Add M1 target support to build.sh
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@ -8,4 +8,5 @@ DerivedData/
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.swiftpm/xcode/package.xcworkspace/contents.xcworkspacedata
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bdkFFI.xcframework.zip
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bdkFFI
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libbdkffi.a
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bdkFFI.h
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@ -24,8 +24,8 @@ let package = Package(
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// Targets can depend on other targets in this package, and on products in packages this package depends on.
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.binaryTarget(
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name: "bdkFFI",
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url: "https://github.com/notmandatory/bdk-swift/releases/download/0.1.3/bdkFFI.xcframework.zip",
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checksum: "c0b1e3ea09376b3f316d7d83575e1cd513fc4ad39ef8cf01120a3a1d7757fb97"),
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url: "https://github.com/notmandatory/bdk-swift/releases/download/0.1.7/bdkFFI.xcframework.zip",
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checksum: "dc51c5c61b78e06fba45fe7d55978726f6f6bb609c2b369f12f3f2e5c24b9ed5"),
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// .binaryTarget(name: "bdkFFI", path: "./bdkFFI.xcframework"),
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.target(
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name: "BitcoinDevKit",
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@ -6,27 +6,16 @@
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<array>
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<dict>
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<key>LibraryIdentifier</key>
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<string>macos-x86_64</string>
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<key>LibraryPath</key>
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<string>bdkFFI.framework</string>
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<key>SupportedArchitectures</key>
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<array>
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<string>x86_64</string>
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</array>
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<key>SupportedPlatform</key>
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<string>macos</string>
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</dict>
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<dict>
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<key>LibraryIdentifier</key>
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<string>ios-arm64</string>
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<string>macos-arm64_x86_64</string>
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<key>LibraryPath</key>
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<string>bdkFFI.framework</string>
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<key>SupportedArchitectures</key>
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<array>
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<string>arm64</string>
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<string>x86_64</string>
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</array>
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<key>SupportedPlatform</key>
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<string>ios</string>
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<string>macos</string>
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</dict>
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<dict>
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<key>LibraryIdentifier</key>
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@ -43,6 +32,18 @@
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<key>SupportedPlatformVariant</key>
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<string>simulator</string>
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</dict>
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<dict>
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<key>LibraryIdentifier</key>
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<string>ios-arm64</string>
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<key>LibraryPath</key>
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<string>bdkFFI.framework</string>
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<key>SupportedArchitectures</key>
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<array>
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<string>arm64</string>
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</array>
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<key>SupportedPlatform</key>
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<string>ios</string>
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</dict>
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</array>
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<key>CFBundlePackageType</key>
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<string>XFWK</string>
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61
build.sh
61
build.sh
@ -6,47 +6,64 @@ pushd bdk-ffi
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echo "Confirm bdk-ffi rust lib builds"
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cargo build --release
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## build bdk-ffi rust libs for apple targets
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echo "Build bdk-ffi libs for apple targets"
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echo "Generate bdk-ffi swift bindings"
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uniffi-bindgen generate src/bdk.udl --no-format --out-dir ../Sources/BitcoinDevKit --language swift
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TARGET_TRIPLES=("x86_64-apple-darwin" "x86_64-apple-ios" "aarch64-apple-ios")
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## build bdk-ffi rust libs for apple targets and add to xcframework
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echo "Build bdk-ffi libs for apple targets and add to xcframework"
