Fix: Reduce red difficulty adjustment progress when nearing end of cycle.
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@ -116,7 +116,7 @@ export class DashboardComponent implements OnInit {
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green = (blocksInEpoch - estimatedBlocks) / 2016 * 100;
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green = (blocksInEpoch - estimatedBlocks) / 2016 * 100;
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} else {
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} else {
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base = blocksInEpoch / 2016 * 100;
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base = blocksInEpoch / 2016 * 100;
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red = (estimatedBlocks - blocksInEpoch) / 2016 * 100;
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red = Math.min((estimatedBlocks - blocksInEpoch) / 2016 * 100, 100 - base);
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}
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}
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return {
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return {
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