UI/UX - New component for difficult adjustment. (#602)

* Add next difficulty blocks.
Add next difficulty target date.
Add next difficulty total progress.
Add ajustment difficulty avg min per block.

* Fix typo.

* Trigger difficulty calculation every 5 seconds.

* Add rxjs timer to difficultyEpoch.

* Fix pipe.

* Fix small bar position.

* Change i18n strings.

* Fix typo.

* Add time-until component.

* Speed up difficultyEpoch timer to 1000 ms.

* Fix values to 2 decimal places.

* Add title to fee and difficulty adjustment cards.

* Add title outside the card.

* Fix title to center position.

* Add other titles.

* Add new transalations strings.
Refactor time span component.

* Fix difficulty adjustment i18n string.
Fix duplicated i18n strings.
This commit is contained in:
Miguel Medeiros
2021-07-17 08:58:16 -03:00
committed by GitHub
parent be8be9d603
commit 394a48b9cd
13 changed files with 509 additions and 117 deletions

View File

@@ -1,9 +1,9 @@
<div class="container-xl dashboard-container">
<div class="row row-cols-1 row-cols-md-2" *ngIf="{ value: (mempoolInfoData$ | async) } as mempoolInfoData">
<ng-template [ngIf]="collapseLevel === 'three'" [ngIfElse]="expanded">
<div class="col">
<div class="col card-wrapper">
<div class="main-title" i18n="fees-box.fee-estimates">Fee Estimates</div>
<div class="card">
<div class="card-body">
<app-fees-box class="d-block"></app-fees-box>
@@ -29,7 +29,8 @@
</div>
</ng-template>
<ng-template #expanded>
<div class="col">
<div class="col card-wrapper">
<div class="main-title" i18n="fees-box.fee-estimates">Fee Estimates</div>
<div class="card">
<div class="card-body">
<app-fees-box class="d-block"></app-fees-box>
@@ -198,14 +199,61 @@
</ng-template>
<ng-template #difficultyEpoch>
<div class="card">
<div class="card-body more-padding">
<h5 class="card-title" i18n="dashboard.difficulty-adjustment">Difficulty adjustment</h5>
<div class="progress" *ngIf="(difficultyEpoch$ | async) as epochData; else loading">
<div class="progress-bar" role="progressbar" style="width: 15%; background-color: #105fb0" [ngStyle]="{'width': epochData.base}">&nbsp;</div>
<div class="progress-bar bg-success" role="progressbar" style="width: 0%" [ngStyle]="{'width': epochData.green}"></div>
<div class="progress-bar bg-danger" role="progressbar" style="width: 1%; background-color: #f14d80;" [ngStyle]="{'width': epochData.red}"></div>
<div class="progress-text"><ng-template [ngIf]="epochData.change > 0">+</ng-template>{{ epochData.change | number: '1.0-2' }}%</div>
<div class="main-title" i18n="dashboard.difficulty-adjustment">Difficulty Adjustment</div>
<div class="card-wrapper">
<div class="card">
<div class="card-body more-padding">
<div class="difficulty-adjustment-container" *ngIf="(difficultyEpoch$ | async) as epochData; else loadingDifficulty">
<div class="item">
<h5 class="card-title" i18n="difficulty-box.remaining">Remaining</h5>
<div class="card-text">
<ng-container *ngTemplateOutlet="epochData.remainingBlocks === 1 ? blocksSingular : blocksPlural; context: {$implicit: epochData.remainingBlocks }"></ng-container>
<ng-template #blocksPlural let-i i18n="shared.blocks">{{ i }} <span class="shared-block">blocks</span></ng-template>
<ng-template #blocksSingular let-i i18n="shared.block">{{ i }} <span class="shared-block">block</span></ng-template>
</div>
<div class="symbol"><app-time-until [time]="epochData.remainingTime" [fastRender]="true"></app-time-until></div>
</div>
<div class="item">
<h5 class="card-title" i18n="difficulty-box.estimate">Estimate</h5>
<div class="card-text" [ngStyle]="{'color': epochData.colorAdjustments}">{{ epochData.change | number: '1.2-2' }} <span class="symbol">%</span></div>
<div class="symbol">~{{ epochData.timeAvg }} <span i18n="difficulty-box.mins-per-block">mins per block</span></div>
</div>
<div class="item">
<h5 class="card-title" i18n="difficulty-box.current-period">Current Period</h5>
<div class="card-text">{{ epochData.progress | number: '1.2-2' }} <span class="symbol">%</span></div>
<div class="progress small-bar">
<div class="progress-bar" role="progressbar" style="width: 15%; background-color: #105fb0" [ngStyle]="{'width': epochData.base}">&nbsp;</div>
<div class="progress-bar bg-success" role="progressbar" style="width: 0%" [ngStyle]="{'width': epochData.green}"></div>
</div>
</div>
</div>
</div>
</div>
</div>
</ng-template>
<ng-template #loadingDifficulty>
<div class="difficulty-skeleton loading-container">
<div class="item">
<h5 class="card-title" i18n="difficulty-box.remaining">Remaining</h5>
<div class="card-text">
<div class="skeleton-loader"></div>
<div class="skeleton-loader"></div>
</div>
</div>
<div class="item">
<h5 class="card-title" i18n="difficulty-box.estimate">Estimate</h5>
<div class="card-text">
<div class="skeleton-loader"></div>
<div class="skeleton-loader"></div>
</div>
</div>
<div class="item">
<h5 class="card-title" i18n="difficulty-box.current-period">Current Period</h5>
<div class="card-text">
<div class="skeleton-loader"></div>
<div class="skeleton-loader"></div>
</div>
</div>
</div>