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TARGET_TRIPLES=("x86_64-apple-darwin" "aarch64-apple-darwin" "x86_64-apple-ios" "aarch64-apple-ios")
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#XCFRAMEWORK_LIBS=""
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for TARGET in ${TARGET_TRIPLES[@]}; do
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echo "Build bdk-ffi lib for target $TARGET"
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cargo build --release --target $TARGET
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#XCFRAMEWORK_LIBS="$XCFRAMEWORK_LIBS -library target/$TARGET/release/libbdkffi.a"
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done
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# special build for M1 ios simulator
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cargo +nightly build --release -Z build-std --target aarch64-apple-ios-sim
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echo "Generate bdk-ffi swift bindings"
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uniffi-bindgen generate src/bdk.udl --no-format --out-dir ../Sources/BitcoinDevKit --language swift
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echo "Create lipo static libs for ios-sim to support M1"
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mkdir -p target/lipo-ios-sim/release
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lipo target/aarch64-apple-ios-sim/release/libbdkffi.a target/x86_64-apple-ios/release/libbdkffi.a -create -output target/lipo-ios-sim/release/libbdkffi.a
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echo "Create lipo static libs for macos to support M1"
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mkdir -p target/lipo-macos/release
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lipo target/aarch64-apple-darwin/release/libbdkffi.a target/x86_64-apple-darwin/release/libbdkffi.a -create -output target/lipo-macos/release/libbdkffi.a
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#echo "Create xcframework with xcodebuild"
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#xcodebuild -create-xcframework \
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# -library target/lipo-ios-sim/release/libbdkffi.a \
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# -library target/lipo-macos/release/libbdkffi.a \
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# -library target/aarch64-apple-ios/release/libbdkffi.a \
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# -output ../bdkFFI.xcframework
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popd
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# rename bdk.swift bindings to BitcoinDevKit.swift
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mv Sources/BitcoinDevKit/bdk.swift Sources/BitcoinDevKit/BitcoinDevKit.swift
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# copy bdkFFI.h to bdkFFI.xcframework platforms
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PLATFORMS=("macos-x86_64" "ios-arm64_x86_64-simulator" "ios-arm64")
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for PLATFORM in ${PLATFORMS[@]}; do
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cp Sources/BitcoinDevKit/bdkFFI.h bdkFFI.xcframework/$PLATFORM/bdkFFI.framework/Headers
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XCFRAMEWORK_LIBS=("ios-arm64" "ios-arm64_x86_64-simulator" "macos-arm64_x86_64")
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for LIB in ${XCFRAMEWORK_LIBS[@]}; do
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# copy possibly updated header file
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cp Sources/BitcoinDevKit/bdkFFI.h bdkFFI.xcframework/$LIB/bdkFFI.framework/Headers
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done
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echo "Copy libbdkffi.a files to bdkFFI.xcframework/bdkFFI"
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cp bdk-ffi/target/aarch64-apple-ios/release/libbdkffi.a bdkFFI.xcframework/ios-arm64/bdkFFI.framework/bdkFFI
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cp bdk-ffi/target/lipo-ios-sim/release/libbdkffi.a bdkFFI.xcframework/ios-arm64_x86_64-simulator/bdkFFI.framework/bdkFFI
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cp bdk-ffi/target/lipo-macos/release/libbdkffi.a bdkFFI.xcframework/macos-arm64_x86_64/bdkFFI.framework/bdkFFI
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# remove unneed .h and .modulemap files
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rm Sources/BitcoinDevKit/bdkFFI.h
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rm Sources/BitcoinDevkit/bdkFFI.modulemap
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# add bdkFFI libs to bdkFFI.xcframework
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# macos-x86_64 platform
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cp bdk-ffi/target/x86_64-apple-darwin/release/libbdkffi.a bdkFFI.xcframework/macos-x86_64/bdkFFI.framework/bdkFFI
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# ios-arm64 platform
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cp bdk-ffi/target/aarch64-apple-ios/release/libbdkffi.a bdkFFI.xcframework/ios-arm64/bdkFFI.framework/bdkFFI
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# ios-arm64_x86_64-simulator, currently x86_64 only (need to make fat binary to add M1)
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cp bdk-ffi/target/x86_64-apple-ios/release/libbdkffi.a bdkFFI.xcframework/ios-arm64_x86_64-simulator/bdkFFI.framework/bdkFFI
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# TODO add license info
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# remove any existing bdkFFI.xcframework.zip
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rm bdkFFI.xcframework.zip
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if test -f "bdkFFI.xcframework.zip"; then
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echo "Remove old bdkFFI.xcframework.zip"
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rm bdkFFI.xcframework.zip
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fi
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# zip bdkFFI.xcframework directory into a bundle for distribution
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zip -9 -r bdkFFI.xcframework.zip bdkFFI.xcframework
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