.height;
 | 
			
		||||
        const direction = (this.lastBlockHeight < this.blockHeight) ? 'right' : 'left';
 | 
			
		||||
        this.lastBlockHeight = this.blockHeight;
 | 
			
		||||
        this.nextBlockHeight = block.height + 1;
 | 
			
		||||
        this.setNextAndPreviousBlockLink();
 | 
			
		||||
 | 
			
		||||
@ -154,8 +169,17 @@ export class BlockComponent implements OnInit, OnDestroy {
 | 
			
		||||
        this.isLoadingTransactions = true;
 | 
			
		||||
        this.transactions = null;
 | 
			
		||||
        this.transactionsError = null;
 | 
			
		||||
        this.isLoadingOverview = true;
 | 
			
		||||
        this.isAwaitingOverview = true;
 | 
			
		||||
        this.overviewError = true;
 | 
			
		||||
        if (this.blockGraph) {
 | 
			
		||||
          this.blockGraph.exit(direction);
 | 
			
		||||
        }
 | 
			
		||||
      }),
 | 
			
		||||
      debounceTime(300),
 | 
			
		||||
      shareReplay(1)
 | 
			
		||||
    );
 | 
			
		||||
    this.transactionSubscription = block$.pipe(
 | 
			
		||||
      switchMap((block) => this.electrsApiService.getBlockTransactions$(block.id)
 | 
			
		||||
        .pipe(
 | 
			
		||||
          catchError((err) => {
 | 
			
		||||
@ -170,10 +194,50 @@ export class BlockComponent implements OnInit, OnDestroy {
 | 
			
		||||
      }
 | 
			
		||||
      this.transactions = transactions;
 | 
			
		||||
      this.isLoadingTransactions = false;
 | 
			
		||||
 | 
			
		||||
      if (!this.isAwaitingOverview && this.blockGraph && this.strippedTransactions && this.overviewTransitionDirection) {
 | 
			
		||||
        this.isLoadingOverview = false;
 | 
			
		||||
        this.blockGraph.replace(this.strippedTransactions, this.overviewTransitionDirection, false);
 | 
			
		||||
      }
 | 
			
		||||
    },
 | 
			
		||||
    (error) => {
 | 
			
		||||
      this.error = error;
 | 
			
		||||
      this.isLoadingBlock = false;
 | 
			
		||||
      this.isLoadingOverview = false;
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.overviewSubscription = block$.pipe(
 | 
			
		||||
      startWith(null),
 | 
			
		||||
      pairwise(),
 | 
			
		||||
      switchMap(([prevBlock, block]) => this.apiService.getStrippedBlockTransactions$(block.id)
 | 
			
		||||
        .pipe(
 | 
			
		||||
          catchError((err) => {
 | 
			
		||||
            this.overviewError = err;
 | 
			
		||||
            return of([]);
 | 
			
		||||
          }),
 | 
			
		||||
          switchMap((transactions) => {
 | 
			
		||||
            if (prevBlock) {
 | 
			
		||||
              return of({ transactions, direction: (prevBlock.height < block.height) ? 'right' : 'left' });
 | 
			
		||||
            } else {
 | 
			
		||||
              return of({ transactions, direction: 'down' });
 | 
			
		||||
            }
 | 
			
		||||
          })
 | 
			
		||||
        )
 | 
			
		||||
      ),
 | 
			
		||||
    )
 | 
			
		||||
    .subscribe(({transactions, direction}: {transactions: TransactionStripped[], direction: string}) => {
 | 
			
		||||
      this.isAwaitingOverview = false;
 | 
			
		||||
      this.strippedTransactions = transactions;
 | 
			
		||||
      this.overviewTransitionDirection = direction;
 | 
			
		||||
      if (!this.isLoadingTransactions && this.blockGraph) {
 | 
			
		||||
        this.isLoadingOverview = false;
 | 
			
		||||
        this.blockGraph.replace(this.strippedTransactions, this.overviewTransitionDirection, false);
 | 
			
		||||
      }
 | 
			
		||||
    },
 | 
			
		||||
    (error) => {
 | 
			
		||||
      this.error = error;
 | 
			
		||||
      this.isLoadingOverview = false;
 | 
			
		||||
      this.isAwaitingOverview = false;
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.networkChangedSubscription = this.stateService.networkChanged$
 | 
			
		||||
@ -203,7 +267,8 @@ export class BlockComponent implements OnInit, OnDestroy {
 | 
			
		||||
 | 
			
		||||
  ngOnDestroy() {
 | 
			
		||||
    this.stateService.markBlock$.next({});
 | 
			
		||||
    this.subscription.unsubscribe();
 | 
			
		||||
    this.transactionSubscription.unsubscribe();
 | 
			
		||||
    this.overviewSubscription.unsubscribe();
 | 
			
		||||
    this.keyNavigationSubscription.unsubscribe();
 | 
			
		||||
    this.blocksSubscription.unsubscribe();
 | 
			
		||||
    this.networkChangedSubscription.unsubscribe();
 | 
			
		||||
@ -302,4 +367,15 @@ export class BlockComponent implements OnInit, OnDestroy {
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  onTxClick(event: TransactionStripped): void {
 | 
			
		||||
    const url = new RelativeUrlPipe(this.stateService).transform(`/tx/${event.txid}`);
 | 
			
		||||
    this.router.navigate([url]);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function detectWebGL() {
 | 
			
		||||
  const canvas = document.createElement('canvas');
 | 
			
		||||
  const gl = canvas.getContext('webgl') || canvas.getContext('experimental-webgl');
 | 
			
		||||
  return (gl && gl instanceof WebGLRenderingContext);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -1,684 +0,0 @@
 | 
			
		||||
import { FastVertexArray } from './fast-vertex-array'
 | 
			
		||||
import TxView from './tx-view'
 | 
			
		||||
import { TransactionStripped } from 'src/app/interfaces/websocket.interface';
 | 
			
		||||
import { Position, Square } from './sprite-types'
 | 
			
		||||
 | 
			
		||||
export default class BlockScene {
 | 
			
		||||
  scene: { count: number, offset: { x: number, y: number}};
 | 
			
		||||
  vertexArray: FastVertexArray;
 | 
			
		||||
  txs: { [key: string]: TxView };
 | 
			
		||||
  width: number;
 | 
			
		||||
  height: number;
 | 
			
		||||
  gridWidth: number;
 | 
			
		||||
  gridHeight: number;
 | 
			
		||||
  gridSize: number;
 | 
			
		||||
  vbytesPerUnit: number;
 | 
			
		||||
  unitPadding: number;
 | 
			
		||||
  unitWidth: number;
 | 
			
		||||
  initialised: boolean;
 | 
			
		||||
  layout: BlockLayout;
 | 
			
		||||
  dirty: boolean;
 | 
			
		||||
 | 
			
		||||
  constructor ({ width, height, resolution, blockLimit, vertexArray }: { width: number, height: number, resolution: number, blockLimit: number, vertexArray: FastVertexArray }) {
 | 
			
		||||
    this.init({ width, height, resolution, blockLimit, vertexArray })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  destroy (): void {
 | 
			
		||||
    Object.values(this.txs).forEach(tx => tx.destroy())
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  resize({ width = this.width, height = this.height }: { width?: number, height?: number}): void {
 | 
			
		||||
    this.width = width;
 | 
			
		||||
    this.height = height;
 | 
			
		||||
    this.gridSize = this.width / this.gridWidth;
 | 
			
		||||
    this.unitPadding =  width / 500;
 | 
			
		||||
    this.unitWidth = this.gridSize - (this.unitPadding * 2);
 | 
			
		||||
 | 
			
		||||
    this.dirty = true;
 | 
			
		||||
    if (this.initialised && this.scene) {
 | 
			
		||||
      this.updateAll(performance.now());
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Animate new block entering scene
 | 
			
		||||
  enter (txs: TransactionStripped[], direction) {
 | 
			
		||||
    this.replace(txs, direction)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Animate block leaving scene
 | 
			
		||||
  exit (direction: string): void {
 | 
			
		||||
    const startTime = performance.now()
 | 
			
		||||
    const removed = this.removeBatch(Object.keys(this.txs), startTime, direction)
 | 
			
		||||
 | 
			
		||||
    // clean up sprites
 | 
			
		||||
    setTimeout(() => {
 | 
			
		||||
      removed.forEach(tx => {
 | 
			
		||||
        tx.destroy()
 | 
			
		||||
      })
 | 
			
		||||
    }, 2000)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Reset layout and replace with new set of transactions
 | 
			
		||||
  replace (txs: TransactionStripped[], direction: string = 'left'): void {
 | 
			
		||||
    const startTime = performance.now()
 | 
			
		||||
    const nextIds = {}
 | 
			
		||||
    const remove = []
 | 
			
		||||
    txs.forEach(tx => {
 | 
			
		||||
      nextIds[tx.txid] = true
 | 
			
		||||
    })
 | 
			
		||||
    Object.keys(this.txs).forEach(txid => {
 | 
			
		||||
      if (!nextIds[txid]) remove.push(txid)
 | 
			
		||||
    })
 | 
			
		||||
    txs.forEach(tx => {
 | 
			
		||||
      if (!this.txs[tx.txid]) this.txs[tx.txid] = new TxView(tx, this.vertexArray)
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    const removed = this.removeBatch(remove, startTime, direction)
 | 
			
		||||
 | 
			
		||||
    // clean up sprites
 | 
			
		||||
    setTimeout(() => {
 | 
			
		||||
      removed.forEach(tx => {
 | 
			
		||||
        tx.destroy()
 | 
			
		||||
      })
 | 
			
		||||
    }, 1000)
 | 
			
		||||
 | 
			
		||||
    this.layout = new BlockLayout({ width: this.gridWidth, height: this.gridHeight })
 | 
			
		||||
 | 
			
		||||
    Object.values(this.txs).sort((a,b) => { return b.feerate - a.feerate }).forEach(tx => {
 | 
			
