bdk-ffi/build.sh
2021-11-23 10:05:19 -08:00

168 lines
5.8 KiB
Bash
Executable File

#!/usr/bin/env bash
set -eo pipefail
# functions
## help
help()
{
# Display Help
echo "Build bdk-ffi and related libraries."
echo
echo "Syntax: build [-a|h|k|s]"
echo "options:"
echo "-a Android."
echo "-h Print this Help."
echo "-k Kotlin."
echo "-s Swift."
echo
}
## rust
build_rust() {
echo "Build Rust library"
cargo fmt
cargo build
cargo test
}
## copy to bdk-bdk-kotlin
copy_lib_kotlin() {
echo -n "Copy "
case $OS in
"Darwin")
echo -n "darwin "
mkdir -p bindings/bdk-kotlin/jvm/src/main/resources/darwin-x86-64
cp target/debug/libbdkffi.dylib bindings/bdk-kotlin/jvm/src/main/resources/darwin-x86-64
;;
"Linux")
echo -n "linux "
mkdir -p bindings/bdk-kotlin/jvm/src/main/resources/linux-x86-64
cp target/debug/libbdkffi.so bindings/bdk-kotlin/jvm/src/main/resources/linux-x86-64
;;
esac
echo "libs to kotlin sub-project"
}
## bdk-bdk-kotlin jar
build_kotlin() {
copy_lib_kotlin
uniffi-bindgen generate src/bdk.udl --no-format --out-dir bindings/bdk-kotlin/jvm/src/main/kotlin --language kotlin
}
## bdk swift
build_swift() {
uniffi-bindgen generate src/bdk.udl --no-format --out-dir bindings/bdk-swift/ --language swift
swiftc -module-name bdk -emit-library -o libbdkffi.dylib -emit-module -emit-module-path ./bindings/bdk-swift/ -parse-as-library -L ./target/debug/ -lbdkffi -Xcc -fmodule-map-file=./bindings/bdk-swift/bdkFFI.modulemap ./bindings/bdk-swift/bdk.swift
TARGET_DIR=target
BUILD_PROFILE=debug
STATIC_LIB_NAME=libbdkffi.a
# Build ios and ios x86_64 ios simulator binaries
LIBS_ARCHS=("x86_64" "arm64")
IOS_TRIPLES=("x86_64-apple-ios" "aarch64-apple-ios")
for i in "${!LIBS_ARCHS[@]}"; do
cargo build --target "${IOS_TRIPLES[${i}]}"
done
## Manually construct xcframework
LIB_NAME=libbdkffi.a
SWIFT_DIR="bindings/bdk-swift"
XCFRAMEWORK_NAME="bdkFFI"
XCFRAMEWORK_ROOT="$SWIFT_DIR/$XCFRAMEWORK_NAME.xcframework"
# Cleanup prior build
rm -rf "$XCFRAMEWORK_ROOT"
# Common files
XCFRAMEWORK_COMMON="$XCFRAMEWORK_ROOT/common/$XCFRAMEWORK_NAME.framework"
mkdir -p "$XCFRAMEWORK_COMMON/Modules"
cp "$SWIFT_DIR/module.modulemap" "$XCFRAMEWORK_COMMON/Modules/"
mkdir -p "$XCFRAMEWORK_COMMON/Headers"
cp "$SWIFT_DIR/bdkFFI-umbrella.h" "$XCFRAMEWORK_COMMON/Headers"
cp "$SWIFT_DIR/bdkFFI.h" "$XCFRAMEWORK_COMMON/Headers"
#mkdir -p "$XCFRAMEWORK_COMMON/$XCFRAMEWORK_NAME"
#cp "$SWIFT_DIR/bdk.swift" "$XCFRAMEWORK_COMMON/$XCFRAMEWORK_NAME"
# iOS hardware
mkdir -p "$XCFRAMEWORK_ROOT/ios-arm64"
cp -R "$XCFRAMEWORK_COMMON" "$XCFRAMEWORK_ROOT/ios-arm64/$XCFRAMEWORK_NAME.framework"
cp "$TARGET_DIR/aarch64-apple-ios/$BUILD_PROFILE/$LIB_NAME" "$XCFRAMEWORK_ROOT/ios-arm64/$XCFRAMEWORK_NAME.framework/$XCFRAMEWORK_NAME"
# iOS simulator, currently x86_64 only (need to make fat binary to add M1)
mkdir -p "$XCFRAMEWORK_ROOT/ios-arm64_x86_64-simulator"
cp -R "$XCFRAMEWORK_COMMON" "$XCFRAMEWORK_ROOT/ios-arm64_x86_64-simulator/$XCFRAMEWORK_NAME.framework"
cp "$TARGET_DIR/x86_64-apple-ios/$BUILD_PROFILE/$LIB_NAME" "$XCFRAMEWORK_ROOT/ios-arm64_x86_64-simulator/$XCFRAMEWORK_NAME.framework/$XCFRAMEWORK_NAME"
