UI/UX - New component for difficult adjustment. (#602)
* Add next difficulty blocks. Add next difficulty target date. Add next difficulty total progress. Add ajustment difficulty avg min per block. * Fix typo. * Trigger difficulty calculation every 5 seconds. * Add rxjs timer to difficultyEpoch. * Fix pipe. * Fix small bar position. * Change i18n strings. * Fix typo. * Add time-until component. * Speed up difficultyEpoch timer to 1000 ms. * Fix values to 2 decimal places. * Add title to fee and difficulty adjustment cards. * Add title outside the card. * Fix title to center position. * Add other titles. * Add new transalations strings. Refactor time span component. * Fix difficulty adjustment i18n string. Fix duplicated i18n strings.
This commit is contained in:
@@ -1,9 +1,9 @@
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<div class="container-xl dashboard-container">
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<div class="row row-cols-1 row-cols-md-2" *ngIf="{ value: (mempoolInfoData$ | async) } as mempoolInfoData">
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<ng-template [ngIf]="collapseLevel === 'three'" [ngIfElse]="expanded">
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<div class="col">
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<div class="col card-wrapper">
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<div class="main-title" i18n="fees-box.fee-estimates">Fee Estimates</div>
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<div class="card">
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<div class="card-body">
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<app-fees-box class="d-block"></app-fees-box>
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@@ -29,7 +29,8 @@
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</div>
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</ng-template>
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<ng-template #expanded>
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<div class="col">
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<div class="col card-wrapper">
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<div class="main-title" i18n="fees-box.fee-estimates">Fee Estimates</div>
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<div class="card">
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<div class="card-body">
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<app-fees-box class="d-block"></app-fees-box>
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@@ -198,14 +199,61 @@
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</ng-template>
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<ng-template #difficultyEpoch>
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<div class="card">
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<div class="card-body more-padding">
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<h5 class="card-title" i18n="dashboard.difficulty-adjustment">Difficulty adjustment</h5>
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<div class="progress" *ngIf="(difficultyEpoch$ | async) as epochData; else loading">
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<div class="progress-bar" role="progressbar" style="width: 15%; background-color: #105fb0" [ngStyle]="{'width': epochData.base}"> </div>
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<div class="progress-bar bg-success" role="progressbar" style="width: 0%" [ngStyle]="{'width': epochData.green}"></div>
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<div class="progress-bar bg-danger" role="progressbar" style="width: 1%; background-color: #f14d80;" [ngStyle]="{'width': epochData.red}"></div>
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<div class="progress-text"><ng-template [ngIf]="epochData.change > 0">+</ng-template>{{ epochData.change | number: '1.0-2' }}%</div>
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<div class="main-title" i18n="dashboard.difficulty-adjustment">Difficulty Adjustment</div>
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<div class="card-wrapper">
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<div class="card">
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<div class="card-body more-padding">
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<div class="difficulty-adjustment-container" *ngIf="(difficultyEpoch$ | async) as epochData; else loadingDifficulty">
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<div class="item">
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<h5 class="card-title" i18n="difficulty-box.remaining">Remaining</h5>
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<div class="card-text">
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<ng-container *ngTemplateOutlet="epochData.remainingBlocks === 1 ? blocksSingular : blocksPlural; context: {$implicit: epochData.remainingBlocks }"></ng-container>
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<ng-template #blocksPlural let-i i18n="shared.blocks">{{ i }} <span class="shared-block">blocks</span></ng-template>
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<ng-template #blocksSingular let-i i18n="shared.block">{{ i }} <span class="shared-block">block</span></ng-template>
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</div>
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<div class="symbol"><app-time-until [time]="epochData.remainingTime" [fastRender]="true"></app-time-until></div>
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</div>
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<div class="item">
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<h5 class="card-title" i18n="difficulty-box.estimate">Estimate</h5>
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<div class="card-text" [ngStyle]="{'color': epochData.colorAdjustments}">{{ epochData.change | number: '1.2-2' }} <span class="symbol">%</span></div>
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<div class="symbol">~{{ epochData.timeAvg }} <span i18n="difficulty-box.mins-per-block">mins per block</span></div>
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</div>
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<div class="item">
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<h5 class="card-title" i18n="difficulty-box.current-period">Current Period</h5>
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<div class="card-text">{{ epochData.progress | number: '1.2-2' }} <span class="symbol">%</span></div>
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<div class="progress small-bar">
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<div class="progress-bar" role="progressbar" style="width: 15%; background-color: #105fb0" [ngStyle]="{'width': epochData.base}"> </div>
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<div class="progress-bar bg-success" role="progressbar" style="width: 0%" [ngStyle]="{'width': epochData.green}"></div>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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</ng-template>
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<ng-template #loadingDifficulty>
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<div class="difficulty-skeleton loading-container">
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<div class="item">
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<h5 class="card-title" i18n="difficulty-box.remaining">Remaining</h5>
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<div class="card-text">
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<div class="skeleton-loader"></div>
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<div class="skeleton-loader"></div>
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</div>
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</div>
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<div class="item">
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<h5 class="card-title" i18n="difficulty-box.estimate">Estimate</h5>
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<div class="card-text">
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<div class="skeleton-loader"></div>
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<div class="skeleton-loader"></div>
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</div>
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</div>
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<div class="item">
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<h5 class="card-title" i18n="difficulty-box.current-period">Current Period</h5>
