sparklier sparkles
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@ -41,23 +41,25 @@ export class AccelerationSparklesComponent implements OnChanges {
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doSparkle(): void {
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doSparkle(): void {
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if (this.run) {
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if (this.run) {
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const now = performance.now();
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const now = performance.now();
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if (now - this.lastSparkle > 30) {
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if (now - this.lastSparkle > 20) {
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this.lastSparkle = now;
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this.lastSparkle = now;
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if (this.arrow?.nativeElement && this.sparkleAnchor?.nativeElement) {
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if (this.arrow?.nativeElement && this.sparkleAnchor?.nativeElement) {
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const anchor = this.sparkleAnchor.nativeElement.getBoundingClientRect().right;
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const anchor = this.sparkleAnchor.nativeElement.getBoundingClientRect().right;
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const right = this.arrow.nativeElement.getBoundingClientRect().right;
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const right = this.arrow.nativeElement.getBoundingClientRect().right;
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const dx = (anchor - right) + 37.5;
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const dx = (anchor - right) + 30;
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this.sparkles.push({
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const numSparkles = Math.ceil(Math.random() * 3);
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style: {
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for (let i = 0; i < numSparkles; i++) {
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right: dx + 'px',
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this.sparkles.push({
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top: (Math.random() * 30) + 'px',
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style: {
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animationDelay: (Math.random() * 50) + 'ms',
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right: (dx + (Math.random() * 10)) + 'px',
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},
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top: (15 + (Math.random() * 30)) + 'px',
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rotation: {
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},
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transform: `rotate(${Math.random() * 360}deg)`,
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rotation: {
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}
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transform: `rotate(${Math.random() * 360}deg)`,
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});
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}
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while (this.sparkles.length > 100) {
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});
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}
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while (this.sparkles.length > 200) {
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this.sparkles.shift();
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this.sparkles.shift();
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}
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}
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this.cd.markForCheck();
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this.cd.markForCheck();
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