# Set up the metadata for the XCFramework as a whole.
cp "$SWIFT_DIR/Info.plist" "$XCFRAMEWORK_ROOT/Info.plist"
# TODO add license info
# Remove common
rm -rf "$XCFRAMEWORK_ROOT/common"
# Zip it all up into a bundle for distribution.
(cd $SWIFT_DIR; zip -9 -r "$XCFRAMEWORK_NAME.xcframework.zip" "$XCFRAMEWORK_NAME.xcframework")
# Cleanup build
# rm -rf "$XCFRAMEWORK_ROOT"
}
## rust android
build_android() {
build_kotlin
# If ANDROID_NDK_HOME is not set then set it to github actions default
[ -z "$ANDROID_NDK_HOME" ] && export ANDROID_NDK_HOME=$ANDROID_HOME/ndk-bundle
# Update this line accordingly if you are not building *from* darwin-x86_64 or linux-x86_64
export PATH=$PATH:$ANDROID_NDK_HOME/toolchains/llvm/prebuilt/`uname | tr '[:upper:]' '[:lower:]'`-x86_64/bin
# Required for 'ring' dependency to cross-compile to Android platform, must be at least 21
export CFLAGS="-D__ANDROID_API__=21"
# IMPORTANT: make sure every target is not a substring of a different one. We check for them with grep later on
BUILD_TARGETS="${BUILD_TARGETS:-aarch64,x86_64,i686}"
mkdir -p bindings/bdk-kotlin/android/src/main/jniLibs/ bindings/bdk-kotlin/android/src/main/jniLibs/arm64-v8a bindings/bdk-kotlin/android/src/main/jniLibs/x86_64 bindings/bdk-kotlin/android/src/main/jniLibs/x86
if echo $BUILD_TARGETS | grep "aarch64"; then
CARGO_TARGET_AARCH64_LINUX_ANDROID_LINKER="aarch64-linux-android21-clang" CC="aarch64-linux-android21-clang" cargo build --target=aarch64-linux-android
cp target/aarch64-linux-android/debug/libbdkffi.so bindings/bdk-kotlin/android/src/main/jniLibs/arm64-v8a
fi
if echo $BUILD_TARGETS | grep "x86_64"; then
CARGO_TARGET_X86_64_LINUX_ANDROID_LINKER="x86_64-linux-android21-clang" CC="x86_64-linux-android21-clang" cargo build --target=x86_64-linux-android
cp target/x86_64-linux-android/debug/libbdkffi.so bindings/bdk-kotlin/android/src/main/jniLibs/x86_64
fi
if echo $BUILD_TARGETS | grep "i686"; then
CARGO_TARGET_I686_LINUX_ANDROID_LINKER="i686-linux-android21-clang" CC="i686-linux-android21-clang" cargo build --target=i686-linux-android
cp target/i686-linux-android/debug/libbdkffi.so bindings/bdk-kotlin/android/src/main/jniLibs/x86
fi
# copy sources
cp -R bindings/bdk-kotlin/jvm/src/main/kotlin bindings/bdk-kotlin/android/src/main
# bdk-kotlin aar
(cd bindings/bdk-kotlin && ./gradlew :android:build)
}
OS=$(uname)
if [ "$1" == "-h" ]
then
help
else
build_rust
while [ -n "$1" ]; do # while loop starts
case "$1" in
-a) build_android ;;
-k) build_kotlin ;;
-s) build_swift ;;
-h) help ;;
*) echo "Option $1 not recognized" ;;
esac
shift
done
fi