		||||
      this.place(tx)
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    this.updateAll(startTime, direction)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  update (add: TransactionStripped[], remove: string[], direction: string = 'left', resetLayout: boolean = false): void {
 | 
			
		||||
    const startTime = performance.now()
 | 
			
		||||
    const removed = this.removeBatch(remove, startTime, direction)
 | 
			
		||||
 | 
			
		||||
    // clean up sprites
 | 
			
		||||
    setTimeout(() => {
 | 
			
		||||
      removed.forEach(tx => {
 | 
			
		||||
        tx.destroy()
 | 
			
		||||
      })
 | 
			
		||||
    }, 1000)
 | 
			
		||||
 | 
			
		||||
    if (resetLayout) {
 | 
			
		||||
      add.forEach(tx => {
 | 
			
		||||
        if (!this.txs[tx.txid]) this.txs[tx.txid] = new TxView(tx, this.vertexArray)
 | 
			
		||||
      })
 | 
			
		||||
      this.layout = new BlockLayout({ width: this.gridWidth, height: this.gridHeight })
 | 
			
		||||
      Object.values(this.txs).sort((a,b) => { return b.feerate - a.feerate }).forEach(tx => {
 | 
			
		||||
        this.place(tx)
 | 
			
		||||
      })
 | 
			
		||||
    } else {
 | 
			
		||||
      // try to insert new txs directly
 | 
			
		||||
      const remaining = []
 | 
			
		||||
      add.map(tx => new TxView(tx, this.vertexArray)).sort((a,b) => { return b.feerate - a.feerate }).forEach(tx => {
 | 
			
		||||
        if (!this.tryInsertByFee(tx)) {
 | 
			
		||||
          remaining.push(tx)
 | 
			
		||||
        }
 | 
			
		||||
      })
 | 
			
		||||
      this.placeBatch(remaining)
 | 
			
		||||
      this.layout.applyGravity()
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    this.updateAll(startTime, direction)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  //return the tx at this screen position, if any
 | 
			
		||||
  getTxAt (position: Position): TxView | void {
 | 
			
		||||
    if (this.layout) {
 | 
			
		||||
      const gridPosition = this.screenToGrid(position)
 | 
			
		||||
      return this.layout.getTx(gridPosition)
 | 
			
		||||
    } else return null
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private init ({ width, height, resolution, blockLimit, vertexArray }: { width: number, height: number, resolution: number, blockLimit: number, vertexArray: FastVertexArray }): void {
 | 
			
		||||
    this.vertexArray = vertexArray
 | 
			
		||||
 | 
			
		||||
    this.scene = {
 | 
			
		||||
      count: 0,
 | 
			
		||||
      offset: {
 | 
			
		||||
        x: 0,
 | 
			
		||||
        y: 0
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Set the scale of the visualization (with a 5% margin)
 | 
			
		||||
    this.vbytesPerUnit = blockLimit / Math.pow(resolution / 1.05, 2)
 | 
			
		||||
    this.gridWidth = resolution
 | 
			
		||||
    this.gridHeight = resolution
 | 
			
		||||
    this.resize({ width, height })
 | 
			
		||||
    this.layout = new BlockLayout({ width: this.gridWidth, height: this.gridHeight })
 | 
			
		||||
 | 
			
		||||
    this.txs = {}
 | 
			
		||||
 | 
			
		||||
    this.initialised = true
 | 
			
		||||
    this.dirty = true
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private insert (tx: TxView, startTime: number, direction: string = 'left'): void {
 | 
			
		||||
    this.txs[tx.txid] = tx
 | 
			
		||||
    this.place(tx)
 | 
			
		||||
    this.updateTx(tx, startTime, direction)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private updateTx (tx: TxView, startTime: number, direction: string = 'left'): void {
 | 
			
		||||
    if (tx.dirty || this.dirty) {
 | 
			
		||||
      this.saveGridToScreenPosition(tx)
 | 
			
		||||
      this.setTxOnScreen(tx, startTime, direction)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private setTxOnScreen (tx: TxView, startTime: number, direction: string = 'left'): void {
 | 
			
		||||
    if (!tx.initialised) {
 | 
			
		||||
      const txColor = tx.getColor()
 | 
			
		||||
      tx.update({
 | 
			
		||||
        display: {
 | 
			
		||||
          position: {
 | 
			
		||||
            x: tx.screenPosition.x + (direction == 'right' ? -this.width : this.width) * 1.4,
 | 
			
		||||
            y: tx.screenPosition.y,
 | 
			
		||||
            s: tx.screenPosition.s
 | 
			
		||||
          },
 | 
			
		||||
          color: txColor,
 | 
			
		||||
        },
 | 
			
		||||
        start: startTime,
 | 
			
		||||
        delay: 0,
 | 
			
		||||
      })
 | 
			
		||||
      tx.update({
 | 
			
		||||
        display: {
 | 
			
		||||
          position: tx.screenPosition,
 | 
			
		||||
          color: txColor
 | 
			
		||||
        },
 | 
			
		||||
        duration: 1000,
 | 
			
		||||
        start: startTime,
 | 
			
		||||
        delay: 50,
 | 
			
		||||
      })
 | 
			
		||||
    } else {
 | 
			
		||||
      tx.update({
 | 
			
		||||
        display: {
 | 
			
		||||
          position: tx.screenPosition
 | 
			
		||||
        },
 | 
			
		||||
        duration: 1000,
 | 
			
		||||
        minDuration: 500,
 | 
			
		||||
        start: startTime,
 | 
			
		||||
        delay: 50,
 | 
			
		||||
        adjust: true
 | 
			
		||||
      })
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private updateAll (startTime: number, direction: string = 'left'): void {
 | 
			
		||||
    this.scene.count = 0
 | 
			
		||||
    const ids = this.getTxList()
 | 
			
		||||
    startTime = startTime || performance.now()
 | 
			
		||||
    for (let i = 0; i < ids.length; i++) {
 | 
			
		||||
      this.updateTx(this.txs[ids[i]], startTime, direction)
 | 
			
		||||
    }
 | 
			
		||||
    this.dirty = false
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private remove (id: string, startTime: number, direction: string = 'left'): TxView | void {
 | 
			
		||||
    const tx = this.txs[id]
 | 
			
		||||
    if (tx) {
 | 
			
		||||
      this.layout.remove(tx)
 | 
			
		||||
      tx.update({
 | 
			
		||||
        display: {
 | 
			
		||||
          position: {
 | 
			
		||||
            x: tx.screenPosition.x + (direction == 'right' ? this.width : -this.width) * 1.4,
 | 
			
		||||
            y: this.txs[id].screenPosition.y,
 | 
			
		||||
          }
 | 
			
		||||
        },
 | 
			
		||||
        duration: 1000,
 | 
			
		||||
        start: startTime,
 | 
			
		||||
        delay: 50
 | 
			
		||||
      })
 | 
			
		||||
    }
 | 
			
		||||
    delete this.txs[id]
 | 
			
		||||
    return tx
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private getTxList (): string[] {
 | 
			
		||||
    return Object.keys(this.txs)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private saveGridToScreenPosition (tx: TxView): void {
 | 
			
		||||
    tx.screenPosition = this.gridToScreen(tx.gridPosition)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // convert grid coordinates to screen coordinates
 | 
			
		||||
  private gridToScreen (position: Square | void): Square {
 | 
			
		||||
    if (position) {
 | 
			
		||||
      const slotSize = (position.s * this.gridSize)
 | 
			
		||||
      const squareSize = slotSize - (this.unitPadding * 2)
 | 
			
		||||
 | 
			
		||||
      // The grid is laid out notionally left-to-right, bottom-to-top
 | 
			
		||||
      // So we rotate 90deg counterclockwise then flip the y axis
 | 
			
		||||
      //
 | 
			
		||||
      //    grid                             screen
 | 
			
		||||
      //  ________          ________        ________
 | 
			
		||||
      // |        |        |       b|      |       a|
 | 
			
		||||
      // |        | rotate |        | flip |     c  |
 | 
			
		||||
      // |  c     |   -->  |      c |  --> |        |
 | 
			
		||||
      // |a______b|        |_______a|      |_______b|
 | 
			
		||||
      return {
 | 
			
		||||
        x: this.width + (this.unitPadding * 2) - (this.gridSize * position.y) - slotSize,
 | 
			
		||||
        y: this.height - ((this.gridSize * position.x) + (slotSize - this.unitPadding)),
 | 
			
		||||
        s: squareSize
 | 
			
		||||
      }
 | 
			
		||||
    } else {
 | 
			
		||||
      return { x: 0, y: 0, s: 0 }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  screenToGrid (position: Position): Position {
 | 
			
		||||
    const grid = {
 | 
			
		||||
      x: Math.floor((position.y - this.unitPadding) / this.gridSize),
 | 
			
		||||
      y: Math.floor((this.width + (this.unitPadding * 2) - position.x) / this.gridSize)
 | 
			
		||||
    }
 | 
			
		||||
    return grid
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // calculates and returns the size of the tx in multiples of the grid size
 | 
			
		||||
  private txSize (tx: TxView): number {
 | 
			
		||||
    let scale = Math.max(1,Math.round(Math.sqrt(tx.vsize / this.vbytesPerUnit)))
 | 
			
		||||
    return Math.min(this.gridWidth, Math.max(1, scale)) // bound between 1 and the max displayable size (just in case!)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private place (tx: TxView): void {
 | 
			
		||||
    const size = this.txSize(tx)
 | 
			
		||||
    this.layout.insert(tx, size)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private tryInsertByFee (tx: TxView): boolean {
 | 
			
		||||
    const size = this.txSize(tx)
 | 
			
		||||
    const position = this.layout.tryInsertByFee(tx, size)
 | 
			
		||||
    if (position) {
 | 
			
		||||
      this.txs[tx.txid] = tx
 | 
			
		||||
      return true
 | 
			
		||||
    } else {
 | 
			
		||||
      return false
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Add a list of transactions to the layout,
 | 
			
