Projected block overview mouse events & tx preview
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@@ -1,6 +1,6 @@
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import TxSprite from './tx-sprite'
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import TxView from './tx-view'
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import { Square } from './sprite-types'
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import { Position, Square } from './sprite-types'
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export default class BlockScene {
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scene: { count: number, offset: { x: number, y: number}};
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@@ -33,6 +33,7 @@ export default class BlockScene {
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this.unitWidth = this.gridSize - (this.unitPadding * 2)
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this.dirty = true
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if (this.initialised && this.scene) this.updateAll(performance.now())
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}
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// Animate new block entering scene
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@@ -70,6 +71,14 @@ export default class BlockScene {
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})
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}
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//return the tx at this screen position, if any
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getTxAt (position: Position): TxView | void {
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if (this.layout) {
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const gridPosition = this.screenToGrid(position)
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return this.layout.getTx(gridPosition)
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} else return null
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}
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private init ({ width, height, resolution, blockLimit }: { width: number, height: number, resolution: number, blockLimit: number}): void {
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this.scene = {
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count: 0,
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@@ -205,6 +214,14 @@ export default class BlockScene {
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}
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}
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screenToGrid (position: Position): Position {
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const grid = {
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x: Math.floor((position.y - this.unitPadding) / this.gridSize),
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y: Math.floor((this.width + (this.unitPadding * 2) - position.x) / this.gridSize)
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}
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return grid
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}
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// calculates and returns the size of the tx in multiples of the grid size
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private txSize (tx: TxView): number {
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let scale = Math.max(1,Math.round(Math.sqrt(tx.vsize / this.vbytesPerUnit)))
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@@ -328,6 +345,14 @@ class Row {
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}
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}
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}
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txAt (x: number): TxView | void {
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let i = 0
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while (i < this.filled.length && this.filled[i].l <= x) {
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if (this.filled[i].l <= x && this.filled[i].r > x) return this.filled[i].tx
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i++
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}
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}
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}
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class BlockLayout {
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@@ -344,6 +369,16 @@ class BlockLayout {
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this.txPositions = {}
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}
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getRow (position: Square): Row {
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return this.rows[position.y]
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}
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getTx (position: Square): TxView | void {
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if (this.getRow(position)) {
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return this.getRow(position).txAt(position.x)
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}
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}
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addRow (): void {
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this.rows.push(new Row(this.rows.length, this.width))
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}
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@@ -1,6 +1,6 @@
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import { Component, ElementRef, ViewChild, HostListener, Input, OnInit, OnDestroy, OnChanges, ChangeDetectionStrategy, NgZone } from '@angular/core';
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import { Component, ElementRef, ViewChild, HostListener, Input, Output, EventEmitter, OnInit, OnDestroy, OnChanges, ChangeDetectionStrategy, NgZone } from '@angular/core';
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import { StateService } from 'src/app/services/state.service';
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import { MempoolBlockWithTransactions } from 'src/app/interfaces/websocket.interface';
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import { MempoolBlockWithTransactions, TransactionStripped } from 'src/app/interfaces/websocket.interface';
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import { Observable, Subscription } from 'rxjs';
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import { WebsocketService } from 'src/app/services/websocket.service';
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import { FastVertexArray } from './fast-vertex-array';
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@@ -16,6 +16,7 @@ import TxView from './tx-view';
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})
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export class MempoolBlockOverviewComponent implements OnInit, OnDestroy, OnChanges {
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@Input() index: number;
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@Output() txPreviewEvent = new EventEmitter<TransactionStripped | void>()
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@ViewChild('blockCanvas')
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canvas: ElementRef<HTMLCanvasElement>;
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@@ -29,6 +30,8 @@ export class MempoolBlockOverviewComponent implements OnInit, OnDestroy, OnChang
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running: boolean;
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scene: BlockScene;
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txViews: { [key: string]: TxView };
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hoverTx: TxView | void;
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selectedTx: TxView | void;
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lastBlockHeight: number;
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blockIndex: number;
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@@ -259,6 +262,56 @@ export class MempoolBlockOverviewComponent implements OnInit, OnDestroy, OnChang
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this.animationFrameRequest = requestAnimationFrame(() => this.run());
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}
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}
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@HostListener('click', ['$event'])
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onClick(event) {
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this.setPreviewTx(event.offsetX, event.offsetY, true)
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}
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@HostListener('pointermove', ['$event'])
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onPointerMove(event) {
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this.setPreviewTx(event.offsetX, event.offsetY, false)
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}
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@HostListener('pointerleave', ['$event'])
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onPointerLeave(event) {
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this.setPreviewTx(-1, -1, false)
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}
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setPreviewTx(x: number, y: number, clicked: boolean = false) {
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if (this.scene && (!this.selectedTx || clicked)) {
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const selected = this.scene.getTxAt({ x, y })
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const currentPreview = this.selectedTx || this.hoverTx
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if (selected !== currentPreview) {
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if (currentPreview) currentPreview.setHover(false)
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if (selected) {
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selected.setHover(true)
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this.txPreviewEvent.emit({
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txid: selected.txid,
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fee: selected.fee,
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vsize: selected.vsize,
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value: selected.value
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})
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if (clicked) this.selectedTx = selected
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else this.hoverTx = selected
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} else {
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if (clicked) {
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this.selectedTx = null
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}
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this.hoverTx = null
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this.txPreviewEvent.emit(null)
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}
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} else if (clicked) {
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if (selected === this.selectedTx) {
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this.hoverTx = this.selectedTx
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this.selectedTx = null
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} else {
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this.selectedTx = selected
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}
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}
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}
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}
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}
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// WebGL shader attributes
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