View File

@@ -42,7 +42,7 @@
}
.more-padding {
padding: 1.25rem 2rem 1.25rem 2rem;
padding: 18px;
}
.graph-card {
@@ -212,4 +212,116 @@
.terms-of-service {
margin-top: 1rem;
}
.small-bar {
height: 8px;
top: -4px;
}
.difficulty-adjustment-container {
display: flex;
flex-direction: row;
justify-content: space-around;
height: 76px;
.shared-block {
color: #ffffff66;
font-size: 12px;
}
.item {
max-width: 130px;
padding: 0 5px;
width: 100%;
&:nth-child(1){
display: none;
@media (min-width: 485px) {
display: table-cell;
}
@media (min-width: 768px) {
display: none;
}
@media (min-width: 992px) {
display: table-cell;
}
}
}
.card-text {
font-size: 22px;
margin-top: -9px;
position: relative;
}
}
.difficulty-skeleton {
display: flex;
justify-content: space-between;
@media (min-width: 376px) {
flex-direction: row;
}
.item {
max-width: 150px;
margin: 0;
width: -webkit-fill-available;
@media (min-width: 376px) {
margin: 0 auto 0px;
}
&:first-child{
display: none;
@media (min-width: 485px) {
display: block;
}
@media (min-width: 768px) {
display: none;
}
@media (min-width: 992px) {
display: block;
}
}
&:last-child {
margin-bottom: 0;
}
}
}
.loading-container{
min-height: 76px;
}
.card-text {
.skeleton-loader {
width: 100%;
display: block;
margin: 7px auto;
&:first-child {
max-width: 80px;
}
&:last-child {
max-width: 110px;
}
}
}
.main-title {
position: relative;
color: #ffffff91;
margin-top: -13px;
font-size: 10px;
text-transform: uppercase;
font-weight: 500;
text-align: center;
padding-bottom: 3px;
}
.card-wrapper {
.card {
height: auto !important;
}
.card-body {
display: flex;
flex: inherit;
text-align: center;
flex-direction: column;
justify-content: space-around;
padding: 22px 20px;
}
}