		||||
  // keeping everything approximately sorted by feerate.
 | 
			
		||||
  private placeBatch (txs: TxView[]): void {
 | 
			
		||||
    if (txs.length) {
 | 
			
		||||
      // grab the new tx with the highest fee rate
 | 
			
		||||
      txs = txs.sort((a,b) => { return b.feerate - a.feerate })
 | 
			
		||||
      let i = 0
 | 
			
		||||
      let maxSize = txs.reduce((max, tx) => {
 | 
			
		||||
        return Math.max(this.txSize(tx), max)
 | 
			
		||||
      }, 1) * 2
 | 
			
		||||
 | 
			
		||||
      // find a reasonable place for it in the layout
 | 
			
		||||
      const root = this.layout.getReplacementRoot(txs[0].feerate, maxSize)
 | 
			
		||||
 | 
			
		||||
      // extract a sub tree of transactions from the layout, rooted at that point
 | 
			
		||||
      const popped = this.layout.popTree(root.x, root.y, maxSize)
 | 
			
		||||
      // combine those with the new transactions and sort
 | 
			
		||||
      txs = txs.concat(popped)
 | 
			
		||||
      txs = txs.sort((a,b) => { return b.feerate - a.feerate })
 | 
			
		||||
 | 
			
		||||
      // insert everything back into the layout
 | 
			
		||||
      txs.forEach(tx => {
 | 
			
		||||
        this.txs[tx.txid] = tx
 | 
			
		||||
        this.place(tx)
 | 
			
		||||
      })
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  private removeBatch (ids: string[], startTime: number, direction: string = 'left'): TxView[] {
 | 
			
		||||
    if (!startTime) startTime = performance.now()
 | 
			
		||||
    return ids.map(id => {
 | 
			
		||||
      return this.remove(id, startTime, direction)
 | 
			
		||||
    }).filter(tx => tx != null) as TxView[]
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
class Slot {
 | 
			
		||||
  l: number
 | 
			
		||||
  r: number
 | 
			
		||||
  w: number
 | 
			
		||||
 | 
			
		||||
  constructor (l: number, r: number) {
 | 
			
		||||
    this.l = l
 | 
			
		||||
    this.r = r
 | 
			
		||||
    this.w = r - l
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  intersects (slot: Slot): boolean {
 | 
			
		||||
    return !((slot.r <= this.l) || (slot.l >= this.r))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  subtract (slot: Slot): Slot[] | void {
 | 
			
		||||
    if (this.intersects(slot)) {
 | 
			
		||||
      // from middle
 | 
			
		||||
      if (slot.l > this.l && slot.r < this.r) {
 | 
			
		||||
        return [
 | 
			
		||||
          new Slot(this.l, slot.l),
 | 
			
		||||
          new Slot(slot.r, this.r)
 | 
			
		||||
        ]
 | 
			
		||||
      } // totally covered
 | 
			
		||||
      else if (slot.l <= this.l && slot.r >= this.r) {
 | 
			
		||||
        return []
 | 
			
		||||
      } // from left side
 | 
			
		||||
      else if (slot.l <= this.l) {
 | 
			
		||||
        if (slot.r == this.r) return []
 | 
			
		||||
        else return [new Slot(slot.r, this.r)]
 | 
			
		||||
      } // from right side
 | 
			
		||||
      else if (slot.r >= this.r) {
 | 
			
		||||
        if (slot.l == this.l) return []
 | 
			
		||||
        else return [new Slot(this.l, slot.l)]
 | 
			
		||||
      }
 | 
			
		||||
    } else return [this]
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class TxSlot extends Slot {
 | 
			
		||||
  tx: TxView
 | 
			
		||||
 | 
			
		||||
  constructor (l: number, r: number, tx: TxView) {
 | 
			
		||||
    super(l, r)
 | 
			
		||||
    this.tx = tx
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class Row {
 | 
			
		||||
  y: number
 | 
			
		||||
  w: number
 | 
			
		||||
  filled: TxSlot[]
 | 
			
		||||
  slots: Slot[]
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  constructor (y: number, width: number) {
 | 
			
		||||
    this.y = y
 | 
			
		||||
    this.w = width
 | 
			
		||||
    this.filled = []
 | 
			
		||||
    this.slots = [new Slot(0, this.w)]
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // insert a transaction w/ given width into row starting at position x
 | 
			
		||||
  insert (x: number, w: number, tx: TxView): void {
 | 
			
		||||
    const newSlot = new TxSlot(x, x + w, tx)
 | 
			
		||||
    // insert into filled list
 | 
			
		||||
    let index = this.filled.findIndex((slot) => { return slot.l >= newSlot.r })
 | 
			
		||||
    if (index < 0) index = this.filled.length
 | 
			
		||||
    this.filled.splice(index || 0, 0, newSlot)
 | 
			
		||||
    // subtract from overlapping slots
 | 
			
		||||
    for (let i = 0; i < this.slots.length; i++) {
 | 
			
		||||
      if (newSlot.intersects(this.slots[i])) {
 | 
			
		||||
        const diff = this.slots[i].subtract(newSlot)
 | 
			
		||||
        if (diff) {
 | 
			
		||||
          this.slots.splice(i, 1, ...diff)
 | 
			
		||||
          i += diff.length - 1
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  remove (x: number, w: number): void {
 | 
			
		||||
    const txIndex = this.filled.findIndex((slot) => { return slot.l == x })
 | 
			
		||||
    this.filled.splice(txIndex, 1)
 | 
			
		||||
 | 
			
		||||
    const newSlot = new Slot(x, x + w)
 | 
			
		||||
    let slotIndex = this.slots.findIndex((slot) => { return slot.l >= newSlot.r })
 | 
			
		||||
    if (slotIndex < 0) slotIndex = this.slots.length
 | 
			
		||||
    this.slots.splice(slotIndex || 0, 0, newSlot)
 | 
			
		||||
    this.normalize()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // merge any contiguous empty slots
 | 
			
		||||
  private normalize (): void {
 | 
			
		||||
    for (let i = 0; i < this.slots.length - 1; i++) {
 | 
			
		||||
      if (this.slots[i].r == this.slots[i+1].l) {
 | 
			
		||||
        this.slots[i].r = this.slots[i+1].r
 | 
			
		||||
        this.slots[i].w += this.slots[i+1].w
 | 
			
		||||
        this.slots.splice(i+1, 1)
 | 
			
		||||
        i--
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  txAt (x: number): TxView | void {
 | 
			
		||||
    let i = 0
 | 
			
		||||
    while (i < this.filled.length && this.filled[i].l <= x) {
 | 
			
		||||
      if (this.filled[i].l <= x && this.filled[i].r > x) return this.filled[i].tx
 | 
			
		||||
      i++
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getSlotsBetween (left: number, right: number): TxSlot[] {
 | 
			
		||||
    const range = new Slot(left, right)
 | 
			
		||||
    return this.filled.filter(slot => {
 | 
			
		||||
      return slot.intersects(range)
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  slotAt (x: number): Slot | void {
 | 
			
		||||
    let i = 0
 | 
			
		||||
    while (i < this.slots.length && this.slots[i].l <= x) {
 | 
			
		||||
      if (this.slots[i].l <= x && this.slots[i].r > x) return this.slots[i]
 | 
			
		||||
      i++
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getAvgFeerate (): number {
 | 
			
		||||
    let count = 0
 | 
			
		||||
    let total = 0
 | 
			
		||||
    this.filled.forEach(slot => {
 | 
			
		||||
      if (slot.tx) {
 | 
			
		||||
        count += slot.w
 | 
			
		||||
        total += (slot.tx.feerate * slot.w)
 | 
			
		||||
      }
 | 
			
		||||
    })
 | 
			
		||||
    return total / count
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class BlockLayout {
 | 
			
		||||
  width: number;
 | 
			
		||||
  height: number;
 | 
			
		||||
  rows: Row[];
 | 
			
		||||
  txPositions: { [key: string]: Square }
 | 
			
		||||
  txs: { [key: string]: TxView }
 | 
			
		||||
 | 
			
		||||
  constructor ({ width, height } : { width: number, height: number }) {
 | 
			
		||||
    this.width = width
 | 
			
		||||
    this.height = height
 | 
			
		||||
    this.rows = [new Row(0, this.width)]
 | 
			
		||||
    this.txPositions = {}
 | 
			
		||||
    this.txs = {}
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getRow (position: Square): Row {
 | 
			
		||||
    return this.rows[position.y]
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getTx (position: Square): TxView | void {
 | 
			
		||||
    if (this.getRow(position)) {
 | 
			
		||||
      return this.getRow(position).txAt(position.x)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  addRow (): void {
 | 
			
		||||
    this.rows.push(new Row(this.rows.length, this.width))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  remove (tx: TxView) {
 | 
			
		||||
    const position = this.txPositions[tx.txid]
 | 
			
		||||
    if (position) {
 | 
			
		||||
      for (let y = position.y; y < position.y + position.s && y < this.rows.length; y++) {
 | 
			
		||||
        this.rows[y].remove(position.x, position.s)
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    delete this.txPositions[tx.txid]
 | 
			
		||||
    delete this.txs[tx.txid]
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  insert (tx: TxView, width: number): Square {
 | 
			
		||||
    const fit = this.fit(tx, width)
 | 
			
		||||
 | 
			
		||||
    // insert the tx into rows at that position
 | 
			
		||||
    for (let y = fit.y; y < fit.y + width; y++) {
 | 
			
		||||
      if (y >= this.rows.length) this.addRow()
 | 
			
		||||
      this.rows[y].insert(fit.x, width, tx)
 | 
			
		||||
    }
 | 
			
		||||
    const position = { x: fit.x, y: fit.y, s: width }
 | 
			
		||||
    this.txPositions[tx.txid] = position
 | 
			
		||||
    this.txs[tx.txid] = tx
 | 
			
		||||
    tx.applyGridPosition(position)
 | 
			
		||||
    return position
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Find the first slot large enough to hold a transaction of this size
 | 
			
