Redesign difficulty adjustment dashboard widget
This commit is contained in:
@@ -0,0 +1,86 @@
|
||||
import { ChangeDetectionStrategy, Component, Input, OnInit } from '@angular/core';
|
||||
import { combineLatest, Observable, timer } from 'rxjs';
|
||||
import { map, switchMap } from 'rxjs/operators';
|
||||
import { StateService } from '../../services/state.service';
|
||||
|
||||
interface EpochProgress {
|
||||
base: string;
|
||||
change: number;
|
||||
progress: number;
|
||||
remainingBlocks: number;
|
||||
newDifficultyHeight: number;
|
||||
colorAdjustments: string;
|
||||
colorPreviousAdjustments: string;
|
||||
estimatedRetargetDate: number;
|
||||
previousRetarget: number;
|
||||
blocksUntilHalving: number;
|
||||
timeUntilHalving: number;
|
||||
}
|
||||
|
||||
@Component({
|
||||
selector: 'app-difficulty-mining',
|
||||
templateUrl: './difficulty-mining.component.html',
|
||||
styleUrls: ['./difficulty-mining.component.scss'],
|
||||
changeDetection: ChangeDetectionStrategy.OnPush,
|
||||
})
|
||||
export class DifficultyMiningComponent implements OnInit {
|
||||
isLoadingWebSocket$: Observable<boolean>;
|
||||
difficultyEpoch$: Observable<EpochProgress>;
|
||||
|
||||
@Input() showProgress = true;
|
||||
@Input() showHalving = false;
|
||||
@Input() showTitle = true;
|
||||
|
||||
constructor(
|
||||
public stateService: StateService,
|
||||
) { }
|
||||
|
||||
ngOnInit(): void {
|
||||
this.isLoadingWebSocket$ = this.stateService.isLoadingWebSocket$;
|
||||
this.difficultyEpoch$ = combineLatest([
|
||||
this.stateService.blocks$.pipe(map(([block]) => block)),
|
||||
this.stateService.difficultyAdjustment$,
|
||||
])
|
||||
.pipe(
|
||||
map(([block, da]) => {
|
||||
let colorAdjustments = '#ffffff66';
|
||||
if (da.difficultyChange > 0) {
|
||||
colorAdjustments = '#3bcc49';
|
||||
}
|
||||
if (da.difficultyChange < 0) {
|
||||
colorAdjustments = '#dc3545';
|
||||
}
|
||||
|
||||
let colorPreviousAdjustments = '#dc3545';
|
||||
if (da.previousRetarget) {
|
||||
if (da.previousRetarget >= 0) {
|
||||
colorPreviousAdjustments = '#3bcc49';
|
||||
}
|
||||
if (da.previousRetarget === 0) {
|
||||
colorPreviousAdjustments = '#ffffff66';
|
||||
}
|
||||
} else {
|
||||
colorPreviousAdjustments = '#ffffff66';
|
||||
}
|
||||
|
||||
const blocksUntilHalving = 210000 - (block.height % 210000);
|
||||
const timeUntilHalving = new Date().getTime() + (blocksUntilHalving * 600000);
|
||||
|
||||
const data = {
|
||||
base: `${da.progressPercent.toFixed(2)}%`,
|
||||
change: da.difficultyChange,
|
||||
progress: da.progressPercent,
|
||||
remainingBlocks: da.remainingBlocks - 1,
|
||||
colorAdjustments,
|
||||
colorPreviousAdjustments,
|
||||
newDifficultyHeight: da.nextRetargetHeight,
|
||||
estimatedRetargetDate: da.estimatedRetargetDate,
|
||||
previousRetarget: da.previousRetarget,
|
||||
blocksUntilHalving,
|
||||
timeUntilHalving,
|
||||
};
|
||||
return data;
|
||||
})
|
||||
);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user