limit pulsing blocks animation frame rate to 30FPS
possibly resolves #1941
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				| @ -114,7 +114,11 @@ | ||||
| } | ||||
| 
 | ||||
| .flashing { | ||||
|   animation: opacityPulse 2s ease-out; | ||||
|   /* force compositing */ | ||||
|   will-change: opacity; | ||||
|   transform: translateZ(0); | ||||
|   /* effective max frame rate = (#keyframes - 1) x steps / duration */ | ||||
|   animation: opacityPulse 2s steps(30, end); | ||||
|   animation-iteration-count: infinite; | ||||
|   opacity: 1; | ||||
| } | ||||
|  | ||||
| @ -17,7 +17,11 @@ | ||||
| } | ||||
| 
 | ||||
| .flashing { | ||||
|   animation: opacityPulse 2s ease-out; | ||||
|   /* force compositing */ | ||||
|   will-change: opacity; | ||||
|   transform: translateZ(0); | ||||
|   /* effective max frame rate = (#keyframes - 1) x steps / duration */ | ||||
|   animation: opacityPulse 2s steps(30, end); | ||||
|   animation-iteration-count: infinite; | ||||
|   opacity: 1; | ||||
| } | ||||
|  | ||||
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