		||||
  fit (tx: TxView, width: number): Square {
 | 
			
		||||
    let fit
 | 
			
		||||
    for (let y = 0; y < this.rows.length && !fit; y++) {
 | 
			
		||||
      fit = this.findFit(0, this.width, y, y, width)
 | 
			
		||||
    }
 | 
			
		||||
    // fall back to placing tx in a new row at the top of the layout
 | 
			
		||||
    if (!fit) {
 | 
			
		||||
      fit = { x: 0, y: this.rows.length }
 | 
			
		||||
    }
 | 
			
		||||
    return fit
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // recursively check rows to see if there's space for a tx (depth-first)
 | 
			
		||||
  // left/right: initial column boundaries to check
 | 
			
		||||
  // row: current row to check
 | 
			
		||||
  // start: starting row
 | 
			
		||||
  // size: size of space needed
 | 
			
		||||
  findFit (left: number, right: number, row: number, start: number, size: number) : Square {
 | 
			
		||||
    if ((row - start) >= size || row >= this.rows.length) {
 | 
			
		||||
      return { x: left, y: start }
 | 
			
		||||
    }
 | 
			
		||||
    for (let i = 0; i < this.rows[row].slots.length; i++) {
 | 
			
		||||
      const slot = this.rows[row].slots[i]
 | 
			
		||||
      const l = Math.max(left, slot.l)
 | 
			
		||||
      const r = Math.min(right, slot.r)
 | 
			
		||||
      if (r - l >= size) {
 | 
			
		||||
        const fit = this.findFit(l, r, row + 1, start, size)
 | 
			
		||||
        if (fit) return fit
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // insert only if the tx fits into a fee-appropriate position
 | 
			
		||||
  tryInsertByFee (tx: TxView, size: number): Square | void {
 | 
			
		||||
    const fit = this.fit(tx, size)
 | 
			
		||||
 | 
			
		||||
    if (this.checkRowFees(fit.y, tx.feerate)) {
 | 
			
		||||
      // insert the tx into rows at that position
 | 
			
		||||
      for (let y = fit.y; y < fit.y + size; y++) {
 | 
			
		||||
        if (y >= this.rows.length) this.addRow()
 | 
			
		||||
        this.rows[y].insert(fit.x, size, tx)
 | 
			
		||||
      }
 | 
			
		||||
      const position = { x: fit.x, y: fit.y, s: size }
 | 
			
		||||
      this.txPositions[tx.txid] = position
 | 
			
		||||
      this.txs[tx.txid] = tx
 | 
			
		||||
      tx.applyGridPosition(position)
 | 
			
		||||
      return position
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Return the first slot with a lower feerate
 | 
			
		||||
  getReplacementRoot (feerate: number, width: number): Square {
 | 
			
		||||
    let slot
 | 
			
		||||
    for (let row = 0; row <= this.rows.length; row++) {
 | 
			
		||||
      if (this.rows[row].slots.length > 0) {
 | 
			
		||||
        return { x: this.rows[row].slots[0].l, y: row }
 | 
			
		||||
      } else {
 | 
			
		||||
        slot = this.rows[row].filled.find(x => {
 | 
			
		||||
          return x.tx.feerate < feerate
 | 
			
		||||
        })
 | 
			
		||||
        if (slot) {
 | 
			
		||||
          return { x: Math.min(slot.l, this.width - width), y: row }
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return { x: 0, y: this.rows.length }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // remove and return all transactions in a subtree of the layout
 | 
			
		||||
  popTree (x: number, y: number, width: number) {
 | 
			
		||||
    const selected: { [key: string]: TxView } = {}
 | 
			
		||||
    let left = x
 | 
			
		||||
    let right = x + width
 | 
			
		||||
    let prevWidth = right - left
 | 
			
		||||
    let prevFee = Infinity
 | 
			
		||||
    // scan rows upwards within a channel bounded by 'left' and 'right'
 | 
			
		||||
    for (let row = y; row < this.rows.length; row++) {
 | 
			
		||||
      let rowMax = 0
 | 
			
		||||
      let slots = this.rows[row].getSlotsBetween(left, right)
 | 
			
		||||
      // check each slot in this row overlapping the search channel
 | 
			
		||||
      slots.forEach(slot => {
 | 
			
		||||
        // select the associated transaction
 | 
			
		||||
        selected[slot.tx.txid] = slot.tx
 | 
			
		||||
        rowMax = Math.max(rowMax, slot.tx.feerate)
 | 
			
		||||
        // widen the search channel to accommodate this slot if necessary
 | 
			
		||||
        if (slot.w > prevWidth) {
 | 
			
		||||
          left = slot.l
 | 
			
		||||
          right = slot.r
 | 
			
		||||
          // if this slot's tx has a higher feerate than the max in the previous row
 | 
			
		||||
          // (i.e. it's out of position)
 | 
			
		||||
          // select all txs overlapping the slot's full width in some rows *below*
 | 
			
		||||
          // to free up space for this tx to sink down to its proper position
 | 
			
		||||
          if (slot.tx.feerate > prevFee) {
 | 
			
		||||
            let count = 0
 | 
			
		||||
            // keep scanning back down until we find a full row of higher-feerate txs
 | 
			
		||||
            for (let echo = row - 1; echo >= 0 && count < slot.w; echo--) {
 | 
			
		||||
              let echoSlots = this.rows[echo].getSlotsBetween(slot.l, slot.r)
 | 
			
		||||
              count = 0
 | 
			
		||||
              echoSlots.forEach(echoSlot => {
 | 
			
		||||
                selected[echoSlot.tx.txid] = echoSlot.tx
 | 
			
		||||
                if (echoSlot.tx.feerate >= slot.tx.feerate) {
 | 
			
		||||
                  count += echoSlot.w
 | 
			
		||||
                }
 | 
			
		||||
              })
 | 
			
		||||
            }
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
      })
 | 
			
		||||
      prevWidth = right - left
 | 
			
		||||
      prevFee = rowMax
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const txList = Object.values(selected)
 | 
			
		||||
 | 
			
		||||
    txList.forEach(tx => {
 | 
			
		||||
      this.remove(tx)
 | 
			
		||||
    })
 | 
			
		||||
    return txList
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Check if this row has high enough avg fees
 | 
			
		||||
  // for a tx with this feerate to make sense here
 | 
			
		||||
  checkRowFees (row: number, targetFee: number): boolean {
 | 
			
		||||
    // first row is always fine
 | 
			
		||||
    if (row == 0 || !this.rows[row]) return true
 | 
			
		||||
    return (this.rows[row].getAvgFeerate() > (targetFee * 0.9))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // drop any free-floating transactions down into empty spaces
 | 
			
		||||
  applyGravity (): void {
 | 
			
		||||
    Object.entries(this.txPositions).sort(([keyA, posA], [keyB, posB]) => {
 | 
			
		||||
      return posA.y - posB.y || posA.x - posB.x
 | 
			
		||||
    }).forEach(([txid, position]) => {
 | 
			
		||||
      // see how far this transaction can fall
 | 
			
		||||
      let dropTo = position.y
 | 
			
		||||
      while (dropTo > 0 && !this.rows[dropTo - 1].getSlotsBetween(position.x, position.x + position.s).length) {
 | 
			
		||||
        dropTo--;
 | 
			
		||||
      }
 | 
			
		||||
      // if it can fall at all
 | 
			
		||||
      if (dropTo < position.y) {
 | 
			
		||||
        // remove and reinsert in the row we found
 | 
			
		||||
        const tx = this.txs[txid]
 | 
			
		||||
        this.remove(tx)
 | 
			
		||||
        this.insert(tx, position.s)
 | 
			
		||||
      }
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@ -1,6 +1,9 @@
 | 
			
		||||
<div class="mempool-block-overview">
 | 
			
		||||
  <canvas class="block-overview" [style.width]="cssWidth + 'px'" [style.height]="cssHeight + 'px'" #blockCanvas></canvas>
 | 
			
		||||
  <div class="loader-wrapper" [class.hidden]="!(isLoading$ | async)">
 | 
			
		||||
    <div class="spinner-border ml-3 loading" role="status"></div>
 | 
			
		||||
  </div>
 | 
			
		||||
</div>
 | 
			
		||||
<app-block-overview-graph
 | 
			
		||||
  #blockGraph
 | 
			
		||||
  [isLoading]="isLoading$ | async"
 | 
			
		||||
  [resolution]="75"
 | 
			
		||||
  [blockLimit]="stateService.blockVSize"
 | 
			
		||||
  [orientation]="'left'"
 | 
			
		||||
  [flip]="true"
 | 
			
		||||
  (txClickEvent)="onTxClick($event)"
 | 
			
		||||
></app-block-overview-graph>
 | 
			
		||||
 | 
			
		||||
@ -1,40 +1,25 @@
 | 
			
		||||
import { Component, ElementRef, ViewChild, HostListener, Input, Output, EventEmitter, OnInit,
 | 
			
		||||
  OnDestroy, OnChanges, ChangeDetectionStrategy, NgZone, AfterViewInit } from '@angular/core';
 | 
			
		||||
import { Component, ComponentRef, ViewChild, HostListener, Input, Output, EventEmitter,
 | 
			
		||||
  OnDestroy, OnChanges, ChangeDetectionStrategy, AfterViewInit } from '@angular/core';
 | 
			
		||||
import { StateService } from 'src/app/services/state.service';
 | 
			
		||||
import { MempoolBlockDelta, TransactionStripped } from 'src/app/interfaces/websocket.interface';
 | 
			
		||||
import { BlockOverviewGraphComponent } from 'src/app/components/block-overview-graph/block-overview-graph.component';
 | 
			
