Liquid dashboard: Fix double api call
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@@ -1,6 +1,6 @@
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import { Component, OnInit, ChangeDetectionStrategy, Input } from '@angular/core';
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import { Observable, combineLatest, concat, of } from 'rxjs';
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import { delay, filter, map, share, skip, switchMap, tap, throttleTime } from 'rxjs/operators';
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import { Observable, combineLatest, of, timer } from 'rxjs';
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import { delayWhen, filter, map, share, shareReplay, switchMap, tap, throttleTime } from 'rxjs/operators';
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import { ApiService } from '../../../services/api.service';
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import { Env, StateService } from '../../../services/state.service';
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import { AuditStatus, CurrentPegs, FederationUtxo } from '../../../interfaces/node-api.interface';
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@@ -28,6 +28,7 @@ export class FederationUtxosListComponent implements OnInit {
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currentPeg$: Observable<CurrentPegs>;
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lastPegBlockUpdate: number = 0;
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lastPegAmount: string = '';
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isLoad: boolean = true;
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constructor(
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private apiService: ApiService,
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@@ -42,15 +43,12 @@ export class FederationUtxosListComponent implements OnInit {
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this.skeletonLines = this.widget === true ? [...Array(5).keys()] : [...Array(15).keys()];
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if (!this.widget) {
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this.websocketService.want(['blocks']);
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this.auditStatus$ = concat(
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this.apiService.federationAuditSynced$().pipe(share()),
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this.stateService.blocks$.pipe(
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skip(1),
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throttleTime(40000),
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delay(2000),
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switchMap(() => this.apiService.federationAuditSynced$()),
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share()
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)
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this.auditStatus$ = this.stateService.blocks$.pipe(
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throttleTime(40000),
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delayWhen(_ => this.isLoad ? timer(0) : timer(2000)),
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tap(() => this.isLoad = false),
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switchMap(() => this.apiService.federationAuditSynced$()),
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shareReplay(1)
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);
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this.currentPeg$ = this.auditStatus$.pipe(
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