Some comments explaining some of the constants in the code.
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@@ -29,6 +29,7 @@ static void secp256k1_fe_get_hex(char *r64, const secp256k1_fe_t *a) {
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secp256k1_fe_normalize(&b);
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secp256k1_fe_get_b32(tmp, &b);
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for (i=0; i<32; i++) {
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/* Hex character table. */
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static const char *c = "0123456789ABCDEF";
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r64[2*i] = c[(tmp[i] >> 4) & 0xF];
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r64[2*i+1] = c[(tmp[i]) & 0xF];
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@@ -38,6 +39,7 @@ static void secp256k1_fe_get_hex(char *r64, const secp256k1_fe_t *a) {
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static int secp256k1_fe_set_hex(secp256k1_fe_t *r, const char *a64) {
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int i;
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unsigned char tmp[32];
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/* Byte to hex value table. */
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static const int cvt[256] = {0, 0, 0, 0, 0, 0, 0,0,0,0,0,0,0,0,0,0,
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0, 0, 0, 0, 0, 0, 0,0,0,0,0,0,0,0,0,0,
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0, 0, 0, 0, 0, 0, 0,0,0,0,0,0,0,0,0,0,
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@@ -203,6 +205,7 @@ static void secp256k1_fe_inv_var(secp256k1_fe_t *r, const secp256k1_fe_t *a) {
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secp256k1_fe_inv(r, a);
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#elif defined(USE_FIELD_INV_NUM)
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secp256k1_num_t n, m;
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/* secp256k1 field prime, value p defined in "Standards for Efficient Cryptography" (SEC2) 2.7.1. */
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static const unsigned char prime[32] = {
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0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
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0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
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