		||||
import { Subscription, BehaviorSubject, merge, of } from 'rxjs';
 | 
			
		||||
import { switchMap, filter } from 'rxjs/operators';
 | 
			
		||||
import { WebsocketService } from 'src/app/services/websocket.service';
 | 
			
		||||
import { FastVertexArray } from './fast-vertex-array';
 | 
			
		||||
import BlockScene from './block-scene';
 | 
			
		||||
import TxSprite from './tx-sprite';
 | 
			
		||||
import TxView from './tx-view';
 | 
			
		||||
import { RelativeUrlPipe } from 'src/app/shared/pipes/relative-url/relative-url.pipe';
 | 
			
		||||
import { Router } from '@angular/router';
 | 
			
		||||
 | 
			
		||||
@Component({
 | 
			
		||||
  selector: 'app-mempool-block-overview',
 | 
			
		||||
  templateUrl: './mempool-block-overview.component.html',
 | 
			
		||||
  styleUrls: ['./mempool-block-overview.component.scss'],
 | 
			
		||||
  changeDetection: ChangeDetectionStrategy.OnPush,
 | 
			
		||||
})
 | 
			
		||||
export class MempoolBlockOverviewComponent implements OnInit, OnDestroy, OnChanges, AfterViewInit {
 | 
			
		||||
export class MempoolBlockOverviewComponent implements OnDestroy, OnChanges, AfterViewInit {
 | 
			
		||||
  @Input() index: number;
 | 
			
		||||
  @Output() txPreviewEvent = new EventEmitter<TransactionStripped | void>();
 | 
			
		||||
 | 
			
		||||
  @ViewChild('blockCanvas')
 | 
			
		||||
  canvas: ElementRef<HTMLCanvasElement>;
 | 
			
		||||
  @ViewChild('blockGraph') blockGraph: BlockOverviewGraphComponent;
 | 
			
		||||
 | 
			
		||||
  gl: WebGLRenderingContext;
 | 
			
		||||
  animationFrameRequest: number;
 | 
			
		||||
  displayWidth: number;
 | 
			
		||||
  displayHeight: number;
 | 
			
		||||
  cssWidth: number;
 | 
			
		||||
  cssHeight: number;
 | 
			
		||||
  shaderProgram: WebGLProgram;
 | 
			
		||||
  vertexArray: FastVertexArray;
 | 
			
		||||
  running: boolean;
 | 
			
		||||
  scene: BlockScene;
 | 
			
		||||
  hoverTx: TxView | void;
 | 
			
		||||
  selectedTx: TxView | void;
 | 
			
		||||
  lastBlockHeight: number;
 | 
			
		||||
  blockIndex: number;
 | 
			
		||||
  isLoading$ = new BehaviorSubject<boolean>(true);
 | 
			
		||||
@ -45,12 +30,10 @@ export class MempoolBlockOverviewComponent implements OnInit, OnDestroy, OnChang
 | 
			
		||||
  constructor(
 | 
			
		||||
    public stateService: StateService,
 | 
			
		||||
    private websocketService: WebsocketService,
 | 
			
		||||
    readonly ngZone: NgZone,
 | 
			
		||||
  ) {
 | 
			
		||||
    this.vertexArray = new FastVertexArray(512, TxSprite.dataSize);
 | 
			
		||||
  }
 | 
			
		||||
    private router: Router,
 | 
			
		||||
  ) { }
 | 
			
		||||
 | 
			
		||||
  ngOnInit(): void {
 | 
			
		||||
  ngAfterViewInit(): void {
 | 
			
		||||
    this.blockSub = merge(
 | 
			
		||||
        of(true),
 | 
			
		||||
        this.stateService.connectionState$.pipe(filter((state) => state === 2))
 | 
			
		||||
@ -64,18 +47,11 @@ export class MempoolBlockOverviewComponent implements OnInit, OnDestroy, OnChang
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  ngAfterViewInit(): void {
 | 
			
		||||
    this.canvas.nativeElement.addEventListener('webglcontextlost', this.handleContextLost, false);
 | 
			
		||||
    this.canvas.nativeElement.addEventListener('webglcontextrestored', this.handleContextRestored, false);
 | 
			
		||||
    this.gl = this.canvas.nativeElement.getContext('webgl');
 | 
			
		||||
    this.initCanvas();
 | 
			
		||||
 | 
			
		||||
    this.resizeCanvas();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  ngOnChanges(changes): void {
 | 
			
		||||
    if (changes.index) {
 | 
			
		||||
      this.clearBlock(changes.index.currentValue > changes.index.previousValue ? 'right' : 'left');
 | 
			
		||||
      if (this.blockGraph) {
 | 
			
		||||
        this.blockGraph.clear(changes.index.currentValue > changes.index.previousValue ? 'right' : 'left');
 | 
			
		||||
      }
 | 
			
		||||
      this.isLoading$.next(true);
 | 
			
		||||
      this.websocketService.startTrackMempoolBlock(changes.index.currentValue);
 | 
			
		||||
    }
 | 
			
		||||
@ -87,26 +63,13 @@ export class MempoolBlockOverviewComponent implements OnInit, OnDestroy, OnChang
 | 
			
		||||
    this.websocketService.stopTrackMempoolBlock();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  clearBlock(direction): void {
 | 
			
		||||
    if (this.scene) {
 | 
			
		||||
      this.scene.exit(direction);
 | 
			
		||||
    }
 | 
			
		||||
    this.hoverTx = null;
 | 
			
		||||
    this.selectedTx = null;
 | 
			
		||||
    this.txPreviewEvent.emit(null);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  replaceBlock(transactionsStripped: TransactionStripped[]): void {
 | 
			
		||||
    if (!this.scene) {
 | 
			
		||||
      this.scene = new BlockScene({ width: this.displayWidth, height: this.displayHeight, resolution: 75,
 | 
			
		||||
        blockLimit: this.stateService.blockVSize, vertexArray: this.vertexArray });
 | 
			
		||||
    }
 | 
			
		||||
    const blockMined = (this.stateService.latestBlockHeight > this.lastBlockHeight);
 | 
			
		||||
    if (this.blockIndex !== this.index) {
 | 
			
		||||
      const direction = (this.blockIndex == null || this.index < this.blockIndex) ? 'left' : 'right';
 | 
			
		||||
      this.scene.enter(transactionsStripped, direction);
 | 
			
		||||
      this.blockGraph.enter(transactionsStripped, direction);
 | 
			
		||||
    } else {
 | 
			
		||||
      this.scene.replace(transactionsStripped, blockMined ? 'right' : 'left');
 | 
			
		||||
      this.blockGraph.replace(transactionsStripped, blockMined ? 'right' : 'left');
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    this.lastBlockHeight = this.stateService.latestBlockHeight;
 | 
			
		||||
@ -115,20 +78,13 @@ export class MempoolBlockOverviewComponent implements OnInit, OnDestroy, OnChang
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  updateBlock(delta: MempoolBlockDelta): void {
 | 
			
		||||
    if (!this.scene) {
 | 
			
		||||
      this.scene = new BlockScene({ width: this.displayWidth, height: this.displayHeight, resolution: 75,
 | 
			
		||||
        blockLimit: this.stateService.blockVSize, vertexArray: this.vertexArray });
 | 
			
		||||
    }
 | 
			
		||||
    const blockMined = (this.stateService.latestBlockHeight > this.lastBlockHeight);
 | 
			
		||||
 | 
			
		||||
    if (this.blockIndex !== this.index) {
 | 
			
		||||
      const direction = (this.blockIndex == null || this.index < this.blockIndex) ? 'left' : 'right';
 | 
			
		||||
      this.scene.exit(direction);
 | 
			
		||||
      this.scene = new BlockScene({ width: this.displayWidth, height: this.displayHeight, resolution: 75,
 | 
			
		||||
        blockLimit: this.stateService.blockVSize, vertexArray: this.vertexArray });
 | 
			
		||||
      this.scene.enter(delta.added, direction);
 | 
			
		||||
      this.blockGraph.replace(delta.added, direction);
 | 
			
		||||
    } else {
 | 
			
		||||
      this.scene.update(delta.added, delta.removed, blockMined ? 'right' : 'left', blockMined);
 | 
			
		||||
      this.blockGraph.update(delta.added, delta.removed, blockMined ? 'right' : 'left', blockMined);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    this.lastBlockHeight = this.stateService.latestBlockHeight;
 | 
			
		||||
@ -136,279 +92,8 @@ export class MempoolBlockOverviewComponent implements OnInit, OnDestroy, OnChang
 | 
			
		||||
    this.isLoading$.next(false);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  initCanvas(): void {
 | 
			
		||||
    this.gl.clearColor(0.0, 0.0, 0.0, 0.0);
 | 
			
		||||
    this.gl.clear(this.gl.COLOR_BUFFER_BIT);
 | 
			
		||||
 | 
			
		||||
    const shaderSet = [
 | 
			
		||||
      {
 | 
			
		||||
        type: this.gl.VERTEX_SHADER,
 | 
			
		||||
        src: vertShaderSrc
 | 
			
		||||
      },
 | 
			
		||||
      {
 | 
			
		||||
        type: this.gl.FRAGMENT_SHADER,
 | 
			
		||||
        src: fragShaderSrc
 | 
			
		||||
      }
 | 
			
		||||
    ];
 | 
			
		||||
 | 
			
		||||
    this.shaderProgram = this.buildShaderProgram(shaderSet);
 | 
			
		||||
 | 
			
		||||
    this.gl.useProgram(this.shaderProgram);
 | 
			
		||||
 | 
			
		||||
    // Set up alpha blending
 | 
			
		||||
    this.gl.enable(this.gl.BLEND);
 | 
			
		||||
    this.gl.blendFunc(this.gl.ONE, this.gl.ONE_MINUS_SRC_ALPHA);
 | 
			
		||||
 | 
			
		||||
    const glBuffer = this.gl.createBuffer();
 | 
			
		||||
    this.gl.bindBuffer(this.gl.ARRAY_BUFFER, glBuffer);
 | 
			
		||||
 | 
			
		||||
    /* SET UP SHADER ATTRIBUTES */
 | 
			
		||||
    Object.keys(attribs).forEach((key, i) => {
 | 
			
		||||
      attribs[key].pointer = this.gl.getAttribLocation(this.shaderProgram, key);
 | 
			
