Reduce side channels from single-bit reads

Co-authored-by: Tim Ruffing <crypto@timruffing.de>
This commit is contained in:
Peter Dettman
2021-12-28 18:25:04 -05:00
committed by Pieter Wuille
parent a0d32b597d
commit 07810d9abb
2 changed files with 37 additions and 2 deletions

View File

@@ -197,9 +197,32 @@ static void secp256k1_ecmult_gen(const secp256k1_ecmult_gen_context *ctx, secp25
/* Gather the mask(block)-selected bits of d into bits. They're packed:
* bits[tooth] = d[(block*COMB_TEETH + tooth)*COMB_SPACING + comb_off]. */
uint32_t bits = 0, sign, abs, index, tooth;
/* Instead of reading individual bits here to construct the bits variable,
* build up the result by xoring rotated reads together. In every iteration,
* one additional bit is made correct, starting at the bottom. The bits
* above that contain junk. This reduces leakage by avoiding computations
* on variables that can have only a low number of possible values (e.g.,
* just two values when reading a single bit into a variable.) See:
* https://www.usenix.org/system/files/conference/usenixsecurity18/sec18-alam.pdf
*/
for (tooth = 0; tooth < COMB_TEETH; ++tooth) {
uint32_t bit = (recoded[bit_pos >> 5] >> (bit_pos & 0x1f)) & 1;
bits |= bit << tooth;
/* Construct bitdata s.t. the bottom bit is the bit we'd like to read.
*
* We could just set bitdata = recoded[bit_pos >> 5] >> (bit_pos & 0x1f)
* but this would simply discard the bits that fall off at the bottom,
* and thus, for example, bitdata could still have only two values if we
* happen to shift by exactly 31 positions. We use a rotation instead,
* which ensures that bitdata doesn't loose entropy. This relies on the
* rotation being atomic, i.e., the compiler emitting an actual rot
* instruction. */
uint32_t bitdata = secp256k1_rotr32(recoded[bit_pos >> 5], bit_pos & 0x1f);
/* Clear the bit at position tooth, but sssh, don't tell clang. */
uint32_t volatile vmask = ~(1 << tooth);
bits &= vmask;
/* Write the bit into position tooth (and junk into higher bits). */
bits ^= bitdata << tooth;
bit_pos += COMB_SPACING;
}