View File

@@ -1,5 +1,5 @@
import { ChangeDetectionStrategy, Component, Inject, LOCALE_ID, OnInit } from '@angular/core';
import { combineLatest, merge, Observable, of } from 'rxjs';
import { combineLatest, merge, Observable, of, timer } from 'rxjs';
import { filter, map, scan, share, switchMap, tap } from 'rxjs/operators';
import { Block } from '../interfaces/electrs.interface';
import { OptimizedMempoolStats } from '../interfaces/node-api.interface';
@@ -22,6 +22,12 @@ interface EpochProgress {
green: string;
red: string;
change: number;
progress: string;
remainingBlocks: number;
newDifficultyHeight: number;
colorAdjustments: string;
timeAvg: string;
remainingTime: number;
}
interface MempoolInfoData {
@@ -108,38 +114,67 @@ export class DashboardComponent implements OnInit {
})
);
this.difficultyEpoch$ = combineLatest([
this.stateService.blocks$.pipe(map(([block]) => block)),
this.stateService.lastDifficultyAdjustment$
])
.pipe(
map(([block, DATime]) => {
const now = new Date().getTime() / 1000;
const diff = now - DATime;
const blocksInEpoch = block.height % 2016;
const estimatedBlocks = Math.round(diff / 60 / 10);
const difficultyChange = (600 / (diff / blocksInEpoch ) - 1) * 100;
this.difficultyEpoch$ = timer(0, 1000)
.pipe(
switchMap(() => combineLatest([
this.stateService.blocks$.pipe(map(([block]) => block)),
this.stateService.lastDifficultyAdjustment$
])),
map(([block, DATime]) => {
const now = new Date().getTime() / 1000;
const diff = now - DATime;
const blocksInEpoch = block.height % 2016;
const estimatedBlocks = Math.round(diff / 60 / 10);
let difficultyChange = 0;
if (blocksInEpoch > 0) {
difficultyChange = (600 / (diff / blocksInEpoch ) - 1) * 100;
}
let base = 0;
let green = 0;
let red = 0;
let base = 0;
let green = 0;
let red = 0;
if (blocksInEpoch >= estimatedBlocks) {
base = estimatedBlocks / 2016 * 100;
green = (blocksInEpoch - estimatedBlocks) / 2016 * 100;
} else {
base = blocksInEpoch / 2016 * 100;
red = Math.min((estimatedBlocks - blocksInEpoch) / 2016 * 100, 100 - base);
}
if (blocksInEpoch >= estimatedBlocks) {
base = estimatedBlocks / 2016 * 100;
green = (blocksInEpoch - estimatedBlocks) / 2016 * 100;
} else {
base = blocksInEpoch / 2016 * 100;
red = Math.min((estimatedBlocks - blocksInEpoch) / 2016 * 100, 100 - base);
}
return {
base: base + '%',
green: green + '%',
red: red + '%',
change: difficultyChange,
};
})
);
let colorAdjustments = '#dc3545';
if (difficultyChange >= 0) {
colorAdjustments = '#299435';
}
const timeAvgDiff = difficultyChange * 0.1;
let timeAvgMins = 10;
if (timeAvgDiff > 0 ){
timeAvgMins -= Math.abs(timeAvgDiff);
} else {
timeAvgMins += Math.abs(timeAvgDiff);
}
const remainingBlocks = 2016 - blocksInEpoch;
const nowMilliseconds = now * 1000;
const timeAvgMilliseconds = timeAvgMins * 60 * 1000;
const remainingBlocsMilliseconds = remainingBlocks * timeAvgMilliseconds;
return {
base: base + '%',
green: green + '%',
red: red + '%',
change: difficultyChange,
progress: base.toFixed(2),
remainingBlocks,
timeAvg: timeAvgMins.toFixed(0),
colorAdjustments,
blocksInEpoch,
newDifficultyHeight: block.height + remainingBlocks,
remainingTime: remainingBlocsMilliseconds + nowMilliseconds
};
})
);
this.mempoolBlocksData$ = this.stateService.mempoolBlocks$
.pipe(