		||||
      this.gl.enableVertexAttribArray(attribs[key].pointer);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.start();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  handleContextLost(event): void {
 | 
			
		||||
    event.preventDefault();
 | 
			
		||||
    cancelAnimationFrame(this.animationFrameRequest);
 | 
			
		||||
    this.animationFrameRequest = null;
 | 
			
		||||
    this.running = false;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  handleContextRestored(event): void {
 | 
			
		||||
    this.initCanvas();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  @HostListener('window:resize', ['$event'])
 | 
			
		||||
  resizeCanvas(): void {
 | 
			
		||||
    this.cssWidth = this.canvas.nativeElement.parentElement.clientWidth;
 | 
			
		||||
    this.cssHeight = this.canvas.nativeElement.parentElement.clientHeight;
 | 
			
		||||
    this.displayWidth = window.devicePixelRatio * this.cssWidth;
 | 
			
		||||
    this.displayHeight = window.devicePixelRatio * this.cssHeight;
 | 
			
		||||
    this.canvas.nativeElement.width = this.displayWidth;
 | 
			
		||||
    this.canvas.nativeElement.height = this.displayHeight;
 | 
			
		||||
    if (this.gl) {
 | 
			
		||||
      this.gl.viewport(0, 0, this.displayWidth, this.displayHeight);
 | 
			
		||||
    }
 | 
			
		||||
    if (this.scene) {
 | 
			
		||||
      this.scene.resize({ width: this.displayWidth, height: this.displayHeight });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  compileShader(src, type): WebGLShader {
 | 
			
		||||
    const shader = this.gl.createShader(type);
 | 
			
		||||
 | 
			
		||||
    this.gl.shaderSource(shader, src);
 | 
			
		||||
    this.gl.compileShader(shader);
 | 
			
		||||
 | 
			
		||||
    if (!this.gl.getShaderParameter(shader, this.gl.COMPILE_STATUS)) {
 | 
			
		||||
      console.log(`Error compiling ${type === this.gl.VERTEX_SHADER ? 'vertex' : 'fragment'} shader:`);
 | 
			
		||||
      console.log(this.gl.getShaderInfoLog(shader));
 | 
			
		||||
    }
 | 
			
		||||
    return shader;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  buildShaderProgram(shaderInfo): WebGLProgram {
 | 
			
		||||
    const program = this.gl.createProgram();
 | 
			
		||||
 | 
			
		||||
    shaderInfo.forEach((desc) => {
 | 
			
		||||
      const shader = this.compileShader(desc.src, desc.type);
 | 
			
		||||
      if (shader) {
 | 
			
		||||
        this.gl.attachShader(program, shader);
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.gl.linkProgram(program);
 | 
			
		||||
 | 
			
		||||
    if (!this.gl.getProgramParameter(program, this.gl.LINK_STATUS)) {
 | 
			
		||||
      console.log('Error linking shader program:');
 | 
			
		||||
      console.log(this.gl.getProgramInfoLog(program));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return program;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  start(): void {
 | 
			
		||||
    this.running = true;
 | 
			
		||||
    this.ngZone.runOutsideAngular(() => this.run());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  run(now?: DOMHighResTimeStamp): void {
 | 
			
		||||
    if (!now) {
 | 
			
		||||
      now = performance.now();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /* SET UP SHADER UNIFORMS */
 | 
			
		||||
    // screen dimensions
 | 
			
		||||
    this.gl.uniform2f(this.gl.getUniformLocation(this.shaderProgram, 'screenSize'), this.displayWidth, this.displayHeight);
 | 
			
		||||
    // frame timestamp
 | 
			
		||||
    this.gl.uniform1f(this.gl.getUniformLocation(this.shaderProgram, 'now'), now);
 | 
			
		||||
 | 
			
		||||
    /* SET UP SHADER ATTRIBUTES */
 | 
			
		||||
    Object.keys(attribs).forEach((key, i) => {
 | 
			
		||||
      this.gl.vertexAttribPointer(attribs[key].pointer,
 | 
			
		||||
      attribs[key].count,  // number of primitives in this attribute
 | 
			
		||||
      this.gl[attribs[key].type],  // type of primitive in this attribute (e.g. gl.FLOAT)
 | 
			
		||||
      false, // never normalised
 | 
			
		||||
      stride,   // distance between values of the same attribute
 | 
			
		||||
      attribs[key].offset);  // offset of the first value
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    const pointArray = this.vertexArray.getVertexData();
 | 
			
		||||
 | 
			
		||||
    if (pointArray.length) {
 | 
			
		||||
      this.gl.bufferData(this.gl.ARRAY_BUFFER, pointArray, this.gl.DYNAMIC_DRAW);
 | 
			
		||||
      this.gl.drawArrays(this.gl.TRIANGLES, 0, pointArray.length / TxSprite.vertexSize);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /* LOOP */
 | 
			
		||||
    if (this.running) {
 | 
			
		||||
      if (this.animationFrameRequest) {
 | 
			
		||||
        cancelAnimationFrame(this.animationFrameRequest);
 | 
			
		||||
        this.animationFrameRequest = null;
 | 
			
		||||
      }
 | 
			
		||||
      this.animationFrameRequest = requestAnimationFrame(() => this.run());
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  @HostListener('click', ['$event'])
 | 
			
		||||
  onClick(event) {
 | 
			
		||||
    this.setPreviewTx(event.offsetX, event.offsetY, true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  @HostListener('pointermove', ['$event'])
 | 
			
		||||
  onPointerMove(event) {
 | 
			
		||||
    this.setPreviewTx(event.offsetX, event.offsetY, false);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  @HostListener('pointerleave', ['$event'])
 | 
			
		||||
  onPointerLeave(event) {
 | 
			
		||||
    this.setPreviewTx(-1, -1, false);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setPreviewTx(cssX: number, cssY: number, clicked: boolean = false) {
 | 
			
		||||
    const x = cssX * window.devicePixelRatio;
 | 
			
		||||
    const y = cssY * window.devicePixelRatio;
 | 
			
		||||
    if (this.scene && (!this.selectedTx || clicked)) {
 | 
			
		||||
      const selected = this.scene.getTxAt({ x, y });
 | 
			
		||||
      const currentPreview = this.selectedTx || this.hoverTx;
 | 
			
		||||
 | 
			
		||||
      if (selected !== currentPreview) {
 | 
			
		||||
        if (currentPreview) {
 | 
			
		||||
          currentPreview.setHover(false);
 | 
			
		||||
        }
 | 
			
		||||
        if (selected) {
 | 
			
		||||
          selected.setHover(true);
 | 
			
		||||
          this.txPreviewEvent.emit({
 | 
			
		||||
            txid: selected.txid,
 | 
			
		||||
            fee: selected.fee,
 | 
			
		||||
            vsize: selected.vsize,
 | 
			
		||||
            value: selected.value
 | 
			
		||||
          });
 | 
			
		||||
          if (clicked) {
 | 
			
		||||
            this.selectedTx = selected;
 | 
			
		||||
          } else {
 | 
			
		||||
            this.hoverTx = selected;
 | 
			
		||||
          }
 | 
			
		||||
        } else {
 | 
			
		||||
          if (clicked) {
 | 
			
		||||
            this.selectedTx = null;
 | 
			
		||||
          }
 | 
			
		||||
          this.hoverTx = null;
 | 
			
		||||
          this.txPreviewEvent.emit(null);
 | 
			
		||||
        }
 | 
			
		||||
      } else if (clicked) {
 | 
			
		||||
        if (selected === this.selectedTx) {
 | 
			
		||||
          this.hoverTx = this.selectedTx;
 | 
			
		||||
          this.selectedTx = null;
 | 
			
		||||
        } else {
 | 
			
		||||
          this.selectedTx = selected;
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  onTxClick(event: TransactionStripped): void {
 | 
			
		||||
    const url = new RelativeUrlPipe(this.stateService).transform(`/tx/${event.txid}`);
 | 
			
		||||
    this.router.navigate([url]);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// WebGL shader attributes
 | 
			
		||||
const attribs = {
 | 
			
		||||
  offset: { type: 'FLOAT', count: 2, pointer: null, offset: 0 },
 | 
			
		||||
  posX: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
 | 
			
		||||
  posY: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
 | 
			
		||||
  posR: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
 | 
			
		||||
  colR: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
 | 
			
		||||
  colG: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
 | 
			
		||||
  colB: { type: 'FLOAT', count: 4, pointer: null, offset: 0 },
 | 
			
		||||
  colA: { type: 'FLOAT', count: 4, pointer: null, offset: 0 }
 | 
			
		||||
};
 | 
			
		||||
// Calculate the number of bytes per vertex based on specified attributes
 | 
			
		||||
const stride = Object.values(attribs).reduce((total, attrib) => {
 | 
			
		||||
  return total + (attrib.count * 4);
 | 
			
		||||
}, 0);
 | 
			
		||||
// Calculate vertex attribute offsets
 | 
			
		||||
for (let i = 0, offset = 0; i < Object.keys(attribs).length; i++) {
 | 
			
		||||
  const attrib = Object.values(attribs)[i];
 | 
			
		||||
  attrib.offset = offset;
 | 
			
		||||
  offset += (attrib.count * 4);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const vertShaderSrc = `
 | 
			
		||||
varying lowp vec4 vColor;
 | 
			
		||||
 | 
			
		||||
// each attribute contains [x: startValue, y: endValue, z: startTime, w: rate]
 | 
			
		||||
// shader interpolates between start and end values at the given rate, from the given time
 | 
			