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<div class="card-text">
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<div class="skeleton-loader"></div>
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<div class="skeleton-loader"></div>
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</div>
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</div>
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</div>
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@@ -42,7 +42,7 @@
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}
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.more-padding {
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padding: 1.25rem 2rem 1.25rem 2rem;
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padding: 18px;
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}
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.graph-card {
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@@ -212,4 +212,116 @@
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.terms-of-service {
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margin-top: 1rem;
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}
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.small-bar {
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height: 8px;
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top: -4px;
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}
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.difficulty-adjustment-container {
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display: flex;
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flex-direction: row;
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justify-content: space-around;
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height: 76px;
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.shared-block {
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color: #ffffff66;
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font-size: 12px;
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}
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.item {
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max-width: 130px;
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padding: 0 5px;
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width: 100%;
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&:nth-child(1){
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display: none;
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@media (min-width: 485px) {
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display: table-cell;
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}
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@media (min-width: 768px) {
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display: none;
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}
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@media (min-width: 992px) {
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display: table-cell;
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}
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}
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}
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.card-text {
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font-size: 22px;
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margin-top: -9px;
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position: relative;
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}
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}
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.difficulty-skeleton {
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display: flex;
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justify-content: space-between;
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@media (min-width: 376px) {
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flex-direction: row;
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}
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.item {
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max-width: 150px;
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margin: 0;
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width: -webkit-fill-available;
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@media (min-width: 376px) {
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margin: 0 auto 0px;
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}
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&:first-child{
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display: none;
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@media (min-width: 485px) {
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display: block;
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}
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@media (min-width: 768px) {
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display: none;
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}
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@media (min-width: 992px) {
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display: block;
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}
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}
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&:last-child {
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margin-bottom: 0;
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}
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}
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}
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.loading-container{
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min-height: 76px;
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}
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.card-text {
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.skeleton-loader {
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width: 100%;
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display: block;
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margin: 7px auto;
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&:first-child {
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max-width: 80px;
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}
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&:last-child {
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max-width: 110px;
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}
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}
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}
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.main-title {
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position: relative;
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color: #ffffff91;
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margin-top: -13px;
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font-size: 10px;
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text-transform: uppercase;
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font-weight: 500;
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text-align: center;
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padding-bottom: 3px;
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}
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.card-wrapper {
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.card {
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height: auto !important;
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}
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.card-body {
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display: flex;
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flex: inherit;
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text-align: center;
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flex-direction: column;
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justify-content: space-around;
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padding: 22px 20px;
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}
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}
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@@ -1,5 +1,5 @@
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import { ChangeDetectionStrategy, Component, Inject, LOCALE_ID, OnInit } from '@angular/core';
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import { combineLatest, merge, Observable, of } from 'rxjs';
