Instead of supporting configuration of the field and scalar size independently,
both are now controlled by the availability of a 64x64->128 bit multiplication
(currently only through __int128). This is autodetected from the C code through
__SIZEOF_INT128__, but can be overridden using configure's
--with-test-override-wide-multiply, or by defining
USE_FORCE_WIDEMUL_{INT64,INT128} manually.
make ECMULT_GEN_PREC_BITS configurable
ecmult_static_context.h: add compile time config assertion (#3) - Prevents accidentally using a file which was generated with a
different configuration.
README: mention valgrind issue
With --with-ecmult-gen-precision=8, valgrind needs a max stack size
adjustment to not run into a stack switching heuristic:
http://valgrind.org/docs/manual/manual-core.html
> -max-stackframe= [default: 2000000]
> The maximum size of a stack frame. If the stack pointer moves by more than this amount then Valgrind will assume that the program is switching to a different stack.
You may need to use this option if your program has large stack-allocated arrays.
basic-config: undef ECMULT_WINDOW_SIZE before (re-)defining it
This makes WINDOW_G a configurable value in the range of [2..24].
The upper limit of 24 is a defensive choice. The code is probably
correct for values up to 27 but those larger values yield in huge
tables (>= 256MiB), which are i) unlikely to be really beneficial
in practice and ii) increasingly difficult to test.
Identifiers starting with an underscore and followed immediately by a capital letter are reserved by the C++ standard.
The only header guards not fixed are those in the headers auto-generated from java.
This vastly shrinks the size of the context required for signing on devices with
memory-mapped Flash.
Tables are generated by the new gen_context tool into a header.