		||||
 | 
			
		||||
attribute vec2 offset;
 | 
			
		||||
attribute vec4 posX;
 | 
			
		||||
attribute vec4 posY;
 | 
			
		||||
attribute vec4 posR;
 | 
			
		||||
attribute vec4 colR;
 | 
			
		||||
attribute vec4 colG;
 | 
			
		||||
attribute vec4 colB;
 | 
			
		||||
attribute vec4 colA;
 | 
			
		||||
 | 
			
		||||
uniform vec2 screenSize;
 | 
			
		||||
uniform float now;
 | 
			
		||||
 | 
			
		||||
float smootherstep(float x) {
 | 
			
		||||
  x = clamp(x, 0.0, 1.0);
 | 
			
		||||
  float ix = 1.0 - x;
 | 
			
		||||
  x = x * x;
 | 
			
		||||
  return x / (x + ix * ix);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
float interpolateAttribute(vec4 attr) {
 | 
			
		||||
  float d = (now - attr.z) * attr.w;
 | 
			
		||||
  float delta = smootherstep(d);
 | 
			
		||||
  return mix(attr.x, attr.y, delta);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void main() {
 | 
			
		||||
  vec4 screenTransform = vec4(2.0 / screenSize.x, 2.0 / screenSize.y, -1.0, -1.0);
 | 
			
		||||
  // vec4 screenTransform = vec4(1.0 / screenSize.x, 1.0 / screenSize.y, -0.5, -0.5);
 | 
			
		||||
 | 
			
		||||
  float radius = interpolateAttribute(posR);
 | 
			
		||||
  vec2 position = vec2(interpolateAttribute(posX), interpolateAttribute(posY)) + (radius * offset);
 | 
			
		||||
 | 
			
		||||
  gl_Position = vec4(position * screenTransform.xy + screenTransform.zw, 1.0, 1.0);
 | 
			
		||||
 | 
			
		||||
  float red = interpolateAttribute(colR);
 | 
			
		||||
  float green = interpolateAttribute(colG);
 | 
			
		||||
  float blue = interpolateAttribute(colB);
 | 
			
		||||
  float alpha = interpolateAttribute(colA);
 | 
			
		||||
 | 
			
		||||
  vColor = vec4(red, green, blue, alpha);
 | 
			
		||||
}
 | 
			
		||||
`;
 | 
			
		||||
 | 
			
		||||
const fragShaderSrc = `
 | 
			
		||||
varying lowp vec4 vColor;
 | 
			
		||||
 | 
			
		||||
void main() {
 | 
			
		||||
  gl_FragColor = vColor;
 | 
			
		||||
  // premultiply alpha
 | 
			
		||||
  gl_FragColor.rgb *= gl_FragColor.a;
 | 
			
		||||
}
 | 
			
		||||
`;
 | 
			
		||||
 | 
			
		||||
@ -10,62 +10,33 @@
 | 
			
		||||
  <div class="box">
 | 
			
		||||
    <div class="row">
 | 
			
		||||
      <div class="col-md">
 | 
			
		||||
        <table class="table table-borderless table-striped table-fixed">
 | 
			
		||||
        <table class="table table-borderless table-striped">
 | 
			
		||||
          <tbody>
 | 
			
		||||
            <ng-container *ngIf="!previewTx">
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td i18n="mempool-block.median-fee">Median fee</td>
 | 
			
		||||
                <td>~{{ mempoolBlock.medianFee | number:'1.0-0' }} <span class="symbol" i18n="shared.sat-vbyte|sat/vB">sat/vB</span> <span class="fiat"><app-fiat [value]="mempoolBlock.medianFee * 140" digitsInfo="1.2-2" i18n-ngbTooltip="Transaction fee tooltip" ngbTooltip="Based on average native segwit transaction of 140 vBytes" placement="bottom"></app-fiat></span></td>
 | 
			
		||||
              </tr>
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td i18n="mempool-block.fee-span">Fee span</td>
 | 
			
		||||
                <td><span class="yellow-color">{{ mempoolBlock.feeRange[0] | number:'1.0-0' }} - {{ mempoolBlock.feeRange[mempoolBlock.feeRange.length - 1] | number:'1.0-0' }} <span class="symbol" i18n="shared.sat-vbyte|sat/vB">sat/vB</span></span></td>
 | 
			
		||||
              </tr>
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td i18n="block.total-fees|Total fees in a block">Total fees</td>
 | 
			
		||||
                <td><app-amount [satoshis]="mempoolBlock.totalFees" [digitsInfo]="'1.2-2'" [noFiat]="true"></app-amount> <span class="fiat"><app-fiat [value]="mempoolBlock.totalFees" digitsInfo="1.0-0"></app-fiat></span></td>
 | 
			
		||||
              </tr>
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td i18n="mempool-block.transactions">Transactions</td>
 | 
			
		||||
                <td>{{ mempoolBlock.nTx }}</td>
 | 
			
		||||
              </tr>
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td i18n="mempool-block.size">Size</td>
 | 
			
		||||
                <td>
 | 
			
		||||
                  <div class="progress">
 | 
			
		||||
                    <div class="progress-bar progress-mempool {{ (network$ | async) }}" role="progressbar" [ngStyle]="{'width': (mempoolBlock.blockVSize / stateService.blockVSize) * 100 + '%' }"></div>
 | 
			
		||||
                    <div class="progress-text" [innerHTML]="mempoolBlock.blockSize | bytes: 2"></div>
 | 
			
		||||
                  </div>
 | 
			
		||||
                </td>
 | 
			
		||||
              </tr>
 | 
			
		||||
            </ng-container>
 | 
			
		||||
 | 
			
		||||
            <ng-container *ngIf="previewTx">
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td i18n="shared.transaction">Transaction</td>
 | 
			
		||||
                <td>
 | 
			
		||||
                  <a [routerLink]="['/tx/' | relativeUrl, previewTx.txid]">{{ previewTx.txid | shortenString : 16}}</a>
 | 
			
		||||
                </td>
 | 
			
		||||
              </tr>
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td class="td-width" i18n="transaction.value|Transaction value">Value</td>
 | 
			
		||||
                <td><app-amount [satoshis]="previewTx.value"></app-amount></td>
 | 
			
		||||
              </tr>
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td class="td-width" i18n="transaction.fee|Transaction fee">Fee</td>
 | 
			
		||||
                <td>{{ previewTx.fee | number }} <span class="symbol" i18n="shared.sat|sat">sat</span> <span class="fiat"><app-fiat [value]="previewTx.fee"></app-fiat></span></td>
 | 
			
		||||
              </tr>
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td i18n="transaction.fee-rate|Transaction fee rate">Fee rate</td>
 | 
			
		||||
                <td>
 | 
			
		||||
                  {{ (previewTx.fee / previewTx.vsize) | feeRounding }} <span class="symbol" i18n="shared.sat-vbyte|sat/vB">sat/vB</span>
 | 
			
		||||
                </td>
 | 
			
		||||
              </tr>
 | 
			
		||||
              <tr>
 | 
			
		||||
                <td i18n="transaction.vsize|Transaction Virtual Size">Virtual size</td>
 | 
			
		||||
                <td [innerHTML]="'‎' + (previewTx.vsize | vbytes: 2)"></td>
 | 
			
		||||
              </tr>
 | 
			
		||||
              </ng-container>
 | 
			
		||||
            <tr>
 | 
			
		||||
              <td i18n="mempool-block.median-fee">Median fee</td>
 | 
			
		||||
              <td>~{{ mempoolBlock.medianFee | number:'1.0-0' }} <span class="symbol" i18n="shared.sat-vbyte|sat/vB">sat/vB</span> <span class="fiat"><app-fiat [value]="mempoolBlock.medianFee * 140" digitsInfo="1.2-2" i18n-ngbTooltip="Transaction fee tooltip" ngbTooltip="Based on average native segwit transaction of 140 vBytes" placement="bottom"></app-fiat></span></td>
 | 
			
		||||
            </tr>
 | 
			
		||||
            <tr>
 | 
			
		||||
              <td i18n="mempool-block.fee-span">Fee span</td>
 | 
			
		||||
              <td><span class="yellow-color">{{ mempoolBlock.feeRange[0] | number:'1.0-0' }} - {{ mempoolBlock.feeRange[mempoolBlock.feeRange.length - 1] | number:'1.0-0' }} <span class="symbol" i18n="shared.sat-vbyte|sat/vB">sat/vB</span></span></td>
 | 
			
		||||
            </tr>
 | 
			
		||||
            <tr>
 | 
			
		||||
              <td i18n="block.total-fees|Total fees in a block">Total fees</td>
 | 
			
		||||
              <td><app-amount [satoshis]="mempoolBlock.totalFees" [digitsInfo]="'1.2-2'" [noFiat]="true"></app-amount> <span class="fiat"><app-fiat [value]="mempoolBlock.totalFees" digitsInfo="1.0-0"></app-fiat></span></td>
 | 
			
		||||
            </tr>
 | 
			
		||||
            <tr>
 | 
			
		||||
              <td i18n="mempool-block.transactions">Transactions</td>
 | 
			
		||||
              <td>{{ mempoolBlock.nTx }}</td>
 | 
			
		||||
            </tr>
 | 
			
		||||
            <tr>
 | 
			
		||||
              <td i18n="mempool-block.size">Size</td>
 | 
			
		||||
              <td>
 | 
			
		||||
                <div class="progress">
 | 
			
		||||
                  <div class="progress-bar progress-mempool {{ (network$ | async) }}" role="progressbar" [ngStyle]="{'width': (mempoolBlock.blockVSize / stateService.blockVSize) * 100 + '%' }"></div>
 | 
			
		||||
                  <div class="progress-text" [innerHTML]="mempoolBlock.blockSize | bytes: 2"></div>
 | 
			