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import { combineLatest, merge, Observable, of, timer } from 'rxjs';
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import { filter, map, scan, share, switchMap, tap } from 'rxjs/operators';
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import { Block } from '../interfaces/electrs.interface';
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import { OptimizedMempoolStats } from '../interfaces/node-api.interface';
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@@ -22,6 +22,12 @@ interface EpochProgress {
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green: string;
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red: string;
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change: number;
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progress: string;
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remainingBlocks: number;
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newDifficultyHeight: number;
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colorAdjustments: string;
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timeAvg: string;
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remainingTime: number;
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}
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interface MempoolInfoData {
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@@ -108,38 +114,67 @@ export class DashboardComponent implements OnInit {
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})
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);
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this.difficultyEpoch$ = combineLatest([
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this.stateService.blocks$.pipe(map(([block]) => block)),
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this.stateService.lastDifficultyAdjustment$
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])
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.pipe(
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map(([block, DATime]) => {
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const now = new Date().getTime() / 1000;
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const diff = now - DATime;
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const blocksInEpoch = block.height % 2016;
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const estimatedBlocks = Math.round(diff / 60 / 10);
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const difficultyChange = (600 / (diff / blocksInEpoch ) - 1) * 100;
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this.difficultyEpoch$ = timer(0, 1000)
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.pipe(
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switchMap(() => combineLatest([
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this.stateService.blocks$.pipe(map(([block]) => block)),
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this.stateService.lastDifficultyAdjustment$
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])),
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map(([block, DATime]) => {
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const now = new Date().getTime() / 1000;
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const diff = now - DATime;
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const blocksInEpoch = block.height % 2016;
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const estimatedBlocks = Math.round(diff / 60 / 10);
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let difficultyChange = 0;
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if (blocksInEpoch > 0) {
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difficultyChange = (600 / (diff / blocksInEpoch ) - 1) * 100;
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}
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let base = 0;
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let green = 0;
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let red = 0;
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let base = 0;
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let green = 0;
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let red = 0;
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if (blocksInEpoch >= estimatedBlocks) {
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base = estimatedBlocks / 2016 * 100;
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green = (blocksInEpoch - estimatedBlocks) / 2016 * 100;
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} else {
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base = blocksInEpoch / 2016 * 100;
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red = Math.min((estimatedBlocks - blocksInEpoch) / 2016 * 100, 100 - base);
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}
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if (blocksInEpoch >= estimatedBlocks) {
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base = estimatedBlocks / 2016 * 100;
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green = (blocksInEpoch - estimatedBlocks) / 2016 * 100;
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} else {
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base = blocksInEpoch / 2016 * 100;
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red = Math.min((estimatedBlocks - blocksInEpoch) / 2016 * 100, 100 - base);
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}
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return {
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base: base + '%',
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green: green + '%',
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red: red + '%',
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change: difficultyChange,
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};
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})
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);
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let colorAdjustments = '#dc3545';
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if (difficultyChange >= 0) {
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colorAdjustments = '#299435';
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}
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const timeAvgDiff = difficultyChange * 0.1;
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let timeAvgMins = 10;
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if (timeAvgDiff > 0 ){
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timeAvgMins -= Math.abs(timeAvgDiff);
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} else {
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timeAvgMins += Math.abs(timeAvgDiff);
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}
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const remainingBlocks = 2016 - blocksInEpoch;
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const nowMilliseconds = now * 1000;
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const timeAvgMilliseconds = timeAvgMins * 60 * 1000;
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const remainingBlocsMilliseconds = remainingBlocks * timeAvgMilliseconds;
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return {
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base: base + '%',
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green: green + '%',
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red: red + '%',
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change: difficultyChange,
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progress: base.toFixed(2),
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remainingBlocks,
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timeAvg: timeAvgMins.toFixed(0),
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colorAdjustments,
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blocksInEpoch,
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newDifficultyHeight: block.height + remainingBlocks,
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remainingTime: remainingBlocsMilliseconds + nowMilliseconds
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};
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})
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);
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this.mempoolBlocksData$ = this.stateService.mempoolBlocks$
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.pipe(
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