Fix epoch length in difficulty widget
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				| @ -4,7 +4,7 @@ | ||||
|     <div class="card-body more-padding"> | ||||
|       <div class="difficulty-adjustment-container" *ngIf="(isLoadingWebSocket$ | async) === false && (difficultyEpoch$ | async) as epochData; else loadingDifficulty"> | ||||
|         <div class="epoch-progress"> | ||||
|           <svg class="epoch-blocks" height="22px" width="100%" viewBox="0 0 234 9" shape-rendering="crispEdges" preserveAspectRatio="none"> | ||||
|           <svg class="epoch-blocks" height="22px" width="100%" viewBox="0 0 224 9" shape-rendering="crispEdges" preserveAspectRatio="none"> | ||||
|             <defs> | ||||
|               <linearGradient id="diff-gradient" x1="0%" y1="0%" x2="100%" y2="0%" gradientUnits="userSpaceOnUse"> | ||||
|                 <stop offset="0%" stop-color="#105fb0" /> | ||||
|  | ||||
| @ -102,7 +102,7 @@ export class DifficultyComponent implements OnInit { | ||||
|           this.expectedHeight = newExpectedHeight; | ||||
|           this.currentHeight = this.stateService.latestBlockHeight; | ||||
|           this.currentIndex = this.currentHeight - this.epochStart; | ||||
|           this.expectedIndex = Math.min(this.expectedHeight - this.epochStart, 2106) - 1; | ||||
|           this.expectedIndex = Math.min(this.expectedHeight - this.epochStart, 2016) - 1; | ||||
|           this.difference = this.currentIndex - this.expectedIndex; | ||||
| 
 | ||||
|           this.shapes = []; | ||||
| @ -115,7 +115,7 @@ export class DifficultyComponent implements OnInit { | ||||
|           this.shapes = this.shapes.concat(this.blocksToShapes( | ||||
|             this.expectedIndex + 1, this.currentIndex, 'ahead', false | ||||
|           )); | ||||
|           if (this.currentIndex < 2105) { | ||||
|           if (this.currentIndex < 2015) { | ||||
|             this.shapes = this.shapes.concat(this.blocksToShapes( | ||||
|               this.currentIndex + 1, this.currentIndex + 1, 'next', (this.expectedIndex > this.currentIndex) | ||||
|             )); | ||||
|  | ||||
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