		||||
                </div>
 | 
			
		||||
              </td>
 | 
			
		||||
            </tr>
 | 
			
		||||
          </tbody>
 | 
			
		||||
        </table>
 | 
			
		||||
        <app-fee-distribution-graph *ngIf="webGlEnabled" [data]="mempoolBlock.feeRange" ></app-fee-distribution-graph>
 | 
			
		||||
 | 
			
		||||
@ -81,12 +81,12 @@ export class MempoolBlockComponent implements OnInit, OnDestroy {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setTxPreview(event: TransactionStripped | void): void {
 | 
			
		||||
    this.previewTx = event
 | 
			
		||||
    this.previewTx = event;
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function detectWebGL () {
 | 
			
		||||
  const canvas = document.createElement("canvas");
 | 
			
		||||
  const gl = canvas.getContext("webgl") || canvas.getContext("experimental-webgl");
 | 
			
		||||
  return (gl && gl instanceof WebGLRenderingContext)
 | 
			
		||||
function detectWebGL() {
 | 
			
		||||
  const canvas = document.createElement('canvas');
 | 
			
		||||
  const gl = canvas.getContext('webgl') || canvas.getContext('experimental-webgl');
 | 
			
		||||
  return (gl && gl instanceof WebGLRenderingContext);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -128,6 +128,13 @@ export interface BlockExtended extends Block {
 | 
			
		||||
  extras?: BlockExtension;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export interface TransactionStripped {
 | 
			
		||||
  txid: string;
 | 
			
		||||
  fee: number;
 | 
			
		||||
  vsize: number;
 | 
			
		||||
  value: number;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export interface RewardStats {
 | 
			
		||||
  startBlock: number;
 | 
			
		||||
  endBlock: number;
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,7 @@
 | 
			
		||||
import { Injectable } from '@angular/core';
 | 
			
		||||
import { HttpClient, HttpParams } from '@angular/common/http';
 | 
			
		||||
import { CpfpInfo, OptimizedMempoolStats, AddressInformation, LiquidPegs, ITranslators, PoolsStats, PoolStat, BlockExtended, RewardStats } from '../interfaces/node-api.interface';
 | 
			
		||||
import { CpfpInfo, OptimizedMempoolStats, AddressInformation, LiquidPegs, ITranslators,
 | 
			
		||||
  PoolStat, BlockExtended, TransactionStripped, RewardStats } from '../interfaces/node-api.interface';
 | 
			
		||||
import { Observable } from 'rxjs';
 | 
			
		||||
import { StateService } from './state.service';
 | 
			
		||||
import { WebsocketResponse } from '../interfaces/websocket.interface';
 | 
			
		||||
@ -158,6 +159,10 @@ export class ApiService {
 | 
			
		||||
    return this.httpClient.get<BlockExtended>(this.apiBaseUrl + this.apiBasePath + '/api/v1/block/' + hash);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getStrippedBlockTransactions$(hash: string): Observable<TransactionStripped[]> {
 | 
			
		||||
    return this.httpClient.get<TransactionStripped[]>(this.apiBaseUrl + this.apiBasePath + '/api/v1/block/' + hash + '/summary');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getHistoricalHashrate$(interval: string | undefined): Observable<any> {
 | 
			
		||||
    return this.httpClient.get<any[]>(
 | 
			
		||||
        this.apiBaseUrl + this.apiBasePath + `/api/v1/mining/hashrate` +
 | 
			
		||||
 | 
			
		||||
@ -45,6 +45,8 @@ import { StartComponent } from '../components/start/start.component';
 | 
			
		||||
import { TransactionComponent } from '../components/transaction/transaction.component';
 | 
			
		||||
import { TransactionsListComponent } from '../components/transactions-list/transactions-list.component';
 | 
			
		||||
import { BlockComponent } from '../components/block/block.component';
 | 
			
		||||
import { BlockOverviewGraphComponent } from '../components/block-overview-graph/block-overview-graph.component';
 | 
			
		||||
import { BlockOverviewTooltipComponent } from '../components/block-overview-tooltip/block-overview-tooltip.component';
 | 
			
		||||
import { AddressComponent } from '../components/address/address.component';
 | 
			
		||||
import { SearchFormComponent } from '../components/search-form/search-form.component';
 | 
			
		||||
import { AddressLabelsComponent } from '../components/address-labels/address-labels.component';
 | 
			
		||||
@ -110,6 +112,8 @@ import { SvgImagesComponent } from '../components/svg-images/svg-images.componen
 | 
			
		||||
    StartComponent,
 | 
			
		||||
    TransactionComponent,
 | 
			
		||||
    BlockComponent,
 | 
			
		||||
    BlockOverviewGraphComponent,
 | 
			
		||||
    BlockOverviewTooltipComponent,
 | 
			
		||||
    TransactionsListComponent,
 | 
			
		||||
    AddressComponent,
 | 
			
		||||
    SearchFormComponent,
 | 
			
		||||
@ -203,6 +207,8 @@ import { SvgImagesComponent } from '../components/svg-images/svg-images.componen
 | 
			
		||||
    StartComponent,
 | 
			
		||||
    TransactionComponent,
 | 
			
		||||
    BlockComponent,
 | 
			
		||||
    BlockOverviewGraphComponent,
 | 
			
		||||
    BlockOverviewTooltipComponent,
 | 
			
		||||
    TransactionsListComponent,
 | 
			
		||||
    AddressComponent,
 | 
			
		||||
    SearchFormComponent,
 | 
			
		||||
 | 
			
		||||
@ -9,6 +9,7 @@
 | 
			
		||||
    "CLEAR_PROTECTION_MINUTES": 5,
 | 
			
		||||
    "POLL_RATE_MS": 1000,
 | 
			
		||||
    "INDEXING_BLOCKS_AMOUNT": -1,
 | 
			
		||||
    "BLOCKS_SUMMARIES_INDEXING": true,
 | 
			
		||||
    "USE_SECOND_NODE_FOR_MINFEE": true
 | 
			
		||||
  },
 | 
			
		||||
  "SYSLOG" : {
 | 
			
		||||
 | 
			
		||||
@ -4,14 +4,42 @@ location /api/v1/statistics {
 | 
			
		||||
location /api/v1/mining {
 | 
			
		||||
	try_files /dev/null @mempool-api-v1-warmcache;
 | 
			
		||||
}
 | 
			
		||||
location /api/v1/block {
 | 
			
		||||
	try_files /dev/null @mempool-api-v1-forevercache;
 | 
			
		||||
}
 | 
			
		||||
location /api/v1 {
 | 
			
		||||
	try_files /dev/null @mempool-api-v1-coldcache;
 | 
			
		||||
}
 | 
			
		||||
location /api/block {
 | 
			
		||||
	rewrite ^/api/(.*) /$1 break;
 | 
			
		||||
	try_files /dev/null @electrs-api-forevercache;
 | 
			
		||||
}
 | 
			
		||||
location /api/ {
 | 
			
		||||
	rewrite ^/api/(.*) /$1 break;
 | 
			
		||||
	try_files /dev/null @electrs-api-nocache;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
location @mempool-api-v1-forevercache {
 | 
			
		||||
	proxy_pass $mempoolBackend;
 | 
			
		||||
	proxy_http_version 1.1;
 | 
			
		||||
 | 
			
		||||
	proxy_set_header Host $http_host;
 | 
			
		||||
	proxy_set_header X-Real-IP $remote_addr;
 | 
			
		||||
	proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
 | 
			
		||||
	proxy_set_header Upgrade $http_upgrade;
 | 
			
		||||
	proxy_set_header Connection "upgrade";
 | 
			
		||||
	proxy_set_header X-Forwarded-Proto $scheme;
 | 
			
		||||
 | 
			
		||||
	proxy_cache_bypass $http_upgrade;
 | 
			
		||||
	proxy_cache_background_update on;
 | 
			
		||||
	proxy_cache_use_stale updating;
 | 
			
		||||
	proxy_cache api;
 | 
			
		||||
	proxy_cache_valid 200 30d;
 | 
			
		||||
	proxy_redirect off;
 | 
			
		||||
 | 
			
		||||
	expires 30d;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
location @mempool-api-v1-warmcache {
 | 
			
		||||
	proxy_pass $mempoolBackend;
 | 
			
		||||
	proxy_http_version 1.1;
 | 
			
		||||
@ -46,6 +74,7 @@ location @mempool-api-v1-coldcache {
 | 
			
		||||
	proxy_cache api;
 | 
			
		||||
	proxy_cache_valid 200 10s;
 | 
			
		||||
	proxy_redirect off;
 | 
			
		||||
 | 
			
		||||
	expires 10s;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -81,4 +110,27 @@ location @electrs-api-nocache {
 | 
			
		||||
	proxy_cache_bypass $http_upgrade;
 | 
			
		||||
	proxy_redirect off;
 | 
			
		||||
	proxy_buffering off;
 | 
			
		||||
 | 
			
		||||
	expires -1;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
location @electrs-api-forevercache {
 | 
			
		||||
	proxy_pass $electrsBackend;
 | 
			
		||||
	proxy_http_version 1.1;
 | 
			
		||||
 | 
			
		||||
	proxy_set_header Host $http_host;
 | 
			
		||||
	proxy_set_header X-Real-IP $remote_addr;
 | 
			
		||||
	proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
 | 
			
		||||
	proxy_set_header Upgrade $http_upgrade;
 | 
			
		||||
	proxy_set_header Connection "upgrade";
 | 
			
		||||
	proxy_set_header X-Forwarded-Proto $scheme;
 | 
			
		||||
 | 
			
		||||
	proxy_cache_bypass $http_upgrade;
 | 
			
		||||
	proxy_cache_background_update on;
 | 
			
		||||
	proxy_cache_use_stale updating;
 | 
			
		||||
	proxy_cache api;
 | 
			
		||||
	proxy_cache_valid 200 30d;
 | 
			
		||||
	proxy_redirect off;
 | 
			
		||||
 | 
			
		||||
	expires 30d;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user