Project early difficulty from sliding window
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@@ -16,6 +16,7 @@ interface EpochProgress {
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blocksUntilHalving: number;
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timeUntilHalving: number;
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timeAvg: number;
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adjustedTimeAvg: number;
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}
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@Component({
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@@ -85,6 +86,7 @@ export class DifficultyMiningComponent implements OnInit {
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blocksUntilHalving: this.blocksUntilHalving,
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timeUntilHalving: this.timeUntilHalving,
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timeAvg: da.timeAvg,
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adjustedTimeAvg: da.adjustedTimeAvg,
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};
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return data;
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})
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